Adamantium Helm of Tohan
The Adamantium Helm of Tohan is a legendary Adamantium artifact. The helmet is medium weight, while still being very durable and offering superior protection. It has an immensely high potential for enchantment. Nothing is known of Tohan or the helm's origins.
The helm came to rest in the ruins of Onnissiralis, a shrine to Sheogorath located on a small island in the Sheogorad region of Vvardenfell, far west of Dagon Fel. It was kept in a tightly locked chest, openable only by key. In the late Third Era, a Dunmer man by the name of Norvayne attempted to cleanse the ruins, but was slain by the Daedra worshippers. Years later, in 3E 427, his sons, Daris and Dalin Norvayne, set out to avenge their father and cleanse the ruins. Following rumors of the Helm of Tohan, the Nerevarine arrived at Onnissiralis. The brothers disagreed on whether to accept the Nerevarine's aid or not. It is unknown how the events unfolded, but the ruins were cleansed of worshippers. The brothers handed the Nerevarine the key to the chest which contained the helm, and it was taken from the ruins.
Amulet of Infectious Charm
The Amulet of Infectious Charm is a legendary magical trinket once owned by the Nord chieftain Hrothmund the Red of Solstheim, the first chieftain of Thirsk. The amulet is enchanted to boost the personality of the wearer hugely, but at the cost of being constantly fatigued and susceptible to disease. According to legends, Hrothmund was ugly as a troll, but received much womanly attention due to the amulet. The amulet was buried in Hrothmund's Barrow high in the Moesring Mountains after he was killed and eaten by Ondjage, the Fell Wolf.
In 3E 427, a nervous Breton mage from Ald'ruhn called Louis Beauchamp began to search for the amulet, hoping that it would aid him in his failing love life. He constructed a patchwork airship using Dwemer technology and hired a crew to fly from Ald'ruhn to Solstheim to recover the amulet from the barrow. The crew would be able to find the barrow from the sky by searching for Hrothmund's Bane, a stone geoglyph in the shape of Ondjage's head, with the entrance to the barrow located in the wolf's eye. However, the airship was poorly constructed, and began to fall apart the minute it took flight. The ship came within sight of Hrothmund's Bane before a severe blizzard struck, ripping the vessel apart. It crashed south of the barrow, in the Moesring Pass, killing the entire crew apart from Captain Roberto Jodoin. The captain soon succumbed to either the cold or the snow wolves.
Having received no word from the crew, Beauchamp sent the Nerevarine to Solstheim to look for them. The Nerevarine discovered the crash site and successfully recovered the amulet from the barrow. Beauchamp went on to use the amulet to great effect on the women of Ald'ruhn, although at the cost of his health.
Amulet of Kings
The Amulet of Kings, also called the Amulet of the Kings of Glory, was a pendant traditionally worn by the ruling emperor of Cyrodiil. In the center of the amulet was the Chim-el Adabal, also known as the Red Diamond, a huge soul gem of Ayleid origin. It was held in a golden clasp surrounded by eight smaller gems that represented the Eight Divines of the original Cyrodilic pantheon, created by Queen Alessia. It served as the symbol of the divine right of the Cyrodilic emperors. The amulet was an important component of the coronation ceremony and a powerful artifact when used for divination. The soul of each reigning emperor was enshrined within the central stone, presumably during the coronation ritual involving the Dragonfires and the divine Covenant. In this way Cyrodiil's rulers were brought together in death, forming an 'oversoul' that could provide counsel to their successors. The amulet could only be worn by certain individuals—those who could be said to have the 'Dragon Blood' in their veins. The specific requirements, however, have been a subject of debate, and they may simply have called for the attributes of a ruler or some divine mandate.
The Ansei Wards were three ancient Redguard relics that contained the spirits of powerful Ansei warriors. They were created in the First Era to combat against the threat of necromancy in the Alik'r Desert. According to some scholars, these treasured relics have played an important role throughout the history of the Alik'r. The Wards themselves take the form of large ornate golden scimitars encrusted with gemstones.
Anvil of Mithas
The Anvil of Mithas is an ancient anvil created by Mithas, the greatest Dwemer smith. It is twinned with the Hammer of Gharen, which is the only object strong enough not to shatter when used to shape metal upon the Anvil. When the Hammer strikes the Anvil, it produces a ringing which reveals the location of the entrance to the Dwarven mines beneath Red Mountain.
By the time of the Imperial Simulacrum, the Anvil had come into the possession of King Casik of Ebonheart. The King had the Eternal Champion bring him the Hammer, which had been lost in the dungeon known as Black Gate, and used the artifacts to craft the finest armor and weapons in the realm. The Anvil has never reportedly left the city's palace since.
The Aurbical Abacus was an ancient Yokudan relic created by distilling the knowledge and wisdom of twenty generations of the priest-wizards of the Yokudan god Zeht. It had the physical appearance of having glass gears and ivory pistons, and suffused with the blue glow of star-magic. It was used to track the movements of the moons, constellations, and planets and calculate the exact turn of the seasons. It detected the directional origin of star-magicka, or "varliance," and stored it as data. It can also predict the weather and even control it on a continental scale. It was brought to Hew’s Bane after Yokuda sank, by the Zeht priesthood, where it was buried in the old Hubalajad family tomb known as Bahraha's Gloom
Sometime in 2E 583, the Morag Tong assassin Naryu Virian uncovered a plot uncovered a plot within the Morag Tong to coordinate a coup to take over the Tong. It involved obtaining various goals, some involving objects, and one of them was to obtain the Abacus. The people who were involved in this plan were called the Seven Secretives, and she tracked one of them down to Bahraha’s Gloom. Naryu put on an ancient Zeht Priestess regalia as a disguise and came across a coffin. When she touched it, she awakened the tomb's guardian, a Mournful Aegis. The Secretes planned to set a trap, allowing her to get killed by the Aegis, but it backfired, as the regalia allowed Naryu to go unharmed, and the Aegis rended the plotter, killing her. Within the coffin she found the Aurbical Abacus and smashed it to pieces.
Auriel's Bow is an artifact used by the elven god Auriel, an aspect of the Imperial Akatosh, the Dragon God of Time. Although it takes the form of a modest elven moonstone bow, it is one of the most powerful weapons on Tamriel.
The bow draws its power from Aetherius itself, channeling it through the sun. It has the ability to turn any arrow into a "missile of death", although its enchantment effects vary: it has been known to cause magical fire or shock damage, drain an opponent's stamina and magicka reserves, or harness the power of the sun. It can also make the wielder immune to lesser attacks, and is especially devastating when used against the undead. Occasionally it can be seemingly unenchanted. Without Auriel's power behind it, however, the bow uses its own store of energy for its power. Once exhausted of this energy, the bow will vanish, abandoning its owner to reappear elsewhere.
Because of its link to Auriel, the bow can manipulate the sun in various ways. It was involved in a prophecy recorded in the Elder Scrolls, which foretold that the bow would be used to block out the sun. The bow is twinned with Auriel's Shield and presumably Auriel's Quiver. It purportedly smells like ash yams, a vegetable native to Morrowind.
Legend says that in the Dawn Era, the bow was created by Anuiel for use by Auriel against the forces of Lorkhan during the Ehlnofey wars. When Trinimac defeated Lorkhan and tore out his heart, Auriel fastened it to an arrow and shot it long into the sea, where Red Mountain eventually formed.
The bow was traditionally held by the Chantry of Auri-El, the epicenter of the Snow Elf religion which was based in the secluded Forgotten Vale of Skyrim. The Snow Elves had discovered how to use the bow's ability to harness the power of the sun to greater effect, through the use of Sunhallowed Elven Arrows. These arrows could be fired at an enemy for massive sun damage, or could be fired directly at the sun to use its rays to strike down all foes in the surrounding area. Due to its isolation, the inhabitants of the Chantry avoided being enslaved by the Dwemer or killed by the Nords.
The bow's involvement with the Tyranny of the Sun prophecy began when Vyrthur, the Arch-Curate of Auriel, was infected with vampirism by one of his own initiates. Despite Vyrthur's devotion to Auriel, the god turned his back on him when he became undead. He swore revenge against Auriel; unable to kill a god, Vyrthur instead sought to destroy his influence on Nirn by blocking the sun. To achieve this, he needed to corrupt the bow itself with the blood of a Daughter of Coldharbour, i.e. a pure-blooded female Vampire Lord who had received the disease directly from its creator, Molag Bal. Vyrthur allied himself with the Betrayed, the degenerated Falmer who had been crippled by the Dwemer and by centuries of living underground, and killed most members of the Chantry, claiming control of Auriel's Chapel to lay in wait for the prophecy to come true.
For hundreds of years, the bow appeared throughout Tamriel, with its most recent appearances being the subject of gossip. The bow was uncovered by the Eternal Champion during the Imperial Simulacrum, in the province of Valenwood, Skyrim or Elsweyr (accounts vary). In the events leading up to the Warp in the West, a clue to the bow's location was discovered by a witch living in the Iliac Bay region. In return for kidnapping the witch's great-granddaughter to become the witch's successor, she revealed the clue to a questing member of a knightly order, who retrieved it from the dungeon where it lay. A fake copy of the bow also appeared in the Iliac Bay around this time; it was created by a mage in an attempt to bribe an agent of Nocturnal who has been sent to assassinate him. The fake bow functioned identically to the true artifact, but after several days it crumbled to dust.
Later in the Third Era, the bow was claimed by Ralyn Othravel, a Dunmer Ordinator and member of the Tribunal Temple stationed at Ghostgate, a small military settlement along the Great Ghost Fence on Vvardenfell. In 3E 427, Mistress Therana, an eccentric Councilor of Great House Telvanni, discovered the bow's location through unknown means, although she claimed she could smell its ash yam scent. A member of House Telvanni took the bow from Ralyn Othravel and gave it to Therana, who grudgingly accepted it. Later that year, the bow was sold to Torasa Aram, who put it on display in her Museum of Artifacts in Mournhold.
In 4E 201, the Tyranny of the Sun prophecy was realized with the awakening of Serana, an ancient Daughter of Coldharbour, by the reformed Dawnguard. Serana was the daughter of Lord Harkon, the leader of the Volkihar vampire clan, who had spent centuries attempting to fulfill the prophecy. The prophecy brought Serana and the Last Dragonborn to the Forgotten Vale, where they encountered Knight-Paladin Gelebor, the lone survivor of his brother Vyrthur's attacks on the Chantry of Auriel. The two ventured into the ruins of the Snow Elf chapel and defeated Vyrthur, who had planned to use Serana's blood to fulfill the prophecy. Auriel's Bow was retrieved and subsequently used to slay Lord Harkon.
Auriel's Shield is an artifact used by the Elven god Auriel, an aspect of the Imperial Akatosh, the Dragon God of Time. It takes the form of a small shield, sometimes rounded, made from either ebony or moonstone. It has several magical abilities that help to make its wielder nigh invulnerable. Its known enchantments include resistance to fire, shielding from either magical or physical attacks, healing properties, magical armor enhancement, and spell reflection. Sometimes it also appears to be seemingly unenchanted. The shield has the ability to absorb the power of blocked attacks; this energy can then be released by bashing an opponent with the shield, delivering a devastating physical blow. Its shielding ability is supposedly unsurpassed. The shield is twinned with Auriel's Bow. Like many great artifacts, the shield has a life and personality of its own, and does not feel bound to its user. A popular fable tells of it abandoning its owner in her greatest hour of need, but this story is thought to be apocryphal. Legend says it was created by Anuiel at Auriel's request so that the latter could use it in his campaign against the forces of Lorkhan during the Dawn Era.
Azura's Star is a Daedric artifact created by the Daedric Prince Azura. In appearance it looks like a large, intricately designed throwing star or gemstone, with eight star-like prongs. In the right hands, Azura's Star acts as a reusable soul gem of almost unlimited capacity. This makes it highly sought by mages and assassins. It can only capture white souls, but was once corrupted by mortals to trap black souls instead, becoming the Black Star. The Star is often used as a symbol of Azura.
An unknown agent of the Blades received the Star from the previous owner, a worshipper of Azura, in return for killing a priest in the Iliac Bay area who had insulted the Prince by condemning her sphere of egotism. Between 3E 411 and 3E 412, two friends named Charwich and Koniinge searched for the Star. It was discovered that a man named Hadwaf Neithwyr had summoned Azura in the town of Tel Aruhn in Morrowind and had accepted the Star. He then returned to High Rock, where he and his sister Peryra attempted to kill the lycanthropic caretaker of their family graveyard to power the Star. They failed, and the caretaker hid their remains in one of the crypts. Charwich found the Star, and tricked Koniinge into thinking he was dead by sending misleading letters. Charwich and his fiancée Lady Elysbetta Moorling ran away with the Star, using it to become wealthy and powerful. Eventually the Star vanished, and Koniinge caught up with both of them and killed them. The letters between the two have been published in the Charwich-Koniinge Letters series of books.
The Star was returned to the mortal realm when the Nerevarine did a service for Azura in 3E 427. She and Sheogorath had a wager that Azura's priestess, Rayna Drolan, could live in silence for one hundred years. The time was almost up, so Sheogorath sent his servants to disturb the priestess on her island in the Sheogorad region of Vvardenfell. The Nerevarine banished the Mad God's Daedric servants, and was given the Star in return.