Isle of Madness

Legends:Flooded Camp

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Slay the Mudcrab Merchant.
Episode: The Descent
Opponent Name: Mudcrab Merchant
Opponent Class: Strength Strength
Starting Health: 20
Story Characters: Mudcrab Merchant, Talym Rend
Previous Quest: New Sheoth Palace
Next Quest: Darkened Grove
Reward: Playsets of: Tiny Dragon, Giant Chicken
 
Flooded Camp
The Mudcrab Merchant

The Descent: Flooded Camp[edit]

Flooded Camp sees Talym Rend encounter the Mudcrab Merchant, a Mudcrab differing from most of its species in that it is able to talk. Although it is possible that he did meet a talking mudcrab, Talym's own perception had been damaged through his interaction with Sheogorath, and only the appearance of a Mudcrab could be corroborated.

Dialogue[edit]

Before the match:

Talym: "When... when did I get here? Here's as good as anywhere, isn't it? This is his plane! He must be everywhere! And probably nowhere too! Let's check under this rock. SHEOGORATH! YOU IN THERE?!"
Mudcrab Merchant: "Why... why don't ya keep it down pal? Shome of ush are tryn' ta sleep."
Talym: "A ha! One of your foul creations, eh? Die, abomination!"

After the Match:

Talym: "Haha! your monsters are no match for me, Mad God! You hear me!"

Game Settings[edit]

Normal[edit]

Ai starts with 3 Runes.
Player starts with a Catch of the Day on board.

Master[edit]

Ai starts with a Spawning Pool on board.
Player starts with a Catch of the Day on board.


Provided Player Deck[edit]

Decklist
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Intelligence Cruel Firebloom Action 0 2Rare Rare Sacrifice a creature to deal 5 damage to a random enemy creature
1 Strength Improvised Weapon Item 0 2Rare Rare Breakthrough
+1/+1
1 Intelligence Lesser Ward Action 0 1Common Common Give a creature a Ward.
1 Intelligence Brutal Ashlander Creature (Dark Elf) 1 1 1 1Common Common Last Gasp: Deal 3 damage to a random enemy.
1 Strength Corprus Disease Action 1 2Rare Rare Silence a creature, then give it +2/+0.
1 Intelligence Crown Quartermaster Creature (Redguard) 1 2 1 1Common Common Summon: Put a Steel Dagger into your hand.
1 Strength Dagoth Dagger Item 1 1Common Common Breakthrough
+2/+1
1 Intelligence Firebolt Action 1 1Common Common Deal 2 damage to a creature.
1 Strength Scuttler Creature (Reptile) 1 1 2 1Common Common
1 Strength Afflicted Alit Creature (Reptile) 2 3 1 2Rare Rare Summon: Deal 2 damage to each player.
1 Intelligence Balmora Spymaster Creature (Dark Elf) 2 0 1 3Epic Epic Last Gasp: Summon a random creature with cost less than or equal to your max magicka.
1 Intelligence Evermore Steward Creature (Breton) 2 1 1 2Rare Rare Guard, Ward
1 Intelligence High Rock Summoner Creature (Breton) 2 1 1 2Rare Rare Summon: Put a random Atronach into your hand.
1 Willpower Imprison Action 2 2Rare Rare Shackle a creature. If you have four or more Willpower creatures, destroy it instead.
1 Willpower Priest of the Moons Prophecy Creature (Khajiit) 2 2 2 1Common Common Prophecy
Summon: You gain 2 health.
1 Intelligence Shrieking Harpy Prophecy Creature (Harpy) 2 2 1 2Rare Rare Prophecy
Summon: Shackle an enemy creature.
1 Strength Stormcloak Vanguard Creature (Nord) 2 1 1 1Common Common Charge
Last Gasp: Put a 5/5 Stormcloak Battalion in your hand.
1 Strength Verminous Fabricant Creature (Fabricant) 2 2 2 1Common Common Summon: If you have a Neutral card in play, Silence another creature.
1 Willpower Warclaw Mercenary Creature (Khajiit) 2 2 2 1Common Common Rally
1 Intelligence Wardcrafter Creature (Breton) 2 2 1 2Rare Rare Summon: Give a creature a Ward.
1 Strength Assassin's Bow Item 3 2Rare Rare +3/+0
Summon: Give the wielder Cover at the end of turn.
1 Intelligence Camlorn Hero Creature (Breton) 3 4 2 1Common Common Summon: Deal 2 damage to your opponent.
1 Intelligence Daggerfall Mage Creature (Breton) 3 2 2 4Legendary Legendary Ward
When Daggerfall Mage's Ward is broken, put a Tome of Alteration into your hand.
1 Intelligence Dark Rebirth Action 3 1Common Common Sacrifice a creature to summon a copy of it.
1 Willpower Dawnstar Healer Creature (Nord) 3 3 3 3Epic Epic After an enemy rune is destroyed, you gain 3 health.
1 Willpower Khuul Lawkeeper Creature (Dark Elf) 3 1 6 2Rare Rare Guard, Rally
1 Strength Lower Canton Smith Creature (Dark Elf) 3 2 2 1Common Common Plot: Equip a friendly creature with a +2/+2 Steel Scimitar.
1 Strength Stone Throw Action 3 1Common Common Destroy an enemy creature if you have a creature with higher power.
1 Strength Valenwood Huntsman Creature (Wood Elf) 3 3 1 1Common Common Summon: Deal 1 damage.
1 Intelligence Wild Clumsiness Action 3 1Common Common Betray
Shackle a random enemy creature in each lane.
1 Willpower Cloudrest Illusionist Prophecy Creature (High Elf) 4 4 3 3Epic Epic Prophecy
Summon: Give a creature -4/-0 this turn.
1 Intelligence Dres Renegade Creature (Dark Elf) 4 4 4 2Rare Rare Guard
Other friendly creatures are immune to Shackle.
1 Intelligence Elusive Schemer Creature (Dark Elf) 4 3 1 2Rare Rare Summon: Draw a card.
Last Gasp: Shuffle a 0-cost Elusive Schemer into your deck.
1 Intelligence Fire Storm Prophecy Action 4 2Rare Rare Prophecy
Deal 2 damage to all creatures in a lane.
1 Strength Gladiator Arena Support 4 3Epic Epic Ongoing
At the start of each player's turn, deal 2 damage to that player.
1 Willpower Hive Defender Creature (Kwama) 4 3 6 2Rare Rare Guard
1 Willpower Riften Lawkeeper Creature (Nord) 4 4 4 1Common Common Breakthrough
Summon: you gain 4 health.
1 Willpower Divine Fervor Support 5 3Epic Epic Ongoing
Friendly creatures have +1/+1.
1 Intelligence Glenumbra Sorceress Creature (Breton) 5 5 1 2Rare Rare Ward
1 Willpower Karthspire Scourge Creature (Dragon) 5 4 4 2Rare Rare Summon: Give all enemy creatures in this lane -1/-0.
1 Willpower Piercing Javelin Prophecy Action 5 1Common Common Prophecy
Destroy a creature.
1 Intelligence Winter's Grasp Action 5 3Epic Epic Shackle all enemy creatures.
1 Intelligence Ice Storm Action 6 3Epic Epic Deal 3 damage to all creatures.
1 Willpower Senche-Tiger Creature (Beast) 6 4 7 1Common Common Guard
1 Willpower Arrest Action 7 2Rare Rare Steal an enemy creature. It loses Guard, and is permanently Shackled.


Opponent Decklist[edit]

Both Normal and Master
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
10 Neutral Enraged Mudcrab Creature (Mudcrab) 1 2 1 1Common Common
10 Strength Foraging Mudcrab Creature (Mudcrab) 1 1 1 1Common Common
10 Neutral Mudcrab Anklesnapper Creature (Mudcrab) 2 3 2 1Common Common Summon: Deal 1 damage to your opponent.

Notes[edit]

Prev: New Sheoth Palace Up: Isle of Madness Next: Darkened Grove
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