Legends:Practice/Support of the Scholars

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Support of the Scholars
The Victorious
Class IntelligenceWillpower Mage
Difficulty Novice
Theme Actions
Statistics
Prophecies Prophecy 3x Healing Potion, 1x Piercing Javelin, 3x Priest of the Moons
Attributes Intelligence 14Willpower 34Neutral 2
Rarity Common 35Rare 12Epic 2Legendary 1

Statistics

Attributes Rarity Magicka Curve
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Willpower Septim Guardsman Creature (Imperial) 0 1 2 2Rare Rare Guard
2 Willpower Aldmeri Patriot Creature (High Elf) 1 1 2 2Rare Rare Summon: +1/+1 if you have an action in your hand.
3 Willpower Execute Action 1 1Common Common Destroy a creature with 2 power or less.
3 Willpower Sunhold Medic Creature (High Elf) 1 1 1 1Common Common Summon: Give a creature +0/+2.
3 Intelligence Abecean Navigator Creature (High Elf) 2 3 1 1Common Common Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom.
3 Willpower Apprentice's Potion Action 2 1Common Common Gain 5 health.
1 Willpower Cathay-raht Veteran Creature (Khajiit) 2 1 5 1Common Common
3 Willpower Detain Action 2 2Rare Rare Shackle a creature.
3 Willpower Healing Potion Prophecy Action 2 1Common Common Prophecy
Gain 5 health.
3 Intelligence Ice Spike Action 2 1Common Common Deal 2 damage to your opponent.
Draw a card.
3 Willpower Priest of the Moons Prophecy Creature (Khajiit) 2 2 2 1Common Common Prophecy
Summon: You gain 2 health.
2 Intelligence Shimmerene Peddler Creature (High Elf) 2 2 2 3Epic Epic At the end of each turn, if you played two actions, draw a card.
2 Willpower Skingrad Patroller Creature (Imperial) 2 3 2 1Common Common
2 Intelligence Camlorn Adventurer Creature (Breton) 3 2 4 1Common Common Guard
2 Neutral Crushing Blow Action 3 1Common Common Deal 3 damage.
2 Willpower Pack Wolf Creature (Wolf) 3 2 2 1Common Common Summon: Summon a 1/1 Young Wolf in the other lane.
2 Willpower Auridon Paladin Creature (High Elf) 4 4 4 1Common Common When you play an action, Auridon Paladin gains Drain this turn.
1 Intelligence Dres Guard Creature (Dark Elf) 4 3 4 2Rare Rare Guard
1 Willpower Hive Warrior Creature (Kwama) 4 6 3 2Rare Rare Breakthrough
2 Willpower Hive Worker Creature (Kwama) 4 3 3 2Rare Rare
2 Intelligence Lillandril Hexmage Creature (High Elf) 5 5 4 1Common Common After you play an action, deal 1 damage to your opponent.
1 Willpower Piercing Javelin Prophecy Action 5 1Common Common Prophecy
Destroy a creature.
1 Intelligence Storm Atronach Creature (Daedra, Atronach) 6 7 5 2Rare Rare Ward
1 Willpower Rising Legate Creature (Imperial) 7 5 5 4Legendary Legendary Breakthrough
Summon: Summon a 1/1 Imperial Grunt.