Online:Down the Skeever Hole

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Defeat the last of the Colovian invaders.
Zone: Reaper's March
Objective: Vinedusk Village — Help the Vinedusk Rangers fight off the Colovian invaders.
Quest Giver: Captain Odreth
Location(s): Vinedusk Village
Prerequisite Quest: Oath of Excision
Next Quest: Grim Situation
Reward: High Leveled Gold
XP Gain: High Experience XP
ID: 4486
Chaos in the Colovian army camp
With the Colovians removed from the village, Captain Odreth has planned a counterattack with his Rangers. We are to use a secret tunnel to gain access to the Colovian camp and take them out.

Quick Walkthrough[edit]

  1. Talk to Captain Odreth.
  2. Follow Sergeant Herdor into the tunnels.
  3. Convince the prisoner to talk.
  4. Wreak havoc in the camp by burning some sieges and tents.
  5. Find and defeat the Colovian commanders.
  6. Report to Captain Odreth.

Detailed Walkthrough[edit]

"We can do this one of two ways. The quick way … or the slow way."

Captain Odreth plans to use Ayleid tunnels to get behind the Colovian front lines. Meet up with Sergeant Herdor just outside the tunnel entrance. She looks forward to starting the counterattack and beckons you to follow her into the tunnels.

Inside the Ruins[edit]

As you enter the tunnels with Herdor she rallies the Vinedusk Rangers that are waiting inside. She then tells you to collect some alchemical mixture from a nearby crate and follow her to scout ahead. Follow her and you will find Herdor and Glooredel interrogating an Imperial prisoner about the Colovian leaders. Since the prisoner is initially resisting to give any information, Herdor needs you to convince the prisoner to start talking. You need to set fire to crates filled with kindlepitch—if the prisoner still doesn't talk then she will slowly die as the fire spreads from crate to crate. Start by setting fire to the first crate on the right. Frightened already, the Imperial captive tells Herdor everything. Glooredel then kills her quickly instead of letting the fire kill her slowly, saying, "You've earned this." If you helped rescue the villagers during the event of Oath of Excision, she will pull you aside, commend you, and reward you with a Ranger Rally Horn to summon reinforcements when you need it during the upcoming fight.[verification needed — Only get the horn after having rescued the villagers, or always?]

The Colovian Camp[edit]

You must burn seven Colovian tents, crates, barrels of kindlepitch, and siege weapons in order to create chaos. If you want to use the Ranger Rally Horn, it will summon two Vinedusk Rangers that will attack the nearby enemies. Be careful to space out your attacks; the horn has a reset timer, so it cannot be used in back-to-back fights. Also: once the "create chaos" step of the quest is complete, the horn will no longer be available, so do not expect reinforcements to help you get to the next step.

Once chaos has been sewn inside the camp, head south to Nendaer's Tomb to defeat the Colovian command unit. Colonel Festius, with his aides Sabina and Crispus, are waiting inside the tomb. Festius uses a restoration staff and a shock staff, and his aides use a two-handed mace (Sabina) and a shock staff (Crispus).

Herdor and Odreth check on Nendaer the Ironbark

After you have defeated the Colovians, Captain Odreth and Herdor join you inside the tomb and head to the inner chamber to check on Nendaer's remains. As you join them in the tomb, you get to witness a short conversation between Odreth and the spirit of Nendaer. You can then talk to Odreth for your reward.


  • Unlike most areas in the game which consist of enemies of varying NPC classes, all enemies in the Legion camp consist of Highland Strikers, with the exception of two singular Highland Knights.
  • While Sergeant Herdor tells you to start burning the crates plural, only one crate exists in the nearby tunnel and will be enough to complete the objective.
  • While Sergeant Herdor says she is giving you a whistle to call for reinforcements in the camp, the whistle is called and depicted as a large blow horn when seen in the quest items and when used.
  • While killing soldiers is described as a way to cause chaos in the camp in the objective description, killing groups of soldiers will not count as progress for the tally.
  • While it is used throughout the camp to burn things, the admixture is not present in the quest items during the related objective.
  • Once the objective to burn seven objects in the camp is completed, every single things that could be burned now appears on fire, even those that were left that you didn't interact with during the objective.


  • Glooredel's dialogue cuts off at the start when Sergeant Herdor first speaks to her in the corridor. ?

Quest Stages[edit]

Down the Skeever Hole
Finishes Quest Journal Entry
I should meet with Sergeant Herdor, who will explain more about this operation.
Objective: Talk to Sergeant Herdor
I should follow Sergeant Herdor's instructions as we make our way through the tunnel and into the Colovian camp.
Objective: Traverse the Ayleid Tunnel
Objective Hint: Follow Herdor
Objective Hint: Take Admixture
Objective Hint: Talk to Sergeant Herdor
Objective Hint: Burn Colovian Crate
Objective Hint: Wait for Colovian's Response
Objective Hint: Talk to Herdor
I've been given lease to cause as much damage to the Colovian encampment as possible. I'm to kill soldiers, light fires, and raise a ruckus.
Objective: Cause Chaos in the Colovian Encampment: 0/7
I should find the Colovian command unit and kill them.
Objective: Defeat Colovian Command
Objective Hint: Go to Nendaer's Tomb
I should follow Herdor and Odreth into the inner chamber in order to ensure that their dead leader's body is unharmed.
Objective: Check on the Burial Chamber
Objective Hint: Follow Odreth
Finishes quest☑ I should report to Captain Odreth.
Objective: Report to Captain Odreth
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.