Legends:Hall of Conveyance
Avoid imminent incineration
Race Against Time: Hall of Conveyance
The Hall of Conveyance is one of the initially-available locations in Race Against Time, along with The Apprentice. After entering a giant machine, you'll have to engage in battle with the automatons within. When you select the battle, you'll be informed that "The Conveyer will send you to the Incinerator, so be careful."
The match features a Conveyer lane, which states: "At the end of your turn, creatures here move." Complementing the conveyer lane, the other is an Incinerator: "Creatures can't be played here. At the end of your turn, creatures here are dealt 1 damage."
- Roving Freebooter: "Look, it's those meddlers. Let's see if we can slow them down."
- Hall of Conveyance: "(Gears grinding)"
- Swims-at-Night: "Do you feel that? The floor — it's moving!"
- Laaneth: "This way — I think I see another memory star."
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|1||Brutal Ashlander||Creature (Dark Elf)||1||1||1||Common||Last Gasp: Deal 3 damage to a random enemy.|
|3||Shadow Shift||Action||1||–||–||Common||Move a friendly creature.
Draw a card.
|2||South Road Brigand||Creature (Wood Elf)||1||2||1||Common|
|1||Dune Stalker||Creature (Khajiit)||2||3||1||Rare||Prophecy
Summon: Move another friendly creature in this lane.
|2||Guild Recruit||Creature (Argonian)||2||1||2||Common||Lethal|
|2||Fighters Guild Recruit||Creature (Argonian)||2||1||2||Common||Prophecy, Guard, Lethal|
|1||Redoran Enforcer||Creature (Dark Elf)||2||2||3||Common|
|1||Shrieking Harpy||Creature (Harpy)||2||2||1||Rare||Prophecy
Summon: Shackle an enemy creature.
|1||Baandari Bruiser||Creature (Khajiit)||3||3||2||Common||Pilfer: +3/+0|
|2||Giant Bat||Creature (Beast)||3||2||2||Common||Charge, Drain|
|2||Greenheart Knight||Creature (Wood Elf)||3||1||5||Common||Charge|
|2||House Kinsman||Creature (Dark Elf)||3||3||2||Epic||Last Gasp: Deal 3 damage to your opponent and gain 3 health.|
|3||Varanis Courier||Creature (Dark Elf)||3||1||3||Common||Guard
Last Gasp: Draw a card.
|1||Sadras Agent||Creature (Dark Elf)||4||4||2||Epic||Guard
Last Gasp: Summon a 2/1 Mournhold Guardian with Guard.
|1||Sightless Skulk||Creature (Falmer)||4||4||3||Common||Summon: Draw a card if you have two other creatures.|
|1||Camoran Scout Leader||Creature (Wood Elf)||5||2||2||Epic||Summon: Summon a 2/2 Wood Elf Scout with Charge in each lane with a Wounded enemy creature.|
|1||Glenumbra Sorceress||Creature (Breton)||5||5||1||Rare||Ward|
|2||Insightful Scholar||Creature (High Elf)||5||2||3||Rare||Prophecy
Summon: Draw a card for each card your opponent drew this turn.
|Prev: Brass Fortress Market Square||Up: Return to Clockwork City||Next: The Betrayal|