Morrowind talk:Threads of the Webspinner

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Mephala's Skill[edit]

When I complete this, the stupid Mephala's Skill is NOT in my spell list. Is that a bug, or should I have picked an Orc? Dagoth Ur, Mad God T C E 17:56, 7 May 2008 (EDT)

When you post this can you please verify the truth of this. Are you simply posting this for the fun of seeing us try to solve problem that doesn't exist, or are you seriously having troubles with the quest. Also, could you refrain from adding sarcastic comments to the end of questions please. - Game LordTalk|Contribs 06:08, 10 May 2008 (EDT)
REALLY that is a bug, Game Lord. Dagoth Ur, Mad God T C E 06:14, 10 May 2008 (EDT)
If you follow the walkthrough and turn in all the sanguine items before becoming Grandmaster, you'll receive the spell as a reward, albeit without a note. It is a silent reward. Without a description of what you experienced, the steps you took, it is hard to help you. I found no bug mentioned anywhere in searches and have never heard of one associated with this quest. Further, asking nicely if you want advice, without calling it stupid and irrelevant additions such as "should I have picked an Orc?", might get you help quicker. --BenouldTC 20:31, 10 May 2008 (EDT)
I'd like to say that this happens to me as well (all three expansions and the morrowind patch project 1.6.4). I simply don't receive the spell, no matter what I do, even though I have delivered everything, and clicking the sanguine enterprise topic gives me the "you have delivered all the blablabla" response. But the skill is never there, although I can add it through the console, and it works, but I can't receive it normally. --193.198.39.121 02:41, 31 March 2010 (UTC)
*Cries* I just spent the last 5 hours finding all of the items, it was terribly hard work and not fun at all, but it was worth it for the spell. I return all of the items and oh, looky, no spell! Please somebody help me, I hate this! Here's a detailed list of what i did.
I found all of the sanguine items one by one, delivering each one at a time. I did not request special duties. I also advanced whenever I could. At one point I couldn't return the belt of fleetness, so I kept it. Then, I checked the special duties, so that I could complete a bunch. It eventually said I couldn't get anymore until I was an exalted master. I went out and found the rest of the items. I came back, became an exalted master, delivered all of the items (except the belt of fleetness because it still wouldn't let me return it) and checked the sanguine enterprise option. It said I had returned all the items. I cheered, checked my inventory, and the spell wasn't there.
Thanks so much to anybody that can help!207.161.10.131 00:47, 4 June 2010 (UTC)
I ran into the same problem myself, so I just added the spell using the console. It is technically cheating, but the game cheated on me first by not giving me my reward in the first place, so I suppose it's fair. --Chill02 19:23, 12 September 2010 (UTC)

() This seems to be a common problem. I collected and delivered all the sanguine items, but still didn't get the spell. The last item that I delivered was *after* executing Severa Magia. However, I didn't report the execution before giving it so the option for becoming the Grandmaster was not given. Still no Mephala's Skill !

I'm having this problem too, and I'm starting to believe that it is a Morrowind Code Patch issue. I didn't have this problem time ago when I was doing the same quest without the Morrowind Code Patch. --186.59.51.26 19:34, 2 February 2011 (UTC)Charls

I was dreading running into this problem, and I finally did. I had been playing the GotY edition with no problems. I did install both the patch project and the code patch on the same day, and have since run into this bug. I've also noticed other quests not acting correctly, like Master Neloth's chore or Skink-In-Tree's-Shade's Ash Ghoul chore, though these may be unrelated. I'm not sure which of the two could be causing it, but I'm more inclined to believe it's the patch project that's causing the mess-up. Some information from anyone using the patch project but NOT the code patch, also vice versa, would be greatly appreciated. In the mean time, I'll mess around with the code patch and take a tour of the CS to see if I can find anything. Peterpeterohsofeeter 16:23, 16 June 2011 (UTC)
EDIT: This does seem to happen regardless of rank or at what point along the quest line you turn all the sanguine items in. Peterpeterohsofeeter 16:29, 16 June 2011 (UTC)


This is a bug caused by the Morrowind Patch Project. Since this mod appears to no longer be updating, these issues are not likely to be resolved. A fellow who goes by BTB has edited it to fix this and two other major problems caused by the patch project (one regards a Bloodmoon quest, the other I am not aware of). The below is a link to his website where his edited version can be downloaded.
http://btb2.free.fr/morrowind.html
Best of luck. Peterpeterohsofeeter 06:06, 5 August 2011 (UTC)

How?[edit]

How is one to normally - without using the CS or reading a spoiler here- solve this "quest"? Is there a way to find out about the various sanguine items without having to randomly start killing people? One could argue that - being an assassin- it should come easy, but since the Morag Tong is rather strict in their code and doesn't look to kindly on kills without a writ I figured going around killing people isn't what the guild wants. Granted most of the carriers will be doing the attacking, but there are a few that are peaceful - and without a clue about their special precious.

Also, is there a reason why all the sanguine items are rings, amulets, shoes, gloves and belts? No robes, no weapons, no armor... although there is one sanguine bow, but which isn't part of the webspinner's quest. I figure the reason for the "only clothes rule" is that as a webspinner Mephala favours the more subtle approach (e.g. less combat, more intrigue), but then again the boni his artifacts hold cover combat as well as magic and stealth. So, is there any in-game reasoning or explanation given about all of Mephala's items? Why he wants them back?

Thirdly, after becoming Grandmaster do you get those items back or are they lost forever? -85.179.216.102 16:49, 7 August 2008 (EDT)

Wether you get them back depends on what you decide to do with Eno Hlaalu when he offers you the rank of Grandmaster- detailed here. M'aiqM'aiq thinks talk serves no purpose. 10:13, 18 August 2008 (EDT)
Also, there are actually a few clues as to the locations of some of the Sanguine items, in particular, rumors that mention something special about a named NPC, or, in one case, that an Orc bragged about having a Sanguine item. Shiva7663 16:03, 19 December 2008 (EST)
I'm sorry, but why was my comment on this topic deleted? I asked for elaboration on this topic, and demonstrated that the comments made here are in conflict with the NPC pages in this very Wiki. I also said that I didn't think the responses should be so vague. Is there something wrong with what I asked/said? Is it because I forgot the four tildes yesterday? Vegtabill (talk) 16:30, 28 March 2014 (GMT)
I'm guessing it was due to "thread-necromancy". Replying to a very old topic isn't generally very productive. I can answer at least one question, however. The reason for using only clothes is that with armor/weapons, it would be possible to cast Disintegrate spells on the target until the items were completely broken, then Calm to stop them attacking you, and then you could pickpocket the items off of them without killing them. Clothing ensures that the target must be killed. Though there are a few exceptions. Relas Arothan and Durus Marius each possess two belts, and Llandrale Varam has three rings, so one each of their items can be acquired via pickpocketing. Of course, they're all hostile already, so there's no need for sneakiness. — TheRealLurlock (talk) 17:04, 28 March 2014 (GMT)
Thanks for the reply. I'm curious as to why you say replying to old topics isn't productive. What else would you suggest in this case?
Regarding the elaboration, I was referring to the alluded to rumors about NPCs. The NPC pages here on this Wiki say that a few of these Sanguine item holders give absolutely no hint that they have the items, and that they are not hostile. So I was saying that I agree with the author of this "How?" topic; completing this quest seems to necessitate randomly killing NPCs, or consulting something like the CS or this Wiki. It was said that there are hints to the whereabouts of these items, but that is in conflict with the info provided on the NPCs pages. They definitely are not all hostile. If there truly are rumors about these NPCs, it would be good to know where they can be found. I think that would be much more helpful than providing rather vague hints. Vegtabill (talk) 17:18, 28 March 2014 (GMT)

Strangely Specific[edit]

Repeatedly in this article, it says to get the belt off a person by frenzying them, or the like, to avoid a crime. Does this have any other effect? Like is there a real problem if its counted as a crime as far as the quest goes? Its not clear. Eidolon 00:55, 10 January 2011 (UTC)

Killing the non-hostile NPCs will not pose an issue in terms of the quest itself. The article has likely changed since 2011, but wherever there are suggestions on how to approach the task of eliminating non-hostile targets, this is included simply to guide players on how to avoid incurring a bounty from being witnessed committing assault and murder. Chill fridge (talk) 09:19, 30 May 2023 (UTC)

I killed gnaw tooth[edit]

His body disappered can i still get the item ? — Unsigned comment by 114.78.124.94 (talk) at 20:57 on May 15, 2011

The item is unique, so if you play on an Xbox there is nothing you can do to get it back. On PC, there are probably console commands you can use, but I am not familiar with the Morrowind Console. --DKong27 Talk Cont 15:14, 16 May 2011 (UTC)

Thanks, at any rate.114.78.124.94 11:27, 17 May 2011 (UTC)

List Order[edit]

The order of items is different than viewed in your Journal and different from the Sanguine Items page. How was this decided on? GRPenguin 05:44, 9 February 2012 (UTC)

Only a few of them have an official order in your Journal. The rest depend on the order in which you happen to find them. So lacking any official correct order, this page lists them alphabetically, or at least it should. I just noticed one is not correct. I'll fix that. --TheRealLurlock Talk 08:56, 9 February 2012 (UTC)
Actually, I just realized it's slightly more complicated than that given that some of them are grouped together since they're worn by the same person. In these cases, they're alphabetized by the first item alphabetically within each group. Maybe not ideal, but I can't think of a better way. --TheRealLurlock Talk 09:05, 9 February 2012 (UTC)

Thank you, it makes sense with this explanation. The Sanguine Items list could be modified to be one table with type of clothing, owner, and location. GRPenguin 03:14, 13 February 2012 (UTC)

By the numbers...[edit]

I've really been digging in to this Morag Tong (MT) quest, and I have some numbers to share that might be useful:

  • There are a total of 20 NPCs with Sanguine items.
  • Of these, only 7 have MT quests that lead you to them.
  • Of the 13 left, 3 are in the same locations as the targets of those MT quests.
  • That leaves 10 NPCs with no MT quests to lead you to them, or even near them.
  • Of these 10, only 3 are in locations that other, non-MT quests lead you to, and one of these 3 NPCs is not hostile.
    • Gluronk gra-Shula in the Gateway Inn is not hostile. There is a rumor about her, but it is only spoken by 1 NPC in the entire game.
  • That leaves 7 with no quests that lead you to them; they are only discovered by exploring.
  • Of these 7, only 1 has a rumor that might lead you to him. The rumor is very vague, and is only spoken by 1 NPC in the entire game.
  • Of the 6 left, 2 are not hostile.

From all of this, I would conclude that there at a minimum 2 NPCs that one would just have to randomly kill in order to find out they are the bearers of Sanguine items. There is no dialogue that might lead you to them, and they will not attack you when you encounter them. There are 2 more non-hostile NPCs with rumors, but in both cases there is only 1 NPC each that will tell you the rumors. Also, Dro'Zaymar's rumor simply says, "Dro'Zaymar, a Khajiit in St. Delyn, can jump higher than anyone I know. I wonder what his secret is." To me, that's hardly enough to murder poor Dro'Zaymar, which is what you must do to find out he does indeed hold a Sanguine item. And then you have several more NPCs that you would literally just have to happen upon in order to collect the items. Vvardenfell is big, and with so many locations to explore I'd argue that finding all of the Sanguine items organically, that is without consulting the CS or some other reference, is statistically improbable and practically impossible. Vegtabill (talk) 22:55, 28 March 2014 (GMT)

as far as I know, though, anyone who carries a sanguine item is an assassin, whether associated with the MT or not. so asking about their trade will give you that hint, and since there aren't many assassins on the island, it certainly narrows it down a bit.174.61.251.163 22:15, 1 July 2014 (GMT)

Impaling Thrus(t)[edit]

Can you pickpocket Gluronk for it, or do you have to kill her? I keep trying to pickpocket her, but it never shows up. she has a very high detection and it takes like an hour to load on Xbox so I'm getting sick of trying if it's never going to work. She's a tong member so I'd like to spare her if possible.174.61.251.163 22:18, 1 July 2014 (GMT)

Not sure if you're still trying now, ~9 years later... She has the belt equipped, meaning it cannot be pickpocketed. If she were a merchant you could potentially sell her a more expensive belt to wear instead, but clearly she can't barter. Chill fridge (talk) 09:03, 30 May 2023 (UTC)

Journal Quest stages?[edit]

Can somebody please add them? — Unsigned comment by 190.222.249.142 (talk) at 18:34 on 23 February 2015

Suggestion: add Note about Topics for checking progress[edit]

One feature of this quest I find useful is that all of the Sanguine items appear as topics in your Journal, even if you haven't found the item. This is useful for checking your progress on completing this quest. Items that have already been found will have record of dialogue, and items yet to be found will appear blank (apart from the topic title itself). If anyone agrees this is a worthwhile addition, let me know if I can help in any way. Chill fridge (talk) 21:56, 29 May 2023 (UTC)