|Primary Skills||Archery, Block, One-handed, Two-handed|
|Perks||Extra Damage; Extra Damage|
|Faction(s)||CWImperialFactionNPC; CWImperialFaction; CrimeFactionHjaalmarch; CrimeFactionImperial; Guard Faction (for dialogue); GuardFaction (makes an actor a guard)|
He wears the standard set of Hjaalmarch guard's armor, including a Hjaalmarch guard's helmet and a pair of fur boots. He is equipped with an Imperial sword and a Hjaalmarch guard's shield. He also carries in his inventory an Imperial bow, a steel dagger, and a 75% chance of carrying 20 steel arrows. He may also carry, albeit a small chance, an amulet of one of the Eight Divines, some inn food, and a small amount of gold.
He has no unique dialogue and, in all respects, is just a normal guard.