Lore talk:Azure Plasm

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search

Changes[edit]

The book Lore:Chaotic Creatia: The Azure Plasm makes it clear that the plasm is the Coldharbour variant of creatia, rather than the catch-all creatia used all the planes. Because of this I have tweaked and moved parts of the article around to make it clear this is the process on Coldharbour. I have no idea where the part about "functions similarly to icy water." and "It is usually a terrifying and lengthy process for the Daedra involved, although it can be prevented through resurrection with the use of Soul Magic." is from so I have added a fact tag, because its not in any of the books. Name change to "Plasm" as its explicit in above book and suggested in Lore:I was Summoned by a Mortal. Thanks. --Jimeee (talk) 16:57, 25 June 2014 (GMT)

Yep, missed out on those books, thanks. The "icy water" line can be inferred from the fact that the plasm forms ice, supports plant life (Kyne's Tears?) and is usually actually just called water by NPCs. I can't recall the source(s) for the "terrifying and lengthy process", but it's been made evident in the past that the Daedra don't like being banished, and that it takes a while to come back (Dagon in Battlespire, Umaril in Oblivion). The line about Soul Magic is kinda fuzzy, but I based it on the fact that soul gems are used to resurrect on the spot in ESO. However, I'm not entirely sure if souls and vestiges are the same thing, or if Soul Shriven and Daedra are identical in nature (see Lore:Souls). —Legoless (talk) 17:08, 25 June 2014 (GMT)
I believe souls and vestiges/Soul Shriven and Daedra are somewhat comparable, because the process of reforming is similar. The part about instant resurrect in ESO has a lore explanation in the same book (I think) when he talks about "In fact, if this paragon bore a sufficiently high Anuic valence, upon contact with Padomaic creatia its body would form almost instantaneously.".--Jimeee (talk) 17:19, 25 June 2014 (GMT)
Too much pseudo-jargon; I can barely make sense of that. Regardless, I still believe the resurrection mechanic relates to Soul Magic, since the "Soul Summons" skill is in that skill branch. Maybe the related page could be used as a source. —Legoless (talk) 17:47, 25 June 2014 (GMT)
It is a bit, but the way I understand it "Anuic valence and Padomaic creatia" colliding seems to be similar to the theoretical collision of matter and anti-matter in the real world - in that it would produce huge amounts of pure energy. Add a bit of TES magic mumbo jumbo and you have an explanation. I'm not too familiar with the Soul Magic/rez mechanic as I don't have ESO though. --Jimeee (talk) 10:58, 26 June 2014 (GMT)

Soul Magic[edit]

Can we delete that part telling of the use of Soul Magic? Seems inconclusive.93.178.98.207 13:26, 1 July 2015 (UTC)

Okay, now can we be sure Soul Magic is able to resurrect the Daedra? 93.178.98.207 14:19, 1 July 2015 (UTC)
(edit conflict) Dunno why that was marked as needing verification. If you look at Online:Soul Magic, the Soul Summons skill allows the player, as a Soul Shriven, to re-coalesce on the spot from some sort of "summoned" soul, rather than having to reform in the Waters of Oblivion like a common Daedra. Everything we know dictates that Soul Shriven are Daedra, so logic dictates that Soul Magic applies to all beings driven by a Daedric vestige. The only tenuous link here is the implication that resurrecting another player with a soul gem counts as Soul Magic, since we're offered no information as to how or why that works, but given that two of the five Soul Magic skills deal with the player's soul and death I think we can be forgiven for leaping to such a conclusion. —Legoless (talk) 14:24, 1 July 2015 (UTC)
"Everything we know dictates that Soul Shriven are Daedra"
If it is a solid fact, why it isn't mentioned on the Soul Shriven page? Although, it seems more neutral to simply note that the Soul Shriven are capable to be resurrected with Soul Magic, not jumping to the conclusion that all Daedra are capable of that (because that exact ability could be the unique trait of the Soul Shriven as we don't know other examples). 93.178.98.207 14:51, 1 July 2015 (UTC)
It isn't stated directly on that page, but the article explains how Soul Shriven are a Daedric vestige that forms a poor mortal imitation through coalescing chaotic creatia, which is the exact same process the Daedra go through. That said, the "Anuic" Soul Shriven may indeed follow different rules, so simplifying this page to talk about only Soul Shriven for the sake of accuracy is fine with me. —Legoless (talk) 15:01, 1 July 2015 (UTC)
There would have to be something about Soul Shriven that remains of the original Anuic essence of the soul, otherwise the vestige would not even have the template of the mortal form to imitate. The valency of the Anuic essence is higher for the "paragon" Soul Shriven, but the essence itself would probably have to exist for all of them, and that may be the relevant factor for Soul Magic. --Enodoc (talk) 19:06, 1 July 2015 (UTC)

() Actually, I think the following line from Chaotic Creatia: The Azure Plasm answers the question here: "if this paragon bore a sufficiently high Anuic valence, upon contact with Padomaic creatia its body would form almost instantaneously". The ability to reform instantaneously seems to be unique to skyshardified Soul Shriven, so soul gems actually can't be used on regular Soul Shriven, Daedra, or (speculatively) other apparent vestiges like Umaril. Don't know why the contents of a soul gem is considered to be Padomaic, but whatever. It's actually probably worth moving a lot of the content off this page and to Lore:Chaotic Creatia, since azure plasm is specific to Coldharbour and Bal's experiments. —Legoless (talk) 19:34, 1 July 2015 (UTC)

I think the contents of a soul gem function as the refocusing of the Anuic valence for the vestige, like the skyshard, as it's the dead body that was formed of the Padomaic chaotic creatia. I agree with moving some of this page to a new one on Chaotic Creatia. --Enodoc (talk) 21:20, 1 July 2015 (UTC)