Oblivion:Alval Uvani

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Detail
Quests: written by already there, checked by Vulpa (in-game)

Schedule: not written

Services: written by Corevette789 N/A (In-Game), checked by Rigas Papadopoulos

Personal Inventory: written by Arch-Mage Matt (CS), checked by Krusty (in-game)

House Contents: written by Emoboy64 (In-Game), checked by Manic (CS & in-game)

Unique Dialogue: written by Arch-Mage Matt and Forfeit (CS), checked by Vulpa (in-game)

Rumors: written by rpeh (CS - none; all references are entirely quest-related), checked by Manic (CS & in-game)

Faction: written by already there, checked by Vulpa (CS)

Spells: written by Kalis Agea (CS), checked by Emoboy64 (CS)
Alval Uvani
(RefID: 000359C4)
Home City Leyawiin
House Alval Uvani's House
Race Dark Elf Gender Male
Level 15 Class Battlemage
RefID 000359C4 BaseID 00030196
Other Information
Health 85 Magicka 70
Responsibility 30 Aggression 5
Faction(s) IC Citizens; Chorrol Citizen; Cheydinhal Citizens; Skingrad Citizen; Bruma Citizens; Bravil; Anvil Citizen; The I Hate the Player Faction!; Leyawiin
Alval Uvani

Alval Uvani is an extremely arrogant Dunmer battlemage, strong in the arts of Destruction magic. He travels around Cyrodiil each week, earning his keep as a "trader". He will be your target in A Matter of Honor, and a formidable opponent unless you exploit his allergy to honey and paralyze him with mead during one of his frequent bar visits.

Uvani's attire comprises a burgundy linen shirt, burgundy linens, and a pair of thick cowhide shoes. He carries his house key and a decent amount of gold, and he wields a leveled dagger which will bear a harmful enchantment at higher levels. Alval has an arsenal of three leveled spells, one from the Mysticism school, one from the Restoration school, and one from the Destruction school (always strongest for Alval's skill level). Additionally, his Black Hand ability gives him a decent resistance to both magical and normal attacks.

When you approach Alval, he will make it clear that he has no interest in talking to you and will threaten you by saying, "You get any closer and I'll turn your bones to ash. Back off." If you attempt to engage him in conversation, he will refuse to speak to you: "I have no time for your pathetic attempts at small talk. Now walk away, before I get... nasty." If you successfully paralyze him, he will express his frustrations when you approach him: "Can't... Can't move... Body frozen... Must have been... the damn... Mead..." If you then enter conversation with him while he is paralyzed, he will blame you for paralyzing him: "No! You filthy guttersnipe! You won't get away with this! By Sithis, if I could only move my arms, I'd rip that smile right off your face!" This hints that he is involved in the Dark Brotherhood.

Alval traveling the roads of Cyrodiil

Alval's Schedule[edit]

As he travels around Cyrodiil, Alval Uvani can be found at the following locations, on the following days (as listed on his schedule):

Morndas/Tirdas -- Bravil -- The Lonely Suitor Lodge
Middas/Turdas -- Skingrad -- West Weald Inn
Fredas/Loredas -- Bruma -- Olav's Tap and Tack
Sundas -- Leyawiin -- Alval Uvani's House

Keep in mind that there may be some variation based on the time it takes for him to get to the different cities.

Related Quests[edit]

Notes[edit]

  • In the game, it is stated that Alval is either a Speaker or Silencer in the Dark Brotherhood's Black Hand, although the robes in his house seem to point to the former. However, in the Construction Set, Alval is not listed as belonging to any Dark Brotherhood-related factions. In addition, killing Alval before you receive The Purification quest will not cause you to be expelled from the Dark Brotherhood or invoke Sithis' wrath. In fact, you can even kill him in order to join the Dark Brotherhood. The information listed in the summary box is the Construction Set faction, because this is the information that controls the NPC's disposition, dialogue, and responses to scripts; see Factions for details.
  • Two unused lines of dialogue exist for Alval in the Construction Set that cannot be heard during normal gameplay. The first unused line is a greeting that cannot be heard since his other greetings take precedence over this line of dialogue. He would have introduced himself and discussed his interests by saying, "Alval Uvani. I'm an evil wizard. I like blowing things up. And I have LOTS of time on my hands, since I'm LOADED with gold. So I blow things up. And burn them. And frost them. And shock the living daylights out of them. But I'm a smart, law-abiding evil wizard, because I only blow up my own stuff. So don't get any ideas about murdering me and looting my gold... Aside from the fact that I'll kick your ass... it's against the law, and you'll rot in jail for it. So how do like THEM apples?" The second unused line is his response to the Leyawiin topic which cannot be heard since he always exits dialogue immediately after conversation begins. When asked about the town, he would have mentioned that his neighbors complain about him: "My neighbors grumble a lot, but what can they do? No law against practicing my skills. Thinking about sticking your paw in my pocket? Go ahead. I'll blow you to cream corn, and the Law will love me for it."
  • Alval's schedule was probably a bit different during development. There are unused eat packages meant for him that would've activated in Anvil, Chorrol, and Cheydinhal. Moreover, Uvani belongs to the citizen factions of the Imperial City, Chorrol, Anvil, and Cheydinhal, despite the fact that he can never be found in those locations. This is likely a leftover from a more intricate schedule.
  • Boar meat has a script attached to it in the final game that basically serves no purpose. The script was meant to render Alval paralyzed when boar meat is added to his inventory. However, this script does not work, and boar meat is not zero-weight and therefore cannot be reverse-pickpocketed onto Alval anyway.