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Skyrim talk:Dragon/Archive 2

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This is an archive of past Skyrim talk:Dragon discussions. Do not edit the contents of this page, except for maintenance such as updating links.

"Debate"

What's the source on the dragons' ability to "debate"? I haven't read that anywhere and there's no citation. My name is Mike. — Unsigned comment by 24.22.83.93 (talk) at 19:49 on 7 June 2011

Uh... there are two references provided. That's what those little numbers signify. Legoless 19:09, 7 June 2011 (UTC)
Sigh. Yes, thank you. You'll note that the word "debate" does not appear on the pages referenced. Why not try clicking on them and searching those documents for the word "debate"? — Unsigned comment by 24.22.83.93 (talk) at 23:51 on 7 June 2011
"“Combat is debate to dragons,” Howard deadpans. Skyrim also doesn’t have a finite number of dragons, and some can appear as random encounters in the Radiant Story System, so keep a watch on the skies as you explore Skyrim." straight from source one. "6. For a dragon, combat is debate. When it’s breathing fire at you, it’s talking at you in power-words, or Shouts. Your part in the discussion is to Shout back…" and thats from source 2 (Eddie the head 22:59, 7 June 2011 (UTC))
Thanks Eddie. As you can see, the word debate is quoted directly from Todd Howard. You must have missed it. Legoless 23:02, 7 June 2011 (UTC)
One of the load screens calls a fight between dragons a "Deadly debate" 174.114.210.201 16:23, 26 November 2011 (UTC)
Parthurnaax states that dragons will 'debate' until one recognizes the power of the others Thu'um, as witnessed with Odahviing at the end of the main quest chain where he "Accepts the power of the Dragonborns Thu'um" and gives the PC free reign to summon him. Its also seen when the leader of the greybeards asks to feel the force of your Thu'um or even when the Greybeards themselves ask to feel the dragonborns Thu'um.Chronic 03:16, 22 January 2012 (UTC)

Can You Summon Dragons?

I was watching an interview with todd howard and he mentioned using dragon shouts to summom friendly dragons.can anyone please confirm this or add more info?Thanks! — Unsigned comment by Dragon Born (talkcontribs) at 15:08 on 9 June 2011

I've never heard of that. Do you have a link? If cited, we should definitely add it to the article. --Legoless 14:24, 9 June 2011 (UTC)
yes i saw that too im not too sure but he did say it (Eddie the head 23:46, 9 June 2011 (UTC))
Sorry to say I lost the link but if anyone has one or I find it again I will definatly post it!```` — Unsigned comment by Dragon Born (talkcontribs) at 00:14 on 11 June 2011

yes you can summon dragons, although it is later on in the game, (Game Director, NOV 07)

well i known ive seen it mentioned somewhere you can summmon them with a shout and its even mentioned on Wikipedia's page on skyrim that you can summon them. (Eddie the head 06:59, 11 June 2011 (UTC))

I heard that you can call a friendly dragon to your aid as one of your dragon shouts.

From a game informer article "And while they’re cagey about the details, Bethesda says that one shout will let a player summon an actual dragon, calling him by name to fight." heres the link http://www.gameinformer.com/b/features/archive/2011/01/20/skyrim-s-dragon-shouts.aspx?PostPageIndex=3 so you can summon dragons (Eddie the head 08:32, 11 July 2011 (UTC))

Yes you can summon a dragon with a shout but it is only one dragon Odahviing and all the words of power(od-ah-viing) are learned from the quest THE FALLEN in the main quest line. But he will not assist you in combat until you have killed alduin.This link has all the shouts and where you get them http://www.uesp.net/wiki/Skyrim:Shout some need you to have started a certain quest to get in the dungeon or area.((USER:firepower746))21:33, 08 January 2012))

Character related to Septims

Wasn't Martin from Oblivion a "Dragonborn" and if so wouldn't that mean that the character from skyrim is related to Martin and Emperor Uriel? RIM 16:33, 10 September 2011 (UTC)

Not necessarily, you see they could be. Very distantly, but at one point there were many 'Dragon born' bloodlines. This means that, possibly, but not necessarily at some point they were from the same 'gene pool'. Although the ultimate answer to this is they are from the same 'gene pool' because of the simple fact that they are dragon borns. Although on the flip side, was Martin? I can't think on anything stating that he was or wasn't. So I shall presume he wasn't because something like that, especially in light of [Skyrim:Skyrim|]], that it would have been noted and referanced. -- Thanks --KizC ·•· Talk ·•· Contribs ·•· Mail ·•· 16:39, 10 September 2011 (UTC)
Ok. I was just kind of thinking how a Khajiit or Argonian was a Dragonborn. In Oblivion, when you take Martin to Cloud Ruler Temple the blades say "hail Martin Septim, hail Dragonborn! Hail!" Too bad martin never learned how to use dragonshouts... RIM 16:51, 10 September 2011 (UTC)
He could be then, which would indeed make them related, albeit extremely distantly. If it works the way I think it does. -- Thanks --KizC ·•· Talk ·•· Contribs ·•· Mail ·•· 16:57, 10 September 2011 (UTC)
(edit conflict) In that instance, "Dragonborn" means "of Septim blood", nothing necessarily to do with actually being a dragonborn. --Legoless 16:58, 10 September 2011 (UTC)
Ahhh, in that instance, i'm just plainly confused ahh well. Maybe someone can extract some sense. Thanks, so the Septims are descendants rather than 'true' Dragonborns? -- Thanks --KizC ·•· Talk ·•· Contribs ·•· Mail ·•· 17:13, 10 September 2011 (UTC)
I think that I read somewhere (I.E. somewhere in game or on a page here, I'm not 100% sure) that all all of the races were descended from elves, which could point towards a direct link (albeit a wide link) to any of the Septims (I.E. Great Grand Uncle Thirteen times removed)... however the setting for Skyrim follows the events of Oblivion by numerous (hundreds... not sure on exact number) years, so I doubt there's any chance we'll truly find out unless the game leads us there with a strange notification, or obscure quest. Another thing to consider though, is that the hero is called Dahovakin, which TRANSLATES to dragonborn, but could imply that it's not the same (explain how "So" and "Sew" are different words to a non-English speaker. (Also, after that paragraph, shouldn't a discussion like this be on the Dahovakin/Dragonborn page, not neccicarily on the Dragon page?) --ArcHorizon (19:44, 22 November, 2011)

() the in game book "the book of dragonborn" mentions that the septims ARE actually dragonborn.71.205.83.14 00:47, 19 November 2011 (UTC)

Being Dragonborn is a gift from Akatosh. It is not necessarily carried in the blood. It is stated so in the game.

Did anyone else notice that Talos is a nord and Martin is an imperial? Diluted blood aside, in reference to Martin being a 'dragonborn' for him it is just being of Septim blood, seeing as when asked, Delphine will say there hasn't been a dragonborn in well forever, long before Martin was born (If I matched up the timeline between Oblivion and Skyrim correctly). What really makes Delphine believe in the dragonborn is she witnesses him/her absorb a dragon soul which Martin hadn't had the chance to as the only dragon that appears in Oblivion (Without mods) is Akatosh.Chronic 03:31, 22 January 2012 (UTC)
If I remember correctly, all members of the Septim bloodline were inherently dragonborn: they just didn't have the opportunity to show it, since the dragons were all long-dead before Tiber Septim (Talos) even became Emperor of Tamriel. This leads me to believe that being dragon born is both an inherited and a random trait, since there have been dragonborn unrelated to the Septims, while not being a part of dragonborn bloodlines. Whether or not the player in Skyrim is a dragonborn by bloodline or by a gift of Akatosh is debatable, but the former is much more doubtable. --Lee 95 05:28, 26 January 2012 (UTC)

Akaviri?

Has there been any confirmation on whether or not Skyrim's dragons are Akaviri in origin? If so, Tosh Raka would be implied to be Alduin/Akatosh, and the rest of the dragons would be implied to be Ka Po Tun who have successfully turned into dragons and are invading Tamriel, as described in Mysterious Akavir. I believe I remember hearing a few times that Skyrim's dragons were Akaviri, but does anyone have a source on this? — Unsigned comment by 71.63.163.149 (talk) at 19:42 on 20 October 2011

The central theme of Skyrim's Main Quest is uncovering the mysteries behind the dragons. Given that Bethesda has effectively embargoed all Main Quest information, I'd say there is zero chance of getting any non-speculative answers to your questions until after the game is released. --NepheleTalk 05:49, 21 October 2011 (UTC)
Since no one else has addressed this I felt I might as well. The dragons are not directly related to the Akaviri, as in there is no direct relationship reference during the main quest or subsequent information that can be found. and unfortunately (Despite how cool the lore makes them sound) No Ka'Po'Tun other than Tosh Raka has been able to transform into a dragon (According to lore).Chronic 09:00, 22 January 2012 (UTC)

Stopping Alduin from resurrecting another dragon

There are 4 states to a Dragon Mound Resurrection. 1.)Dormant-Each Dragon Mound opens in response to a Main Quest Objective 2.)Deserted-A gaping hole in the ground indicates that Alduin has already resurrected this dragon and it has flown away. 3.)Awakened-The Dragon remains at the Dragon Mound, gathering it's strength and waiting for a chance to strike. 4.)If you are lucky, you catch Alduin resurrecting a dragon at this state. If you try to attack him, (he can't be harmed) he will fly up, roar as if mocking you and leave, but the dragon will still be resurrected, if you leave and come back it will probably be a state 3 mound (awakened)

I was playing tonight and came across Alduin attempting to resurrect another dragon from a burial site much like the one in the mission at the beginning of the game. So I just watched for a few minutes, waiting for the other dragon to come up so I could kill it and it was taking I while so I shot Alduin with my bow and he just flew away, leaving the burial site with a pillar of something going up to the sky, but no resurrected dragon. Whenever I step on the burial site, something talks to me but I can't understand what it's saying. This happen to anybody else?


Yeah, just happened to me as well. That swirling magic pillar is still there, but Alduin (I guess, didn't see a name) took off. I'll try leaving and coming back to see if the pillar's still there. Speltz 07:39, 24 November 2011 (UTC)

Alright, walked aways away until the pillar was out of sight, and then Vuljotnaak attacked, so killed him and went back to the mound. No pillar, so I guess the summoning still happened. Speltz 07:49, 24 November 2011 (UTC)

Happened to me just now... Will Alduin return to finish the resurrection, or should I have let him finish it in the first place to get the soul? P.S. I think the name of the dragon we stopped from being resurrected was Vuljotnaak. I read about it on a wikia and the description fit the profile. Did the rest of you guys have the encounter after starting Diplomatic Immunity and before Alduin's Wall?

I just ran into this encounter. Southwest of Sleeping Tree Camp. Interrupted Alduin trying to raise a dragon, left and shortly after encountered Vuljotnaak. I had just started Diplomatic Immunity.107.10.210.65 04:59, 8 January 2012 (UTC)

Also happened to me outside of rorikstead with the dragon nahagliiv, shot alduin with a bow and he ran off, although when i came back after fast traveling the dragon was flying around, had started alduin's bane.

Is dragon fire "magic"?

Is dragon fire/frost considered magic for the purposes of Resist Magic spells/potions/enchantments, or is its nature as a shout reflected in game mechanics? For that matter, is Resist Magic technically a resistance to magic or a resistance to elemental damage? --76.166.187.131 12:10, 2 December 2011 (UTC)

I'm not sure about general Magic Resistance, but Resist Fire and Resist Frost *do* affect the Dragon's breath attacks. I always wear the appropriate protection when fighting a dragon, since I'm a mage who can't take much damage. 209.66.120.3 18:31, 2 December 2011 (UTC)

Yes, it is. Whereas our "Shouts" are not technically "Magic" (They do not take up Magicka), I've found that using Lightning spells on a Dragon will eventually prevent it from using the Shout anymore, for a time. I've crippled dozens of dragons by using this technique. It shows through by the Dragon breathing in and speaking ("Dragon: Fos...") but it does not breath any attack. In fact, the game tries several times before making the Dragon flee. 4:49 AM, 14 Dec, 2011 (UTC)

Dragon shouts are definitely magic. I've completely negated regular dragon / blood dragon fire and frost breath with steadfast ward on more than one occasion. By the way, that's probably the best spell EVER when it comes to fighting dragons. Especially the ones that like to fly over your head, shoot off quick shouts, and then fly away. Seriously. I'm pretty sure player shouts are magical in nature too, but not all of them (for example, the ones that deal direct elemental damage seem to do reduced damage to some creatures and hostile NPCs). I swear to you that an adept mage actually blocked a level one unrelenting force shout with a ward spell >.< it was kind of annoying, really. --Zmedaris 18:10, 31 December 2011 (UTC)
Dragon breath is also affected by the Block perk, I'm not entirely sure why as often the entire character is engulfed, but I definitely noted a reduction in damage while block a breath attack versus just standing in it.Chronic 03:36, 22 January 2012 (UTC)

Respawn rate?

Seems to be an important piece of information we're missing, not just for dragons but for all dungeons/containers, etc. I tried to test how long it would take for the dragon to respawn at Eldersblood Peak after I defeated it I quick-traveled to Morthal and waited, first 1 day, then back to the Peak to see if there was a dragon. I waited up to 10 days and still no dragon, however the corpse of a cow and the frost trolls were still there, although they had been there since the first time I visited the Peak. I actually thought the cow was a permanent non-respawning corpse just put there for aesthetics (which it still might be, I haven't checked, but most likely not since the trolls are still there). So this makes me wonder how long does it actually take for the dragon to respawn and for the corpses to reset? Perhaps my constant quick-traveling and reloading messed with the respawn times, but the fact that the cow and troll corpses are still there is strange seeing as how they died the first time I came to the Peak, after which I continued playing the game legitimately and only when I came back a 2nd time to test the respawn rate was the dragon there but also the corpses. Also I didn't keep track of how long it was between my first and 2nd visit, but I can assume it was far more than 10 days. Ghost Host 18:40, 11 December 2011 (UTC)

I've found that some dragon shrines have their dragons respawn rather quickly where as others (including the one your talking about with the cow and frost troll corpses) haven't had the dragon respawn at all since killing them. Possibly a bug with a certain shrines or some shrines have an usually high respawn timer. I haven't really gone out of my way to narrow down the exact times but I know that shrines that I visited rather early in by 200 hours of play time still have never had their dragons respawn where as others I've visited more than twice and killed dragons there each time. I'm only really noticing now that I've been going out of my way to get the last few dragon souls I need to have all words for all shouts. Just 1 more required, I wish I wouldn't keep getting dragons that don't burn up and release their souls though :( --Lyco499 (talk) 21:28, 12 December 2011 (UTC)
It might not even be a bug, but meant to be that way. Just imagine if you could easily run around to all of the dragon lairs, kill them all, and then restart back at the first one you started at. If every dragon respawned, let alone quickly respawned, it would be way too easy to rack up enough souls to unlock every shout in the game early on.

If you are talking about Eldersblood Peak, I have once fast traveled there to kill a bounty dragon, fast travel back to Morthal to turn in the quest, and then fast travel back to collect some loots, only to fight another dragon. The previous dragon's skeleton was still there. 67.233.64.177 01:55, 28 January 2012 (UTC)

Preventing a Dragon's Attack / Battle Strategy

For any newer players I thought I'd relay this helpful information. When a Dragon is about to breath the attack and is still in midair (Hovering, not fly-by), you can prevent the attack by using Unrelenting Force against it, but it must be timed right. Using it prior to the actual attack (Even on Level 3) merely makes the Dragon wobble, letting it attack once more when it recovers. You must use the Unrelenting Force when it is breathing in, so that your attack strikes as soon as its attack starts. Otherwise you will be enduring the two seconds of intense Fire / Frost damage. In addition, when the Dragon is on the ground and beginning to strike with either biting or more Shouts, you can prevent it by raising up a shield / weapon and bashing it. You don't need any special perks in your Blocking skill to do so. Merely bash and it staggers the Dragon back and down a step, allowing more attacks on your part to be finished. Really handy for those Mages who don't have to much health or armor.

Additionally, I'd like to add that enchanting armor / clothing with "Resist Fire / Frost / Magic" does in fact negate damage done to the player. For all intensive purposes, their "Shout" is really more of a "Spell", made apparent by the fact "Resist ---" has effect and by the fact that you can drain the Dragon's "Shout" via Lightning (Which damages Magicka as well).

By utilizing both of these ideas together, you can actually render most Dragon attacks completely useless. To demonstrate, I personally have a character with Level 100 Heavy Armor and Level 100 Enchanting. By making an entire suit of armor (Including Shield, Amulet, and Ring) that has "Resist Fire / Frost / Magic" and having my Perks maxed out on the Heavy Armor, I can survive an Ancient Dragon's attacks on Master Difficulty without taking more than 15 - 20 damage per Bite / Slam (Depending on which side I'm on) and literally zero damage per Shout. Just watch out for Instant Kills, where the Dragon bites, shakes, and throws you. Nothing stops that, at least on Master. 5:01 AM 14 December, 2011 (CST)

Err, provided the dragon you're fighting isn't too powerful for your spell, a ward spell tends to work very well at blocking dragon shouts. Not just from dragons, but from Draugr as well. To give an example, at level 49, I could block "normal" (the continuous fire/frost) dragon breath shouts from Ancient Dragons using Spellbreaker, which gives a 50 point ward. --Lee 95 05:19, 26 January 2012 (UTC)

"intents and purposes", not "intensive purposes" --timrem 15:35, 4 February 2012 (UTC)

Flame Dragon

Is there really a Flame Dragon? Because no one I've spoken to has ever seen one. And together we should have a few hundered hours of game time. --Killfetzer 13:26, 14 December 2011 (UTC)

normal dragons should be the flame ones, they dont have it in their name (Eddie The Head 13:32, 14 December 2011 (UTC))

I mean the Flame Dragon listed on this page as counterpart to the Frost Dragon. If this is really a normal dragon this line should be deleted. --Killfetzer 13:36, 14 December 2011 (UTC)

Dragons by default in mythology are known to breath fire, and therefore having a "Flame Dragon" is technically redundant. To differentiate between the standard (Normal) and the newer idea of a "Frost Dragon", the name was given to the latter without recognizing the prior. In other words, yes the "Flame" Dragon is the Normal Dragon, with emphasis on the "Frost" variant. This should stay open, for anyone else who may wonder the same issue. 4:17 PM, 14 December, 2011 (CST).
I've seen 2 Flame Dragons on my 360. However they were on different files and were after having seen dozens of Frost Dragons. I'm wondering if theres an issue with their spawn coding (sorta like a reverse of the Cliff-Racer issue from Morrowind) where they don't spawn as often as they're supposed to. But they DO exist just are about a common as finding a Mudcrab holding a flawless Diamond. Lord Eydvar 05:16, 17 December 2011 (UTC)
Flame Dragons are in-game and they are reddish. I had friends confusing them to be Ancient Dragons though. I know this because they keep saying they Killed an Ancient Dragon ate level 34-42, and if you know anything about the Elder Scrolls Spawn System then you'll known that's impossible because Ancients are level 50. I've mod a few ES games and from my guesses, the lowest level possible to find an Ancient would be level 48.. So.. I say Flame Dragons are in-game but people just keeps getting them mix up with Ancients so much.

Strange. I'm at around 100 dragons so far and level 51 and still havn't encountered a single Flame Dragon. I have all word walls so I can pretty much rule out only static spawn points. Maybe Flame Dragons have some issue with their attack rating and are often the dragons that won't attack. Btw. you can encounter Ancient Dragons at least with level 45/46. This was the level when I encounterd my first (and its name was really Ancient Dragon, not Flame Dragon). -- Killfetzer 10:21, 2 January 2012 (UTC)

Level 42, encounted my first ancient dragon. So it's possible. - 1/7/11

The Flame Dragons are the ones we see in the loading screen, I guess? Red with pale blue wings? I'm pretty sure I've never seen one in game (and I've probably slain 150 of them, at least) 82.243.194.53 17:22, 5 January 2012 (UTC)
Just wanted to correct the leveling comment Ancient Dragons begin being added to the pool for what dragons you'll see at about level 25-30. Just until later levels you will rarely see them and when you do watch out. I found one at level 31 and fought and killed it and double checked the remains and it indeed said Ancient Dragon. The Level listed is not the level you can see them at but the level equivalent they are. So an Ancient Dragon is a Level 50 creature. Not they won't show till level 50. Lord Eydvar 05:42, 8 January 2012 (UTC)

The official strategy guide says nothing about the level 30 Flame dragon that is listed here http://www.uesp.net/wiki/Skyrim:Dragon I have put in over 200 hours into this game and have never seen one... I don't know where this assumption came from but I have seen no proof of a Flame Dragon. Also there is no picture located in the table and the stats are just copied from the Frost Dragon row. And the Red dragon in the loading screen with the pale blue wings is Odahviing (read the caption).

From what I can tell from the game data, it's just called a "Dragon" there, as has been mentioned previously, though there are numerous references to "fire" scattered throughout various parts of the dragon data. My suggestion at this point would be to wait for the Creation Kit to come out before we make any final decisions, but to leave the data there in the meantime, since numerous people have confirmed seeing them. Robin Hoodtalk 23:51, 29 January 2012 (UTC)
Just for the record, for the anonymous contributor who keeps trying to erase the Flame Dragon, you're absolutely right, there's nothing in the game data called a "Flame Dragon". One of the posters near the top of this section discussed that. Nevertheless, some people appear to have seen some kind of dragon that matches the description given for a Flame Dragon. It's quite possible that this will match up to some kind of dragon later on once we see what's what in the Construction Kit, so for now, I'm suggesting we leave it in using the name "Flame Dragon", since it's far more concise than "Some dragon people have seen, but we haven't identified what it is yet". When we figure out what's going on here, we can change the name, delete it, or whatever else is appropriate. Right now, though, the tools to investigate this problem as thoroughly as we should just aren't there. Hopefully, the CK will solve that problem in the next week or two. Robin Hoodtalk 00:23, 31 January 2012 (UTC)
Now that CK is out, I think we have the right answer for this. I check the data and there is no Dragon under the name Flame Dragon at all. The Flame Dragon section in the page should be removed.117.5.243.113 08:24, 14 February 2012 (UTC)
Thanks, I've been trying to come back to this and just not finding the time. The one question I have now that the CK is out is: what were people seeing? We knew that "Flame Dragon" was a made up name for some kind of fire-breathing dragon that didn't seem to fit the existing descriptions, so it might be useful to look up the fire-breathing effect and track down which dragons it applies to. Several of the other dragons can also be removed, I think. Robin Hoodtalk 10:05, 14 February 2012 (UTC)
Thanks to everyone who've been debating this, I'm the one who added the generic flame dragon entry to the table back well before CK was out. I still know I've seen something that seems to be a leveled counterpart to the Frost Dragon. Saw one just this afternoon, but I'm on an Xbox without internet most of the time so can't like film it or whatnot. I checked the corpse after fighting it and it just said Dragon but it was definitely NOT a "starter" dragon. Did way more damage and took as much damage as a frost dragon to kill. Which makes sense seeing as all the other types of dragons have a frost and fire version. So I'm hoping someone on PC can check and get back to us if there is another dragon just called Dragon that's the Fire parallel to the Frost Dragon. Lord Eydvar 08:04, 15 February 2012 (UTC)
I'll look into it more tomorrow. Knowing that it's just called "Dragon" helps, since that rules out all other dragons. I cross-referenced the dragon skills for fire breathing dragons quickly earlier today and came back with something like 30 or 40 entries (which makes me wonder how big this page is going to get!), so narrowing it down is a good thing. Robin Hoodtalk 09:16, 15 February 2012 (UTC)
Yeah just said Dragon but wasn't quite the same coloration as the starter ones. I'm colorblind a bit so can't be positive but it did indeed look reddish. Lord Eydvar 17:31, 15 February 2012 (UTC)

Edit Break

() Let me preface this by saying that following dragons through the CK is akin to following a random strand of spaghetti in a plateful, so take anything I say below with a grain of salt. :-/ Just for my own sanity, this table is organized based on which model is used as a base for each of the other models, with the first one being the default dragon used as a model for virtually every dragon in the game. I've also included a little CK info for anybody else who wants to look into this. Okay, so off we go...looking at just those named "Dragon" who breathe fire, we have:

EDID Appearance Stats Known Locations*
EncDragon01Fire Default (DragonFXOutfit) Default Bleak Falls Barrow, Wilderness between BFB and Fort Greymoor
EncDragon01FireNoScript Default Default Two different levelled lists (MQ104LCharDragon, LCharDragonAny).
MQ306DragonA Default Default Throat of the World
EncDragonSnow Grey/blue (DragonFrostSkinOutfit) Default
EncDragonSnowNoScript Grey/blue (DragonFrostSkinOutfit) Default Throat of the World
MQ306DragonB Grey/blue (DragonFrostSkinOutfit) Default Throat of the World
EncDragonTundra Red (DragonTundraSkinOutfit) Default
dunSkuldafnDragonDraugrTundra Red (DragonTundraSkinOutfit) Default Wilderness ESE of Kagrenzel
MQ306DragonC Red (DragonTundraSkinOutfit) Default Throat of the World
MQ206Dragon Default Default Throat of the World
MQ206Dragon2 Green (DragonGreenSkinOutfit) Default Throat of the World
MQ206Dragon3 Red (DragonTundraSkinOutfit) Default Throat of the World
MQ206Dragon4 Default Default Throat of the World
BleakFallsDragon Default Stronger in most ways but fewer hit points Bleak Falls Barrow
dunSkuldafnDragonDraugr Does not appear to be used in-game.

* Note that "Known Locations" may not match actual appearances in the game - this is just a quick check of the CK data. (Needs to be filled in more - probably missing a bunch.)

I'll want to double-check this for accuracy later, but as far as I can tell, there's nothing named "Dragon" that is also red, and has higher than the default, level 10 stats. But you most certainly can have seen a reddish coloured dragon named simply "Dragon". Perhaps when I go through this again, something else will turn up, but I need a break right now - this makes my head hurt! Now that I've got a basic chart, it should be easier to go through next time, though.

If you remember where you saw it, that might also aid in my research. Robin Hoodtalk 21:29, 15 February 2012 (UTC)

Okay, I filled in some locations. That's about the best I can do for now in terms of hypotheses. From everything I can tell, it's possible to have a dragon that looks like an Elder Dragon, but is named just "Dragon", but I don't see any that are stronger than normal so far. If you have any further information, location being the biggie, please let me know. Robin Hoodtalk 23:39, 16 February 2012 (UTC)
Yeah sorry all I can say was it was somewhere out on the border between Whiterun Hold and The Reach, up in that ridgeline over looking the river. Lord Eydvar 06:07, 18 February 2012 (UTC)

After Defeating Alduin

Hey can you encounter Dragons after you have finished the main story line?? Just like as any other moment of the main story line?? I ask this, because, well I haven't finished the main quest line and went to complete other quests, but now that I want to finish the game, I started to wonder if dragons would disappear after (Im guessing) I kill Alduin. And another question that comes with this idea is: Can you still play normally after you finish the main story line? I ask this, because in the fallout games you couldn't so just came to my mind. Thank Y'all — Unsigned comment by 189.232.130.200 (talk) at 01:07 on 15 December 2011 (UTC)

Dragons can still be found after completing the main quest. --AKB Talk Cont Mail 01:07, 15 December 2011 (UTC)
How about the amount? Does the amount of appearances decrease in any noticeable way? --Zmedaris 18:00, 31 December 2011 (UTC)
For me, dragon encounters went up significantly. If you are having trouble finding them I would suggest fast traveling to an open area or a city that doesn't require a load screen (Morthal, Dawnstar) I always seem to get a dragon there every time.Chronic 03:20, 22 January 2012 (UTC)

Soulless Dragon bug

The only time I've killed a dragon and failed to absorb its soul was when the dragon-slaying was for a bounty quest. Does anyone have a counter-example? --katkat42

I've failes twice to absorb a dragon soul. The first time the dragon just fell through the ground and I never got near engogh to trigger the sequence, so this doesn't count. The other time the dragon was killed without my assistance (it attacked a Forsworn camp and I saw its defeat from afar). From this corpse I've got a reproducable CTD when ever I got near engough to trigger the sequence. --Killfetzer 21:12, 15 December 2011 (UTC)
The only time it happened to me was indeed a dragon slayed for a radiant AI quest. Seems like another bug in this system... --DD
I have encountered a lot of soulless Dragons. First I thought it was "fixed" Dragons at Shrines, i.e. Dragons I already killed previously, but this is not the matter, some of those rekills do give me their souls. Anyway since there are so many Dragons i do not bother too much. I am Lv 53 and all through the game i had at least 5 spare souls although I got all shouts but one. 78.54.1.77 14:54, 23 December 2011 (UTC)
I also failed to absorb a dragon soul when I hit the Dragon with Soultrap. The Dragon resisted Soultrap and I did not get the soul afterwards. It was a common randomly-spawned Dragon, not a quest-based one. Moreover, the flesh didn´t dissipate, the whole corpse remained.
Confirmed that Soul Trap can cause this bug. If the Soul Trap was resisted just before the dragon died, the dragon soul would not be absorbed. 24.156.216.144 21:19, 22 February 2012 (UTC)

i have the same problem. all i can remember is when i killed my first dragon a guard came up and wanted to arrest me as i absorbed the soul. is there a way to fix this — Unsigned comment by 69.253.168.163 (talk) on 8 January 2012

This isn't a bug. Dragons are immune to SoulTrap because their souls can only be absorbed by Dragonborn. They also seem not to produce a soul if their level is much less than the Dragonborn's. My guess is that this is to prevent players from harvesting low-level dragon souls and avoid fighting higher-level dragons. rpeh •TCE 00:53, 8 January 2012 (UTC)

From my experience, all randomly game-spawned dragons give souls; respawning dragons, however, like those in roosts like Mount Anthor or Bonestrewn Crest, only give souls the first time they're killed: every time they respawn and you kill them, they'll just die and ragdoll, keeping their skin. Nothing you can really do about it, but there are plenty of random dragon encounters to keep your soul count up. --Lee 95 05:15, 26 January 2012 (UTC)

No, i think it's a bug. Every time I revisited Bonestrewn Crest and killed a dragon, it gave me its soul. The same applied for any other dragon lair.117.5.242.242 14:02, 22 February 2012 (UTC)

Dragon Encounters Post 1.3

Has anyone else had significantly less random dragon encounters since the recent patch? I'm on 360, completely the quest that activates them and have seen ONE dragon randomly since. I've walked to Solitude from Windhelm via Markarth, fast traveled etc and have not had a single encounter in hours of play. Lord Eydvar 19:54, 22 December 2011 (UTC)

Ok so found a fix for this on my version (360) I started a new game and then quit to the menu and reloaded my main game. 3min later random dragon shows up for the first time in 8hrs of play. Seen 3 more since so that seems to have corrected whatever glitch occurred. Lord Eydvar 01:22, 23 December 2011 (UTC)
Ok not sure it got fixed now... played for a couple more hours and after those 4 dragons back to back haven't seen one again. I just got done walking from Windhelm out to Nightgate Inn and up to Winterhold with a couple caves cleared on the way and no dragons at all. Pre 1.3 I couldn't exit a cave, building etc without seeing a dragon half the time. So no sure whats up. Might be 1.3 reduced dragon encounters or some such and its just doing it too much idk. Anyone else having this issue? Lord Eydvar 02:35, 23 December 2011 (UTC)
If you really want dragons, hang around the college of winterhold, me and all my mates have them spawn alot there, its really a hotspot for them. just watch out if your doing the introduction quest, a dragon attack will break the tour. (Eddie The Head 14:58, 23 December 2011 (UTC))
Yeah I was and still no dragons. Though they've come back suddenly after getting up through the beginning of the Elder Knowledge quest. Had 4 attack me on the way to Sky Haven Temple. Lord Eydvar 18:15, 23 December 2011 (UTC)
Ok so they seem to be back I'm thinking they've lowered the frequency that Dragons spawn as well as moved the block that prevents them from spawning during the Horn of Jurgen Windcaller to being removed later then at the end of that quest. Seemed to be removed after Diplomatic Immunity (Possibly to prevent dragon attacks inside the courtyard during the quest?) Since after that quest they began appearing again but still not at all as often as pre 1.3 Lord Eydvar 00:52, 24 December 2011 (UTC)

Okies so after having started a 2nd game to check if it was just a glitch. This game as well is not having random spawn dragons anywhere as often as pre 1.3. I don't care what Bethesda says they either intentionally or unintentionally reduced Random Dragon encounters. I been to all the places everyone seems to be always attacked at and nothing. Mound and Roost Dragons are spawning normally and so are quest dragons but I've been attacked once in the last 10hrs of play by a random dragon. Fast Travel, Wandering etc nothing causes them to occur often at all. Think it might be unintended effect of something in the patch relating to the dragon issues like the backwards flying etc. Lord Eydvar 22:33, 29 December 2011 (UTC)

Dragon encounters are COMPLETELY random and don't have much of a very dependable way of figuring when they'll appear. I have not patched my game, and I just got done beating my first dragon in a good 2 hours of straight gameplay. It's worthy to note that the FARTHER you get in the MAIN quest, the more dragons you are likely to encounter. I notice that every time I complete another quest in the main line, I almost always encounter another dragon soon afterwards. As I get deeper in the questline, I also notice that they get 'bolder' in their appearance spots. For example, at the beginning of the game I would only ever encounter dragons in wide open plains or high up on mountains. Now they'll occasionally appear in places like directly outside Whiterun, or in the middle of the cities that don't have separate cells (like Dawnstar). --Zmedaris 17:58, 31 December 2011 (UTC)

Yeah and see pre 1.3 that was what I got but now even in my game where I beat the main quest I only see dragons maybe once or twice in 10hrs of play. Pre 1.3 I got attacked when wandering, fast traveling etc. I've done things to test if its just a glitch but its consistent in new and old files and from what I've seen on other websites a lot of people have noticed this. I'm glad I'm not getting jumped in villages/cities as much since I don't have to worry about losing all my peoples but it gets hard to get shouts when you have 10 shouts and 1 dragon soul. Lord Eydvar 17:49, 1 January 2012 (UTC)

I wanted to say that I am relieved to have found this article, as I too am having a really hard time running into dragons lately. I have it on the PS3, however, and it's nice to know that it's not just my PS3 it seems. All of my friends who have it for 360 run into dragons rather frequently, even in cities, which is something I've never had occur in my gameplay. Now that I read this article, I would have to agree that it seems my dragons stopped appearing after getting patch 1.3. The ONLY time I run into dragons anymore is if I go to the Dragon Lairs, and even then I they often glitch up and do not give me their soul upon defeat. I have poured probably at least 50 or so hours since 1.3, and have not had a single random dragon attack. Is it because I am not advancing in the main story any, or is it a glitch? I've been focusing on the Thieves Guild, so I am only on the quest to recover the Horn of Jurgen Windcaller in the main storyline. 97.82.152.117 19:15, 7 January 2012 (UTC)

Well heads up because the quest actually disables Dragon Encounters till the end for some reason. It's to prevent conflicts with NPCs in Riverwood I believe. So that'd explain the complete lack of random dragons, I still get them just not anywhere as often as pre 1.3 and I still get the souls fine. Lord Eydvar 05:35, 8 January 2012 (UTC)

Thanks for that suggestion, but I don't think it has worked. I went ahead and finished that quest after reading what you had said, but I am still not getting random dragon encounters, and I've put in about an hour or two of play upon completing that quest. Maybe I haven't played enough, or maybe it really is a glitch. Do you know of a way that I can contact Bethesda about this error? 71.14.117.103 22:01, 22 January 2012 (UTC)

Swamp Dragon?

I encountered a Swamp Dragon... I shot fire and poison at me. Can anyone else confirm their existence?

No such thing, have you downloaded some mod or something? Lord Eydvar 04:32, 27 December 2011 (UTC)
Hmm... I have Tytanis, yet it's not listed on his page. It's probably it, since the other mods I have are irrelevant.
Deadly Dragons actually implements several new kinds of dragons. It's probably not Tytanis, since I encountered a few Swampies myself, but never installed the mod.
Actually there seems to be at least a model for a swamp dragon. At least I have found an model named SwampDragon. It appears in the loading screens. Maybe a swamp dragon was intended to be in the game and was later cut. --Killfetzer 00:42, 30 January 2012 (UTC)

Swamp dragons come along with the deadly dragons mod. If you have this mod and swamp dragon came as a surprise to you, perhaps reading the description of any mod you're about to take would be better ;)

Multiple dragons

I just had a "nice" encounter after fast travelling to a "safe" place in the open field (bandit camp "Bandit's Gorge" I had cleared out a few in-game hours ago, just hopping back to Whiterun to sell and store some loot) when the dragon roar came. Looking around, I saw actually not one but three dragons hovering around the place. Only two of them were hostile (red dots) and only one of them actually attacked in the end (despite the fact that my two permanent Frost Atronachs I like to summon before fast travelling immediately attacked both, as did my Bulwark companion), but it was quite a scare in the beginning. Any info on whether actual multi dragon fights may occur? --Ulkomaalainen 00:49, 28 December 2011 (UTC)

I've encountered a few such multi-dragon fights. Once two normal Dragons attacked me, another time a Frost and Fire Dragon were going at it fighting each other. A third time a Dragon attacked me and then another from a Dragon Lair joined in, but likely was not scripted to be two.--Bwross 11:19, 28 December 2011 (UTC)
Yeah before I stopped seeing random dragons almost at all I noticed that at higher levels you'll sometimes get 2 weaker dragons instead of 1 higher level one. I got a Frost/Regular Dragon duo attacking me in Falkreth once and got attacked by pairs a couple other times as well. Lord Eydvar 16:47, 3 January 2012 (UTC)
Funny, I just got my first fight against two dragons a few hours ago. Blood and Ancient dragons, it was tough, but a cave bear took some damage for me. 82.243.194.53 19:34, 5 January 2012 (UTC)

The 4 Living Dragons?

I was reading a Lore Article earlier today on Dragons and it listed 4 dragons that were never killed.

One was Mirmulnir, which is the first dragon you kill in Skyrim.

The 2nd is Paarthurnax, which is one of the only friendly dragons you'll find.

But I cannot find the other two that was listed, Ahbiilok and Nahfahlaar. Had anyone encountered these two yet or not? Or are they not in Skyrim? — Unsigned comment by 172.162.94.171 (talk) at 01:58 on 28 December 2011

Neither are in the game. The lore indicates the following:
I read the article. They say they think Ahbiilok is in Morrowind but not for sure. Also, Nafahlaar was in Wayrest during the 2nd Era but manage to escape when the Dragonguards came. He is in an unknown location. Still a possibility for them to come to Skyrim for Alduin; but I am doubting it. — Unsigned comment by 172.130.199.231 (talk) at 17:30 on 28 December 2011
Didnt one of the enchanting skill books say something about a wizard learning to enchant a armour or weapon with two enchantments from a dragon in morrowind? maybe that dragon. — Unsigned comment by 71.123.205.9 (talk) at 05:41 on 3 January 2012

Alright i had more time http://www.uesp.net/wiki/Skyrim:Twin_Secrets Quote from the book Twin Secrets "Dragons are said to be gone from the world. Yet I found one. Sheltered in the smoking ruins of Vvardenfell, I came upon it. My magic proved to be sufficient to defeat the beast. If that gives you cause to wonder, I will not deny that I was once a pyromancer of great skill.

Exhausted and near the end of my spells, I parlayed with the wyrm, offering it life if it would share it's [sic] secrets. Haughty to the end, it agreed to one secret for one life. I asked for it's [sic] name, but it told me it would rather die than surrender that. Instead if [sic] offered me something else. And that it how I learned how to defy the Law of Firsts.

The law itself is inviolate. However, the skillful enchanter can weave two enchantments simultaneously into an item. For men and elves, the limit is two. The dragon said that men and elves have two arms, two legs, two eyes and two ears. I asked why that mattered, and the beast just laughed.

The enchanter must weave one enchantment with the left hand while weaving the other with the right. The eyes must focus on one and only one enchantment, while the ears only pay attention to the other. When I asked about my legs, the beast laughed again." Ill get more later when i find the other book detailing dragon. — Unsigned comment by 71.123.205.9 (talk) at 21:55 on 4 January 2012

Unusually Weak Dragons

Is it normal to be level 22 and still encountering the weakest type of dragon, simply named 'Dragon'? I mean, seriously, they're way too easy to kill now. I just summon a flame atronach and have steadfast ward in one hand, healing in the other. I throw up my ward anytime he attacks, heal if it happens to damage me, and my atronach shoots him in the back. It eventually just keels over and I'm left untouched. This seems way too simple for supposedly being the main 'threat' in the game. --Zmedaris 21:36, 31 December 2011 (UTC)

Generally, harder dragons appear around lvl 35-40. I'm at lvl 62 and ancient dragons are very hard to kill even though I'm a master of destruction.RIM 21:38, 31 December 2011 (UTC)
Really? I guess the difficulty ramp for dragons is just that high, then. I'll have some faith and keep leveling :) thanks! --Zmedaris 14:39, 1 January 2012 (UTC)
Dragons will remain difficult if you only use spells. The game is balanced around a balanced approach to character development. You may need to pick up a piece of steel at some point. Kastagir 20:38, 2 January 2012 (UTC)
Not true, I have played through the entire game with a high level Breton pure mage. Master level in Conjuration, Alteration and Destruction. Once you hit the expert level destruction spells with all perks for whatever elements you're going to be casting as long as you're dual casting the opposite element to the dragon they won't stand a chance. However this requires staying far back with a huge magicka pool, high magicka regen and massive absorb and resist. But I managed to take on an Ancient Dragon without taking more then 50dmg using only magic. Lord Eydvar 08:12, 15 February 2012 (UTC)

Protip, enchant armors with 25% less cost for destruction and spam spells away :D (29%max per item) And for a mage when i say armor i mean shoes and some rug you're wearing :D

More breath types than fire and frost?

I encountered a blood dragon (was in my mid-30s) that breathed what looked like steam - it was not fire or frost. I'm not using any mods, so I'm wondering if this was either fire or frost with some sort of rendering error or if anyone else has seen such a thing. Dwemer centurions use a steam attack, so it's not like the game resources aren't already there. Kastagir 09:10, 2 January 2012 (UTC)

I think it was just a render error. I've encountered dragons that have breathed seemingly nothing, but it was typical frost damage. --Killfetzer 10:02, 2 January 2012 (UTC)

Damage

Only the dragon's bite damage is listed on the main page. It should be noted that higher tier dragons have a much more damaging breath attack, yet this is not listed on the main page. In many cases, unless you have full resistances against the particular damage type, the breath weapon will be a far greater threat from Elder and Ancient dragons than their bite attack.

The spell magnitudes for the dragon shouts are:
Dragon:
Fire/Frost Breath - 20 mag
Fire/Frost Ball - 25 mag, 15 area
Blood Dragon:
Fire/Frost Breath - 30 mag
Fire/Frost Ball - 40 mag, 15 area
Fire/Frost Dragon:
Fire/Frost Breath - 40 mag
Fire/Frost Ball - 55 mag, 15 area
Elder Dragon:
Fire/Frost Breath - 60 mag
Fire/Frost Ball - 75 mag, 15 area
Ancient Dragon:
Fire/Frost Breath - 100 mag
Fire/Frost Ball - 200 mag, 15 area
Can someone confirm that these magnitudes are equal to the damage values? --Killfetzer 10:09, 2 January 2012 (UTC)
Why are dragon breath attacks being referred to as shouts? They don't behave at all like shouts, which are instantaneous attacks. Dragon breath attacks are continuous, natural abilities. If they have a magnitude or damage rating, it is most likely a per second value, as with all other sustained attacks (flames, frostbite, sparks, etc.). Kastagir 20:40, 2 January 2012 (UTC)
They are being referred to as shouts because they are shouts. Why do I say that?
  • They speak just before they breathe fire/frost. Proof: Seeing them physically speak, hearing them speak, subtitles showing that they are speaking.
  • Dragons have little/no magicka. Proof: Check the game files.
  • They are classified as shouts within the game files. Proof: Check the game files.
The idea that their attacks are "natural abilities" rather than shouts doesn't quite make sense. Jak Atackka 04:11, 3 January 2012 (UTC)
The animation of the dragon shouts is relative long. So it seems to be continous. --Killfetzer 16:49, 8 January 2012 (UTC)
They're shouts. Not just in lore, but in gameplay as well: if you're playing on the PC, the psb command adds them to your shout tab, among a metric shit ton of other shouts and spells. --Lee 95 05:11, 26 January 2012 (UTC)

Dragon Attacks

When do the dragons spawn the MOST. I love dragon encounters. People keep talking of getting alot of them. I get them rarly except for the dragon peaks. Is there a point in the main quest line when the spawn rate decreases or increases?

The further you go in the main quest, the more dragons spawn, although it's not really noticeable. However, once completed, their number dramatically decreases; you can wander for hours without even hearing one. 82.243.194.53 19:43, 5 January 2012 (UTC)

An interesting encounter...

I had a very rare and bizarre encounter with a generic Ancient Dragon, in which it actually was non-hostile and spoke to me before it flew away. The Dragon was fighting a group of Forsworn near Bruca's Leap Redoubt, during which I entered the fight. After the Dragon and I killed the remaining Forsworn, it looked at me and said: Speak, if you have aught to say worth the listening. And then it flew away. Shouldn't something like that be put on the article?

I had a dragon split in two, one that died upon landing, the other did not give a soul, weird.Br3admax 05:52, 8 January 2012 (UTC)

Unkillable Skeleton Dragon Bug

I removed a bug note on the page that said this:

"It's possible on PC that when given a radiant quest at a location that you have already slain a dragon from -another- radiant quest, upon engaging the foe you'll see the soul absorption script trigger, but the dragon will be an unkillable skeletal dragon. this needs more sources to confirm"

So, as the bold print says, is there anyone who can confirm this bug? --Velyanthe 17:21, 8 January 2012 (UTC)

Dragon mounds?

Don't know how to do this, but shouldn't there be a page about Dragon Mounds? The other wiki has one. Plus, you know, more info about the whole resurection thing? I don't like using the other one because it runs kinda crap on my crappy computer.NickTyrong 06:42, 11 January 2012 (UTC)

Multiple Dragons

I don't know if this has happened to anyone else, but I fast traveled o Meeko's shack, and then a dragon appeared and I killed it with one hit (I'm level 18 and I was using a steel sword). So I start walking over to a path and I notice a dragon in the sky, but I look again and there were TWO dragons. I went closer to one of them, and it was a blood dragon. So I try to kill it and end up running into a giant that ends up killing me. So, the second time I go there, the same thing happens, I kill a dragon in one hit, and two dragons appear in the sky, I approach a blood dragon, and run into a giant. Although, this time, I run up the mountain by Meeko's shack, and once at the top of a peak, I notice that there are several dragons and they end up killing me. So, this is a glitch, right?

If you try and fast travel elsewhere prior to going to Meeko's shack, it is less likely for all of the dragons to be there.

Dragon tombs - Alduin resurrecting other dragons

Hi, I've run into Alduin resurrecting a dragon from a dragon tomb on two occasions. Once while travelling from Whiterun to Markarth, and the other I don't remember. Alduin didn't pay any attention to me and just flew off after the dragon was oout of the tomb. Is that random, or would it be possible to travel to the tombs and kill off the resurrected dragons? There's an in-game map depicting all tomb locations. Is it accurate and can you follow a specific order to get to them in time?

Thanks ----Greg 15:13, 17 January 2012 (UTC)

It's not random. If I remember right, during the entire game before you fight him in the main quest line, Alduin just flies around Skyrim resurrecting his dead lieutenants in the order marked on Delphine's dragon burial map. While I'm not 100% sure on this, I think after you kill him, the rest just lie dormant in their mounds until you go near them, whereupon they rise. --Lee 95 05:08, 26 January 2012 (UTC)

Already Dead Dragon Bug

"Sometimes after leaving a building or fast traveling, dragon skeletons will spawn and fall from the sky, without you fighting them at all." I know that this bug happens with other creatures as well - they randomly fall from the sky to the ground, dead, after fast traveling, leaving a building, or loading a save game. Should this stay on the Dragon page, even though it is so common? --Velyanthe 15:27, 21 January 2012 (UTC)

Hmm, hard to say. I think it would be useful on Creatures page in general than on every creature page. JackTurbo95 15:45, 21 January 2012 (UTC)

Viinturuth

I believe his name translates into Shine Hammer Run/Running As seen with Viintas (Shining) Tu (Hammer) Ru (Run)

I understand that its not his entire name, but I believe that its a form of Ru just as Viintas is a form of ShineChronic 03:16, 22 January 2012 (UTC)

"Bugs"...

"Right after a dragon dies, you can walk inside its corpse and view its skeleton before it even disintigrates." is listed as a bug. I, however, don't think it should be. It is normal to believe that the texture of the bones will be right under the texture of the skin, and you can see it if you walk inside him. It's like crouching in front of your companion. If you are close enough to him/her, you'll see a hollow body. It's not a bug, it's just seeing inside a texture and appears in numerous games. So, should we change it? --SarcasticIndeed 22:53, 22 January 2012 (UTC)

the one hit wonder (bug?) and one trick that i learn

i meet two dragons while i was running around the rift. an elder and a frost dragon. i dealt with the elder first (my character is a nord, so frost doesn't really bother me that much). after that one is done i face up the frost dragon. his health bar indicate that he is healthy. yet after only one hit he died. it's not even a critical hit. what just happen?

anyway, the healing trick( though i guess lots of u already done it....): if u met a dragon whom is not hostile toward you and u assault it, it will turn hostile yet you will get a point added to your assault count (if i'm not mistaken). if that counter bothers you that much,the trick is to follow the dragon till it land, to attack something/someone, and heal the dragon. it will immediately turn hostile and no assault point added (i wonder if any other inoffensive magic will do the trick?) 120.165.45.90 16:49, 23 January 2012 (UTC)

Any way to stop dragon encounters?

I am lvl 48, killed Alduin already and am really fed off with dragons. I travel to a place to finish some quest, and there another dragon is flying and shouting as if it had severe stomach problems. And I have to make it land and kill. Ancient dragons are not that easy to kill, and their breath is really deadly.

I am full with dragon scales'n bones, and in near future I won't need the dragon souls either. So, is there a way to stop those hostile dragon encounters? btw, I was surprised that this question wasn't asked before, I think people are happy to kill an endless amount of dragons :)

I just want to finish quests quitely, without the shrieks of restless dragons. Is there a way? Schlingel 00:00, 28 January 2012 (UTC)

Dragons do not disappear permanently after you defeat Alduin, but I think you encounter them less frequently. 72.68.154.112 16:33, 2 February 2012 (UTC)

I know someone with about 550+ dragon souls, he's encountered a dragon at least 3 times during every period of gameplay since the start of his game and much further past the end of the main quest, I think you can get upwards of about 2,000+ dragon souls

Grinning Dragons

Since some revisions mentioned that dragons are grinning after speaking - I personally have never noticed that. Furthermore I think that trying to interpret facial expressions of something like a dragon is a very subjective matter. --Alfwyn 22:17, 29 January 2012 (UTC)

I agree with it being subjective. Even Google is giving me nothing on the matter, so I do not think very many others have noticed it, if it was intended at all. --Velyanthe 22:24, 29 January 2012 (UTC)
Agreed. It should not be added. ThuumofReason 22:52, 29 January 2012 (UTC)
(edit conflict) It is just the goofy way the head is shaped. It can appear Argonians grin at the right angle, but w edon't show that. I will do a revert, since everyone else seems to be agreeing, judging from the number of reverts. BloodaxeQuestion?EmailContribs 22:53, 29 January 2012 (UTC)
One more voice against including it. It is not significant, highly subjective - and even if the editor is right that we have less significant stuff on here, we'd better delete that than include this. --Ulkomaalainen 23:30, 29 January 2012 (UTC)

Dragon Souls addable.

Player.modav dragonsouls xx (XX Being the number you want) and voila. Havent seen this ANYWHERE on here ~Michael (UTC)

It's covered at Skyrim Mod:Actor Value Indices. --timrem 15:28, 4 February 2012 (UTC)
I meant on this page ~Michael (UTC)

Dragon Shouting

Something I've noticed in my playing Skyrim is that, although the subtitles for it show, Dragons do not actually say the words when they shout. I know some would say that the "echoing" sound you hear is the Dragon saying the shout, but my proof that this is not the case is as follows: while I was watching the Making of Skyrim, the opening scene with Alduin intervening at your execution played. This was distinctly different from the in-game version, however, in that Alduin actually says the words for his shout: http://www.youtube.com/watch?v=Nw7aCFQqQ8M#t=9m16s. The in-game version of this cutscene does not have Alduin actually shouting the words: http://www.youtube.com/watch?v=vsRA5BG3N8E#t=10m14s. In addition, you can hear dragons speaking in the dragon tongue during other points in the game (for example, during Sahloknir's resurrection: http://www.youtube.com/watch?v=QMQBQ9VAwGE#t=0m19s), but for some reason, never hear them speak when shouting (http://www.youtube.com/watch?v=MUZe1VfwP5k#t=0m16s).

This makes me think that it's either a bug, or that for some reason the shout audio files were removed from the game prior to release. Any other opinions would be welcome.

--Lee 95 21:04, 14 February 2012 (UTC)

they say the words when they shout for me. thier fire and frost attacks are not actual shouts. although it was stated they are shouting the game does not treat them as shouts. — Unsigned comment by 184.79.189.32 (talk) at 00:56 on 26 February 2012

new named dragon?

i found a dragon by night gate in the name started with a v but i dont reconize it from any of the list ill see if i can find its name.J'Skar 07:10, 18 February 2012 (UTC)

Yeps I know the one you mean, it spawns at the burial mound just down to road towards Windhelm. I can't remember to name right now either but I can assure you it's been there since the game release. Lord Eydvar 17:43, 18 February 2012 (UTC)
correction he is listed it's Viinturuth. Lord Eydvar 17:46, 18 February 2012 (UTC)

Oh ok thanks just wasnt sure :) J'Skar 22:33, 19 February 2012 (UTC)

Update

I've gone through the page and updated it according to my understanding of dragons based on the Creation Kit data. It's probably incomplete, as the data in the toolkit is fairly complex, but I think it's several steps in the right direction, at least.

I really had a problem figuring out the best format, and about the best I can say about the current format is that it was the least ugly of what I tried. If anybody has any better ideas, by all means, change it to your heart's content! Robin Hoodtalk 23:42, 26 February 2012 (UTC)

Okay, I went ahead and redid the little appearance table to make it horizontal, and I rearranged some images to make it flow a little better. elliot (talk) 00:20, 27 February 2012 (UTC)
Looks great. Minor EditsThreatsEvidence 00:21, 27 February 2012 (UTC)
Yes, much better. Thanks, Elliot! Robin Hoodtalk 01:28, 27 February 2012 (UTC)


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