Daggerfall:Destruction Spells

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Spell Range Magnitude Chance of success (%) Duration (in-game minutes) Spell Effect
Acidic Field Area around Caster
does not exist in the game
Damage Health using Elemental Poison
Energy Leech On Touch (1-10) + 5/per level - 1 + 1/per level Transfer Fatigue to caster
Fire Storm Area around Caster (1-20) + (1-5)/per level - - Damage Health using Elemental Fire
Fireball Area at Range 1 + (1-7)/per level - - Damage Health using Elemental Fire
Force Bolt Target at Range (1-30) + (1-10)/per level 10 + 5/per level (for Paralyze) 1 + 1/per level Damage Health using Elemental Shock and Paralyze
Frostbite On Touch (1-9) + (1-3)/per two levels - 1 + 1/per level Damage Health using Elemental Frost
God's Fire Target at Range (1-50) + 10/per level - 1 + 1/per level Damage Health using Elemental Fire
Hand of Decay On Touch - 10 + 3/per level - Disintegrate (target is killed instantly)
Hand of Sleep On Touch (1-15) + (1-5)/per level - 5 + 2/per level Continuous Damage to Fatigue
Ice Bolt Target at Range (1-35) + (1-5)/per level - - Damage Health using Elemental Frost
Ice Storm Area at Range (1-30) + (1-5)/per level - - Damage Health using Elemental Frost
Lightning Target at Range (1-25) + (1-5)/per level - 1 + 1/per level Damage Health using Elemental Shock
Magicka Leech On Touch (1-15) + (1-5)/per level - 5 + 2/per level Continuous Damage to Spell Points
Notorgo's Curse
does not exist in the game
Lowers Speed of target
Shock On Touch (1-20) + (1-4)/per level - 1 + 1/per level Damage Health using Elemental Shock
Sleep Target at Range (1-15) + (1-5)/per level - 5 + 2/per level Continuous Damage to Fatigue
Spell Drain On Touch (1-50) + (1-5)/per level - 1 + 1/per level Damage to Spell Points
Sphere of Negation Target at Range - 10 + 2/per level - Disintegrate (target is killed instantly)
Strength Leech On Touch (1-9) + 1/per level - 5 + 1/per level Drain target's Strength
Toxic Cloud Area around Caster (1-25) + (1-5)/per level - 1 + 1/per level Damage Health using Elemental Poison
Vampiric Touch On Touch (1-15) + (1-5)/per level - 5 + 2/per level Transfer Health to caster
Wildfire Area at Range (1-15) + (1-5)/per level - 1 + 3/per level Continuous Damage Health using Elemental Fire
Wizard's Fire Target at Range (1-15) + (1-4)/per level - - Damage Health using Elemental Fire