Online:The Colovian Occupation

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Detail
Quick Summary: not written


Walkthrough: not written


Quest Stages: not written


ON-qico-Zone Story.png Help the Arenthian resistance drive out the Colovians.
Zone: Reaper's March
Zone StoryThis quest is part of the Zone Story
Faction: Aldmeri Dominion
Objective: Required for Cadwell's Almanac Arenthia — Aid Cariel and the Arenthian Resistance.
Quest Giver: Cariel
Location(s): Arenthia
Previous Quest: Hallowed to Arenthia
Next Quest: Stonefire Machinations
Reward: Leathers of the Emancipator
Very High Leveled Gold
"We are not going anywhere"
The town of Arenthia has been occupied by a Colovian force. I've been tapped to help retake the city alongside a Khajiiti resistance force.


Quick Walkthrough[edit]

  1. (Optional) Obtain a Colovian Uniform.
  2. Listen to the Magical Projection.
  3. Talk to Kazirra.
  4. Search the Tower District for clues.
  5. Talk to Cariel behind the tower.
  6. Talk to Centurion Gavo.
  7. Use the earring.
  8. Talk to Kazirra.
  9. Use the imprinting crystal on one of the projections.
  10. Kill General Lavinia.
  11. Talk to Cariel in Arethia's center.

Detailed Walkthrough[edit]

Talk to Cariel outside the bridge to Arenthia. She informs you that Colovian invaders have taken the city. Cariel is helping the local resistance and its leader, Kazirra. You need to disguise yourself, using the dead scout's uniform, then head to the safe house in the market. It is the hut with a lion statue. You should also check out the propaganda illusion in the market.

Search the Highland Archer and take the Colovian Uniform. You don't have to equip the disguise, but you do have to enter the city and listen to the Magical Projection.

"Abide by the instructions of my officers, and you will be treated fairly. We have no wish to harm you and look forward to the day when we are all equals, but do not doubt our resolve. We are committed, and we are not going anywhere."'
"Welcome to the Arenthia resistance!"

Enter the Inconspicuous House, which is located between the Mages Guild and the armory. The house is full of resistance fighters. Talk to Kazirra, Clanmother of Arenthia. The Stonefire cult is behind the Colovian attack. They are a group of Worm Cultists led by Javad Tharn. If word gets out that the Colovian General consorts with Daedric cults, the Colovians will leave. However, General Lavinia will never crack. You need to get the confession from the second in command, Centurion Gavo. If you can find his plans, you will know where to find him.

The Tower District[edit]

You need to search the Tower District, named for the large tower at the back of it. Cariel will meet you there once you've found some information. The Tower District is south of the Inconspicuous House. You need to look in four buildings. In Agapitus' House, on a bookshelf in the lower level, is Admission Denied; on the table is Gavo's Itinerary; and upstairs between two beds is Who Asked Them Here?. In Hirraxim's House, on the lower level is The Key to Projection and the Imprinting Crystal. Upstairs is Not That Bad and These Damned Cats. In Henlor's House, on the lower level is Funny Stuff, Sil and Big Damn Bugs. On the upper level is Why the Projections?. Inside Zabibi's House, Await My Emissary is on the ground floor.

Quick Clue Guide[edit]

If you want to find the clues quickly, you should read Await My Emissary in the first right house, then search the last two houses for The Key to Projection and the Imprinting Crystal (both inside Hirraxim's house on the left) and Gavo's Itinerary.

Meet Cariel behind the tower when you have all four clues. You will pretend to be Tharn's envoy. You will wait at the top of the tower for Gavo, then distract him, so Cariel can take him hostage.

Intercept the Centurion[edit]

Cariel prepares to strike Centurion Gavo

Enter the tower and look north. You can see Gavo walking up to the tower and hear him conversing with a sentry. Once he appears inside the tower, talk to Gavo. After you tell him you think he will be perfect, Cariel hits him with her sword. Talk to her. You will disguise yourself as Gavo using an earring and walk him out the front gate as your prisoner. Put on the earring; it is in your quest items.

Head back to Kazirra with Gavo. The crystal you found will allow you to record Gavo's confession and broadcast it all over the city. Use the Imprinting Crystal on Centurion Gavo in the corner.

Gavo's Confession[edit]

"Tell us what you are doing."
"Tell us what you are doing. Who is behind the sack of Arenthia?"
"We are in league with the Stonefire cult. The cultists are here. They are hidden behind the walls of the Temple District. They're performing a ritual, preparing the way for a Dark Anchor. They work under the orders of Javad Tharn, the necromancer."

Talk to Kazirra. Take the crystal to one of the projection stands. It should imprint the image all over the city at once. With the Colovians broken, you should find Lavinia in the inn and kill her.

Use the crystal, then head east of the Arenthia icon to the Residential District. Go to The Pious Arenthi-Inn. Mane Akkhuz-ri talks to the General then disappears.

"You're too late! The Dark Anchor shall be created!"—General Lavinia

Return to the town center, and talk to Cariel. She tells you most of the Colovians are on the run and gives you a reward.

Notes[edit]

  • General Lavinia's illusion propaganda dialogue doesn't have subtitles.
  • Kazirra won't exist in the inconspicuous house before starting the quest or reaching the related objective.
  • Readable notes that are of no import towards the tally for the objective in the Tower district will retain their yellow glow after being read.
  • The note Funny Stuff, Sil lacks the usual yellow glow indicating they can be examined.
  • Some of the containers holding disguises within the city can appear as drawers instead, though they retain the name "Chest".
  • While disguised as Centurion Gavo with the earring, approaching sentries will still change the detection meter to a half-opened eye (as well as make it appear over the nearby sentry) but they will never fully detect you and break the disguise.
  • The Khajiit found at each of the projection stations when about to swap the crystals won't exist in the city before starting the quest or reaching the related objective.
  • Inside the Residential district inn, as the Mane is set to hostile, it is possible to attack him for a short time before he teleports away.
  • After killing General Lavinia, most Imperial enemies are removed save for Highland Soldiers remnants who will continue battling the resistance fighters.

Bugs[edit]

  • The interaction prompt of the coffer containing the illusion crystal is misaligned due to the lootable desk it sits upon causing prompt overlap. You must aim above or to the sides of the coffer to make its prompt appear. (Both 1st and 3rd person) ?
  • While displayed as a mandatory objective, it's possible to bring Centurion Gavo over to the hideout without equipping the earring of disguise. Once in the hideout, the objective completes and transitions to the next. ?

Quest Stages[edit]

The Colovian Occupation
Finishes Quest Journal Entry
Objective: Listen to a Magical Projection
Objective: Talk to Kazirra
Hidden Objective: Search for Evidence
Objective: Search the Tower District
Objective: Take the Crystal
Objective: Meet Cariel Behind the Tower
Objective: Enter the Tower
Objective: Watch for Gavo Coming From the Gate
Objective: Wait for Gavo
Objective: Talk to Gavo
Objective: Talk to Cariel
Objective: Wear the Earring
Objective: Wait for Cariel to Prepare Gavo
Objective: Return to Kazirra With Gavo
Objective: Use Crystal on Gavo
Objective: Witness the Confession
Hidden Objective: Attune Projection
Objective: Imprint Projections
Objective: Kill Lavinia
Objective: Return to the Town Center
Objective: Obtain a Uniform
Objective: Talk to Captured Colovian Soldier
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
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