Lore talk:Ayleid

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search


Modern day ayleids now live in primitive tribal groups deep within the forests of Cyrodill. It is not known if they retained any of the knowlage they once had before being forced into the primitive state by men.

Can anyone confirm this statement that was added to the article? It's not lore that I'm familiar with, and it's not really consistent with anything that happens during Oblivion. --Nephele 02:50, 4 April 2007 (EDT)

I believe that this information comes from a book that was seen in Morrowind or perhaps as early as Daggerfall. For whatever reason, Bethesda chose not to include Ayleid natives in the wild when they made Oblivion. Perhaps the book was intended to be written a long time ago, and is no longer completely accurate? Or maybe they just forgot about it or something. I know I've read that somewhere, though. Might be worth noting that it's not actually the case, and that you won't meet any living Ayleids anywhere in Oblivion. (With the exception of a few mod-specific single characters.) --TheRealLurlock Talk 09:27, 4 April 2007 (EDT)
Hmm... I just searched through all the books in the Tamriel section for mentions of Ayleids, and found relevant references in a couple books:
So it seems like at least through the early second era there were reports of Ayleids continuing to live in the forests of Cyrodiil, generally keeping out of sight. Although Wild Elves says that they are less "urbanized", to me that doesn't equate to "primitive" or somehow less civilized and/or knowledgeable than they were previously. It seems likely that their magical capabilities have remained just as powerful, which is how they have been able to remain hidden (consistent with the account in Daughter of the Niben).
It's also possible that in 1000 years since the last reports of Ayleids in Cyrodiil that they've died off. Or they've just become even better at hiding themselves. Either would be consistent with them not appearing at all during Oblivion. --Nephele 15:42, 4 April 2007 (EDT)
And either way, it is very stupid to remove all mention of them living past their glory days, especilly since one of their names are "wild elves". I ahrdly think "wild" makes reference to them when they were civilized, so it can only refer to their current sate: Wild and primitive.-- 22:12, 30 April 2007 (EDT)
As I said above, "wild" does not automatically mean "primitive" or "uncivilized." I therefore rewrote the paragraph to remove those biases. --NepheleTalk 22:26, 30 April 2007 (EDT)
Still, wild most defeinitly does not mean that they ruled a vast empire, and it is clear it reffers to them living in the forests.-- 19:19, 1 May 2007 (EDT)

OMG childish vandalism[edit]

Why is half the page gone and all the links with it? Did someone delete them all? A hacker?— Unsigned comment by Umbacano (talkcontribs) at 20:16 on 27 February 2008 (GMT)

I'm not sure what you mean. There haven't been any major changes to this article in quite some time, and none at all that indicate missing sections or links. Maybe you're thinking of a different article? –Eshetalk16:06, 27 February 2008 (EST)
Are you thinking maybe of Ayleid Language? --TheRealLurlock Talk 16:47, 27 February 2008 (EST)
Actually, my guess is that you're thinking of Oblivion:Ayleids. I've now added a link to this article to make it clear that there is a game-specific version. --NepheleTalk 16:50, 27 February 2008 (EST)

The Ayleids fascination with Eagles and/or other raptors[edit]

I've already posted this to the Oblivion Ayleid page and thought I'd make a quick posting here as well. More posts = more chance for response, yes?

I'm not sure this is the right place or if it's already come to light, but I'll chance it. I've noticed that almost every piece of the Ayleid-made armour/weaponry has some sort of design relating to eagles or other raptor (bird-of-prey, not dinosaur) either through feathers or the profile of a head. Also, isn't the statue seen in many ruins a raptor-headed statue? Just throwing ideas out there. Davehoekst 19:08, 20 July 2008 (EDT)

Their a type of daedra like the guardians of the shivering isles[edit]

The Ayleids should be under the category Daedra. Their not mer. Mer are elves, elves don't have daedric hearts when i killed a ayleid it had a daedric heart, so their daedra. Probably just an inconsistency but i note that stuff — Unsigned comment by (talk) on 19 April 2009

I assume you're talking about the things you kill in the Knights of the Nine - since there aren't any in SI. Those are Aurorans, not Ayleids. Ayleids are definitely mer. Incidentally, learning the difference between "There", "Their" and "They're" makes it easier for people to understand you. –RpehTCE 04:11, 19 April 2009 (EDT)


What does the Ayleids look like? or does it never describe them. I'm thinking of doing a fanfiction of them and It would be helpful to know that.--Arch-Mage Matt 02:26, 22 December 2009 (UTC)

This is answered in the article. "As for their appearance, Tamrielic Lore says that "They are darker than Altmer, but lighter than Dunmer", suggesting a gold-dark brown complextion." As for their height, I don't know. Umaril was quite tall and muscular but he was not a typical example. — Unsigned comment by (talk) at 08:37 on 17 January 2010 (GMT)

Their skin colour[edit]

The article says: "As for their appearance, Tamrielic Lore suggests "They are darker than Altmer, but lighter than Dunmer", perhaps a gold/dark brown complexion.".

Where is the referenced sentence exactly?

--Szotsaki 21:46, 21 June 2010 (UTC)

That seems to have been a mistake. The quote was added here and didn't link to the book, using "Tamrielic Lore" as a phrase rather than meaning a specific tome. The link got added later. I found the actual quote and source and replaced it. rpeh •TCE 08:03, 22 June 2010 (UTC)

Deep ones.[edit]

Do you reckon it could be possible that the Ayleids are the deep ones from the Hackdirt quest ? JackTurbo95 16:00, 1 April 2011 (UTC)

No. The Deep Ones are an Easter egg. Legoless 16:26, 1 April 2011 (UTC)
I know that part because I have read it , but I was wondering if it was actually a true thing. JackTurbo95 17:04, 1 April 2011 (UTC)
Easter eggs rarely have anything to do with game lore. The Deep Ones have no background story whatsoever. The assumption they they're Ayleids is just as good as my saying they're a race of metallic goats who eat only granite and limestone. Legoless 18:55, 1 April 2011 (UTC)

Ayleids and Altmeri[edit]

Are Ayleids and High Elves alike in any way? I mean the Ayleids are also called Heartland High Elves, and obviously the Ayleids are adept at magic, due to welkynd stones and such. Just a thought, I would appreciate someone getting back to me. — Unsigned comment by Ewroe360 (talkcontribs) at 22:16 on 19 July 2011 (GMT)

They are both descended from the Aldmer, but while the Altmer strive to resemble their ancestors, the Ayleids seem to have became more separate. Their magic is from the Dawn Era, and is not practised by the modern Altmer. So, although the two are similar, they are definitely separate races. --Legoless 21:27, 19 July 2011 (UTC)
I suppose Umbacano is Ayleid at least partialy. Then also, maybe there are more of ayleids that are in the game but not tell that they are, and are treated like altmers? If so it is possible it is almost same race, and their look is only cosmetic (you can actualy create darkskin altmer so i suppose i am right...— Unsigned comment by (talk) at 01:30 on 18 August 2011
Personally, I would have to disagree with this last comment. My personal conclusion (based on TES Lore), Ayleids and Altmer are not the same race. At all. Centuries of isolation caused them to become two completely different races. They are no more related to Altmer than the Orsimer, Dunmer, or Bosmer. Ayleids are not just Altmer with dark skin. Their facial dimensions, cultures, and architecture (thought we have little information on the architecture of the Summerset Isles) are different, as well as their language. All in all, Ubmacano is no Ayleid, no living Ayleids appear in TES (unless Bethesda is keeping secrets). Plus, as Legoless said, even their magical practices are different (Ayleid magic originating in the Dawn Era and Altmer magic being far more modern). Hope all of these points clear this up!--Kalis AgeaYes? Contrib E-mail 02:38, 18 August 2011 (UTC)

Devout worshippers of Daedra?[edit]

“They were usually devout worshippers of Daedra, and even attempted to gain their power, blessings,[3] and even military aid.[4]”

3. ^ Chapter the Tenth-Varsa Baalim and the Nefarivigum-Test of Dagon

4. ^ Amulet of Kings — Wenegrus Monhana

I am not sure how the sources cited support the implied claim that Ayleids worshiped Daedra as gods. JBeata 00:06, 11 December 2011 (UTC)

When one refers to the Daedra as "patrons" of a group or race, it goes without saying that they will be devout worshippers of said Daedra. Although lone adventurers were given small rewards, to be given any substantial reward (and I'd call an army of Daedra pretty substantial) would most likely require devout worship. The Daedra lending aid of this kind to mortals without this sort of slavish worship in return seems a little ridiculous to me.--Kalis AgeaYes? Contrib E-mail 04:18, 12 April 2012 (UTC)

Notes on Changes[edit]

It might be a little messy; I may not have proof-read it enough. But I wanted to get something in place, as there were a few things I wanted to address asap.

1. I couldn't find a source calling them "Ancient Ones", so that got cut for now.

2. They were not Daedra worshippers, they were Aedra worshippers. It's just that some or all of them were willing to utilized relationships with Daedra for various benefits. Their former slaves and their descendants frequently don't focus on the Ayleids' Aedra worship, and it is never actually made explicit. But the inference that the Ayleidic slaves inherited Aedra worship from the Ayleid culture is about as strong as they come, especially since they worship Magnus and, according to fan analysis, some of their statues apparently depict Auri-El.

3. The term "Ayleidoon" only appears in The Song of Pelinal, as far as I know. Based on its use there, I listed what seem like the only definitions which can be attributed to it. I'm not sure if there's some OOG which clarifies its meaning, but I don't see why the page said it was the Ayleid Language. Even the Ayleid Language page didn't say this.

4. It's not clear in Cleansing of the Fane whether the hordes which poured out of Malada were actual Ayleids or their Daedric servants, but I presume it's the latter. Minor EditsThreatsEvidence 08:40, 15 June 2013 (GMT)

Ayleid statue depicting Auri-El[edit]

There seems to be a pretty strong consensus in the forum and at The Imperial Libary that the Ayleid statue at Silorn depicts Auri-El's departure from Mundus. I didn't include it in my revamp because it's unconfirmed original research, but the interpretation makes a lot of sense to me. I'd like to add it to the second paragraph as another piece of evidence of Aedra worship amongst the Ayleids, if there are no objections.

See this pic for an image of the statue, although there's a clearer image in the forum topic linked to above. Minor EditsThreatsEvidence 06:39, 20 June 2013 (GMT)

Yeah, no source will explicitly state the statue is Auri-El, however the ESO developers have confirmed [1] that for the Altmer - the eagle represents their ancestors the Aedra (not specifically Auri-El though):
"The Aldmeri Dominion has adopted as its symbol the eagle sigil of the High Elves of Summerset. For the Altmer, the high-soaring eagle represents their ancestors the Aedra, who came from the heavens and were trapped in physical form by the creation of Nirn. The Khajiiti symbol depicts Nirn's two moons—Masser and Secunda—and the Cat-folks' claws, while the Bosmeri symbol represents the Green Pact with Y'ffre the Forest Deity."
Using the above quote, you can stretch it out and claim: "Altmer religious symbolism would probably be similar to the Ayleids since they are both offshoots of the Aldmer. The eagle represents the Aedra. Eagles appears on Ayleid statues. This is probably evidence of the Ayleids worshiping Aedra." I say probably because the existence of a statue isn't always evidence of worship.
Personally I believe the statue is indeed Aui-El, given the eagle symbolism, the fact the statue holds a shield and bow, and an eagle is bursting from of his body. While the statue depicts his departure from Mundus, the core symbolism is the elven quest for freedom of the spirit - so I think if you do decide to mention this, that could also be noted in the article somehow.
That being said, most of this is not from an "official" source - In fact (other than that dev link) I don't think there is a source that explicitly states the eagle represents Auri-El (despite it being obvious). So the question is how will you reference any of this? Since it's not explicit, and an inference is being made - will this be an "Events of Oblivion" cite?
Anyway, here are some closeups of the statue, if anyone is interested:
--Jimeee (talk) 11:37, 20 June 2013 (GMT)
Here's my first draft for a note on the page:
* Further evidence of Aedra worship can be inferred from the symbolism of their statues. One such statue depicts an eagle lifting up a figure carrying a bow and shield from the ensnaring ground.{{ref|name=Oblivion}} The bow and shield are the weapons associated with {{Lore Link|Auri-El}}.{{ref|name=TM|{{Cite book|The Monomyth}}}} For the Altmer, the eagle represents the Aedra,{{ref|name=Zenimax|[http://help.elderscrollsonline.com/app/answers/detail/a_id/1175 Answers from Zenimax regarding Elder Scrolls Online].}} and Ayleids presumably inherited this symbolism, as well.
I'll add that in a few days, if there are no objections. I've also requested a better image of the Silorn statue for the page, which I might put alongside this note. Minor EditsThreatsEvidence 23:00, 25 June 2013 (GMT)
Quill-Tail has provided a great image of the statue. I was revising the above draft, and it became too long, so I made it into a Religion sub-section under Society, and moved the sentence about Aedra worship from the intro down to it. My example can currently be found here.
Long story short, I want to state explicitly that there is a very strong argument that the Ayleids were Aedra worshippers, and then I'm giving a properly sourced summation of that argument. This is original research, which is "strongly disfavored", but the community can make exceptions. I feel it's necessary in this particular case to make an exception in order to give the proper context on a very important facet of the subject matter. Does anyone have a problem with this? Minor EditsThreatsEvidence 07:33, 26 June 2013 (GMT)
It looks fine to me - I like they way you have acknowledged that some historians would call them Daedra worshipers, but presented the other evidence. The only thing I'd like to mention is that the statue isn't just found at Silorn, rather it can be found outside several Ayleid ruins. I'd consider tweaking the line to: "Ayleid statues throughout Cyrodiil depict an eagle lifting up..." or something to that effect. Also, since Religion has its own section, maybe consider moving the part about worship of Magnus there too? --Jimeee (talk) 16:42, 26 June 2013 (GMT)

Wild Elves[edit]

I have been wondering. Is "Ayleid" their true name? I have noticed that all the other elven races have similar names but for the Ayleidoon. It is common knowledge that Mer translated means Elf/Elves. Dark elf is dunmer, high elf is altmer, snow elf is falmer and presumably deep elf is dwemer. Now then how comes it that they are named Ayleid and Called Wild Elves when there is no known translation for "wild"? --Hlaalu66 (talk) 11:04, 19 December 2013 (GMT)

It is their name for themselves. Ayleidoon is different from Aldmeris (from which the word mer, meaning elf, originates). In Ayleidoon, che means elf, as Boiche (Wood Elf), Moriche (dark elf), and Salache (high elf) are their words for the other elven races. Asking what the word "Ayleid" means is like asking what the word "Human" means. Ayleid means Ayleid. Boiche means wood elf, like American means person from America. There isn't a translation for the word Ayleid (at least that we know of). Jeancey (talk) 22:30, 19 December 2013 (GMT)


Is there any reason to have this page as a plural when wiki pages are supposed to be singular, and all other Lore race pages are singular, excepting dragons? Silence is GoldenBreak the Silence 20:44, 8 March 2014 (GMT)

Nope. Lore:Lefthanded Elves is another exception. —Legoless (talk) 20:47, 8 March 2014 (GMT)
There are also several that could be plural, since the plural and the singular are often spelled the same, or are always spelled the same, such as the Kothringi, Dwemer, Falmer, Maormer, Aldmer, Lilmothiit, etc. They aren't necessarily singular, as can be seen by their descriptions (i.e. "The Lilmothiit are" vs "Bretons are". Both are plural). So it isn't just the ones with and s at the end. Jeancey (talk) 20:53, 8 March 2014 (GMT)
Yeah, but we can clarify if and when we get contradictory information for each subject. The truth is singular; when we know it, we should use it. Besides in cases where a term is supposed to be plural, such as for many organizations. Minor EditsThreatsEvidence 20:57, 8 March 2014 (GMT)
It's nice to know that others are plural, but would someone answer why please. Silence is GoldenBreak the Silence 21:03, 8 March 2014 (GMT)
Just incongruent editor choices from years ago which haven't been reconciled. Minor EditsThreatsEvidence 21:26, 8 March 2014 (GMT)
So is anyone else of the opinion these should be corrected to the singular? Silence is GoldenBreak the Silence 21:47, 8 March 2014 (GMT)
As long as it's consistent for all the races. Since most races are singular at the moment, I'd go for all follow singular. --Jimeee (talk) 21:54, 8 March 2014 (GMT)
Absolutely. Minor EditsThreatsEvidence 00:11, 1 April 2014 (GMT)
Alright, but it will require an admin as a redirect exists at Ayleid. Silence is GoldenBreak the Silence 00:52, 1 April 2014 (GMT)

Map of all Ayleid Ruins[edit]

Ayleid ruins.jpg

I've created a map of all Ayleid Ruins known to date. Since there's no "Lore:Ayleid Ruins" page, maybe it would be useful here? Vordur Steel-Hammer2 (talk) 13:29, 5 September 2014 (GMT)

It looks fantastic, very thorough. It may be missing one or two (Ex. Stormhold is not labeled) but otherwise it's perfect, it definitely should be added to the page as it shows the known extent of Ayleid presence in Tamriel.:)--StormySkies (talk) 17:01, 5 September 2014 (GMT)
Also missing Stirk and Tempest Island. I think this might be too unofficial and game-specific for use in lorespace, personally. —Legoless (talk) 17:15, 5 September 2014 (GMT)
Stormhold is marked as Silyanorn - I used Ayleid names where available. I seem to have overlooked Stirk and Tempest Island; they will be added. -Vordur Steel-Hammer2 (talk) 17:39, 5 September 2014 (GMT)
I wouldn't be opposed to it, once it has been perfected. Insignificant RevisionsThreatsEvidence 17:54, 5 September 2014 (GMT)
One more: Varsa Baalim. —Legoless (talk) 18:03, 5 September 2014 (GMT)
I've added Stirk, Tempest Island and Varsa Baalim. If any ruin remains, let me know. Since I'm relatively new here, I'll leave adding this map to the experienced editors (of course if they deem it worthy). I may make similar map with Dwemer ruins if necessary. -Vordur Steel-Hammer2 (talk) 18:51, 5 September 2014 (GMT)
I'd been thinking of making a map of Dwemer ruins actually. The only problem would be there's so many on Vvardenfell, a relatively small area that you may not be able to label them effectively. Edit: Also what's up with the ruins on Auridon? Altmer? Ayleid? Both? should they be included?--StormySkies (talk) 19:18, 5 September 2014 (GMT)
Aldmer, from what I can tell. Also I would've marked Tempest Island closer to the Strid estuary, but no matter. —Legoless (talk) 19:35, 5 September 2014 (GMT)
Indeed, these are Aldmeri ruins, so they're not included. I marked the Tempest Island in the spot where you appear on the world map while "inside the dungeon". -Vordur Steel-Hammer2 (talk) 21:14, 5 September 2014 (GMT)
Pothole Caverns were an Ayleid Mausoleum, and Bravil was an Ayleid city but I'm not sure if you want to include those though. Pothole Caverns being a simple necropolis and Bravil lacking any visible Ayleid remnants in-game.--StormySkies (talk) 22:26, 5 September 2014 (GMT)

() Bravil is marked as Anutwyll. Timberscar Hollow also contained random Ayleid ruins. —Legoless (talk) 22:55, 5 September 2014 (GMT)

Bravil Proper was Ayleid too no? And yes I forgot about Timberscar, do you think Pothole and Timberscar should be added or are they too minor?--StormySkies (talk) 23:06, 5 September 2014 (GMT)
These caves contain no more than a few Ayleid arches and columns, so I didn't mark them. I also didn't mark the Magical Anomalies from Craglorn, because they're too generic, and some of them may actually be parts of the Molavar and Balamath complexes. -Vordur Steel-Hammer2 (talk) 01:25, 6 September 2014 (GMT)
One more minor thing, Nornal is marked but not labeled.--StormySkies (talk) 03:30, 6 September 2014 (GMT)
Also, I don't think the Labyrinth in Greenshade should be marked. Aside from the map marker, there's nothing Ayleid about it. —Legoless (talk) 16:43, 21 September 2014 (GMT)

() I just want to say I prefer the old maps to the new ones. The white text is very hard to read on the new maps.--StormySkies (talk) 17:45, 21 September 2014 (GMT)

I'll try to change it so it is more visible, and I'll erase the Labyrinth. I changed the background because the old one was a scan of TES Anthology map not made by me, but taken from The Imperial Library, and it came up to my mind that I probably shouldn't have used it. Thus I made a new one, which used only elements from the UESP. It seems no one is going to use this map and the Dwemer one anyway... -Vordur Steel-Hammer2 (talk) 18:56, 21 September 2014 (GMT)
Someone will probably get around to using the map eventually, either here or an on Ayleid Architecture page. Also (unrelated) the map is missing Ilmyris/Rootwater Grove in Greenshade.--StormySkies (talk) 02:51, 25 September 2014 (GMT)

Ayleids in Skyrim?[edit]

Ayleid ruins can be seen in a recently updated ESO dungeon. Might be worth noting in the article, since it has always been asserted that the Ayleids never settled there. —Legoless (talk) 14:12, 26 October 2014 (GMT)

I noticed that too. The mention should be subtle though. -Vordur Steel-Hammer (talk) 18:15, 26 October 2014 (GMT)
Do they specifically say they are Ayleid in the game? We have evidence in Auridon of Altmer ruins that are very similar to the Ayleid ruins. Is it possible this is another elven society that simply builds similar buildings? I believe that both the Altmer and Ayleid architecture is based on Aldmer architecture. Jeancey (talk) 05:14, 27 October 2014 (GMT)
Like Falmeri ruins? If I remember correctly, we have never seen anything called Falmeri ruins in-game? —MortenOSlash (talk) 05:54, 27 October 2014 (GMT)
Well, there were a few Falmeri buildings in the Forgotten Vale, but they were not very similar. Jeancey may be right (it seems to be a good idea to me), or perhaps that might be a part of some very big Cyrodilic ruin in the Jerall mountains, like Sedor (which is very unlikely, but not impossible) -Vordur Steel-Hammer (talk) 12:30, 27 October 2014 (GMT)
The "Ancients" on Auridon are a strange case. There's nothing to confirm nor deny the ruins being Ayleid, since you only see them from afar, but I think it's the most obvious assumption to make. We could just call them "elven ruins" and pretend it never happened, I guess. —Legoless (talk) 12:33, 27 October 2014 (GMT)
Are we all talking about Buraniim Isle? That book explicitly calls it Aldmeri in origin, which would by definition date the ruins to before Ayleids existed as a separate race. They do look very similar to other ruins which are called Ayleid, so it seems safe to say that we can't determine the exact origin of ruins like that without a separate source giving weight one way or another. -- Hargrimm(T) 14:05, 27 October 2014 (GMT)
Not specifically. I've been meaning to write an article on it actually, maybe I'll draft one to clarify (or confuse). —Legoless (talk) 14:09, 27 October 2014 (GMT)
Done. Might be missing some details. —Legoless (talk) 15:37, 27 October 2014 (GMT)

Ayleid Empire is a misleading term[edit]


I am tired of reading over and over again that Ayleids were an "Empire". This is falsely referenced all along this page, citing The Wild Elves, while in this book there is no word about the Ayleids having an Empire. There are only two lonely references calling them an Empire:

The Last King of the Ayleids, where the subtitle says: 'Chronicles the downfall of the Ayleid Empire in the First Era'; and Pocket Guide to the Empire, 3rd Edition/All the Eras of Man, saying 'In the center of Tamriel, the Ayleids were creating an empire of their own with Cyrodilic slaves'. I think in both cases 'Empire' is used too loosely.

Conflicting points: 'were the first race to establish an empire in Tamriel' 'However, their empire collapsed in the early First Era.' 'Ayleids have left ruins scattered around Cyrodiil and other regions which were once under the dominion of their Empire.' 'Alessia's rebellion coincided with a civil war within the Ayleid Empire which led to many rebel Ayleid lords joining forces with Alessia and aiding her rebellion.' 'Skyrim, of course, lent help to their enslaved relatives under the Ayleid Empire, which also played a part in the Ayleids being overthrown.' 'Ayleidic society was an alliance of kingdoms united under one empire, which ultimately ended in 1E 243 with the death of their champion, Umaril the Unfeathered, and the fall of the White-Gold Tower.' 'Slaves were utilized by the Ayleids for a variety of purposes, including agricultural work, entertainment, and the building and maintenance of their empire's infrastructure.'

I think that knowing most of Ayleids settlements were, in fact, different kingdoms, frequently in war with each other, and having different pantheons or patron deities; we cannot call an Empire to a patchwork of kingdoms, I instead suggest using the term 'Civilization', like in Glories and Laments. They were not unified and there was not any Ayleid Emperor or High King or anything similar.

Esh (talk) 11:56, 14 August 2020 (UTC)

I completely agree. The Ayleids never formed a united empire, only loose alliances that never included all or even most Ayleid city-states (many och which probably weren't kingdoms, either. Any references to such an empire should be removed. —Aran Anumarile Autaracu Alatasel (talk) 15:35, 14 August 2020 (UTC)
It's all very well that you both disagree with the use of the term. Unfortunately, it is a fact that "Ayleid Empire" is the term used in Tamriel; see Meet the Character - King Narilmor. There is no issue using the term. For a comparable real world example, you might consider the Holy Roman Empire.
Even if "Ayleid Empire" is an exonym used by later scholars, it is still the correct terminology to use when speaking about the Ayleid hegemony of Cyrodiil prior to the Alessian Slave Rebellion. If you wish to clarify this point for readers, perhaps you might consider creating Lore:Ayleid Empire rather than opposing the usage of an in-universe term? It might also be useful to ensure full recognition is given to the fact that they were not actually an empire wherever this term is used. —⁠Legoless (talk) 16:53, 14 August 2020 (UTC)
I feel I should add that the Lore:The Adabal-a refers to the Ayleids Empire with "imperatum saliache" which is possibly written by Morihaus and the Meet the Character was also written by the Ayleid Tjurhane Fyrre in his unpublished biographies of the Ayleid Kings. —Lich King Arthas Menethil (talk) 15:00, 15 August 2020 (UTC)
If contemporary figures made use of imperial terminology, I can't see any argument against our usage of Ayleid Empire. —⁠Legoless (talk) 14:23, 15 August 2020 (UTC)

Real Ayleid name?[edit]

With real name i mean the name they use to refer to themselves, i ask this since they were supposed to be elves, therefore, their name should end with -mer (dunmer, manmer, orsimer), but i can't seem to find anything that says something about the -mer, maybe their real name got lost over the years? SpamCan (talk)

SpamCan (talk) 01:41, 29 August 2020 (UTC)

Dead Link for Ref Citation[edit]

The linked page for the UOL reference (Answers from ZeniMax regarding Elder Scrolls Online) no longer contains the information cited; it merely notes that "This answer is no longer available". What's the proper procedure / best way of dealing with this? — Wolfborn(Howl) 10:09, 3 February 2021 (UTC)

The procedure is to use an archived link instead, such as this Wayback Machine link. However, the ESO website is not particularly well suited to web scrapers, so we really should not be relying on external links as sources in the first place. If a text is important enough to be cited as UOL, it should be important enough to archive on UESP. For posterity, this is the cited ESO Knowledge Base answer:
Updated 03/16/2015 11:19 AM Published 02/22/2013 12:06 PM
The Aldmeri Dominion has adopted as its symbol the eagle sigil of the High Elves of Summerset. For the Altmer, the high-soaring eagle represents their ancestors the Aedra, who came from the heavens and were trapped in physical form by the creation of Nirn. The Khajiiti symbol depicts Nirn's two moons—Masser and Secunda—and the Cat-folks' claws. The Bosmeri symbol represents the Green Pact with Y'ffre the Forest Deity.
—⁠Legoless (talk) 10:40, 3 February 2021 (UTC)
Thanks. I've updated the ref link to the archived version. And I agree that using external links is a bad idea for exactly this reason. — Wolfborn(Howl) 00:53, 4 February 2021 (UTC)