Lore:Lillandril

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Lillandril
Type Settlement
Continent Tamriel
Province Summerset Isles
Region Summerset Isle
Appears in Arena, ESO
Lillandril circa 2E 583
Banner of Lillandril

Lillandril is one of the eight major city-states in the province of Summerset Isles, on the northwestern coast of Summerset Isle. Lillandril's most well-known treasure is the Flask of Lillandril, an enchanted bottle that was able to absorb the magic used against the bearer. The Flask has lived in infamy, with the city that has loaned their name, embracing the legend around it.

Layout & Geography[edit]

Lillandril is one of the smaller cities in the Summerset Isles, perched on a rocky slope that overlooks the Sea of Pearls and the northwest coast. The land surrounding the city-state is marsh-like, as the tides slowly rise to envelop the roads around Lillandril and the nearby abandoned settlement of Corgrad Wastes. To the east of the city stands the military bulwark of Sea Keep, built to protect Alinor to the south from naval attacks, as well as the Illumination Academy. The land to the north is largely uninhabited, with the only major functioning settlement being the entrance to the Crystal Tower, which is occupied by the Keepers of the Crystal Tower—members of the Sapiarchs. The Sapiarchs are an order of sages, consisting of the greatest minds of the Summerset Isles. There base of operations, the College of Sapiarchs is just off the coast of Lillandril, the only entrance being a guarded portal located in Lillandril's upper district. The city of Lillandril itself curves up towards the highest point, where the portal to the College is located. The main entrance of the city is to the east, with a separate path connecting Lillandril to the harbor in the south. Both these streets lead up to the Kinhouse, as well as the Portal of the Sapiarchs. Both the Fighters Guild and the Mages Guild have historically had local chapters in Lillandril.[1] Lillandril has several neighboring settlements, including Karnwasten Moor and Marbruk Brook

The Flask of Lillandril, symbol of the city

History[edit]

Lillandril during the Imperial Simulacrum

Sometime around 1E 470, a group of Elves discovered a magical flask on the shores of Lillandril. Realizing its potential, the Elves had spread the word of their discovery, which eventually caught the attention of the Barons of Summerset, who had the flask wielders use it to keep the Wood Elves of Valenwood in check. But when the Elves realized their potential endangerment, they booked passage to the city-state of Daggerfall, in an attempt to seek refuge on the Isle of Balfiera with the Direnni Clan. However, they did not make it to High Rock, supposedly landing on the island of Stros M'Kai, long before the Redguards had inhabited the province of Hammerfell. From then on, the Flask of Lillandril had fallen into obscurity and local legend. The city-state of Lillandril had embraced the story surrounding the Flask, using it as their city insignia. The last known appearance of the Flask was in 2E 864, in possession of Cyrus the Redguard, who used it in his victory over the Sload, N'Gasta. Afterward, it came into the possession of N'Gasta's master, the Daedric Prince Clavicus Vile.[2][3][4]

During the Interregnum around 2E 583, the city-state of Lillandril was a part of the First Aldmeri Dominion, where they produced unique alloy steel, which was used for decorations on the Dominion Army's longbows. Meanwhile, problems would arise in Lillandril when a member of the Mages Guild returned to Lillandril with the dead body of a Sapiarchs. The Guildmember, Emile Oncent, was arrested for murder and imprisoned in the local Fighters Guild. It is unknown whether he was brought to justice, or he was freed, but the case was eventually dropped. At the same time, the Court of Bedlam—a Daedric cult made up of worshippers of Nocturnal, Mephala, and Clavicus Vile—carried out an attack on the College of Sapiarchs near Lillandril. Specifically, it was the cult of Mephala that carried out the attack, with creatures of the Spiral Skein ransacking the halls, capturing or killing many of the Sapiarchs. However, the Psijic Order arrived in time to stop the attack, and captured the Earl of Mephala.[1][5]

During the Imperial Simulacrum in the Third Era, the city-state of Lillandril was ruled by King Corridalf. At the time, the Mages Guild in Lillandril drew power from a magical diamond, before it was stolen by priests of the Temple of the Mad God. Meanwhile, during their quest to gather pieces of the Staff of Chaos, the Eternal Champion arrived in Lillandril, where they met the Guildmaster, Corim Ashlen. Guildmaster Ashlen tasked the Champion with retrieving the diamond, in exchange for the location of the Crystal Tower, where the next piece is located. And so, with the diamond returned to the guild, Corim Ashlen showed the way to the Crystal Tower, where the Champion continued their journey.[6]

Notes[edit]

  • Arena was originally conceived as a fighting game featuring a tournament that took the player to each of Tamriel's cities to challenge different gladiatorial teams. According to a file from that stage of development left behind in the final game, Lillandril's gladiatorial team would have been called "the Crimson Guard".[UOL 1]

References[edit]

  1. ^ a b Events of ESO: Summerset
  2. ^ Elven Artifacts vIIIIth-Mok
  3. ^ Events of Redguard
  4. ^ Description of the Lillandril Banner in ESO
  5. ^ Crafting Motif 25: DominionAicantar of Shimmerene, Sapiarch of Indoctrination
  6. ^ Events of Arena

Note: the following references are not from official sources. They are included to provide a rounder background to this article, but may not reflect established lore.

  1. ^ Original TES: Arena texts at the Imperial Library