Morrowind Mod:Mod File Format/ARMO

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ARMO records contain information about armor.

C Field Type/Size Info
+ NAME zstring ID
+ MODL zstring Model name
+ FNAM zstring Name
- SCRI zstring Script name
+ AODT struct
(24 bytes)
Armor data
uint32 - Type
0 = Helmet
1 = Cuirass
2 = Left Pauldron
3 = Right Pauldron
4 = Greaves
5 = Boots
6 = Left Gauntlet
7 = Right Gauntlet
8 = Shield
9 = Left Bracer
10 = Right Bracer
float32 - Weight
uint32 - Value
uint32 - Health
uint32 - Enchantment Points
uint32 - Armor Rating
- ITEX zstring Icon filename
* INDX uint8/uint32
(see note)
Biped object (Note: The only field size currently in use is a uint8, but the internal coding allows for a uint32 here, using only the lowest byte of it. This may be from an earlier file format that's no longer used.)
0 = Head
1 = Hair
2 = Neck
3 = Cuirass
4 = Groin
5 = Skirt
6 = Right Hand
7 = Left Hand
8 = Right Wrist
9 = Left Wrist
10 = Shield
11 = Right Forearm
12 = Left Forearm
13 = Right Upper Arm
14 = Left Upper Arm
15 = Right Foot
16 = Left Foot
17 = Right Ankle
18 = Left Ankle
19 = Right Knee
20 = Left Knee
21 = Right Upper Leg
22 = Left Upper Leg
23 = Right Pauldron
24 = Left Pauldron
25 = Weapon
26 = Tail
BNAM
string Male armor name (optional, but present in all base game files)
CNAM
string Female armor name (optional, male armor is used if not present)
- ENAM zstring Enchantment name