Online:Runs-in-Wild

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Runs-in-Wild
Location East of Orkey's Hollow, Bleakrock Village, Last Rest
Dhalmora, Bal Foyen Dockyards
Davon's Watch, Ebonheart, Kragenmoor
Race Argonian Gender Male
Reaction Friendly
Runs-In-Wild

Runs-In-Wild is an Argonian hunter who has been transformed into a skeever by a strange mage. He is found east of Orkey's Hollow. When you talk to him back at the village after saving him, he will thank you.

Related Quests[edit]

Quest-Related Events[edit]

Underfoot[edit]

After you turned him back to his normal form, he will be back at Bleakrock Village after his rescue:

"Thanks for your aid. That was like being touched by Sheogorath."

Sparking the Flame[edit]

After you saved the Earth-Turner family, he will be found within Last Rest with the other survivors:

"I fear the flames. The heat is drying my scales from here.
We must escape down the river, so we can swim again another day."

Escape from Bleakrock[edit]

After you disabled the traps in Last Rest, he will be amongst the refugees to cross safely.

After arriving at Bal Foyen, Runs-in-Wild can be found sharpening a blade:

"Has to be sharp. Has to be very, very sharp. Has a lot of work to do, yes?
Many new friends to make."

If By Sea[edit]

When you have to acquire kindlepitch from the dock yards, he will be with Hoknir at the docks:

"Whatever comes down the river, I'm ready.
Let's see whose teeth are sharpest, yes?"
You're ready for the Covenant?
"Oh, yes. The lizard and the Nord with the stump... we shall stand in front of the wave and break it with our blades.
Actually, I just hope we both survive. I've grown used to the dumb lumberjack."

Breaking the Tide[edit]

If you choose to defend the docks, both him and Hoknir will be guarding a blocked house, presumably holding civilian children:

"They try to get to the hatchlings, again and again.
They have much to learn, yes?"

After helping Rana at the docks:

"The wind sings a victory song, yes?
I think I'll take some time to bask in the sun and forget about killing."

If you choose to defend Fort Zeren and completed Zeren in Peril, he will be die with Hoknir protecting civilians. Both of their bodies can be found near the well at the docks.

Davon's Watch[edit]

If he survived at the docks, you can talk to him in Davon's Watch.

"They're all gone. They're going down the river to meet the sea. I'm going to miss them.
Very, very much."

Ebonheart[edit]

He can be found training with Sergeant Seyne, but can't be talked to.

Kragenmoor[edit]

He can be found at the Fighters Guild alongside Hoknir.

"It's funny, these Fighters Guild contractors. They're all hunting Daedra.
Why Daedra? Who's paying for that?"

Notes[edit]

  • He is the author of a note containing tips for animals suitable for eating.