Legends:Practice/Centurion

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Centurion
The Victorious
Class Willpower Willpower
Difficulty Adept
Theme Tempo
Statistics
Prophecies Prophecy 3x Healing Potion, 1x Loyal Housecarl, 3x Lurking Crocodile, 1x Piercing Javelin, 3x Sparking Spider
Attributes Willpower 37Neutral 13
Rarity Common 28Rare 15Epic 6Legendary 1

Statistics

Attributes Rarity Magicka Curve
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Willpower Septim Guardsman Creature (Imperial) 0 1 2 2Rare Rare Guard
3 Willpower Cheydinhal Sapper Creature (Imperial) 1 1 3 1Common Common Drain
1 Willpower Execute Action 1 1Common Common Destroy a creature with 2 power or less.
1 Willpower Scouting Patrol Action 1 1Common Common Summon a 1/1 Imperial Grunt in each lane.
1 Willpower Bruma Profiteer Creature (Imperial) 2 3 2 2Rare Rare When you summon another creature, you gain 1 health.
2 Willpower Cathay-raht Veteran Creature (Khajiit) 2 1 5 1Common Common
2 Willpower Detain Action 2 2Rare Rare Shackle a creature.
1 Willpower Elixir of the Defender Support 2 2Rare Rare Uses: 3
Activate: Give a friendly creature Guard.
3 Willpower Healing Potion Prophecy Action 2 1Common Common Prophecy
Gain 5 health.
1 Willpower Legion Shield Item 2 2Rare Rare Guard
+1/+3
3 Neutral Lurking Crocodile Prophecy Creature (Reptile) 2 3 2 1Common Common Prophecy
1 Willpower Snow Wolf Creature (Wolf) 2 1 3 2Rare Rare +2/+0 while you have the most creatures in this lane.
1 Neutral Barded Guar Creature (Reptile) 3 3 3 1Common Common Summon: Give a creature Guard.
2 Neutral Crushing Blow Action 3 1Common Common Deal 3 damage.
1 Neutral Elixir of Conflict Support 3 2Rare Rare Uses: 3
Activate: Give a creature +1/+1.
1 Willpower Morthal Executioner Creature (Nord) 3 2 4 2Rare Rare When an enemy rune is destroyed, Morthal Executioner gains +2/+0.
2 Willpower Pack Wolf Creature (Wolf) 3 2 2 1Common Common Summon: Summon a 1/1 Young Wolf in the other lane.
2 Willpower Resolute Ally Creature (High Elf) 3 3 3 1Common Common Summon: Give other friendly creatures in this lane +1/+1 if the top card of your deck is Willpower.
1 Willpower Tower Alchemist Creature (Imperial) 3 2 4 3Epic Epic Your Activated supports have unlimited uses.
1 Willpower Two-Moons Contemplation Support 3 2Rare Rare Ongoing
If your opponent doesn't damage you on their turn, sacrifice this and summon a Priest of the Moons in each lane.
1 Willpower Divine Conviction Support 4 3Epic Epic Ongoing
Friendly creatures have +0/+1.
1 Willpower Imperial Reinforcements Action 4 2Rare Rare Fill a lane with 1/1 Imperial Grunts.
3 Neutral Sparking Spider Prophecy Creature (Dwemer) 4 2 3 1Common Common Prophecy, Guard
1 Neutral Vicious Dreugh Creature (Dreugh) 4 3 4 2Rare Rare Summon: Destroy an enemy support.
1 Willpower Dagi-raht Mystic Creature (Khajiit) 5 4 5 3Epic Epic Pilfer: Draw a random support from your deck.
1 Willpower Imperial Might Support 5 3Epic Epic Ongoing
At the end of your turn, summon a 1/1 Imperial Grunt.
2 Willpower Imperial Siege Engine Creature (Imperial) 5 3 3 2Rare Rare Summon: +1/+1 for each other friendly creature.
1 Willpower Loyal Housecarl Prophecy Creature (Nord) 5 2 2 3Epic Epic Prophecy
Summon: Give a creature +2/+2 and Guard.
1 Willpower Piercing Javelin Prophecy Action 5 1Common Common Prophecy
Destroy a creature.
1 Neutral Dwarven Armaments Item 6 3Epic Epic +5/+5
1 Neutral Dwarven Ballista Creature (Dwemer) 6 5 5 1Common Common Breakthrough
2 Willpower Senche-Tiger Creature (Beast) 6 4 7 1Common Common Guard
1 Willpower Legion Praefect Creature (Imperial) 7 4 4 1Common Common Summon: Give other friendly creatures +1/+1.
1 Willpower Rising Legate Creature (Imperial) 7 5 5 4Legendary Legendary Breakthrough
Summon: Summon a 1/1 Imperial Grunt.