Legends:Solo Arena/Summerset Warmage

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Summerset Warmage
Archmage of the Dominion
LG-arena-Aldmeri Dominion.png
Class IntelligenceWillpowerAgility Aldmeri Dominion
Elo 1600
Theme Empower
Statistics
Prophecies Prophecy 1x Shrieking Harpy
Attributes Intelligence 6Willpower 10Agility 6Neutral 2Dual Attribute 3Triple Attribute 3
Rarity Common 13Rare 8Epic 8Legendary 1

Statistics

Attributes Rarity Magicka Curve
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Agility Baandari Opportunist Creature (Khajiit) 1 1 1 3Epic Epic Charge
Pilfer: Shuffle a Baandari Opportunist with "Summon: Draw a card" into your deck.
1 Agility Dominion Oathman Creature (High Elf) 1 2 2 1Common Common Summon: If you have a...
Willpower card in play, Drain.
Intelligence card in play, deal 2 damage to your opponent.
1 Willpower Scouting Patrol Action 1 1Common Common Summon a 1/1 Imperial Grunt in each lane.
1 Intelligence Altmer Flameslinger Creature (High Elf) 2 1 3 1Common Common Ward
At the start of your turn, Altmer Flameslinger deals 1 damage to your opponent.
1 Willpower Baliwog Creature (Grummite) 2 2 1 1Common Common
1 Willpower Crassius' Favor Action 2 2Rare Rare Summon two 1/1 Imperial Grunts to a lane.
Plot: Gain 1 health for each friendly creature in that lane.
1 Neutral Mudcrab Anklesnapper Creature (Mudcrab) 2 3 2 1Common Common Summon: Deal 1 damage to your opponent.
1 Agility Murkwater Witch Creature (Goblin) 2 1 1 2Rare Rare Guard
Summon: Give a creature -1/-1.
1 Willpower Mystic of Ancient Rites Creature (Khajiit) 2 2 3 3Epic Epic When Mystic of Ancient Rites Empowers an action in your hand, the Empower bonus does not expire at the end of turn.
1 Intelligence Shrieking Harpy Prophecy Creature (Harpy) 2 2 1 2Rare Rare Prophecy
Summon: Shackle an enemy creature.
1 Intelligence Temple Conjurer Creature (Dark Elf) 2 2 2 2Rare Rare Exalt 3: Summon a 5/3 Flame Atronach with Breakthrough.
1 Agility Thieves Guild Recruit Creature (Argonian) 2 1 2 1Common Common Summon: Draw a card. If it costs 7 or more, reduce its cost by 1.
1 IntelligenceWillpower Altmer Dragonknight Creature (High Elf) 3 3 2 3Epic Epic At the end of your turn, if you played an action, Altmer Dragonknight gains +2/+2.
2 Intelligence Channeled Storm Action 3 1Common Common Deal 3 damage to a creature.
Empower: +1 damage.
1 Intelligence Dark Rift Support 3 3Epic Epic Uses: 5
Activate: Deal 1 damage to your opponent. If Dark Rift has dealt 5 damage, sacrifice it to summon a Storm Atronach.
1 IntelligenceWillpowerAgility Dominion Battlereeve Creature (High Elf) 3 3 3 2Rare Rare Drain
Summon, Last Gasp, and Slay: Deal 1 damage to your opponent.
1 Willpower Khuul Lawkeeper Creature (Dark Elf) 3 1 6 2Rare Rare Guard, Rally
1 Willpower Luminous Shards Action 3 1Common Common Destroy a creature with 1 power or less.
Empower: +1 power.
1 Willpower Thalmor Justiciar Creature (High Elf) 3 1 3 1Common Common After you play an action, summon a 1/1 Thalmor Soldier.
1 Willpower Imperial Reinforcements Action 4 2Rare Rare Fill a lane with 1/1 Imperial Grunts.
1 Neutral Merchant's Camel Creature (Beast) 4 1 4 1Common Common Summon: Look at the top three cards of your deck. Draw one and discard the others.
1 IntelligenceAgility Sadras Agent Creature (Dark Elf) 4 4 2 3Epic Epic Guard
Last Gasp: Summon a 2/1 Mournhold Guardian with Guard.
1 Willpower Spawn Mother Creature (Grummite) 4 1 1 1Common Common Summon: +1/+1 for each other friendly creature.
1 Willpower Wish Action 4 2Rare Rare Summon a random 2-cost creature.
Empower: +1 cost creature.
1 Willpower Divine Fervor Support 5 3Epic Epic Ongoing
Friendly creatures have +1/+1.
2 Agility Spoils of War Action 5 1Common Common Draw two cards.
Empower: Costs 1 less.
1 IntelligenceWillpowerAgility Ayrenn's Chosen Action 6 3Epic Epic Summon a random 1/1 Recruit in each lane and give them Guard.
Empower: +1/+1.
1 IntelligenceWillpower Skywatch Vindicator Creature (High Elf) 6 4 4 3Epic Epic Summon: Deal 2 damage to an enemy creature or give a friendly creature +2/+2.
1 IntelligenceWillpowerAgility Ayrenn, Dominion Queen Creature (High Elf) 8 6 6 4Legendary Legendary Drain
Summon: Draw a random action from your discard pile.
When you draw an action on your turn, deal 1 damage to your opponent.