Online:Imperial Infiltration

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Detail
Quick Summary: written by Enodoc, checked by MolagBallet


Walkthrough: not written


Quest Stages: written by MolagBallet, not checked


ON-qico-Zone Story.png Help prevent an unwitting act of treason.
Zone: Bangkorai
Zone StoryThis quest is part of the Zone Story
Faction: Daggerfall Covenant
Objective: Required for Cadwell's Almanac Evermore — Defend the city against its enemies.
Quest Giver: Queen Arzhela
Location(s): Evermore
Prerequisite Quest: A City in Black
Next Quest: Leading the Stand
Reward: Greaves of Evermore
High Leveled Gold
XP Gain: High Experience XP
ID: 3280
"Friends, foes, and fools … hard to know which is which … or who is who. Choose poorly and wind up dead."
The city of Evermore is in dire straits. King Eamond is dead and Reachmen are bearing down on the city from the north. Duke Renchant plans to hand the city over to Imperial control, but I have agreed to work with Queen Arzhela to stop him.


Quick Walkthrough[edit]

  1. Talk to Queen Arzhela.
  2. Find Glarikha and Sir Jarnot.
  3. Mark the Imperial spies.
  4. Investigate the alleyway.
  5. Meet the Queen at the castle.

Detailed Walkthrough[edit]

Queen Arzhela asks you to meet up with Glarikha and Jarnot. Unfortunately, when you get there, you find that they're both already dead. However, another crow is present to talk to - and will reveal herself as an avatar of Uela the Hagraven. The Duke had previously suggested he had a deal with the Reachmen, but it appears that Uela thinks the Imperials are as bad an enemy as the people of Evermore and is quite prepared to sell them out (obviously expecting them to not hold up to their end of the bargain with the Reach - after all they have no intention of holding up their end of their bargain with the Duke either). She will suggest that you find the Imperial spies around the city - and confront them, but not kill them yourself.

When you confront three imperial spies - all of whom are engaging in a mix of persuasion that Imperial domination would be better by comparing it to the Reachmen, and a few Suspiciously Specific Denials of various allegations of Imperial malpractice - they will argue back to you, but the argument won't get very far before they are suddenly pecked to death by clouds of crows.

The weapons cache you found earlier has apparently been moved to a back alley. Investigate it there, to discover a note from the Duke to Captain Hjurrun, ordering him to eliminate you because your investigations are proving inconvenient. Hjurrun will immediately show up and you'll have to kill him.

Afterwards, go back to the castle where you will find the Queen back in charge in the main chamber, and no sign of Duke Renchant. However, he hasn't gone far: he's downstairs with only a couple of guards, who will go down easily. Renchant himself will not fight, and insists that the decision he makes was for the city's own good. Queen Arzhela will ask you whether to execute or spare him: you may decide either way, or leave the decision to her. If you take the latter option, she will not only decide that he must die for his treason, but stab him herself.

When you meet the Queen outside in the yard, she will be taking charge of the city and its defenses again. The Mysterious Crow will announce that the truce is off, and Uela is now your enemy once again. If you have not already started the next quest, Beyond the Call, then talking to Arzhela will start it (via the mini-quest Leading the Stand): if you have started it independently, the conversation may conclude in an apparently inconclusive manner, but talking to her again will suggest that you should head to Northglen (which is where that next quest is situated).


Quest Stages[edit]

Imperial Infiltration
Finishes Quest Journal Entry
The queen asked me to find Glarikha and Sir Jarnot and then to ferret out the Imperial spies in the city without causing a panic.
Objective: Meet Glarikha and Sir Jarnot
The queen's handmaiden and the former guard captain are dead, but another one of these mysterious crows is here. I should speak to it and hear what it has to say.
Objective: Talk to the Crow
It seems the crows in the city are representatives of Uela, the leader of the invading Reachmen army. Uela wants to stop the Imperials as badly as I do, so we struck a bargain. I will find and mark the Imperial spies. Her crows will attack them.
Objective: Mark the Imperial Spies
With the help of Uela's crows, the Imperial spies have been dealt with. I should now investigate the weapons stash in the south alley that I heard Captain Hjurrun talking about.
Objective: Investigate the South Alley
A note in the alley indicated that the Duke commanded Captain Hjurrun to come after me. As soon as I read it, the Captain ambushed me. I must defeat him.
Objective: Defeat Captain Hjurrun
With the help of Uela's crows, the Imperial spies have been dealt with. I must deal with Captain Hjurrun and then I should meet the queen back in the castle to help her confont [sic] Duke Renchant.
Objective: Meet Queen Arzhela in the Castle
The queen and I are going to confront Duke Renchant and determine what his fate will be for trying to hand the city over to Imperial control.
Objective: Confront Duke Renchant
Complete one: Watch Renchant's Arrest or Let the Queen Decide
Finishes quest☑ Duke Renchant maintained that he was doing the right thing by handing the city over to Imperial control, but the queen killed him for his crimes.
or
Duke Renchant maintained that he was doing the right thing by handing the city over to Imperial control. I have decided that Renchant should be put in the stocks.
Objective: Meet the Queen Outside
Finishes quest☑ Duke Renchant maintained that he was doing the right thing by handing the city over to Imperial control, but the queen killed him for his crimes. I should meet the queen outside the keep.
or
Duke Renchant maintained that he was doing the right thing by handing the city over to Imperial control. I have decided that Renchant should be put in the stocks. I should meet Queen Arzhela outside.
Objective: Talk to Queen Arzhela
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
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