Lore:Alinor (city)

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Alinor
Type Settlement
Continent Tamriel
Province Summerset Isles
Region Summerset Isle
(Oleander Coast)
Appears in Arena, ESO
Alinor ca. 2E 582
Map of the Summerset Isles

Alinor is one of the eight major cities in the province of the Summerset Isles,[1] found on the river highlands of the Oleander Coast. Alinor is the ancient capital of the Summerset Isles and the seat of High Elven civilization. It is widely recognized by its sky-piercing towers and intricately woven ramparts that are designed to catch the light of the sun to break it into a variety of colors.[2] For thousands of years, it has been the home of the High Kingship of Summerset, who sits at the highest point of the city and surveys across their grand domain.[3] The city is the namesake of the province's modern-day name, chosen by the Thalmor as they assumed power over the country.[4]

Layout & Geography[edit]

Alinor Docks
The Banner of Alinor

Alinor is a city of great prestige, known commonly as the "forest city of Summerset."[5] It is located in the southwest coast of Summerset Isle, between the southern mountains and the idyllic beaches. Much of the land that surrounds it is lightly-forested but steep and ridged. There are rows of vineyards found outside of the city walls and a great river runs through Alinor's southern portion and empties into the Sea of Pearls. Alinor is built on the slopes of the mountains. The lowest level of the city is the main street, which goes along the wall and toward the river. Stairways ascend higher toward the second level where the marketplace and even the Temple of the Divines are located. Reaching higher and higher will eventually lead to the Alinor Royal Palace, where the whole city can be surveyed from a wide vantage point.

Despite the fact that the city is land-locked, the Alinor Docks are a bustling trading hub, located down the road north from the actual city, closer to the central bay of the island. Alinor is widely recognized by the impossibly high towers and ramparts. While information regarding the entire island is sparse for the mainland, most of it regarding High Elven culture and civilization comes from the human traders who were only given access to the Alinor Docks than anywhere else. Some accounts of Alinor city described it eloquently as "made from glass and insect wings."[2] The southern city, Sunhold is considered Alinor's sister city and it is believed that if these two metropolises did not have the mountains separating them, then they would inevitably merge together to form a great city, the likes of which have not been seen since Lost Aldmeris.[3] Alinor is neighbored by several settlements, including Marnor Keep to the southeast and Riverwatch to the northeast.[1]

Notable Locales[edit]

  • Alinor Docks
  • Alinor Royal Palace
  • Oleander Coast Winery
  • Temple of the Divines

History[edit]

The Kingdom of Alinor & The Summerset Isles[edit]

The Alinor Royal Palace
The High Elves

For many known years, there has been a city called Alinor and from there, the High King of Summerset had always ruled the province. It is said that the High Kingship of Alinor has been nearly held by a single dynasty that has dated back as far back as the Merethic Era.[6] By the mid-Mythic Era, the Heartlands of what is now modern-day Cyrodiil was apparently tribute-land to the High King of Alinor. It had later become the new home of the proto-Ayleids, and later the epicenter of their vast empire.[7] But for the longest time, history regarding Alinor, or even the Summerset Isles was unclear to the rest of Tamriel since contact from anything on the mainland was heavily restricting. The world-changing events that transpired in Tamriel had barely, if not at all affect the Isles. Any little bit of information came from human traders only relegated to the Alinor Docks, or the ambassadors of the Second Empire that were given access to Alinor at large.[2]

Excluding large-scale events that involved the mainland, much of Summerset's history has been generalized as internal conflicts between rival cities (i.e., Alinor and Lillandril) that later evolved into full-scale warfare. However, some of the province's more serious and deadly battles involved either the Maormer or the Sload.[8] One such example occurred in 2E 486, when High King Hidellith confronted a small Maormeri fleet off the coast of Alinor. As the fleet retreated, the High King followed suit and came upon uncharted waters not far from the island-kingdom, Pyandonea. There his army was caught in an ambush and only one ship, carrying Hidellith was able to escape the onslaught.[9] The High King's survival had miraculously kept the royal family alive for much longer.

The Unforeseen Queen & The Aldmeri Dominion[edit]

It eventually came time for Hidellith to conceive a child that would become the heir-apparent of Summerset. On auspicious and inexplicable circumstances, the quick-witted and unorthodox Ayrenn was born on the 5th of Second Seed in 2E 555. In her youth, she was seen as a prodigy and eager to learn, often taking to her own independent studies. As it is custom for every monarch, in 2E 573, Ayrenn was to be inducted into the Sapiarchs' Labyrinth, to study Altmeri Regal Praxis and Ceremoniarchy for three-thousand five-hundred and fifty-five days. However, she had disappeared and not even the Thalmor were able to find her in all of Summerset. Time kept on moving and in her steed, Prince Naemon studied in the Sapiarchs' Labyrinth as Ayrenn explored the world and witnessed what it had to offer firsthand. When Hidellith passed away in 2E 580, Ayrenn returned home and claimed her birthright as the High Queen of Summerset.[10]

In that same year, she provided support against the Colovian incursion that harassed Valenwood's northern region[11] and sent waves of assistance to Elsweyr after their run-in with the Knahaten Flu.[12] Once these issues were dealt with the leaders of these three respective nations, Queen Ayrenn, High King Aeradan Camoran, and the Speaker of the Mane, Gharesh-ri signed the Elden Accord and formed the first-iteration of the Aldmeri Dominion.[13] The Dominion had soon joined the Three-Banners War that had raged continuously throughout central Cyrodiil and later established their grand capital in Elden Root. Ayrenn was forced to leave Alinor for the mainland, where she can properly maintain focus on the war effort and in her stead, her cousin, Alwinarwe sat on the Throne of Alinor and was named Proxy-Queen of Summerset.[14]

The End of Isolation & the Court of Bedlam[edit]

The Proxy-Queen of Alinor, Alwinarwe
The Crystal Tower

In 2E 582, Queen Ayrenn had officially proclaimed that Summerset Isle will no longer seal itself off and now open itself to the rest of the world.[15] It brought a great deal of controversy amongst the people of the province, but regardless, mainlanders came in droves and established themselves across the island. One of its greatest critics was the Kinlady of Shimmerene, Avinisse, who saw Ayrenn's decision as a comprise to Summerset's civilized climate, much like her other choices throughout her two-year reign.[16] Various people from all corners of Tamriel traveled to the capital city and explored the grand streets. Even delegations from far away, such as the Eastern Kingdom of Skyrim came to Alinor to seek an audience with the Proxy-Queen.[17] But despite all of this, devious machinations had begun to spur across Summerset and put the entire continent at a great risk.[18]

The Court of Bedlam had undergone operations across the Summerset Isles and became entangled with the group of Sea Sload, the Abyssal Cabal. The Psijic Order came into Summerset to investigate the island and warn the College of Sapiarchs about the court's target, the Crystal Tower. They sent a newcomer to the Alinor Royal Palace to seek out the Proxy-Queen's permission to enter the college.[19] Eventually, the Daedric Prince of Darkness, Nocturnal had seized control of the Heart of Transparent Law, taking the Daedra Lord one more step closer to claiming the Crystal Tower. To prepare for what may happen, the Eyes of the Queen, Razum-dar traveled to Alinor, in the hopes to warn the Proxy-Queen and prepare the city for whatever comes there way.[20] In the end, Nocturnal and her champion were quashed and Tamriel was saved from their plan. But in order to prevent such an event from happening again, the Psijic Order, the College of Sapiarchs, and the Court of Alinor gathered at the Royal Palace, to proclaim an alliance that would defend the Crystal Tower at all costs.[21]

Alinor and the Third Empire[edit]

Map of the Second Aldmeri Dominion
Banner of the Third Empire (ca. 2E 864)

As time kept going, the First Aldmeri Dominion had dissolved and the relations between the Summerset Isles and the mainland had changed back to what it has been. Alinor had continued to remain open for many years, that was until roughly 2E 814 when its ports had been closed from any foreigners. By 2E 830, the heirs of the Camoran Dynasty in Valenwood began fighting over the throne. When a certain faction made peace with their Colovian neighbors their numbers increased greatly and gained them more favor to take the position. That was until the Summerset Isles, under the command of their High King of Alinor, invaded the forest province. Using ancient stewardship written thousands of years prior, they placed the Thalmor into Valenwood, on behalf of their own claimant, Camoran Anaxemes. With their new King, the Wood Elves joined forces with the High Elves to create the Second Aldmeri Dominion. Their power became immeasurable and soon interfered with the growing Third Empire, under the command of Tiber Septim. The Tiber Wars began to take a southern front as they expanded.[2]

By 2E 864, the warfront had reached the Blue Divide and the Topal Bay. The Empire had sent the Grand Vizier and Septim's advisor, Zurin Arctus to conduct negotiations with the High King of Alinor.[2] By then, the Aldmeri Dominion was far from Tiber Septim's mind for conquest. It was at this time, he had conquered Hammerfell and later had the land recognized as an Imperial Province, only to soon shift focus toward the northeast, Morrowind. By the end of it, Tiber Septim had received Numidium, the Brass-God of the Dwemer, and used its righteous power to end the Aldmeri Dominion. The imposing automaton had stomped its way through the Dominion and eventually the Summerset Isles,[22] arrived not far from Alinor. The city was demolished and it surrendered within an hour.[UOL 1] Tiber Septim's conquest over all of Tamriel had come to an end by 2E 869, paving the way for the Third Era.[23]

During the Imperial Simulacrum in the late-Third Era, the city-state of Alinor was an active settlement. It was ruled by King Coreriil and had a rivalry with Lillandril.[5] The Summerset Isles were left in ruins in the aftermath of the Oblivion Crisis, in 3E 433. Amidst the confusion, the Thalmor rose to prominence across the province, as the rest of the Empire was standing on thin ice. The situation exploded further in 4E 10 when the Potentate, Ocato of Firsthold was assassinated and the Stormcrown Interregnum had spanned across the central province. In light of this, the Thalmor had overthrown the monarchy of Summerset in 4E 22. The High Kingship had fallen and the Thalmor's law was accepted widely across the isles.[24] They renamed the country to "Alinor," to callback to a time before man took over.[4]

Gallery[edit]

See Also[edit]

  • For game-specific information, see the Arena and Online articles.

Notes[edit]

  • The Sun Birds of Alinor were an organization that attempted to explore the magical realm of Aetherius, much like the Reman Dynasty of Cyrodiil. However, their ventures ended when it became clear that it was impossible to maintain the funding to reach it with magicka.[25]
  • According to the God of Worms, Mannimarco, the Dragon Break of the Middle Dawn was caused by the High King of Alinor.[26]
  • Arena was originally conceived as a fighting game featuring a tournament that took the player to each of Tamriel's cities to challenge different gladiatorial teams. According to a file from that stage of development left behind in the final game, Alinor's gladiatorial team would have been called "the Protectors".[UOL 2]

References[edit]

  1. ^ a b Map of the Summurset Isle — The Elder Scrolls: Arena
  2. ^ a b c d e Pocket Guide to the Empire, 1st Edition: Aldmeri DominionImperial Geographical Society, 2E 864
  3. ^ a b Our Blessed Isles: A GuideRunilstir the Surveyor
  4. ^ a b The Great War — Legate Justianus Quintius
  5. ^ a b Alinor location and rumors in Arena
  6. ^ Alinor Royal Palace loading screen in ESO: Summerset
  7. ^ Before the Ages of ManAicantar of Shimerene
  8. ^ Pocket Guide to the Empire, 3rd Edition: The Blessed Isle: Alinor and the SummersetsImperial Geographical Society, 3E 432
  9. ^ The Maormer of PyandoneaImperial Geographical Society
  10. ^ Ayrenn: The Unforeseen QueenHeadmaster Tanion of the College of Aldmeri Propriety
  11. ^ Ask Us Anything: Aldmeri Dominion (Part 1) — The Elder Scrolls Online Website
  12. ^ The Eagle and the CatLord Gharesh-ri, Speaker for the Mane
  13. ^ Queen Ayrenn's dialogue in ESO
  14. ^ Meet the Character - Proxy Queen AlwinarweAyrenn
  15. ^ An End to IsolationQueen Ayrenn
  16. ^ A Rejection of Open BordersKinlady Avinisse of Shimmerene
  17. ^ Culture Clash quest in ESO: Summerset
  18. ^ Valsirenn's dialogue in ESO: Summerset
  19. ^ The Tower Sentinels story quest in ESO: Summerset
  20. ^ A Necessary Alliance story quest in ESO: Summerset
  21. ^ A New Alliance story quest in ESO: Summerset
  22. ^ The Arcturian Heresy — The Underking, Ysmir Kingmaker
  23. ^ Brief History of the Empire v 1Stronach k'Thojj III
  24. ^ Rising Threat, Vol. IVLathenil of Sunhold
  25. ^ Pocket Guide to the Empire, 3rd Edition: Arena Supermundus: The Tapestry of HeavenImperial Geographical Society, 3E 432
  26. ^ Where Were You ... Dragon Broke — Various

Note: the following references are not from official sources. They are included to provide a rounder background to this article, but may not reflect established lore.

  1. ^ Michael Kirkbride's Posts — The Imperial Library
  2. ^ Original TES: Arena texts at the Imperial Library