Oblivion talk:Order of the Virtuous Blood (quest)

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Starting the quest[edit]

I'm pretty sure you don't need to kill a vampire in order to be approached by the Order, but I don't know what triggers it otherwise. I triggered it when I loaded an older save game while in the Temple District at night (she approached me from behind and just started talking to me... gaaahh!). It could have something to do with fame rating (mine was at 33 for that save), or just random chance? -- Zoogie 10:07, 4 April 2006 (EDT)

that's funny, I thought it was almost directly tied to it. I had cleared a whole cave of vampires, fame 30, infamy 7, when as soon as I entered the Temple Distrct, she walked up to me.

I was approached when in the middle of the quest for entering the theives guild having killed no vampires yet.

I took the liberty of changing the first paragraph so it now states that fame=5 is the requirement. One justification for that is the description in the official game guide. Furthermore, I went through my old saved games (covering three different characters) and in all cases, they were able to start this quest once fame reached 5. Two of those characters had not yet killed any vampires at that point. Also, I removed the statement that you need to sleep in the Temple District -- my characters have always just been walking through the district, and have never slept there. However, I did also come across an exception to fame=5. One of my characters was first approached by Ralsa at fame=3. It happened to be shortly after buying the waterfront shack, but I was unable to reproduce events by going back and buying the shack again. So I don't know what happened differently for this character. -- Nephele 00:33, 31 May 2006 (EDT)

I've checked the CS script and you are right. The correct requirement is Fame 5 or greater. Had the character with fame 3 started the Canvas the Castle quest? I suspect he had, as there is an error in the quest script that Ralsa will approach you if you have started that quest (stage 5 of MS51) instead of starting this quest, but initially rejecting it (stage 5 of MS23). I have revised the article to reflect the correct start of the quest, as this will always work (the bug may not). -- Actreal 05:25, 31 May 2006 (EDT)

Thanks, Atreal, you hit the nail on the head! The character with Fame 3 had started the Canvas the Castle quest. The bug seems reproducible -- as long as you're willing to track down Ralsa yourself after you've started Canvas the Castle, i.e. she won't run up to you in the street until your Fame reaches 5. But if you start find Ralsa and start talking to her, she immediately goes into the the "You've come back! Have you reconsidered?" dialog that normally means she had approached you before but you had claimed to be too busy. --Nephele 12:31, 31 May 2006 (EDT)

Vampire Dust[edit]

I'm not sure if this should be added or not, but after doing the Information at a Price Mages Guild quest, I collected boatloads of vampire dust (I have 10 now). Roland does not appear to be buying them from me. I suspect it's because they're quest-related kills and not random kills? Not sure. -- montek 11:11, 20 Jul 2006 (EDT)

I think you're right about why he won't buy it, and yes, those details should probably be spelled out. It all goes back to the fact that there are two types of vampire dust in the game, but I don't know exactly where they come from. OK, just tracked down detailed info on this, at Oblivion Talk:Alchemy Effects#The Answer. I've created a new page at Oblivion:Vampire Dust to summarize the info, and I'll create links to it wherever seems appropriate. In the process, I deleted the info about "bought vampire dust": can anyone confirm whether it's even possible to buy vampire dust, whether it is ID'd as VampireDust or VampireDustMG13, and whether Roland will buy it? --Nephele 14:21, 20 July 2006 (EDT)

Seridur[edit]

I found Seridur dead in the cave..seems he got killed by a skeleton or something... — Unsigned comment by 85.228.99.136 (talk)

Actually, there does seem to be a minor glitch with how Seridur is set up. Although he's a vampire, he is not part of the VampireFaction, which means none of the other inhabitants of Memorial Cave have any reason to like him, and probably will attack him on sight. --Nephele 13:39, 7 February 2007 (EST)
Yep. I ran into this bug, too. I peek around the corner into where Seridur is, fire an arrow to pull another vampire (trying to fight them one at a time), and duck back around to wake for the vampire I struck to come after me. Instead, I hear a bunch of shouting from where Seridur is, and after awhile the quest notifier pops up and tells me that I've killed Seridur. I swear I didn't even shoot anywhere near the guy:-) Somehow the act of shooting the other vampire disturbed a Nether Lich that was also in that room and it killed Seridur. And I was looking forward to the showdown scene, too... HuntingWabbits 02:22, 14 March 2007 (EDT)
This page mentions the book Immortal Blood being on the top shelf in the basement. I've checked all the books there and none have this name. I have seen other members reading however - could they have taken this skill book away?
Sometimes the other people in the HQ will read that particular book. The lizard is very prone to taking it off the shelf, and is known to take it home with him when he leaves the building. However, he will put it back in the right place eventually.

Random Keys[edit]

In the last room of the cave before you reach Seridur, there's a fenced-off area full of dead victims; the gate is locked, and on the little table next to it there's a key (with the unhelpful label "A Key"). You'd assume the key unlocks the gate, but no. Has anyone ever found what this key opens, or is it just a red herring? Wordmama 15:28, 17 February 2008 (EST)

Details on places are provided on the place pages, in this case at Memorial Cave. And as it states on that article, the Key that you find in the cave does not open anything. --NepheleTalk 16:15, 17 February 2008 (EST)

Roland[edit]

Does anyone know where Roland lives after this quest is completed?--Imperial Scum 14:37, 30 May 2008 (EDT)

He sleeps (midnight to 8am) and eats (8am-10am) in his house and spend the rest of the day either wandering around Seridur's basement or reading books there. –RpehTCE 03:21, 31 May 2008 (EDT)
He has a house in the IC temple district. --Volanaro 03:32, 31 May 2008 (EDT)
Incidentally, the way the article is written, I had initially thought his house was located "east of the Imperial Prison Sewer"... Atypicaloracle 20:25, 27 February 2010 (UTC)
Okay thanks.--Imperial Scum 16:26, 31 May 2008 (EDT)

Activating this Quest[edit]

I accidentally told her I didn't have time for her quest when she first approached me in the Temple District, is there anyway to find her and activate this quest later? Thanks - Amy — Unsigned comment by 141.156.175.78 (talk) on 25 October 2008

You should simply be able to approach her at any time and accept. The option will remain open. –RpehTCE 03:40, 26 October 2008 (EDT)

Can't further quest[edit]

Well, I'm up to the point where you're supposed to kill Roland and I found him in the house that the letter talks about and I decided to reverse pickpocket a hood onto him with a shock damage enchantment. After putting the hood in his pocket, I waited for 24 hours and found him dead in his bed with the hood on, but my quest log didn't update telling me that I killed him and it still says that I need to kill him. So now I'm stuck forever on this part of the quest and I can't find a way to go further. Is there any way to fix this on the xbox360?

Try talking to Seridur even though the quest didn't update, if this doesn't work, try reverting to the save before you waited and kill Roland outright. -OWM

I did something similar. I just attacked him immediately and that broke the quest. It seems that you have to talk to Roland first. If you kill him before talking to him, the quest is broken. I think this should be added as a bug. Vlad the Imperial 08:54, 4 April 2010 (UTC)

Gold reward.[edit]

Roland does not appear to give any gold as quest completion reward. Only the ring. — Unsigned comment by 83.253.62.98 (talk)

Just tested it, and there is definately no gold reward. Thanks for correcting it! Krusty 20:58, 4 September 2009 (UTC)

Bugs fixing[edit]

It is possible that when you talk to Ralsa for the first time she will ask you to reconsider, even though she has never actually invited you to Seridur's house in the first place.

This happens, because the game checks for wrong quest - MS51 (the Chorrol painting theft) instead of MS23. You can fix this through the CS.

Also, the woman has not approached me in the temple district. I was approached at the Waterfront main gate, right before the two Mythic dawn agents appeared. They are scripted to hunt you down and attack everything on sight, even if you are wearing chameleon clothing. Since they are scripted, they will enter combat mode whether they can see you or not, which will eat away the entire pc memory as well as virtual memory, the harddisks spin like mad, while they draw their weapons, sheathe them away, because they can't see you, then draw them again, because their looping scripts constantly force them to attack you, but they don't know where you are. The computer becomes completely unusable due to the load and the game unstable. This will go on until they've found you.

They will also happily kill everybody else they encounter, same goes for all other scripted NPCs, like mythic dawn sleepers in other cities, the conjurer from the spell tomes plugin. Once two of those agents killed like 5 civilians and two guards. Stupid design, Bethesda! Oh, and in this case, they started hunting Ralsa Norvalo. She ran away, they were hunting her through the entire district. This is just stupid and annoying. WRFan 21:22, 12 October 2009 (UTC)

Is there something you wanted to improve upon in the article, or is this just ranting? Remember that the wiki is not a forum, so there is no place for these kinds of comments. --Timenn-<talk> 11:21, 14 October 2009 (UTC)

If you're a vampire?[edit]

Ive been approached for this quest, now if you're a vampire does it matter? will the vampire hunters attack you? i havent started this quest yet at all, just been approached and was just wondering if being a vampire can effect this quest at all?

Nevermind just saw the notes, dummy me lol.— Unsigned comment by 76.124.220.176 (talk) on 19 January 2010

Weakness to fire[edit]

"Since Seridur is both an Altmer and a Vampire, he is very vulnerable (150% Weakness) to Fire Damage. So fire spells and enchantments will make short work of him.". Altmer have 25% weakness to fire and Vampires get another 50%. Doesn't that make it 75% total? 80.240.18.165 16:52, 21 February 2010 (UTC)

Corrected. The original figures were doubly wrong - he would have 75% weakness if he were an Altmer and standard vampire, but he's not a standard vampire and only has a total of 55% weakness. I added a note to his NPC page and fixed the note on this one. rpeh •TCE 18:44, 21 February 2010 (UTC)

Sun Damage[edit]

I took Seridur outside his house at midday (with Command Humanoid) and he didn't got any damage at all. Seems to me he is not really a vampire, he is just considered a vampire for the purposes of the quest. 80.240.18.165 17:05, 21 February 2010 (UTC)

He doesn't take sun damage. I added a note to his page about that. Thanks. rpeh •TCE 18:45, 21 February 2010 (UTC)

Vampire Dust Reward[edit]

I have several samples of vampire dust in my inventory, but for some reason Roland doesn't acknowledge them in any way, even though he always did before. He continues to tell me to return when I have slain a vampire. I recall clearing out some ruins before this then returning to him, but not much else happened in between. The issued seems so out-of-the-blue, and it started long before I learned of any cheats, so these are not duplicates. Anyone else come across this? Is there a way to start selling vampire dust to him again? 71.62.181.112 21:47, 13 March 2010 (UTC)E.

See this page; specifically, "there are actually two different substances, both of which appear identical and are identified as 'Vampire Dust'" and "Rare vampire dust cannot be sold for the 250 gold bounty to The Order of the Virtuous Blood". Might this be the problem? --GKtalk2me 03:34, 26 March 2010 (UTC)

dupeing[edit]

if you dupe some vampire dust will roland take it?--GUM!!! 14:15, 16 April 2010 (UTC)

Yup. It is stated here. --Krusty 15:03, 16 April 2010 (UTC)
no i'm not talking about the enchanted chest i'm talking about the scroll glitch--GUM!!! 17:26, 16 April 2010 (UTC)
I presume that any duped item is accepted in whatever quest... Just to be sure, why don't you test it and post your results here? As a side note, please indent your comment using ':' - I've lost count at the times I've had to do this for you. --SerCenKing Talk 17:45, 16 April 2010 (UTC)
yeah i'll try it out but i don't have the quest right now and i'm really sorry about that i'm sorta new to UESP codeing and i'll try to remember to use : --GUM!!! 17:51, 16 April 2010 (UTC)
just tried it and it works great!i'm putting it on the page--GUM!!! 15:12, 26 May 2010 (UTC)

Moved from Article[edit]

Interestingly enough, even though Seridur is supposedly a Vampire, He does not have Vampire abilities, Sun Damage, or Vampire Dust on his body. In fact, the only thing alluding to his vampirism is a unique ability giving him resistances to poison and paralysis.

This statement appears to be incorrect, at least based on what's in the toolkit. Robin Hoodtalk 04:29, 14 August 2010 (UTC)

Yeah, far as I can tell, he has a special form of level 2 vamprisim. I know I caught Hemophilia from him once, but It might have been a one off. 184.77.194.254 04:32, 14 August 2010 (UTC)

Moved notes[edit]

  • It is possible using the Archmage's Enchanted Chest to duplicate Vampire Dust and sell the duplicated dust to Roland for 250 gold each.
  • It is possible to use the Staff of Worms on dead vampires to make more vampire dust for the reward. Once they have come back to life then died again, more vampire dust will be on their body.
  • Ralsa Norvalo may approach you outside the Temple District if you first enter the district with a Fame of 5 or greater and then leave before she finds you.
  • Since Seridur is both an Altmer and a Vampire, he is vulnerable (55% Weakness) to Fire Damage, so fire spells and enchantments will make short

I've been pruning the notes from the quest articles. Feel free to re-add them after leaving a message here on why you re-added them. --AKB Talk 16:41, 21 February 2011 (UTC)

I don't really see anything wrong with these notes (other than the unfinished sentence). The last one, a tip about Seridur, seems the most useful. However, that's just my opinion. --Amsuko 18:28, 23 August 2011 (UTC)
Quest pages had become a repository for every single note ever found, and it was getting ridiculous. We now only have the most useful ones, which makes finding important information much easier. rpeh •TCE 09:23, 24 August 2011 (UTC)

Name of Quest is Wrong: There is no "the" in the quest name.[edit]

The quest is labeled "Order of the Virtuous Blood" with no "the" in it. Shouldn't this be changed? I didn't want to edit it, in case it was only in the case of the Xbox GOTY version. --Amsuko 18:33, 23 August 2011 (UTC)

You are correct. I've checked the name of the quest and faction in the Construction Set and moved the pages accordingly. —⁠Legoless (talk) 02:02, 2 January 2021 (UTC)

Timber wolves.[edit]

The article currently claims "The cave is inhabited by vampires, undead, and timber wolves." I ran into vampires, skeletons, zombies, and ghosts, but no timber wolves. I was at level 7 when I completed this quest; are the timber wolves possibly leveled? 73.3.58.200 09:45, 1 January 2021 (UTC)

Yep, there really are timber wolves, at least sometimes. I managed to catch vampirism when I did this quest the first time, and I didn't notice until it was too late to fix it except by doing the long cure quest, so I decided to reload an earlier save and replay the Memorial Cave part of this quest. On that second playthrough, there was a timber wolf in the cave. 73.3.58.200 11:17, 1 January 2021 (UTC)
I looked it up in the Construction Set and there are a lot of leveled creatures in there, so timber wolves won't be present every time, as you've noticed. I tried to change the wording to reflect that a little better. Robin Hood(talk) 18:40, 1 January 2021 (UTC)
Anywhere on the wiki you see "Vampire Beasts" mentioned, there is a chance a levelled wolf will appear. They can show up in basically all Vampire Dungeons. —⁠Legoless (talk) 01:55, 2 January 2021 (UTC)