Oblivion Mod:Cyrodiil Travel Services/Agronak gro-Golpok

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Agronak gro-Golpok
(RefID: xx00E46C)
Added by Cyrodiil Travel Services
Home City Skingrad
House Grateful Pass Stables
Race Orc Gender Male
Level 15 Class Crusader
RefID xx00E46C BaseID xx00E468
Other Information
Health 158 Magicka 97
Faction(s) Skingrad Citizen; Skingrad Stables; Cyrodiil Travel Services

Agronak gro-Golpok is an Orc Crusader who offers Travel services at the Grateful Pass Stables outside Skingrad. He can take you to the following destinations:

Destination Cost Duration Notes
Imperial City 40 4 hours
Anvil 35 3 hours
Bravil 35 3 hours
Chorrol 55 7 hours 3 hours for 35 gold with West Roads or Roads of Cyrodiil
Faregyl 30 2 hours Requires Faregyl Village
Riverhold 40 4 hours Requires Elsweyr the Deserts of Anequina
Sutch 35 3 hours Requires Sutch Village, ImpeREAL Empire Unique Cities - Sutch, or Dragon Captions - The Imperial City of Sutch Reborn

It will not be possible to travel to or from any location that is currently threatened by an Oblivion Gate.

He can tell you about nearby landmarks, which will all be added to your map except for the Wayshrines:

Topic Response
Ayleid Ruins "The ruins of Ceyatatar lie along the road to Bravil, northeast of Skingrad. The place has been overrun by daedra worshipers. Elenglynn is due north of the city out in the forest and has been occupied by necromancers for years now. Nobody has been near the place lately. Bandits have taken hold in the old ruins of Talwinque. They keep to themselves but rumor has it they've amassed great wealth."
Dungeons (Caves and Mines) "Fyrelight Cave is down the road toward Kvatch. Strange noises come from within the caverns and few dare to venture inside. Out along the Gold Road you can find Greenmead Cave. Several adventurers have gone inside never to return. Something terrible dwells within. Deep within the West Weald forest lies Nisin Cave. Not much is known about the place other than the foul odor coming from its mouth."
Imperial Forts "Fort Vlastarus is home to a clan of vampires. At least according to the drunkard who wandered in from the forest, carrying a bottle of odd wine. Necromancers have taken up residence in Fort Linchal. Be careful there friend, these necromancers are very powerful. Fort Dirich is a long abandoned site that has since been overrun with foul undead abominations. It's northwest of the city in the highlands."
Wayshrines "Several of those around here. A wayshrine to Arkay is up on the hill right behind the stable. You can't miss it. There's a wayshrine to Mara up behind Cursed Mine to the northwest of here. A Tiber Septim shrine is out in the forest due west between Skingrad and Miscarcand."