Dragonborn:Conjure Ash Guardian

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DB-icon-spell-Ash.png Conjure Ash Guardian
SR-icon-book-SpellTomeConjuration.png
School Conjuration Difficulty Expert
Type Offensive Casting Fire and Forget
Delivery Aimed Equip Either Hand
Spell ID xx017782 Editor ID DLC2AshGuardianRune
Base Cost 340 Charge Time 0.5
Duration 0 Range 0
Magnitude 0 Area 0
Tome ID xx01aaba Tome Value 720
Purchase from (after From the Ashes)
An Ash Guardian
Creates an Ash Guardian that guards that location until destroyed. Consumes a heart stone from your inventory, without which it will be hostile.

Conjure Ash Guardian is an expert level conjuration spell that summons an ash guardian to aid you in combat. A heart stone is required to ensure that the resultant ash guardian does not attack you.

Effects[edit]


Notes[edit]

  • The spell is not affected by the Twin Souls perk.
  • The stats of the Ash Guardian summoned are:
Creature (ID) Lvl Carries Abilities Attacks Soul
Ash Guardian
(xx01dbdc)
30 None
  • Ash Spray spell (Embers and heated ash cause 35 points per second.)
Greater
  • The Ash Guardian spell can be quite useful for training skills. When conjured, it becomes a free standing creature; without a heart stone, it is in essence an on-demand enemy. Also, an Ash Guardian does not count towards the number of units you have summoned, allowing you to conjure other Daedra repeatedly for experience. (However, if you conjure a second Ash Guardian the first will disappear.)
  • A conjured Ash Guardian's soul can be captured, making it possible to farm greater-sized souls.
  • Conjuring an Ash Guardian can still be done when you have 100% spell absorption, unlike most other summons which would be absorbed.

Bugs[edit]

  • If an ash guardian conjured without a heart stone loses its hostility to you, it will not become hostile to you again when it sees you. ?