Online:Harvester

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Harvester
(lore page)
Location The Valley of Blades, The Orchard, Dark Anchors, Dark Fissures
Gorne, near Rectory CorporeaNecrom
Species Harvester
Health 103494 Difficulty ON-misc-Boss 1.png
Reaction Hostile
A Harvester

Harvesters are powerful Daedra most commonly found serving Molag Bal, although they serve Hircine and Sanguine too. Mehrunes Dagon has his own variant of Harvesters that can be encountered in The Deadlands and Rockgrove.

Related Quests[edit]

Skills and Abilities[edit]

As they are considered elite enemies, harvesters are immune to all forms of crowd control effects.

Chasten
The harvester shoots a blue orb towards you as a basic ranged attack. This attack does minor magical damage and snares you.
Black Winter
The harvester winds up and releases three rows of hands that travel along the ground. This attack does high magical damage, and should be interrupted or avoided. Since this attack is fired in the direction the harvester is facing, a player can easily avoid this attack by standing behind or beside the harvester.
The Feast
When hurt, the Harvester will grab your essence and attempt to steal it. When grabbed, you will take moderate magical damage and be briefly stunned. You may break free from this. Four Feast orbs will then appear around the Harvester and move towards it. If an orb touches the Harvester, it will be healed. To prevent this, you must destroy the orbs before they reach the harvester. Each orb will also heal you when destroyed.

Dialogue[edit]

Sometimes the Harvesters in the Imperial City Prison will call out threats to you as they are fought.

Harvester: "Did you come here to be processed, mortal? We will indulge you!"
Harvester: "You'll regret coming here, mortal!"
Harvester: "You have such curious eyes. I'll eat them!"

Unique Harvesters[edit]

Variants[edit]

Generic Harvesters[edit]

Generic, unnamed harvesters can be encountered in various places across Tamriel, including delves, dungeons, and DLC content. These harvesters have varying stats, namely health. Below is a list of harvesters, categorized by location, difficulty and health.

Zone / Dungeon Specific Location Difficulty Reaction Health
Cyrodiil Dark Anchors ON-misc-Boss 1.png Hostile 140824
Imperial SewersImperial City Barathrum Centrata, summoned from the central portals ON-misc-Boss 1.png Hostile 125400
Imperial City PrisonImperial City Summoned while fighting the Overfiend
Imperial Subterrane
ON-misc-Boss 1.png Hostile Normal196465Veteran669852
Bastion NymicNecrom Dreaming Quarter ON-misc-Boss 1.png Hostile 392,930

Notes[edit]

Gallery[edit]

Patch Notes[edit]

  • Reworked and optimized the Harvester's effects.
  • Harvester Feasts no longer path briefly toward you before moving to the Harvester. They also now move more slowly.
  • Adjusted the telegraphs from heavy attacks and casts from monsters so they are now larger to improve visibility. This affects Harvesters.
  • Feast Orbs will no longer generate Ultimate when killed.
  • Feast will no longer be cast several times simultaneously when more than one Harvester is engaged in combat with you.
  • Feast orbs summoned by the Harvester in Silver and Gold difficulties now have fewer hit points.
  • Blocking Chasten has been made more intuitive.
  • Subjugation no longer bounces two times, splitting with each bounce to target up to 7 individual targets. It now bounces 6 times and does not split, targeting up to 7 individual targets.
  • Subjugation no longer throws fireballs from player characters who have not been caught in its blast.
  • Feast orbs no longer appear before projectiles reach their destinations. This does not affect time available to attack the orbs before they reach the Harvester.
  • Feast now requires one hit from a fully charged heavy attack, or two hits from any source to defeat.
  • Blocking Chasten has been made more intuitive.
  • Subjugation no longer bounces two times, splitting with each bounce to target up to 7 individual targets. It now bounces 6 times and does not split, targeting up to 7 individual targets.
  • Subjugation no longer throws fireballs from player characters who have not been caught in its blast.
  • Black Winter now casts while silent, and now strikes targets once every half second, up from once every second.
  • Feast now waits a moment before traveling to the Harvester.
  • Mitigating Chasten has been made more intuitive.