Legends:Solo Arena/Cursed Greybeard

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Cursed Greybeard
The Thu'um Master
LG-arena-Greybeard.png
Class AgilityEndurance Scout
Elo 1500
Theme Stat Reduction
Statistics
Prophecies Prophecy 1x Brotherhood Slayer
Attributes Agility 21Endurance 5Neutral 4
Rarity Common 15Rare 11Epic 2Legendary 2

Statistics

Attributes Rarity Magicka Curve
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Agility Curse Action 0 2Rare Rare Give a creature -1/-1.
2 Agility Drain Vitality Action 1 1Common Common Shout
Level 1: Give an enemy creature -1/-1.
Level 2: Give an enemy creature -2/-2.
Level 3: Give all enemy creatures in a lane -2/-2.
1 Agility Shadow Shift Action 1 1Common Common Move a friendly creature.
Draw a card.
1 Neutral Word Wall Creature (Defense) 1 0 4 1Common Common Guard
Summon: Upgrade a Shout in your hand.
2 Agility Goblin Skulk Creature (Goblin) 3 2 3 2Rare Rare Pilfer: Draw a random 0-cost card from your deck.
1 Agility Lockpick Action 2 2Rare Rare Either put another Lockpick into your hand or draw a card and reduce its cost by 2, chosen randomly.
2 Agility Murkwater Witch Creature (Goblin) 2 1 1 2Rare Rare Guard
Summon: Give a creature -1/-1.
1 Agility Thieves Guild Recruit Creature (Argonian) 2 1 2 1Common Common Summon: Draw a card. If it costs 7 or more, reduce its cost by 1.
1 Agility Brotherhood Slayer Prophecy Creature (Wood Elf) 3 3 3 1Common Common Prophecy
Slay: Put a Completed Contract into your hand.
1 Endurance Dark Guardian Creature (Skeleton) 3 2 5 1Common Common Guard
When your opponent draws a Prophecy from a rune being destroyed, draw a card.
2 Agility Malefic Wreath Action 3 2Rare Rare Give a creature -2/-2.
3 Endurance Soul Tear Action 3 1Common Common Shout
Level 1: Draw a creature from your discard pile.
Level 2: Draw a creature from your discard pile and give it +2/+2.
Level 3: Draw a creature from your discard pile and give it +5/+5.
1 Agility Varanis Courier Creature (Dark Elf) 3 1 3 1Common Common Guard
Last Gasp: Draw a card.
2 Neutral Greybeard Mentor Creature (Nord) 4 2 2 1Common Common Summon: Draw a random Shout from your deck.
1 Neutral Merchant's Camel Creature (Beast) 4 1 4 1Common Common Summon: Look at the top three cards of your deck. Draw one and discard the others.
2 Agility Murkwater Shaman Creature (Goblin) 4 3 3 3Epic Epic At the start of your turn, put a Curse into your hand.
1 Agility Swims-at-Night Creature (Argonian) 4 2 2 4Legendary Legendary Summon: Put a random 0-cost card into your hand.
After you play a 0-cost card, Swims-at-Night gains +1/+1.
2 Agility Shearpoint Dragon Creature (Dragon) 6 4 4 2Rare Rare Summon: Give a creature -2/-2.
When you reduce a creature's power or health with another effect, reduce it by an extra 1.
1 Agility Dovah of the Voice Creature (Dragon) 7 6 4 1Common Common Last Gasp: Put a random Shout into your hand.
1 Endurance Skeletal Dragon Creature (Dragon, Skeleton) 8 5 5 4Legendary Legendary Guard
Summon: Give all creatures in your discard pile +2/+2.
Last Gasp: Draw another random creature from your discard pile.