Online:The Missing Prophecy
This page is currently being rewritten as part of the Online Quest Project. The page is being both written and checked. All users are welcome to make changes to the page. If you make a change that is relevant to the project, please update this template accordingly, and make sure you have observed the project guidelines. Detail
|
|
Quick Walkthrough[edit]
- (Optional) Talk to Alessio Guillon at any major inn.
- Talk to Rhea Opacarius in the Guest Room of the Cloudy Dregs Inn in Wayrest.
- Take Azura's Crystal to Pariah Abbey.
- Collect 20 Daedric essences.
- Talk to Rhea at Pariah Abbey.
- Rescue the oracles from Rubble Butte, Faldar's Tooth and Mephala's Nest.
- Return to Pariah Abbey.
- Investigate Cold-Blood Cavern in Shadowfen.
- Recover the cursed treasures.
- Confront Dyzera.
- Return to Rhea at Cold-Blood Cavern.
Detailed Walkthrough[edit]
Azura's Faithful need you![edit]
To begin this quest, speak to Alessio Guillon, a Breton worshipper of Azura who can be found in various inns across Tamriel (in Wayrest, you'll find him at the Wayrest Treasury instead of at an inn as in other cities).
- "I bring an urgent message from Rhea Opacarius, chief oracle of the Twilight Queen, Azura."
- What does this oracle of Azura want?
- "Best discuss that with Rhea. Too many eyes and ears here. She awaits you in the Cloudy Dregs Inn in Wayrest."
- Fair enough. I'll meet Rhea in Wayrest. (Start quest)
- "Hurry to the Cloudy Dregs Inn. Our situation grows perilous, and Azura is anything but patient."
He directs you towards Rhea Opacarius, an Imperial oracle of Azura who can be found at the Cloudy Dregs Inn in Wayrest.
Rhea will speak with you about her visions and a "dark entity" that stalks and kidnaps Azura's Oracles. She will then give you Azura's Crystal and ask that you meet with her master, Azura, at Pariah Abbey.
- "Ah, right on time.
I'm joking, of course. Honestly, I feared you wouldn't come. Divination and prophecy yield few certainties. Still, this vision was clearer than most. You and I. This room. The scent of ale and woodsmoke. Yes, this was meant to be." - You can see the future?
- "I'm afraid it's not as easy as that. I see a tangle of futures—a swirling mass of action and consequence. Every now and again, though, a specific moment strikes like a thunderbolt. Moments like this.
Some dark entity stalks the oracles of Azura." - Oracles of Azura?
- "Yes. Servants of the Twilight Queen. My friends and I decipher visions of the future for other votaries of Azura. Unfortunately, something is abducting us one by one.
Bring this crystal to Pariah Abbey. Our Rose Mother will tell you the rest." - Very well. I'll seek out Azura.
- "I do hope you'll hurry to Pariah Abbey. I see the other oracles, my friends, languishing in chains. A prison that hurtles through space and time—filled with Daedra and choking steam.
Ugh. Gives me vertigo just thinking about it." - How often do you see this tangle of futures?
- "All the time.
Makes dinner dates interesting, I can tell you. One moment we're speaking about the consistency of the soup, the next I'm fumbling with my spoon, rambling about talking candlesticks and trees made of blood." - How's that go over with your dinner companions?
- "Ha! Haven't you a cheek.
If you must know, it goes poorly. As I'm sure you can guess, the gentlemen rarely call on me a second time." - "How did you gain this power? Did Azura give it to you?"
- "I'm not sure. My parents thought me mad. Abandoned me on the streets of Wayrest at the tender age of eight.
Mercifully, the abbot of Pariah Abbey discovered my gifts and introduced me to the Twilight Queen. I achieved clarity. I have Azura to thank."
- "All the time.
- You said other oracles were abducted?
- "Two. Kanzin and Muz-Shah. Both powerful soothsayers in their own right.
Kanzin vanished a week ago, pruning his sugar canes. His fellow votaries told me that he showed no signs of distress. He simply walked out into the field and never came back." - And Muz-Shah?
- "Muz-Shah, an Argonian, disappeared just two days ago. He tends Azura's shrine in Black Marsh. It's a quiet affair with a simple shrine and very few acolytes.
He went out to light votary candles near the shrine and never returned." - And you're certain they were abducted?
- "Beyond certain. I heard their cries—still hear them, in fact.
These abductions stink of Daedric plotting. Rival Princes conspire against my lady constantly. One of them seeks to blind her by snatching up her oracles. Perhaps more than one."
- "Two. Kanzin and Muz-Shah. Both powerful soothsayers in their own right.
- How do you know Azura will speak to me?
- "Because you're anointed by fate. Or something close to fate. I stopped arguing the specifics years ago.
The Queen of Dawn and Dusk needs your help. Trust me, Azura's desires are hard to miss. She is … insistent. She'll speak to you, believe me."
- "Because you're anointed by fate. Or something close to fate. I stopped arguing the specifics years ago.
Pariah Abbey[edit]
Enter the abbey chapel and "speak" to the Statue of Azura in the apse of the church. Azura herself is none too pleased that her Oracles have been kidnapped and placed in pocket realms of Oblivion. She asks you to take her crystal and slay any Daedra you come across, the energy can then be used to charge Void Keys and free the Oracles from Oblivion.
If you have completed Azura's Aid, she'll say:
- "Rejoice, mortal. You stand in the presence of beauty and terror, between pale light and long shadows. I am Azura, Queen of Dawn and Dusk.
You served me before—cleansing my shrine near the Weeping Giant. Now, the time has come to serve me again."
Otherwise:
- "Rejoice, mortal. You stand in the presence of beauty and terror, between pale light and long shadows. I am Azura, Queen of Dawn and Dusk.
I have a task for you." - Rhea told me that Daedric forces abducted your oracles.
- "She speaks the truth. The halls of Oblivion fill with whispers. Collusion. Conspiracy. I believe some of my fellow Princes seek to blind me.
They know how much I treasure my servants. They would steal what I hold most dear." - Can't you just rescue them yourself?
- "I cannot. The Princes' compact with Sotha Sil binds my hands. You must be the vessel of my wrath.
I sense my oracles, adrift in the void. Imprisoned in pockets of Oblivion—hidden dimensions, only accessible through Nirn. You will rescue them." - How can I open these pockets of Oblivion?
- "My enemies' servants likely use Void Keys. Powerful charms, capable of tearing small holes in the veil of Oblivion. They require Daedric essence to function.
Slay any Daedra you find and claim their essence. A charged Void Key will open any pocket." - How do I collect Daedric essences?
- "Daedra cannot be killed, only banished. When you strike a mortal blow, their essence returns to Oblivion.
The crystal Rhea gave you captures that essence before it escapes. A prison, of sorts. Defeat any Daedra and the crystal will do the rest."
- "Daedra cannot be killed, only banished. When you strike a mortal blow, their essence returns to Oblivion.
- You mentioned a compact with Sotha Sil?/Can you tell me more about this compact with Sotha Sil?
- "Long ago, my vulgar peer, Molag Bal, manifested himself in the town of Gil-Var-Delle and destroyed it utterly.
In response, the Dark Elf magus, Sotha Sil, gathered eight of the most powerful Princes to a summit in Coldharbour." - What was the purpose of the summit?
- "The Tribune persuaded us, through a private bargain, to cease meddling in mortal affairs directly. An amusing request from someone who fancies himself a god.
Now, we exert our will through … intermediaries. In truth, I prefer it this way." - What about the other Daedric Princes? Aren't there more than eight?
- "Many more, but the Princes bound by the Coldharbour Compact stand above their lesser kith. None can match my beauty or Molag Bal's horrors. Dagon makes an art of destruction. On it goes.
Of course, outward weakness often shrouds hidden power." - If you're so powerful, how did Sotha Sil convince you to join the compact?
- "Such matters are better left undiscussed. Perhaps you can ask Sotha Sil about it. If you can find him, of course."
- "Long ago, my vulgar peer, Molag Bal, manifested himself in the town of Gil-Var-Delle and destroyed it utterly.
- How will I find your priests?/How will I find your oracles?
- "While you hunt Daedra and gather their essence, my ward, Rhea, will conjure up visions."
- Visions?
- "Yes—of her friends' suffering. Such visions might grant her a glimpse of where the other oracles are hidden.
There will be pain, undoubtedly, but she possesses a rare and terrible gift. True insight requires sacrifice."
If you try to speak to her more, she'll ask:
- "Why do you linger, mortal?
Go forth and destroy any Daedra you find. By the time you return with their essence, Rhea will know where to find my captured oracles."
Daedra can be found in many places, such as Dark Anchors and Coldharbour. Plenty can also be found without leaving Stormhaven, such as at Nurin Farm to the west.
After collecting 20 Daedric essences, return to Rhea at Pariah Abbey. Just as she is about to tell you where the other Oracles were taken, she herself is taken up into a portal. Luckily she foresaw this and you can read the letter she dropped telling you where to go next. Three oracles must be saved: Kanzin, Muz-Shah, and Rhea herself, from the three locations. She will ask you to return to Pariah Abbey.
Gallery[edit]
Notes[edit]
- This quest was added to the game in Patch 2.7.13 as a prologue of The Elder Scrolls Online: Morrowind.
- The events of this quest foreshadow future content for ESO, including a war among the Daedric Princes, the events on Vvardenfell, and the Clockwork City.
- If you finish the main questline of Vvardenfell before completing this quest, Azura's dialogue at the end will change, hinting that Clavicus Vile's actions on the island were "only the beginning".
Quest Stages[edit]
