Imperial City

Online: Elven Gardens District

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ON-mapicon-ImperialDistrict.png
Imperial District:
Elven Gardens District
(view on map)
ON-mapicon-Battle.png
Quest Hub
Discoverable Yes
Completion Objective
Skyshards 1
Occupants
Xivkyn Hammerfist, Xivkyn Dreadweaver, Xivkyn Voidstalker, Legion Zero Dreadnaught, Legion Zero Deadeye, Legion Zero Templar, Legion Zero Veteran
Brell the Spinecracker, Kazarvel Scathe-Knight, Xorolagora the Shearflame, Zoal the Ever-Wakeful, The Screeching Matron
Horses, Imperial Citizens
Zone
Imperial City
Location
Northwestern Imperial City
Other Buildings
The Elven Gardens District

The Elven Gardens District is the northwestern district of the Imperial City. Here, the Xivkyn oversee Legion Zero's siege of the city. The Elven Gardens District is bordered by the Memorial District to the north and the Nobles District to the south.

Zoal the Ever-Wakeful and The Screeching Matron are this district's Patrolling Horrors. They wander back and forth along the central road leading towards the capture point. They also peek at the streets to the north and south, particularly the road to the north. The road south is crowded by Legion traitors and siege engines, while the northern street is emptier and has more room for the titans to move.

Kazarvel Scathe-Knight patrols the forge in the southwestern portion of the district.

ON-mapicon-Town.pngRelated Quests[edit]

Protected Rally Points[edit]

Each Alliance has a rally point inside one of the district's ruined buildings which can be accessed from their Alliance Base in the Imperial Sewers. The rally points are protected areas which members of enemy alliances cannot access, although if approached from particular angles, enemy players may be able to attack players leaving the rally point with ranged weapons and spells. There is a Sanctuary area in the interior of the rally point which nullifies all damage while a player is standing in it.

Aldmeri Dominion Dominion Rally Point[edit]

Dominion Rally Point

Quintia Rullus can be encountered here. The rally point is located just north of the capture point.

Daggerfall Covenant Covenant Rally Point[edit]

Covenant Rally Point

Quintia Rullus can be encountered here. The rally point is located southeast of the Planar Armor Trophy Vault.

Ebonheart Pact Pact Rally Point[edit]

Pact Rally Point

Quintia Rullus can be encountered here, she is sitting on a pile of debris near the western doorway. The rally point is located just south of the capture point.

ON-mapicon-ImperialDistrict.pngCapture Point[edit]

The Elven Gardens District capture point is located on the bridge to the inaccessible Imperial Palace, in the southeast of the district. The Elven Gardens Safe House lies beneath the capture point.

ON-mapicon-Sewer.pngSewer Entrance[edit]

The Elven Gardens Sewer Entrance is located at the southwestern end of the district, along the outer wall. It provides access to the Lambent Passage section of the Imperial Sewers.

Sewer entrance to the Lambent Passage

Other Places[edit]

Maps[edit]

A map of the Elven Gardens
Capture Point
Aldmeri Rally Point
Covenant Rally Point
Pact Rally Point
Sewer Entrance
Planar Armor Trophy Vault
Elven Gardens Safe House
1
Groundskeeper's Storehouse
2
Plundered Counting House
3
In the Garden's darkest corner.
A map of the Elven Gardens
Key
ON-mapicon-ImperialDistrict.png Capture Point: Elven Gardens District
ON-icon-alliance-Aldmeri (banner).png Rally Point: Aldmeri Dominion
ON-icon-alliance-Daggerfall (banner).png Rally Point: Daggerfall Covenant
ON-icon-alliance-Ebonheart (banner).png Rally Point: Ebonheart Pact
ON-mapicon-Sewer.png Sewer Entrance: Lambent Passage
ON-mapicon-TrophyVault-PlanarArmor.png Trophy Vault: Planar Armor Shards
ON-mapicon-Skyshard.png Skyshard
Green pog.png
  1. Elven Gardens Safe House
  2. Groundskeeper's Storehouse
  3. Plundered Counting House

Gallery[edit]

Notes[edit]

  • The Elven Gardens district also appeared in Oblivion.
  • You may come across a random event where Legion Zero soldiers are fiddling with the wreckage of a cart in the streets. This cart is manned by an armored horse. You can kill the traitors and set the horse free. The beast will rear up and whinny before taking off.
  • You may see Imperial Citizens cleaning debris off the streets along the primary northern street leading to the Memorial District. You can kill the surrounding enemies, allowing the civilians time to flee.