Skyrim Mod:Mod File Format/BPTD
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BPTD records contain body part data. Each record has base model information followed by a group of fields for each body part, which is repeated for each body part beyond the first (below the thick line).
C | SubRecord | Name | Type/Size | Info |
---|---|---|---|---|
+ | EDID | editorId | zstring | Editor id |
- | MODL | model | MODL | Includes Fields MODB, MODT, MODS, MODD |
+ | BPTN | body part name | lstring | Body part name (eg 'head'). |
+ | BPNN | body part node name | zstring | Body part node name it attaches to |
+ | BPNT | body part node title | zstring | Body part node title (usually same as BPNN but not always) |
+ | BPNI | body part node info | zstring | Usually a path to a .nif but can be blank or a value like '[body]' |
+ | BPND | body part node data | struct | 84 Byte Struct
|
+ | NAM1 | Limb Replacement Model | zstring | Limb Replacement Model |
+ | NAM4 | Gore Effects | zstring | Gore Effects - Target Bone |
+ | NAM5 | Hashes | Array | Texture Files Hashes |
- | RAGA | Ragdoll | FormID | RGDL |