Online:Famia Mercius

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Famia Mercius
Home City Lilmoth
Location Ixtaxh Xanmeer, Alten Meerhleel, Swallowed Grove, Xul-Thuxis, Vakka-Bok Xanmeer, Root-Whisper Village
House Cyrodilic Collections Headquarters
Race Imperial Gender Female
Health 39,959
15,000 (At the exterior door of the Ixtaxh Xanmeer, during various rooms inside and after exiting/In Alten Meerhleel/At the end of "Whispers in the Wood"/At the Swallowed Grove/In the Dreaming Nest/During "The Swamp and the Serpent"/During most of "The Remnant of Argon"/At the Hist tree during "By River and Root")
133,844 (Inside the Swallowed Grove)
Reaction Friendly
Other Information
Follower Death and Dreaming
The Remnant of Argon
Faction(s) Cyrodilic Collections
Famia Mercius

Famia Mercius is an Imperial antiquarian who can be found in Lilmoth. She and her sister Concordia founded the Cyrodilic Collections society.

Related Quests[edit]

Quest-Related Events[edit]

Sunken Treasure[edit]

Prior to speaking to her directly, you can hear her calling for adventurers among the crowd:

Famia Mercius: "Do you like treasure? Come explore the swamp with Cyrodilic Collections!"
Famia Mercius: "Are you an adventurer? Have I got an adventure for you!"
Famia Mercius: "We need relic hunters and we're paying well! Come! Let's talk!"
Famia Mercius: "Fancy a life of treasure hunting? Cyrodilic Collections needs you!"

Speaking to her for the first time, she'll say:

"Hello there! Always a pleasure to see a new face.
Welcome to Lilmoth, the festering jewel of Black Marsh. Argonian words, not mine. Doesn't strike me as all that fester-y. But I digress. How would you like to join an exciting expedition?
What kind of expedition?
"Oh, the most worthy kind of expedition—a journey into the distant past! Not the literal past, I mean. That would be crazy.
We're exploring one of the Argonians' ancient xanmeer pyramids to find a priceless relic: The Kajin-Jat Crystal!
Why do you want this crystal?
"To preserve it for future generations, of course! So much of the Argonians' unique history has been lost. With your help, we can pull this antiquity out of the mud and share it with the world!
Discovery! Adventure! What could be better?"
All right, I'll join your expedition.

Once you have agreed to help her latest expedition, she can be asked some additional questions.

"You've made a great choice in joining us, friend!
The other members of our expedition have already gathered near the western gate. I'll be along shortly—just need to check on a few things. This is exciting, right?"
So, who are you exactly?
"Oh dear! Where are my manners? I apologize.
My name is Famia Mercius … or Famia "Speaks-With-Round-Tongue" to the locals. I'm Cyrodilic Collections' chief antiquarian here in Murkmire.
If you completed Ruthless Competition, you can tell her you met her sister:
Otherwise, you'll have to ask:
Nice to meet you. I worked with your sister Concordia in Shadowfen.
"Oh! So you're that adventurer she mentioned in her letters. What a welcome coincidence! Concordia has been invaluable to the effort. One day I'll finally convince her to visit."
Cyrodilic Collections? What's that?
"Cyrodilic Collections is a fellowship of historians dedicated to recovering Argonian antiquities. But unlike other treasure hunters, we don't sell relics for profit. We plan to build a museum here to share Murkmire's treasures with the world!"
How long have you lived here in Murkmire?
"Just over three years at this point. I'll admit, it takes some getting used to, but once you-ow! Sorry. Once you settle in, you'll never want to leave!"
What can you tell me about this xanmeer pyramid?/I bet. Now, what can you tell me about this xanmeer pyramid?
"Doing your research, eh? Excellent!
The local Argonians call it Ixtaxh-Thitithil-Meht—literally the exact egg-cracker. Evocative, right? We just call it the Ixtaxh Xanmeer. I have it on good authority that we'll find the Kajin-Jat Crystal inside."
What's special about this crystal?
"Apparently, it was vital to some kind of ritual. But that could mean practically anything. According to my research, ancient Argonians performed rituals constantly—large and small.
Even so, this crystal clearly deserves a place in our collection!"
Will we find anything else inside the xanmeer?
"Oh, most certainly! Jewelry, idols, who knows? We sell some of these more common items to private collectors—not for a profit, mind you! Just enough to keep the operation afloat."
And the locals don't mind?'
"For the most part? No, they don't. The Argonians here in Murkmire … they don't see things the way we do. When we first arrived, I tried to include the locals in our work—to get their blessing, you know?"
How did that go?
"Fine, I guess? The truth is, the Argonians just don't care about their history all that much. They live in the now. Past, future … those concepts are totally foreign to them.
Once our museum is finished, though, I'm sure they'll take an interest!"
Any tips for a newcomer?
"Well, I do know a little something about how to get along here in Murkmire. The first thing I'd suggest is making connections with the local tribes—the Wasseek-Haleel in particular."
The Wasseek-Haleel? Who are they?
If you're not an Argonian:
If you are an Argonian:
"Sorry, I slip into Jel sometimes—the Argonian tongue. The locals say I'm a natural!
Anyway, the Wasseek-Haleel are also called the Bright-Throats. They're quite friendly. Artisans mostly. Clever traders, too. Very good friends to have in a pinch."
"I'm sorry—I thought you'd know Jel, given that you're Argonian. I guess you've spent most of your time abroad. I don't mean to presume!
The Wasseek-Haleel are also called the Bright-Throats. They're artisans and traders. Loyal friends, too!"
Thanks for the advice. Any tribes I should watch out for?
"Most of the Murkmire tribes are cagey, but polite. There is one tribe I'd avoid though—the Dead-Water tribe, or the Naga-Kur.
They're Nagas—a strange breed of Argonians with a very prickly disposition. They don't like outsiders. Not one bit."

After meeting with the other members of the expedition team at the western gate, Famia will run up, obviously out of breath.

Famia Mercius: "I'm coming! I'm coming, straight away! Just … just give me a moment."

She can then be spoken to:

"So you found our fellow travelers? Excellent! I think we've almost ready to depart.
There is one thing I need your help with before we begin our adventure in earnest, though."
What's that?
"The ancient Argonians locked the xanmeer up tight—and not just with metal locks. They infused the stone with sun-magic.
I won't pretend to understand how it works, but I do know that without a potent magical focus, the door won't budge."
Where can we find a potent magical focus?
"I'm glad you asked!
There are flecks of yellow glass scattered all over Murkmire. We call them vakka stones, and each one contains a bit of ancient magicka. Put enough of them together and you can activate all sorts of things. Things like doors."
So, where are these vakka stones?
"Out in the marsh, I'm afraid. I sent a few of my best people to gather the stones for me and agreed to meet them later. With your help, it shouldn't take long.
Can I count on you to accompany me?"
All right, we'll go meet up with your associates and gather these stones.

Searching the Swamps[edit]

You will escort Famia around the nearby swamp, looking for her explorers. Famia will make various comments as you progress. Upon running through the western gate:

Famia Mercius: "Follow me! If we get separated. I'll find you at the next stop, all right?"

After leaving Lilmoth:

Famia Mercius: "I sent one of our younger members, Eshraf, to the Tsona-Geeva dig-site just outside town. A surprisingly productive area, despite how close it is."
Famia Mercius: "You never have to travel far to find evidence of the ancient Argonian civilization. It won't last forever though. Most of these ruins are already half-sunk into the mud."

Once you reach the digsite:

Famia Mercius: "Eshraf? Eshraf! That's odd. He was supposed to be here. Have a look around, would you?"
Famia Mercius: "Eshraf's bag. Was he chased off by one of these salamanders? Keep an eye out."

Famia will take off once again:

Famia Mercius: "I won't lie—the swamp's a dangerous place. I've grown to love it, but it can still be terrifying."

Arrive at the next location:

Famia Mercius: "Dinia? Dinia! Now that's troubling. Eshraf is new, but Dinia's been at this for years. She never misses a hand-off. Let's look around."

Once you find signs of the second explorer:

Famia Mercius: "That's Dinia's sword! She loves that sword. Oh dear, oh dear, this is troubling. Come. let's hurry. I need to speak to someone."

As you head to the Gathering Hut:

Famia Mercius: "I need to meet a local Argonian—a Bright-Throat named Xukas. He should be waiting at the hut we use as a gathering place. Maybe we will find Dinia and Eshraf there, too!"
Famia Mercius: "Lots of old, collapsed buildings hereabouts. Murkmire Argonians believe that everything is temporary, you see, so they just let nature take its course. Makes our job a bit more difficult, but still fascinating!"

Once you reach the hut:

Famia Mercius: "Looks like Xukas hasn't arrived yet. No Dinia or Eshraf either. Hmm. We should look around."
Famia Mercius: "Xukas should be along shortly … I hope Argonians aren't really known for their punctuality."

If you speak to her, she says:

"We use this hut as a gathering place of sorts. For now, I suppose. Nothing lasts forever out here in the marsh.
If Eshraf or Dinia got into trouble, they'd definitely come here. Maybe they were here and left something behind?"

After finding some clues, Xukas will arrive:

Famia Mercius: "What's that? Eshraf's journal and another stone? This doesn't look good at all."
<Xukas approaches.>
Famia Mercius: "Wait. Xukas, is that you?"
Xukas "Sun's blessings, friend-Famia. I hope you did not wait too long."

Speaking to her then:

"You should take this moment to introduce yourself. I need to speak with Xukas, but it can wait until you've met him. No time like the present to start making new friends!"

Once you've spoken with Xukas, Famia can be asked about the next step.

"I just need to take a moment to speak to Xukas about Eshraf and Dinia. Hopefully he knows something, or knows someone who does.
In the meantime, why don't you head to the xanmeer. It's just east of here. I'll meet you there as soon as I can."
All right. You don't need me to escort you any further?
"I'll be fine! If anything threatens us, Xukas will take care of it. This business with Eshraf and Dinia has me worried. I'm hoping Xukas can find out if anyone's seen them.
Oh, before you leave, could you give me those vakka stones and the sword?"
Sure. Here's everything I found. Be seeing you.

If she spoken to again, she will say:

"Go on. I'll be fine. I'll catch up."

When you reach the Ixtaxh Xanmeer, you will find Kirstaleth, Varo Hosidias and Zadaza trying to open the door.

Kirstaleth: "Is it working?"
<Famia approaches, holding out a vakka stone.>
Famia Mercius: "See there? The door awakens! Try opening it now, Zadaza."
Zadaza: "Ziss'vo! Zadaza has been picking at this for—! What did you do, Famia?"
Famia Mercius: "Scholarship in action, my friends! Now, let's make some discoveries!"
Varo Hosidias: "Yes, let's get to it. We're crocodile bait out here."

Ixtaxh Xanmeer[edit]

Once you enter the xanmeer, the other members of the group will fan out while Famia will head straight to the apparent door-release.

Famia Mercius: "Ah, a bijum-style door-release! Fascinating! A bit of help, please? Just pull that lever there."

After you pull the lever, Famia will realize she made a mistake.

Famia Mercius: "Wha-? Push! I meant push! Agh!"

With the trap activated, the floor beneath you will break and you and Famia will fall into the chambers below.

Zadaza: "Famia? Are you alive?"
Famia Mercius: "Zadaza! You avoided the trap?"
Zadaza: "A rock fell on Zadaza's beautiful tail, but otherwise, she is fine. The others fell into separate rooms."
Famia Mercius: "Mara's mercy. Try to find a way around! We'll look for the others down here."

Famia can then be spoken to, where she reveals that this is not the first time something like this has happened. You need to pick the lock on the door to proceed. If you don't have any lockpicks, you can ask Famia for some.

"Stendarr bless it, Famia! You never pull a bijum-release! You push! Always push!
I'm dreadfully sorry. But don't despair! I mean, clearly, this isn't an ideal start. But in the grand scheme of things, falling into a pit is a fairly minor setback."
Do you have any lockpicks?
"Of course! I keep them in a special pouch.
I used to keep them in my pocket, you see, but they wore a hole through it. Wound up lost in the carpet. Turned it into a spike trap! Eventually, I just had to get a new carpet. Now, where is that pouch?"
Did you lose the pouch?
"Apparently so. I guess it slipped off my belt during the fall. This may surprise you, but I've never been very good at tying knots.
Have a look around. It must be here somewhere!"
What do you think happened to the others? / I'll find it. What do you think happened to the others?
"Like Zadaza said, they must have fallen into different chambers. I'm sure we'll find them deeper inside the xanmeer.
Honestly, I've seen this sort of thing many times before—the fall-away floors and chutes and such. Very common."
So you've triggered traps like this before?
"Well every great explorer has triggered a trap or two. At least no one was set on fire! Well … I mean, I hope no one was set on fire. No, no, no, I'm certain Kirstaleth and Varo are just fine.
Now, we have a priceless crystal to find, right?"

Once you pick the lock on the door and enter the Xanmeer Depths, she says:

Famia Mercius: "Well done! Let's find … oh dear. You don't think there are any snakes in this water, do you?"

When you enter the next chamber, the way is blocked by a raised drawbridge.

Famia Mercius: "Some sort of mechanical bridge? Remarkable!"
Famia Mercius: "Hmm. I don't see an obvious way to lower it. It must relate to these pulleys somehow."
Famia Mercius: "Look! Those columns in the water feature the same symbols as the counterweights. A tutan-wei pully-puzzle! I've never seen one in person!"

If she is spoken to then, she will say:

"The symbols on the columns and the counterweights are the key, I'm certain. It's just a matter of figuring out the sequence!"

Once the puzzle is solved and the drawbridge is lowered, Famia runs ahead.

Famia Mercius: "That did it! Well done! At this rate, we'll find the Kajin-Jat Crystal in no time! My friends too!"
Famia Mercius: "Oh, and watch out for venomous flora. The plants in Murkmire bite!"

Soon you will find Kirstaleth, who is trapped on a ledge over a deep chasm.

Kirstaleth: "Help! I fell into this pit and … oh, Green's mercy! Don't look down. Don't look down."
Famia Mercius: "Oh, what to do, what to do? Wait! Look up there! Flint vine! That could do the trick!"

Famia can be asked about flint vine:

"I'll stay here and try to keep Kirstaleth calm. I'm shouting, aren't I? I'm sorry!
Just find that flint vine, all right? We'll need quite a bit to reach her."
What is flint vine, exactly?
"Ah, I probably should have been more specific.
Flint vine is a hardy creeper that grows in caves—or poorly-lit xanmeers, as the case may be. Strong stuff. Definitely strong enough to bear Kirstaleth's weight."
And you think we can fashion a ladder out of it?
"Yes, I believe so. For a single use, mind you! Did I mention I'm terrible at knots? Don't tell Kirstaleth I said that.
You should have no problem finding enough flint vine for the ladder. Just mind the traps, and beasts, and such. Good luck!"

After finding enough flint vine and fashioning a ladder out of it, you can speak to Famia before placing it down:

"You have the flint vine? Thank goodness! Wind it into a ladder so we can save our friend!"

When the ladder is lowered, Kirstaleth will climb up and the following conversation will happen:

Kirstaleth: "That … was terrifying."
Kirstaleth: "I heard shouting from across the chasm, It sounded like Varo. He needs help! I just need a moment."
Famia Mercius: "All right, rest here. But not for too long! The crystal's almost in reach! Let's go help Varo."

Soon you come across the spider-infested Skittering Cavern, where Varo can be found fighting off spiders.

Varo Hosidias: "Stay back, you beasts!"
Famia Mercius: "Hold on, Varo! We're on our way! Aim for the abdomen!"

If she is spoken to then, she will say:

"I'm sorry … spiders are just the worst part of the job. I'm afraid I'll be of no use down there. Varo needs our help, though! Please, do what you can!"

Once you have saved Varo and made your way through the trapped Stone Furnace with Zadaza, Famia will catch up to you.

Famia Mercius: "Ha! You see? You aren't the only one who can find side passages!"
Zadaza: "Note this one's very genuine surprise."

When Famia reaches the Kajin-Jat Crystal:

Famia Mercius: "The Kajin-Jat Crystal. At last!"
Zadaza: "Careful, Famia. We have had enough falling and screaming for one day."
Famia Mercius: "Sound advice. Should just be a matter of wedging the pressure plate, and … there!"
Famia Mercius: "Finally we … What was that?"

The pillar holding the crystal crumbles and the Ixtaxh Voriplasm emerges.

Famia Mercius: "Mara's mercy! Run!"
Zadaza: "Distract it, walker! Zadaza will open the door!"

Once the voriplasm is dead and you have escaped the Xanmeer, you can speak with Famia who will call the expedition a success.

"Another successful expedition! We'd all be suffocated or dissolved if Xukas hadn't come along, of course. Even so, we got what we came for—the Kajin-Jat Crystal!
You should speak with Xukas. He rarely intercedes like this. We're very fortunate."

After speaking with Xukas, you can ask Famia just how badly her expeditions tend to go.

"That Xukas is always so polite. I don't know where I'd be without him.
Despite the mishaps, we have the Kajin-Jat Crystal—thanks in no small part to your contributions. Cause for at least modest celebration, right?"
Do all your expeditions go this poorly?
"No, of course not! Though, some have gone worse ….
Anyway, we shouldn't dwell on the missteps and bungles! Need I remind you that we recovered the Kajin-Jat Crystal? An item of immeasurable historical import!"
I'm happy for you. Now, you mentioned payment?
"Yes, well … I had hoped to discuss that in private. Provided this little misadventure hasn't driven you from the business completely, I'd like to bring you on for another task.
Let me settle up here, then I'll meet you in my office in Lilmoth."
All right. I'll meet you there.


When you agree to meet with her in Lilmoth, the following conversation will occur between her and the other members of the group.

Xukas: "Farewell, everyone. Please, do not make me do this again."
<Xukas leaves.>
Famia Mercius: "Well, that was exciting, right?"
Varo Hosidias: "I have never seen more spiders."
Kirstaleth: "Are you joking? We nearly died!"
Zadaza: "Welcome, my friend, to exploring with Famia."
Famia Mercius: "Oh, that is hardly fair! Our last expedition was—"
Zadaza: "Spike pit."
Famia Mercius: "Well, yes. But before that—"
Zadaza: "Angry Naga heart-eaters."
Famia Mercius: "Ah, but what about that trip north? That wasn't—"
Zadaza: "Many, many crocodiles."
Varo Hosidias: "Madus lost his hand to one. Remember Madus?"
Zadaza: "Zadaza mostly remembers his screams."
Famia Mercius: "Yes, yes. But need I remind you, we acquired the Kajin-Jat Crystal?"
Kirstaleth: "Good for you. As for me? I'm out. This Elf is sticking to woodland adventures from now on."
Varo Hosidias: "Smart. I'm sitting the next one out, too. Here, Elf. I'll walk you home."
Kirstaleth: "Are you certain you're up to it?"
Varo Hosidias: "Ale's cheap in Lilmoth, and there's not a beast alive that's going to stand between me and a tankard right now."
Kirstaleth: "Fair enough. Just take it slow, all right?"
Zadaza: "A one-legged Imperial and a Wood Elf fresh out of the cradle go wandering into the swamp. What could go wrong?"

When Famia is spoken to after this, she will say:

"I'll see you back in Lilmoth, right? My office. Talk to you soon!"

Back in Lilmoth, she can be found in the Cyrodilic Collections Headquarters.

"You're here! Excellent! Welcome to the headquarters of Cyrodilic Collections.
Now, we have business to discuss, right? I hope our experience in the xanmeer hasn't put you off adventuring for good."
You mentioned another job for me?
"Yes, yes, we'll get to that. But first, payment for services rendered! You helped me recover the Kajin-Jat Crystal and saved the entire expedition many times over. Without you, we'd certainly be dead.
Please, take this payment with my compliments."

If you collected all three treasures before time runs out during your escape from the temple she will instead say:

"Yes, yes, we'll get to that. But first, payment for services rendered! You helped me recover the Kajin-Jat Crystal and recovered three Argonian treasures besides! Peerless work, my friend. Peerless!
Please, take this payment with my compliments."

Missing in Murkmire[edit]

When you approach her before accepting the quest, she'll say:

Famia Mercius: "Ready for another adventure, my friend?"

After completing Sunken Treasures, Famia will discuss the nature of her next job.

"Now then, are you ready to discuss my offer? I certainly hope so!
I honestly don't know what I'll do if you turn me down. It's grave business, you know? Not trying to apply undue pressure or anything … but, yes. Serious business."

If you accepted the quest from Zadaza, she will instead say:

"So, Zadaza finally found you, eh? Thank goodness!
I need your help. It's grave business, you know? Not trying to apply undue pressure or anything … but, yes. Serious business."

Regardless, the rest of the conversation will play out as follows:

What do you need me to do?
"It's my missing companions, Eshraf and Dinia—the explorers whose bags we found out in the marsh. Remember?
I told you I sent them to recover vakka stones, but that wasn't all they were looking for. They were looking for the Remnant of Argon."
The Remnant of Argon? What's that?
"A legend. Some say it's a massive gem. Others a magical egg. Either way, I fear Eshraf and Dinia's disappearance is linked to their search.
Xukas agreed to look into it, and it seems he's found something. Could you speak with him?"
All right, I'll meet with Xukas and find out what he knows. Where can I find him?

You can then ask further questions:

"Xukas's message said to meet him at the teeba-enoo field in Alten Meerhleel.
Teeba-enoo's a local sport. I've no idea how it's played. There's a ball involved, I know that. I'm babbling. Sorry! I do this when I'm nervous. Please, be careful!"
You really think Xukas can help find your missing friends?/Do you really think Xukas can help find your missing friends?
"Oh, certainly! Xukas enjoys friendly relationships with practically everyone…even the Nagas.
Some of Lilmoth's investors see him as a bit of a swindler, but that's rooted in their ignorance of Argonian culture more than anything else."
Who are the Nagas?
"The Nagas are a breed of Argonians. I guess breed is the term? Sounds a bit offensive, doesn't it? Oh dear. Let's just say they're a different kind of Argonian.
The Dead-Water tribe is a Naga group, but tribeless Nagas wander all over Murkmire."
This Dead-Water tribe—they're hostile?
"Hostile? Well, I mean … they're certainly aggressive. But hostile has all kinds of connotations I'd rather avoid.
What matters is they react with violence to practically any intrusion. For instance, they abducted me once about a year ago."
What happened?
"Well, one of my expeditions took a brief detour into Dead-Water territory. They took us as hostages almost immediately.
I tried to impress upon them my deep love and admiration for Argonian culture …."
How did they react?
"They broke my arm in three places, tied me to a raft, and sent me head-first down Hukep Falls. Luckily, I'm a strong swimmer!
I'm casting them in a very poor light. Honestly, if you can see past the idle cruelty, they're really quite pleasant."
Tell me more about this Remnant of Argon.
"Honestly, I'm …. Are you sure you want me to bring you into this? Eshraf and Dinia only knew its name, and now they've probably been kidnapped!"
I can handle myself. Tell me.
"Very well.
As I said, no one really knows what the Remnant is, but it's just … it's just everywhere. Tree-minders whisper about it when they think no one's listening. It's tucked away in poems and songs. It's always there. Just below the surface."
If it's everywhere, how is it a secret?
"Like I said, people think it's just a legend, so they ignore it. But once serious scholars like us start asking questions—start making those first quiet discoveries—all the opportunists crawl out of their holes to take their nibbles."
If it does exist, do you have any idea what it is?
"All the folktales imply that the Remnant shares a deep connection with the Hist, but the rest is pretty murky.
Songs about the Remnant almost always end with a hero plucking it from the roots of a tree and ushering in a new golden age. Others …."
Others what?
"Well, some of the songs end with an unworthy snake swallowing the Remnant and turning into a hideous giant that ravages the land for one hundred seasons.
So, keep an eye out for snakes?"

Blackguard Kidnappings and Meeting Kassandra[edit]

Once you have broken into the Dragonstar Stockade and found out that the missing people were kidnapped by the Blackguards, you can report back to Famia with the news.

"You're back! Excellent! Did you find Xukas? Any word on my missing explorers?"
We haven't found your friends yet, but we believe they were abducted by the Blackguards.
"Blackguards? Ooh, those ill-mannered brutes are the worst kind of trouble!
I have more unwelcome news. Our companions, Zadaza and Kirstaleth, have also gone missing! Zadaza went to conduct her own investigation. Kirstaleth decided to tag along."
We'll find them. Xukas thinks we might be able to get more information from the Dead-Water tribe.
"Really? I can't imagine that they'd be enthusiastic about helping us, but I suppose Xukas would know best.
Before you go, would you mind sharing what you've learned with someone else? Cyrodilic Collections' primary benefactor is just upstairs."
Your benefactor?
"Goodness, I never even mentioned her before did I? Her name is Kassandra—a wealthy antiquarian of great renown! She's been an invaluable partner. Just like you! If you'll just follow me upstairs, I'll—
Oh, wait. Here she is now!"
Where? (Ends conversation)

If you speak with Famia while Kassandra is waiting she will urge you to speak with the latter, saying:

"Please, don't keep Kassandra waiting. She's eager to meet you!"

Once you have spoken with Kassandra, you can speak to Famia before heading out

"Part of me wishes I could go with you, but I'm sure I'd just get in the way.
I can swing a book as hard as the next scholar, but I doubt even Wendel Castiene's prodigious Helstrom Codex could fell one of those Blackguards. Just be careful!"

After Rescuing the Prisoners[edit]

After finding Xukas, tracking down Jaxsik-Orrn and freeing the Blackguard's prisoners, you can return to Famia to tell her what you have learnt.

"You're back! Fabulous!
Some of my missing friends already tracked me down, telling tales of a daring, fiery rescue. Marvelous! What happened out there?"
The Blackguards kidnapped your friends. A Dead-Water warrior named Jaxsik-Orrn helped me free them.
"So the Dead-Water tribe helped you after all? What a fascinating development. Between your heroism and Jaxsik-Orrn's raw strength, I'm sure you showed those brutes what for!
I hesitate to ask, but what did the Blackguards learn about the Remnant?"
Enough, I'm sure. We should assume they know everything you know.
"Well then, there's not a moment to lose! We will redouble our efforts! We cannot allow those thugs to claim something as valuable as the Remnant.
But I'm getting ahead of myself. We should probably discuss this matter with Kassandra."
Xukas and Jaxsik-Orrn seemed very reluctant to discuss the Remnant.
"No surprise there. Even so, they must understand we only mean to help! Xukas knows my motives are pure, and this Dead-Water warrior proved she's willing to collaborate when the situation requires it.
We'll win them over, I'm sure of it."

Speaking to her again before speaking to Kassandra:

"You've given me a lot to think about. You should discuss all of this with Kassandra."

If you speak to her after completing the quest but without accepting the next from Kassandra, she says:

"This Remnant business is serious, isn't it? Well, I can think of no one better to protect it from those Blackguard rascals!
Talk to Kassandra. Maybe she has a plan on how to get between those thugs and the Remnant!"

Whispers in the Wood[edit]

Once the quest is started, Famia can be spoken with before you leave for Bright-Throat Village.

"So, you're off then? That's all to the good, I guess. I could do with a bit less peril, and I've got a lot of reading to do! The Remnant of Argon—how mysterious! I do love a good mystery.
Give my best to Xukas, and be careful out there, all right?"

Alten Meerhleel[edit]

After contacting Xukas and helping him communicate with the Hist, you will be directed to meet Kassandra at Alten Meerhleel. Once you arrive there, Famia will be waiting for you instead.

Famia Mercius: "Ah, hello!"
Famia Mercius: "Kassandra said you'd be here. There's news."

Famia can then be spoken with:

"Well, you certainly have a spring in your step. Your work with the Bright-Throats went well, I take it? Splendid!"
We've made some progress, yes. Where's Kassandra?
"Following another lead on the Remnant. Or, a potential lead. Someone she worked with before she started funding Cyrodilic Collections? I don't know much more.
She asked me to tell you to join them when I saw you. So, I suppose you should do that!"
Join them where, exactly?
"West of here, near that spooky prison. Honestly, I missed most of it. Too preoccupied by her bodyguard. Something about how he looks at me … gives me the shivers, you know?
But we have better things to discuss. What did you learn with Xukas?"
A riddle. "Smoke of stars to see what once was seen, sunless sap to hear what once was heard."
"Hmm. Ritual Argonian poetry. The words are common, but the meter is all wrong. There's more to it. Missing verses, perhaps? Truthfully, Kassandra is the authority on that sort of thing.
You should set out. I'll try to dig up a few relevant texts."
I'll go meet up with Kassandra.

After learning where Kassandra is, Famia can be asked some more questions.

"Smoke and sunless sap …. Strange that the Bright-Throats' Hist would speak in such dour terms. Maybe it describes some dark age? The Alessian incursion of the First Era? Or perhaps a dark age yet to come ….
Egads. Let's hope it's not that."
Why did Kassandra hire that bodyguard? Whiptail, right?
"I wish I knew! He's just the worst, right? She hired him maybe six months ago? I don't think Kassandra's ever received a credible threat to her life. But he's always there, leering at us.
Maybe she'll sack him now that you're here. Fingers crossed!"
What brought you out here to Alten Meerhleel?
"Kassandra summoned me. Honestly, it's nice to get out of the office from time to time. Thought I might take in a teeba-enoo match while I'm here.
I guess it will have to wait. I need to get back to Lilmoth to research this poem of yours!"
How are the explorers we rescued?
"Oh, they're mostly fine, if a little shaken up. A few of them have sworn off exploring for good. Hard to blame them, I guess.
Luckily, Zadaza chose to stay on. She would never let her career end with an abduction. Far too proud for that!"

Deciphering the Riddle[edit]

Once you have discovered more pieces of the riddle with the help of Jaxsik-Orrn, you can return to Lilmoth to find Famia working with Xukas and Jaxsik to deciphering the meaning of the Hist's riddles. As you enter the building, you can overhear Famia trying to maintain control of the gathering:

Famia Mercius: "Please you must understand. We only seek the Remnant to—ah, there you are!"

When you speak with her, she will admit that things are not going as smoothly as she hoped.

"Thank Mara you're here. I haven't seen a gathering go this poorly since my sister Concordia's seventh birthday. Marinus put slugs in her pudding. I can still hear the screams! Ugh.
For the record, I did offer tea. But what's needed is answers."
I recovered another riddle from the Dead-Water tribe. "In a garden in a maw of stone."
"A location, clearly. But a location for what?
I did some more research on the first riddle. The one about smoke and sap, remember? Well, after combing through a half-dozen dissertations, I'm pretty confident it's referring to a dream-wallow."
A dream-wallow?
"It's an Argonian religious practice. Sort of. I've never witnessed one myself, but they typically involve a period of isolation and exposure to potent mind-altering herbs.
According to the text, a dream-wallower can see things beyond the physical."
So we have to perform this ritual "in a garden, in a maw of stone"?
"Yes. Now if we could only … wait! A garden in a maw of stone! Of course! That's got to be the Swallowed Grove! The Ree-An-Wo!
A dream-wallow in the Swallowed Grove. What could be more exciting? We should discuss this with Kassandra right away!"
I'll tell Kassandra what we discovered.

If you speak to her again before talking with Kassandra:

"An expedition to the Swallowed Grove-how marvelous!
Goodness, I guess I should start packing."

Death and Dreaming[edit]

Once Kassandra has stated her plan to travel to the Swallowed Grove, if you speak to her, Famia admits she is nervous and can be asked about the grove.

"If we really do intend to participate in some kind of dream-wallow, I'd stick close to Xukas and Jaxsik-Orrn. I'm sure they'll be able to guide us through it.
I'm curious about how it works, but honestly, I've never even had a glass of wine!"
What can you tell me about the Swallowed Grove?
"Very little, I'm afraid. Sorry! According to Beejeem's Murkmire Almanac, it's a subterranean jungle, formed from some kind of sinkhole. Beyond that, it's pretty mysterious.
There are mundane perils there, of course, but the real danger is magical."
What kind of magic?
"Reanimated dead! Not like the bog-blights—something else entirely. The locals think the place is guarded by dream-spirits, but a reliable source told me it's definitely zombies, or skeletons or something.
So … caution! Yes!"

Swallowed Grove[edit]

Once the group has arrived at the entrance to the Swallowed Grove, Xukas and Jaxsik-Orrn start hearing whispers, though Famia and everyone else can't.

Jaxsik-Orrn: "What is that?"
Xukas: "Huh? Did you hear something?"
Kassandra: "What are you two talking about?"
Xukas: "I hear … voices. Do you not hear them?"
Famia Mercius: "I'm sorry Xukas, no, I hear nothing. Can you describe—?"
Kassandra: "Famia! We haven't the time. If we are this close to the Remnant, others may be as well. Come."

When you enter the Swallowed Grove, the group will split up during the following conversation:

Kassandra: "All right, we've arrived. What next?"
Xukas: "Something in the grove is linked to the Remnant. It is just a matter of finding it, I think."
Jaxsik-Orrn: "A hunt, then. Good. Whatever speaks to the Remnant here, Tsojei and I will find it."
<Jaxsik-Orrn runs off down the passage.>
Xukas: "And there she goes … She is not wrong. We will cover more ground if we split up. If I see anything, I will find you."
Kassandra: "Very well. You and Famia go ahead. Whiptail and I will follow in a moment."
Famia Mercius: "I hear something … is that creaking? Please say it's not skeletons!"

While Famia is your follower, she can be asked about the place.

"Don't wander off, all right? Fighting skeletons and dream-monsters is well outside my purview."
What can you tell me about this place?
"Most Argonians in this area think nothing of the ruins that dot the landscape. But some, like the Ree-An-Wo—er, the Swallowed Grove—have a reputation. It's not quite as strict as a taboo, but similar."

When you first come across the skeletal guardians of the place, Famia will be unnerved.

Famia Mercius: "Skeletons! Mara's mercy. I'm no mage, but these do seem different, don't they? They're not feral. It's like they're guarding something."

As you pass the Argonian stone ruins halfway into the ruins, Famia will note how old they seem to be:

Famia Mercius: "By the Eight, look at this masonry! I'll bet this predates the surface xanmeers by a century or more! Fascinating."

When Xukas, calls you over to look at some hist sap he found, if you talk to her, Famia will say:

"Xukas certainly seems excited about this deep sap. We should probably ask him why, right?"

After you come across Jaxsik-Orrn and the Starblossoms she found, if you speak to her, Famia will be surprised by the Naga's interest in flowers, saying:

"I never thought I'd see Jaxsik-Orrn so enthusiastic about … flowers. Maybe they're poisonous, or give you enhanced strength or something? You should talk to her."

When you have both components for the dream-wallow, if you speak to her, Famia will suggest that the group should meet up:

"We should try to reassemble the party, right? We have the sap and the blossoms—all we need now is a place to conduct the ritual."

As you walk up the steps towards Aki-Kahz, Bringer of Dust, Famia will attempt to read the nearby engravings.

Famia Mercius: "Geel wazeithi … huptal? Sorry, these engravings are just impossible to read. Something about a Dreaming Nest? Let's keep looking."

Defeat the monster and she'll remark:

Famia Mercius: "Well. That was, you know, nightmarish."

Soon you will reach the doors of the Dreaming Nest where the rest of the group will catch up.

Xukas: "We are here. No one is harmed, I hope?"
Kassandra: "We're fine, thank you."
Kassandra: "Did you find something? You all seem quite … motivated."
Jaxsik-Orrn: "Starblossoms and deep sap. For the dream-wallow. I feel pain in my throat when I say it, but Famia was right."
Famia Mercius: "Why thank you, Jaxsik-Orrn! The inscription on this door … the Dreaming Nest is just through here. I'm certain."
Kassandra: "Then that is where we go."

If you speak to Famia, she will express skepticism that the dream-wallow will be a simple task.

"I hope you're prepared for this ritual, friend.
I mean, I suppose it's possible that it will be a pleasant romp in some Argonian spirtual 
[sic] paradise … but I doubt it."

The Dreaming Nest[edit]

As you run down the passage to the ritual chamber, Kassandra will seem even more impatient to get the dream-wallow started.

Famia Mercius: "Air's a bit thick, isn't it?"
Kassandra: "Come. No more delays!"
<The group arrives in the Dreaming Nest chamber.>
Kassandra: "So, this is the Dreaming Nest? Yet another dead end."
Xukas: "There is more here than you think, Kassandra. The dream-wallow will clear the waters. You will see."
Jaxsik-Orrn: "Breathe deep, ojel. We will watch over you, but you walk the path alone."

Once you have started the ritual and the fumes have taken affect, if you speak with her, she will take note of your physical symptoms.

"Hmm. Dilated pupils, ragged breath …. Tell me, do you see anything strange? Anything about the Remnant?
Wow, you're really out there, aren't you? On review, maybe I should save these questions for later."
Hunting Party Mural Vision[edit]

Once in Mateem's memories, Famia and Kassandra will comment on where you are now.

Kassandra: "What is happening to them, Famia?"
Famia Mercius: "I heard a name—Mateem. I … I think our friend is reliving an ancient Argonian's memories!"

After finding and speaking with the hunting party, you will hear them speak again:

Kassandra: "I see nothing, Famia. Is it a hallucination or an actual vision of the past?"
Famia Mercius: "Both, perhaps? I can't …. I can only see the edges. Smoke and whispers. But what our friend is experiencing. It's real enough."
Kassandra: "But where is the Remnant?"

Once Fat Gixthi is dead, Kassandra will sound increasingly annoyed at what seems to be an irrelevant memory.

Kassandra: "We came here to find the Remnant, Famia. Not to hear mumbling about some hatchling's name-day."
Famia Mercius: "I'm sorry, Kassandra—it's very hazy. But there must be something here … something we're meant to see."
Kassandra: "A wamasu hunt hardly seems relevant. What could it possibly have to do with the relic?"
Famia Mercius: "I think ... I think we're about to find out."

After you witness Myndhal kill Kloxu and the approaching Ayleid force, you will be knocked out of the vision.

Kassandra: "What did you say? Something about the Ayleids?"
Famia Mercius: "I believe so. Yes, the ancient Barsaebic Ayleid elves. I had no idea they made it this far south."
Famia Mercius: "Then perhaps the Remnant isn't Argonian at all. Perhaps it's an Ayleid artifact. We must learn more."

If you speak with her at this point, she will mention that the smoke is starting to affect her and that she does not recognize the tribe from the vision.

"You're back! I … I'm getting a taste of the smoke too. Enough to see shapes—hear whispers. The Argonians you spoke to seem unlike any I've met here in Murkmire. Not Bright-Throat or Dead-Water, but a different tribe entirely!
There must be more!"
Burned Village Mural Vision[edit]

Once you learn that the invaders were only the first wave, you will be knocked out of the vision. Kassandra will be becoming impatient that nothing has been mentioned about the Remnant.

Kassandra: "Still nothing about the Remnant? I am well-acquainted with delays, but even my patience has limits."
Famia Mercius: "There must be a connection …."

If you speak with her, she will say:

"I know this is taxing, but please, try to stay attuned to the dream-wallow. These Ayleids—I had no idea they were so savage!
I only see one mural remaining. We should have our answers soon!"
Hist Tree Mural[edit]

When you enter the final vision, you will find yourself in a chamber beneath a Hist Tree. Kassandra can be heard to sound concerned over Xukas and Jaxsik-Orrn.

Kassandra: "Xukas and Jaxsik-Orrn—they are shaking. What is going on? Is it the Remnant?"
Famia Mercius: "Yes! It's very close now. I can almost hear it."
Famia Mercius: "Kassandra? Kassandra! What are you—?"

After that abrupt end to the conversation, you return from the vision to find Famia retrained, Xukas, Jaxsik-Orrn and yourself paralysed while Kassandra and Whiptail take the Sap-Speaker Staff and Famia with them.

The Swamp and the Serpent[edit]


While hunting down Kassandra, Famia can be seen from a distance within Xul-Thuxis, as a prisoner of Whiptail. When you have found Kassandra's quarters within the ruins, you may overhear voices.

Jaxsik-Orrn: "Quiet. I hear something."
<Looking through a nearby hole in the wall, Famia—who is flanked by two Blackguard Thugs—can be found speaking with Whiptail.>
Famia Mercius: "Get your hands off me! Where is Kassandra?"
Whiptail: "Well, she left you in my capable hands, sweetheart. You made the mistake of not being useful anymore. But don't worry—I've got a use for you."
Famia Mercius: "I'm not going anywhere with you!"
<Famia abruptly runs down the corridor out of sight.>
Whiptail: "Oh! It's a chase then? Good! No fun without a struggle. Get after her, boys! Take her to the sacrificial chamber!"
<Whiptail orders the thugs to chase after her while he saunters slowly behind them.>
Xukas: "Kassandra cannot be far. She hopes to delay us by putting friend-Famia in danger, I think. Xuth. Come. Let's find another way into the deeper ruins."
Save Famia from being sacrificed

As you approach the sacrificial chamber of Xul-Thuxis, you will be able to hear her scream for help.

Famia Mercius: "Mara's mercy! Help! Anyone! Please!"

Once Whiptail is killed, she will free herself and run towards the Hall of Memories.

Famia Mercius: "Oh, thank you. That madman deserved nothing less. Come on! There's an exit this way!"

The Hall of Memories[edit]

After reuniting with Xukas and Jaxsik-Orrn in the Hall of Memories, Famia can be spoken with to see how she is doing.

"I … I wasn't sure anyone would come for me. I didn't think anyone even knew where I was. I owe you my life. Again.
The bindings on my wrists were painful, but what really hurts is the betrayal. Do I really mean so little to Kassandra?"
She doesn't seem to care about anyone but herself. Did you hear anything that might help us?
"I'm not sure. My head was still all fuzzy from the dream-wallow.
She kept whispering things to Whiptail—things she was learning from the staff. But she seemed frustrated. Like it wasn't telling her everything she needed to know."
Well, she always said the Hist wouldn't speak to her. Do you think the staff could be resisting her?
"Maybe? I definitely wouldn't count on that working forever, though. Kassandra's very clever. She'll find a way to twist its nature … just like she twisted mine.
I can't believe I was so naive."
Don't be too hard on yourself. We'll stop her together.
"You're right. No use feeling sorry for myself. We have a Remnant to save!
We should talk to Xukas and Jaxsik-Orrn about our next move. Hopefully it involves getting out of here. This place, while fascinating, gives me the creeps."

Once you have spoken with Jaxsik-Orrn, she will run for the exit, leaving everyone else to follow her.

Jaxsik-Orrn: "Come! It is this way!"
<Jaxsik-Orrn runs up the stairs. Xukas and Famia start to follow her.>
Xukas: "And there she goes again."
Famia Mercius: "Is she going to be all right?"
Xukas: "Yes, friend-Famia. This is the will of the Hist. You will see, I think."

Root-Whisper Village[edit]

After entering Root-Whisper Village for the first time, she will recognize it as the village featured in the dream-wallow. She and Xukas will then speak about the Hist tree as they walk up the path to Jaxsik-Orrn.

Famia Mercius: "Remarkable! This is the village you saw in your dream-wallow, right?"
Xukas: "Yes. What is left of it, anyway."
Famia Mercius: "Well, I'm no arborist, but there's definitely wrong with that Hist tree. It can't be dead, can it?"
Xukas: "No. But it struggles for wakefulness. It gives everything to the Remnant."
Famia Mercius: "Well, it really is something …."
Xukas: "Yes, it is."

When you speak with Jaxsik-Orrn, she will state that you and Famia are the ones that need to hunt down Kassandra and save the Remnant. You can find Famia to tell her the news.

"They're not coming with us, are they? Goodness.
Just when you think you know everything there is to know about the Bright-Throats and the Dead-Water, they throw you for another loop! These Murkmire Argonians are remarkable people."
They said that the Hist wants you and me to finish this.
"You and me? Goodness, what could I possibly do? You're the hero—I'm just the oft-imperiled bookworm!
Even so, I would trust Xukas with my life. Jaxsik-Orrn too. If they say we go together, then we go together! If that's all right with you, I mean."

The Remnant of Argon[edit]

Continue to speak with her from the previous quest's resolution.

"Stopping Kassandra won't be simple. With the Sap-Speaker's staff and such a long headstart …. No, no—can't think like that! I'm here to supply valuable historical information and boundless optimism. So that's what I'll do!"
Do you know anything about this xanmeer we're entering?
"Well, I should tell you, we've officially left the realm of verified research, and entered the world of legend and wild-eyed conjecture.
If that last ruin was Xul-Thuxis, then this next xanmeer must be Vakka-Bok—the Bowl of the Sun, I think."
Jaxsik-Orrn and Xukas seem convinced that the Remnant is here.
"I think they're right. Aside from the word of the Hist—which I've learned is very persuasive—legends say that the Vakka-Bok Xanmeer holds a great treasure. It has to be the Remnant!
Now, we should get moving, right? We've got to stop Kassandra!"

Before heading into the xanmeer to find Kassandra, Famia can be asked about it.

"I'm right behind you, friend. Let's just hope we can still catch up to Kassandra!"
What do you know about this Vakka-Bok Xanmeer?
"Like I said, Vakka-Bok means something like the Bowl of the Sun. I assume the ancient Argonians used it as a place to empower their vakka stones—including the Kajin-Jat Crystal.
Really quite remarkable!"
Is it a temple of some kind?
"A temple? Oh no, no, no. A temple implies worship. Argonians worship the Hist, and venerate Sithis. Beyond that, I've never found any substantial variety in their religious habits.
This would be some kind of, I don't know — garden?"
"Yes! A place for their vakka stones to soak up the sun's energy and grow in power.
Of course, I could be completely wrong! We haven't been inside after all. We should probably get to it, right?"
If Kassandra doesn't stop, we might have to fight her. Are you prepared for that?
"I guess you're hoping I'll say yes, right? Honestly, I … I hope it doesn't come to that. But Kassandra was ready to let me die, just to keep you off her trail. She's not the person I thought she was.
You'll do what you have to. I'll stand by you."

Vakka-Bok Xanmeer[edit]

Upon reaching the first large chamber of the xanmeer, she will speak on the unusual feeling the place has.

Famia Mercius: "This xanmeer feels different, doesn't it? Brighter. Aside from all the oozes, of course."

When you reach the ruined maze section of the xanmeer, she will comment on the miregaunts.

Famia Mercius: "Miregaunts! Oh dear. They roam around some of the older ruins—protectors of some sort, I think. Be careful!"

When you reach the end of the maze, she will notice the path leading to the cavern beneath the xanmeer.

Famia Mercius: "Ah! See that breach in the wall? I smell a shortcut!"

The Ayleid Nexus Gate[edit]

Once in the cavern, there will be a massive Ayleid gate. She will figure out it needs a welkynd stone to function.

Famia Mercius: "An Ayleid gate? How long did those invaders stay in Murkmire? Never mind. It must need a welkynd stone to function. Let's have a look around."

If you speak to her then, she says:

"Know what you're looking for? Look for a blue crystal, about the length of my forearm, with a faint glow. There has to be one around here somewhere."

After defeating the Guardian of the Blue Stone and acquiring its Welkynd Stone, she says.

Famia Mercius: "Hmm. A bit sticky, but it should do the trick. Let's place it in the sconce near the gate. That should open the way!"

If you speak to her afterward, she says:

"Just place the stone in that sconce there. With any luck, the gate will spring back to life!"

After placing the stone on its sconce, she reacts:

Famia Mercius: "It worked! I guess we should see where it leads."

The Vakka Stone Gateway[edit]

After entering the gate, you will emerge in some massive Ayleid ruins. Kassandra will have been caught up to. In the time she was gone, Kassandra has attached the Kajin-Jat crystal to the staff and uses it to open the gateway.

Famia Mercius: "Mara's mercy! The Ayleids that slaughtered the dreaming Hist's tribe built all this? They must have been here for centuries!"
<She looks around.>
Famia Mercius: "Wait—I hear something."
Kassandra: "Gulvo vakka-lo Kajin-Jat!"
<She rushes down the aisle to Kassandra.>
Famia Mercius: "Kassandra! What did she do to the staff? is that the Kajin-Jat Crystal?"
Kassandra: "It is, Famia. And I would be lost without it! Farewell."
<Kassandra walks through the vakka-stone gateway.>
Famia Mercius: "Kassandra, wait!"
<The gateway shuts down.>

She will be very annoyed but she will ask you to search the Ayleid ruins for a vakka stone.

"So, she found a use for the Kajin-Jat Crystal after all. Damn! Goodness, language. Sorry, I meant … no, no, I did mean it! Damn!
Without an empowered vakka crystal of that scale, we're stuck here."
It's an Ayleid gate like the one we just passed through. Can't we just find another welkynd stone?
"No, It won't work.
Did you see how the gate glowed yellow as she walked through it? And how these stones lit up as she passed? Somehow, I think this gate only responds to Argonian vakka stones—stones like the Kajin-Jat Crystal."
We found the Kajin-Jat crystal before. We can find another vakka stone around here somewhere.
"Ha. I thought I was supposed to supply the optimism. You're right, of course. We just need to find one that's been soaking up the sun's rays.
Have a look around. I'll stay here and try to puzzle out another method in case you come up empty-handed."

If you speak to her again before starting your search:

"Remember, vakka stones are bright yellow, like these on the sconces. But an empowered one will glow like the sun. Good luck!"

When you return with a vakka stone from the Nexus, you can return to find Famia trying different ways to activate the gate.

Famia Mercius: "Perhaps rearranging the stones? Ugh … why didn't I pay better attention in Ayleid studies?"
<She notices the gate activating as you walk up.>
Famia Mercius: "Wait! Ha! You did it! You found another vakka crystal! Let's go!"

Before entering the gate, she can be spoken to.

"I can't believe you found another vakka stone! I'm glad you're back. I've been hearing some very distressing whispers, and I think I even saw a ghost! That's one archaeological hazard I'd just as soon avoid.
Let's keep moving, all right?"

Deep-Root and the Remnant[edit]

As you walk through the Deep-Root with Famia, Kassandra will eventually notice you, from her position on the opposite cliff.

Kassandra: "So it's come to this? I have to kill you myself? Fine!"
Famia Mercius: "What is she—? Watch out!"
<A beam of hist-sap color light will hit where you were standing.>

Once you make your way to the other side, Kassandra will run into the Remnant Chamber.

Kassandra: "Are you so desperate to keep me from what I want? What I deserve? Damn you!"
<Kassandra runs away.>
Famia Mercius: "She can't have gotten far. Hurry!"

When you enter the Remnant Chamber, she will run after Kassandra to make one last attempt to convince her to stop.

Famia Mercius: "Kassandra! Don't!"
Kassandra: "You're too late, Famia. I won't let you take this from me!"
<Kassandra reaches out to the orb.>
Famia Mercius: "Wait! Don't touch it!"
<Vines envelop Kassandra and the Colossal Miregaunt will form around her. Famia is knocked across the room in the process, and then runs off to the corner to cower in fear.>
"I think … I think I know why I'm here."

Once the miregaunt and Kassandra are dead, Famia will approach the Remnant of Argon after it appears from the ground.

Famia Mercius: "I think … I think I know why I'm here. I'm supposed to bring the Remnant back."
<The Remnant starts glowing.>
Famia Mercius: "The Remnant of Argon. The Hist wants me to take it."
<She picks up the orb and cradles it in her hands.>
Famia Mercius: "Let's go. We need to ask Xukas and Jaxsik what to do next."

After Deep-Root, she can be found near the exit point at the back of the dying Hist tree. Holding the Remnant is proving to be a difficult task and she knows she can't hold it for much longer.

"There you are. I … I'm sorry, it's very hard … to concentrate. The Remnant called out to me. It … it wanted me to take it, but only for a short time.
We have to be quick."
Are you all right?
"For now, I think. But I can't hold this for long.
This belongs … it belongs to someone else."

By River and Root[edit]

While holding onto the Remnant, she has realized what is contained within it and what must be done to release it.

"The Remnant. I see now. It contains all the souls … all the souls of the ancient tribe. Their name was … the Root-Whisper Tribe. Yes. Yes, that's it.
I know what we have to do."
How do you know?
"Touching the Remnant, I can hear their voices. Old, like stone and willow roots. The souls inside are confused. They escaped the Ayleids, but then … a life in amber.
The Hist kept them safe inside—but it was never meant to last this long …."
How can we set them free?
"Go fetch … yes, go fetch Xukas and Jaxsik-Orrn. I can only hold the Remnant. The three of you have a larger role to play. I'll explain when you get back.
Please, hurry. I … I can only bear the weight of it for a little while longer."
I'll go get Xukas and Jaxsik-Orrn.

If you speak to her again:

"Please … get Xukas and Jaxsik-Orrn, quickly. I'm only supposed to hold this for a little while. Only a little while."

Entering the Remnant[edit]

Xukas and Jaxsik-Orrn preparing to enter the Remnant

Once you have spoken with Xukas and Jaxsik-Orrn, Famia will be waiting for you under the Hist tree.

Famia Mercius: "You're here … good. The Hist—it's telling me what we need to do. But we … we have to be quick."
<Xukas and Jaxsik-Orrn approach and take their places either side of Famia.>
Xukas: "Breathe, friend-Famia. Just tell us what we need to do?"
Jaxsik-Orrn: "She does not look well. Maybe we should—."
Famia Mercius: "No! No … I can do it. You have to touch the Remnant together. All three of you. I promise, you won't … you won't be harmed."
<Xukas and Jaxsik-Orrn reach out to the Remnant and wait for you to place your hand upon it.>

Returning from the Remnant[edit]

After you have entered the Remnant, spoken with the spirit of Sap-Speaker Kuzei and elected who would become the guide, you will wake up and Famia will be waiting for you nearby.

If Jaxsik-Orrn became the spirits' guide:

"Easy … easy, now. You're all right. You haven't been out long."
What happened?
"You'd know better than I. When the three of you touched the Remnant, it was like you instantly fell asleep. Your eyes kept fluttering like you were dreaming.
Xukas woke up first—very quiet. I figured I should watch over you until you did too."'
What about Jaxsik-Orrn?
"She was dreaming alongside the rest of you, then her breathing slowed, and she passed. Xukas told me not to panic—that this was her choice. Still, he seemed pretty distraught.
What happened, exactly?"
She chose to stay behind so she could guide the tribe back to the Hist. She was happy.
"Well, that's a comfort, I guess. Xukas said he had to prepare a ritual—to release the souls from the Remnant, I think. You should be there.
He said to bring the Remnant, but I think you should have the honor. Here."

If Xukas became the spirits' guide:

"Easy … easy, now. You're all right. You haven't been out long."
What happened?
"You'd know better than I. When the three of you touched the Remnant, it was like you instantly fell asleep. Your eyes kept fluttering like you were dreaming.
Jaxsik-Orrn woke up first. I figured I should watch over you until you did too."
And Xukas?
"Xukas is … well, the way Jaxsik-Orrn put it, he chose to leave his mortal body behind. One moment he was dreaming, the next his body was still.
He was my friend. I didn't even get a chance to …."
Don't despair. He chose to stay behind so he could guide the tribe back to the Hist. He was happy.
"Yes, he passed so peacefully. I had hoped … that's very good to hear. No more tears, eh? All right, Jaxsik-Orrn said she had to prepare a ritual? She had that Hist-look.
She said to bring the Remnant, but I think you should have the honor. Here."

Reawakening the Hist Tree[edit]

Famia in Root-Whisper Village

During the ritual to release the souls from the Remnant, she can be found with other members of Cyrodilic Collections, including her sister. She will be busily writing notes, though once the ritual is finished she can be spoken to.

"The birth of a new tribe! What a marvelous thing to witness.
I could write a volume on all that I've seen today. But you know … I think I will keep this moment, just for me. Thank you, my friend. For everything."