Online:Journeyman Draval
Journeyman Draval | |||
---|---|---|---|
Location | Selene's Web | ||
Race | Dark Elf | Gender | Male |
Reaction | Friendly | ||
Other Information | |||
Faction(s) | Mages Guild |
Journeyman Draval is a Dark Elf member of the Mages Guild expedition found in Selene's Web.
Related Quests[edit]
- Knowledge Gained: Help guide a Mages Guild expedition through a dangerous forest.
Quest-Related Events[edit]
He can first be encountered with the other mages gathered at the entrance. He will suggest you talk with the leader of the expedition:
- "I've no time for outsiders. I suggest you speak with Carindon, our leader. He's not neck-deep in work."
Once you have agreed to help the expedition, you can talk to Draval again. However, he will quickly make it clear that he does not trust you:
- "Warlock Carindon may trust you, but that doesn't mean I do. I've no desire to have my fate dictated by the likes of you."
- Why are you so suspicious?
- "You're asking a Dark Elf why he's so suspicious? You're not exactly the sharpest sword on the rack are you?"
After Apprentice Patraud is killed during his attempt to negotiate with the Bosmer tribe, Draval will arrive with the rest of the expedition:
- "I'd be lying if I said I liked Patraud much. The Apprentice never knew when to shut his mouth, but he didn't deserve to die like that."
Once you have killed Treethane Kerninn after losing Evoker Ahainar-jo, Draval will help escort a Bosmer prisoner into the clearing. After speaking with Carindon, Journeyman Draval will then suggest questioning the prisoner for information:
- Journeyman Draval: "We have a prisoner. Perhaps he can shed some light on where we can find this forest spirit."
- Warlock Carindon: "Very well, let's see what he has to tell us."
- Evoker Neshtat: "On your feet friend. You're going to tell us all about this forest."
- Selene's Dagger: "I've already told you. The forest is all we live for. You are no threat to me."
- Evoker Neshtat: "We shall see."
- <Neshtat then hits him with a spell which sends the Dagger to the ground writhing in pain.>
- Selene's Dagger: "Ahhh …."
- Evoker Neshtat: "What do you have to say now?"
- Selene's Dagger: "Nothing to you, whorespawn. Your kind will never rule the forest, not as long as Selene is its guardian."
- Evoker Neshtat: "We'll see about that little one."
- <She unleashes more magic on the Bosmer.>
- Evoker Neshtat: "Tell us what you know!"
- Selene's Dagger: "Selene will make you pay!"
- Evoker Neshtat: "Everyone breaks. Tell us what we want to know."
- Selene's Dagger: "Mistress Selene forbids me from speaking."
- Evoker Neshtat: "I can make this last as long as I need."
- Selene's Dagger: "It hurts! It hurts!"
- Evoker Neshtat: "This will end when you tell us what we want to know."
- Selene's Dagger: "Ahhhh!"
- Evoker Neshtat: "Who are you working for? Why attack us?"
- Selene's Dagger: "Death to you!"
- Evoker Neshtat: "Where is the forest spirit?"
- Selene's Dagger: "No! Gah!"
- <At this point the interrogation will loop from "I can make this last as long as I need.">
If you talk to him during the interrogation, he will comment:
- "Pain is a small price to pay for the lives of two Guild Mages.
This one's lucky we don't off him like we did his friends."
After you defeat Queen Aklayah, a portal will open nearby and Carindon and the other mages will step through. Draval will suggest that they cut their losses
- Journeyman Mirondil : "Through there, the doorway!"
- Evoker Neshtat: "The fauna is fascinating in here. It's infused with magic."
- Conjurer Hrolda: "This magic is incredibly potent. We may need to combine our efforts to open this door."
- Journeyman Draval: "I have a bad feeling about this. We can still turn back. We have our lives to think about."
- Warlock Carindon: "Nonsense, Draval. Think of all the terrifyingly beautiful things we've seen here. I could release an entire codex from today's findings alone."
If you talk with him he will say:
- "Two Mages dead and not a single forest spirit in sight."
While you search for another way in, you will come across Foulhide. After the giant bear is killed, a heavily injured Draval will catch up with you:
- Journeyman Draval: "You need to help them—she's slaughtering us!"
- Journeyman Draval: "Quickly, return to the barrier!"
He will then collapse and perish.