The Deadlands

Online:The Mind's Eye

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Detail
Quick Summary: written by Sirc16, checked by Oath2order


Walkthrough: not written


Quest Stages: not written
Kill the Unmaker and place seeing stones in the Den of the Unmaker.
Zone: The Deadlands
Quest Giver: Vaveli Indavel
Location(s): The Deadlands, Fargrave City District
Prerequisite Quest: Mercenary in the Making
Reward: Deadlands Reward Coffer
High Leveled Gold
XP Gain: High Experience XP
ID: 6717
RepeatableRepeatable: Daily
Place seeing stones to observe the infernium's death cycle.
Vaveli Indavel asked me to place seeing stones around the den of the Unmaker and kill the creature on the behalf of Vares Dredayn, who is studying the creature's death cycle.


Quick Walkthrough[edit]

  1. Talk to Vaveli Indavel.
  2. (Optional) Talk to Vares Dredayn.
  3. Go to the Den of the Unmaker.
  4. Place seeing stones around the perimeter of the site.
  5. Kill the Unmaker and Havocrels.
  6. Return to Vaveli Indavel in Fargrave City District.

Detailed Walkthrough[edit]

After starting the quest, head to Den of the Unmaker in northwestern Deadlands. The Blood Pit Wayshrine is the closest and to the southwest of the location. When the Unmaker has spawned, you and your allies can fight and defeat the Infernium.

The second part of the quest is to place the five Seeing Stones on the daises in the area. Once you have done both things, head back to Vaveli Indavel in Fargrave City District:

I placed all the seeing stones and killed the Unmaker.
"Excellent work. Vares Dredayn will be elated to hear that he can check on the data stored in the stones.
Please accept this and our thanks."

Quest Stages[edit]

The Mind's Eye
Finishes Quest Journal Entry
I need to enter the Unmaker's den, place the seeing stones, and then kill it.
Objective: Kill the Unmaker
Objective: Place Seeing Stones
I can talk to Vares Dredayn if I want to learn more.
Optional Step: Talk to Vares Dredayn
I placed all the stones and killed the Unmaker. I should go talk to Vaveli Indavel for my reward.
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.