Oblivion Mod:Complete Installation Guide for Oblivion/Part 2/BAIN/Create BAIN-Friendly Packages

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Create BAIN-Friendly Packages[edit]

Download BAIN Conversion Files[edit]

BCFs need to be placed in Oblivion Mods/Bash Installers/BAIN Converters. By default Oblivion Mods is located in the Oblivion install folder, the same folder containing Oblivion.

Convert the Downloaded Archives[edit]

First steps: Initialialize Bash's Installers tab, then left click on the tab and choose 'Open'...

Streamline << -- BAIN-Ready

Common Oblivion (COBL) << -- BAIN-Ready

COBL Cosmetics << -- manual but is already a simple package (does not require repackaging)

Enhanced Economy << -- BAIN-Ready, but make sure 'Has Extra Directories' is checked

  1. Right-click on the Enhanced Economy package.
  2. Make sure there is a checkmark next to 'Has Extra Directories'.>> note: Without that check, the folder containing the Enhanced Economy price files would not be installed.

Harvest Flora << -- requires repackaging, but the BCF takes care of that

  1. Right-click on the archive.
  2. Choose Conversions > Apply > HF-BFC archive from the context menu.

nGCD << -- BAIN-Ready

Progress << -- BAIN-Ready

Tamriel Travellers (TT) << -- requires repackaging, but the BCF takes care of that

  1. Right-click on the archive.
  2. Choose Conversions > Apply > TT-BFC archive from the context menu.

Actors in Emotions << -- manual but is already a simple package (does not require repackaging)

Bank of Cyrodiil << -- manual but only requires a little repackaging that a BCF cannot do

  1. In the Bash Installers folder, right-click on the archive, and extract it there (i.e., with 7-zip's 'Extract here' command.)
  2. Rename the main file, replacing the "exe" extension with "7z".>> note: Most EXEs are not self-extracting 7-zip installers, but this one is (hence, why the changing of the extension did not make the file unrecognizable.)
  3. Add the ReadMe to the archive (i.e., with 7-zip's 'Add to archive...' function.)
  4. Delete the EXE and the loose ReadMe.

Slof's Oblivion Robe Trader << -- requires repackaging, but the BCF takes care of that

  1. Right-click on the archive.
  2. Choose Conversions > Apply > SRT-BFC archive from the context menu.

Qarl's Texture Pack III Redimized (QTP3R) << -- manual but is already a simple package (does not require repackaging)

Official Plugins << -- manual but simple (only requires packaging into an archive)For each DLC...

  1. Run the installer, which installs the plugin and corresponding BSA to the Data folder.
  2. Add the plugin and BSA to an archive.
    • This is method creates simple packages. Alternatively, a BAIN-Ready archive could be made for all of the DLCs: Put each plugin and BSA in a folder, fittingly named, and then select and add all of the DLCs' folders to an archive.
  3. Put the archive in the Installers folder.
  4. Remove\Uninstall the installer-added (source) files.

Unofficial Oblivion Patch (UOP) << -- manual but is already a simple package (does not require repackaging)

UOP Supplemental << -- manual but is already a simple package (does not require repackaging)

Unofficial Shivering Isles Patch (USIP) << -- manual but is already a simple package (does not require repackaging)

Unofficial Official Mods Patches (UOMP) << -- manual but is already a simple package (does not require repackaging)

Gates to Aesgaard Episode 1 (GTA1) << -- manual but simple (only requires packaging into an archive)

  1. Run the installer, which installs the plugin and corresponding BSA to the Data folder.
  2. Run the installer for the patch.
  3. Click 'Create'.
  4. Add the plugin and BSA to an archive.
  5. Put the archive in the Installers folder.
  6. Uninstall/remove the files placed by the installer.

The Lost Spires (LS) << -- manual but simple (only requires packaging into an archive)

  1. Run the installer, which installs the plugin and corresponding BSA to the Data folder.
  2. Click Create.
  3. Add the plugin and BSA to an archive.
  4. Put the archive in the Installers folder.
  5. Uninstall/remove the files placed by the installer.

Martigen's Monster Mod (MMM) << -- requires repackaging, but the BCF takes care of that

  1. Right-click on the archive.
  2. Choose Conversions > Apply > MMM-BFC archive from the context menu.

All Natural (AN) << -- BAIN-

Let There Be Darkness (LtBD) << -- manual but is already a simple package (does not require repackaging)

Elven Map Redux << -- manual but is already a simple package (does not require repackaging)

Super Hotkeys << -- manual but is already a simple package (does not require repackaging)

Real Night Sky << -- manual but is already a simple package (does not require repackaging)

Initial Glow << -- manual and is already a simple package but could use some better packaging logic, handled by the BCF

Seph's Hand-to-Hand Animation Replacer << -- requires repackaging, but the BCF takes care of that

  1. Right-click on the archive.
  2. Choose Conversions > Apply > Seph H2H-BFC archive from the context menu.

Visually Enchanted Customizer Fixed << -- requires repackaging, but the BCF takes care of that

  1. Right-click on the archive.
  2. Choose Conversions > Apply > VE-BFC archive from the context menu.

Improved Facial Textures (IFT) << -- manual but is already a simple package (does not require repackaging)

Race Balancing Project (RBP) << -- BAIN-Ready

Robert's Male Body v5 << -- BAIN-Ready

Robert's Female Body << -- requires repackaging, but the BCF takes care of that

  1. Right-click on the archive.
  2. Choose Conversions > Apply > Robert Fem-BFC archive from the context menu.