Lore:Trebonius Artorius

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Arch-Mage Trebonius Artorius
MW-npc-Trebonius Artorius.jpg
Arch-Mage Trebonius Artorius
Race Imperial Gender Male
Resided in Cyrodiil, Vivec City
Appears in Morrowind

Trebonius Artorius was the Arch-Mage of the Vvardenfell branch of the Mages Guild in the late Third Era. He resided in the Vvardenfell branches headquarters in Vivec City. It is believed he was promoted to the position to remove him from Cyrodiil, from where he originally served the guild.[1]

Trebonius' was under constant scrutiny from other members of the guild based on his apparent lack of competency as a leader based on things such as having a spy in his midst and being completely oblivious to it,[2] not being politically savvy or being aware of the culture of the local Dunmer populace,[2] and most notably, giving asinine, often times impossible tasks to his lessers. These ridiculous duties that he asked of his colleagues variously included digging a hole to the mainland despite it being separated from Vvardenfell by a body of water,[3] learning the language of the Silt Striders,[4] build a new Anumidium,[5] move the Foreign Quarter canton of Vivec City by chaining Dreugh together and having them tow it,[6] and make an inventory of all the plates and bottles in the entirety of Vvardenfell.[7]

Despite his misgivings as a leader, Trebonius was a powerful battlemage.[8] He was in possession of powerful artifacts in his personal staff, and the legendary Necromancer's Amulet.[9] Trebonius was said to be arrogant and in one display of his power cursed an Ordinator with an affliction over a drunken insult.[10]

Circa 3E 427 the Nerevarine ascended the ranks of the Vvardenfell Mages Guild and eventually found himself before Trebonius, and per usual, Trebonius tasked the hero with a far fetched task, learn the secret of the disappearance of the lost Dwemer.[11] The Nerevarine determined to complete the task to the best of his abilities, spoke with various scholars on the subject before finally being given the best possible theorizing by the last living Dwarf himself.[12]

When the Nerevarine returned with the information Trebonius seemed overwhelmed that one of his tasks were finally seen through to such a degree. He then directly followed up with the hero with another tall ask, to kill every Telvanni councilor.[11] Trebonius was deeply paranoid in regards to the Telvanni and did not believe the Mages Guild and Dunmer great house could coexist in peace.[11] The Nerevarine was given council to not attempt this task as even if they were to succeed the reaction of House Telvanni on the whole would be completely unpredictable.[13] The Nerevarine ultimately decided to not kill all the councilors.[14]

The Nerevarine ultimately positioned himself to replace Trebonius as Arch-Mage, and an official decree by Chancellor Ocato was sent down informing him to step down and concede all leadership to the Nerevarine and cease all active duties,[15] although reports conflict on if the Nerevarine delivered this decree to Trebonius or if he simply challenged him to open combat in the Vivec City Arena and killed him.[16]

See Also[edit]

References[edit]

  1. ^ Skink-in-Tree's-Shade's dialogue in Morrowind
  2. ^ a b Ranis Athrys' dialogue in Morrowind
  3. ^ Malven Romori's dialogue in Morrowind
  4. ^ Sirilonwe's dialogue in Morrowind
  5. ^ Janand Maulinie's dialogue in Morrowind
  6. ^ Craetia Jullalian's dialogue in Morrowind
  7. ^ Flacassia Fauseius' dialogue in Morrowind
  8. ^ Edwinna Elbert's dialogue in Morrowind
  9. ^ Trebonius Artorius' inventory in Morrowind
  10. ^ Tarer Braryn's dialogue in Morrowind
  11. ^ a b c Trebonius Artorius' dialogue in Morrowind
  12. ^ Yagrum Bagarn's dialogue in Morrowind
  13. ^ House Telvanni dialogue topic in Morrowind
  14. ^ Neloth's appearance in Dragonborn
  15. ^ Letter from Ocato — Chancellor Ocato
  16. ^ Arch-Mage quest in Morrowind