Skyrim:Monsters

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Monsters (also known as mythical creatures) are creatures with various magical abilities, ranging from magical attacks to various magical resistances. Statistics and summary information for monsters except dragons and werewolves are provided on this page; see the Dragon and Werewolf articles for detailed information pertaining to them.

Chaurus[edit]

A Chaurus

Chaurus are medium to large hostile centipede-like creatures found in swamps, marshlands, and caves. They vigorously project a strong acidic poison, which can eat through most armor pretty quickly. They can cling to walls and have large amounts of health. Chaurus are often found in the company of Falmer, who breed them for their chitin. Chaurus Hunters and Chaurus Hunter Fledglings appear after the Dawnguard add-on is installed, apparently transformed from a regular chaurus.

This is a summary of information on chaurus. See the main Chaurus article for more detailed information.

Dragon[edit]

A Dragon on a Word Wall

Dragons are gigantic reptilian creatures capable of flight. Dragons are capable of speaking the Dragon Language, which grants them certain abilities in combat, such as the ability to breathe fire or frost. Many types of unnamed Dragons exist, as well as some named Dragons encountered in the game.

This is a summary of information on dragons. See the main Dragon article for more detailed information.

Falmer[edit]

A Falmer

Falmer are the near-mythical Snow Elves of legend. The devolved elven race can usually be found in Dwemer Ruins. They raise Chaurus for their chitin, from which they make armor and weapons. Falmer are blind, but have excellent hearing. They use a wide variety of weapons in combat, and commonly use poison.

This is a summary of information on Falmer. See the main Falmer article for more detailed information.

Frostbite Spider[edit]

A Frostbite Spider

Frostbite Spiders are giant arachnids which attack on sight, and can be found both in the wilderness and in dungeons. Their lairs are often covered in webs, and usually contain Web Sacs. Spider Eggs can be found in these Web Sacs, as well as nearby Egg Sacs.

This is a summary of information on Frostbite Spiders. See the Frostbite Spider article for more detailed information.

Giant[edit]

A Giant

Giants are enormous humanoids that tend to mammoths, usually in fields around large fires. While generally non-hostile, they'll gesture for anyone to clear off and will give a half-hearted attack if you linger too long. Running away tends to make them give up, but a single blow from their club is likely to send you flying high in the sky. Giants have a large amount of health, but are susceptible to the Unrelenting Force and Ice Form shouts, as well as any form of Frost Damage. Giants will become hostile if attacked, if one of their mammoths is attacked, or if the player gets too close and does not back off. Occasionally, giants and mammoths can be seen traveling from camp to camp. While you cannot equip the club a giant carries, it is possible to command a follower to carry it.

This is a summary of information on giants. See the main Giant article for more detailed information.

Appears only with Goblins

Goblin[edit]

A Goblin

Goblins are small creatures related to Rieklings that can be found inhabiting Gromm's Pass and can be randomly encountered rarely throughout Skyrim. They have been left stranded in Skyrim due to a collapsed cavern that lead to Cyrodiil, and are now lead by the Blue God, an Orc painted blue that has been mistaken for the Daedric Prince Malacath.

  • Unique Goblin: Gogh

This is a summary of information on goblins. See the main Goblin article for more detailed information.

Hagraven[edit]

A Hagraven

Hagravens are witches that have sacrificed their humanity for greater power. They are the subject of a few quests, and are often found among the Forsworn, acting as spiritual leaders and matriarchs.

They will attack with Destruction magic for ranged attacks, or melee with their claws if the player closes on them. They are also among the few monsters that can speak, since they retain some humanity. There are usually Hagraven Feathers to be found nearby, and they sometimes drop Hagraven Claws as well.

This is a summary of the information on hagravens. See the main Hagraven article for more detailed information.

Ice Wraith[edit]

An Ice Wraith

Ice Wraiths are malevolent frost spirits mainly found in cold, snowy areas. They fly quickly, circling their prey and attacking with strong frost-based attacks, and are generally encountered in pairs.

This is a summary of the information on ice wraiths. See the main Ice Wraith article for more detailed information.

Magic Anomaly[edit]

A Magic Anomaly

Magic Anomalies are strange, aggressive wisp-like entities created as a result of Ancano's activities in the College of Winterhold quest Containment. Floating at about head level and typically swarming in groups, they attack with a magical power at close range, dealing quite heavy frost and melee damage as well as exploding when killed.

This is a summary of the information on magic anomalies. See the main Magic Anomaly article for more detailed information.

Spriggan[edit]

A Spriggan

Spriggans are malevolent nature spirits appearing as glowing, green humanoid females made mostly of wood. They can restore themselves to full health easily, and can call various animals to aid them in battle, even normally non-hostile creatures such as foxes and deer. Spriggans also have the ability to summon swarms of insects to attack the player.

This is a summary of information on spriggans. See the main Spriggan article for more detailed information.

Troll[edit]

A Troll

Trolls are large, ape-like humanoids endowed with three eyes. Their powerful arms and claws deal massive physical damage. Trolls are also very strong defensively, possessing high health levels and a particularly effective ability to quickly and fully regenerate health during combat. Their greatest vulnerability is to fire, which not only damages them, but also impairs their capacity to self-heal.

This is a summary of information on trolls. See the main Troll article for more detailed information.

Werewolf[edit]

A Werewolf

Werewolves are people afflicted with a curse that causes them to become violent, wolf-like beasts with supernatural strength and speed who feed upon the unwary. The player is able to become a werewolf in Skyrim and there are also several named NPCs in Skyrim who are secretly werewolves. Werewolves can easily dispatch multiple enemies, and should not be taken lightly as opponents—however, they are notably weak against silver weapons. They can be encountered as hostile, generic creatures found in Silver Hand bases. As a part of the Dawnguard add-on, random encounters with wild werewolves can be found along roads and in the wilds at night.

This is a summary of information on werewolves. See the main Werewolf article for more detailed information.

Wisp[edit]

A Wisp

Wisps are ethereal creatures that are used by wispmothers to lure hapless adventurers in before joining their wisp "children" in direct combat.

This is a summary of information on wisps and wispmothers. See the main Wisp article for more detailed information.

See Also[edit]

Standard[edit]

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Monster (ID) Lvl Carries Health Magicka Sta. Abilities Attacks Soul
Chaurus
(000a5600)
12 Chaurus Chitin 253 4 137
  • 20 - 30pts, Melee
  • Chaurus Spit (Spell, 5pts for 5 seconds)
Lesser
Chaurus Reaper
(00023a8f)
20 Chaurus Chitin 371 4 214
  • 55 - 82.5pts, Melee
  • Chaurus Spit (spell, 7pts for 7 seconds)
Common
Falmer
(0003b54c)
9 Falmer Ear, Soul Gems, Poisons,
Falmer Armor and Weapons
180 177 163 Lesser
Falmer Skulker
(0003b54d)
15 Falmer Ear, Soul Gems, Poisons,
Falmer Armor and Weapons
290 197 198 Lesser
Falmer Gloomlurker
(00029980)
22 Falmer Ear, Soul Gems, Poisons,
Falmer Armor and Weapons
410 220 210 Common
Falmer Nightprowler
(0003b54e)
30 Falmer Ear, Soul Gems, Poisons,
Falmer Armor and Weapons
550 197 300 Greater
Falmer Shadowmaster
(0003b54f)
38 Falmer Ear, Soul Gems, Poisons,
Falmer Armor and Weapons
700 273 362 Grand
Falmer WarmongerDG
(xx015cac)
48 Falmer Ear, Soul Gems, Poisons,
Falmer Armor and Weapons
920 307 378 Grand
Frostbite Spider
(00023aaa)
1 Frostbite Venom 15 4 25
  • 2, 3, 5, or 7.5pts, Melee
  • Frostbite Poison (Health + Stamina damage, 3pts for 3 seconds)
Petty
Frostbite Spider (Snow)
(00023aac)
3 35 4 35 Petty
Frostbite Spider (Large)
(00041fb4)
6 150 4 200
  • 6, 10, or 15pts, Melee
  • Frostbite Poison (Health + Stamina damage, 5pts for 3 seconds)
Lesser
Giant Frostbite Spider
(00023aab)
14 Frostbite Venom x2 380 4 315
  • 18, 45, or 67.5pts, Melee
  • Frostbite Poison (Health + Stamina damage, 10pts for 3 seconds)
Lesser
Giant Frostbite Spider (Snow)
(00023aad)
17 510 4 430
  • Resist Frost, 50pts
  • 22, 55, or 82.5pts, Melee
  • Frostbite Poison (Health + Stamina damage, 10pts for 3 seconds)
Lesser
Wounded Frostbite Spider
(0003a1e0)
Leveled Leveled 4 Leveled
  • Wounded Spider Damage (Perk: Lowers Damage to 13% regular)
  • 18, 45, or 67.5pts, Melee
  • Frostbite Poison (Health + Stamina damage, 10pts for 3 seconds)
Lesser
Giant
(00023aae)
32 Giant's Toe, Gold, leveled items 591 0 374
  • Resist Magic, 33pts
  • 60pts, Melee
  • Giant Stomp (Stagger area attack, 100pts in 7 feet) (+90pts melee)
  • (?)
Greater
Hagraven
(00023ab0)
20 Hagraven Feathers, Hagraven Claw (25%), Leveled Ingredients 471 314 50 Common
Ice Wraith
(00023ab3)
9 Ice Wraith Teeth, Ice Wraith Essence 193 50 227
  • 40pts, Melee
  • Ice Bite (Ice Wraith Bite, 7pts for 3 seconds) (+60pts Melee)
Lesser
Magic Anomaly
(000b6f94)
Leveled Leveled Soul Gems Leveled 50 Leveled
  • 15pts, Melee
  • Ice Bite (bite, 7pts for 3 seconds) (+18.75pts Melee)
Leveled
Spriggan
(00023ab9)
8 Taproot 195 150 85
  • Weakness to Fire, 33pts
  • Spriggan's Resilience (perk: reduces incoming damage to 10% while self healing
  • Spriggan Shield (equipped shield, Heavy Armor, Value: 24)
  • 25 or 37.5pts, Melee
  • Spriggan Call of the Wild (calls animals as allies, for 60 seconds in 6000 feet; Invisibility, 5 seconds)
  • Spriggan Heal (Restore Health, 100pts)
  • Spriggan Poison (claw, 2pts for 10 seconds), +25 or 37.5pts melee)
  • Spriggan Spray (poison damage damage, 15pts for 1 second)
Lesser
Spriggan Matron
(000f3905)
18 Taproot 445 250 135
  • Weakness to Fire, 33pts
  • Spriggan's Resilience (Perk: Reduces incoming damage to 10% while self healing
  • Spriggan Shield (equipped shield, Heavy Armor, Value: 24)
  • 20 or 30pts, Melee
  • Spriggan Call of the Wild (calls animals as allies, for 60 seconds in 6000 feet; Invisibility, 5 seconds)
  • Spriggan Heal (Restore Health, 200pts)
  • Spriggan Poison (claw, 2pts for 10 seconds), +20 or 30pts melee)
  • Spriggan Spray (poison damage damage, 25pts for 1 second)
Common
Spriggan Earth MotherDG
(xx013b74)
30 Taproot 765 250 195
  • Weakness to Fire, 33pts
  • Spriggan's Resilience (Perk: Reduces incoming damage to 10% while self healing
  • Spriggan Shield (equipped shield, Heavy Armor, Value: 24)
  • 20 or 30pts, Melee
  • Spriggan Call of the Wild (calls animals as allies, for 60 seconds in 6000 feet; Invisibility, 5 seconds)
  • Spriggan Heal (Restore Health, 100pts)
  • Spriggan Poison (claw, 2pts for 10 seconds), +30 or 40pts melee)
  • Spriggan Spray (poison damage, 35pts for 1 second)
Common
Troll
(00023aba)
14 Troll Fat 280 0 340
  • 35, 42, or 52.5pts, Melee
Lesser
Frost Troll
(00023abb)
22 Troll Fat 460 0 480
  • 65, 78, or 97.5pts, Melee
Common
Wisp
(0002c3c7)
1 Glow Dust, Wisp Wrappings 50 50 50 Petty
Wispmother
(00023abd)
28 Glow Dust, Wisp Wrappings 600 300 50
  • Waterwalking
  • Speed Burst, 200 pts
  • Fortified Combat Healing, 0.25 pts
  • Melee Damage, 1pt
  • Ice Volley (damage, 70 pts; Damage Stamina, 140pts; perk Impact Stagger, 0.25 pts; Slow, 30 pts for 2 secs)
Greater
Monster (ID) Lvl Carries Health Magicka Sta. Abilities Attacks Soul