Blades:Alchemy Laboratory

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
To meet our site's higher standard of quality, this article or section may require cleanup. The user who placed this here had the following concern:
Tables incomplete, data for levels 6-10 needed, data for shop needed
To leave a message about the cleanup for this article, please add it to this article's talk page.

The Alchemy Laboratory is a Town building used to craft Potions and Poisons using Alchemical ingredients. It is available at town level 2 and is owned and operated by Lea Jeanne.

Menu page for the Alchemy Laboratory

Laboratory[edit]

Here are the costs to build and upgrade the base Timber Alchemy Laboratory.

Level Limestone Lumber Copper Gold Build Time Destroy Cost
1 58 68 44 2,075 30M 100
2 50 60 38 3,475 12M 30S 100
3 78 93 59 5,855 50M 100
4 105 126 80 9,925 1H 40M 100
5 123 147 93 16,805 3H 20M 100
6 175 210 133 28,500 6H 40M 1,200
7 250 300 190 48,380 13H 20M -
8 425 510 323 82,175 26H -
9 - - - - XH -
10 - - - - XH -

Shop[edit]

Alchemy Materials
Item Gold
Blue Dartwing 300
Garlic 60
Histcarp 180
Honeycomb 250
Imp Stool 250
Moon Sugar 720
Potions
Item Gold
Minor Healing 690
Strong Healing 2,880
Major Healing 4,080
Minor Magicka 690

Potions[edit]

Potions and poisons come in 10 strengths. To make a potion, your Alchemy Laboratory has to be that level, or higher.

For each strength of potion/poison, there are 7 types, Fire, Frost, Shock, Poison, Health, Stamina and Magicka.

All potions/poisons require a different main ingredient for each type, plus ingredients that are set for each potion's/poison's strength.

Elemental resistance potions last for 10 seconds.
Other potions add/restore to that attribute's pool.
Type Primary Ingr
Elemental Cordial Tincture Potion Draught Tonic
Fire Fire Salts +31 +33 +36 +40 +44
Frost Frost Salts +26 +28 +31 +34 +37
Shock Void Salts +26 +28 +31 +34 +37
Poison Deathbell +31 +33 +36 +40 +44
Target Minor Light Standard Strong Major
Health Imp Stool +70 +80 +90 +105 +125
Stamina Honeycomb +210 +235 +270 +315 +370
Magicka Glowdust +210 +235 +270 +315 +370


Potion Strength Alchemist Required # of Primary Ingr Other #1 Other #2 Other #3
1 1 1 6 Garlic
2 2 2 6 Lavender 4 Garlic
3 3 3 6 Histcarp 4 Lavender
4 4 4 6 Blue Dartwing 4 Histcarp 2 Lavender
5 5 5 6 Ectoplasm 4 Blue Dartwing 2 Histcarp

So, in order to make a level 3 "Standard" healing potion that cures 90 hp, you'd need 3 Imp Stool, 6 Histcarp, and 4 Lavender, and you'd need your Alchemy Laboratory to be level 3 or higher.

Poisons[edit]

Elemental poisons cause extra damage for 10 seconds.
Other poisons reduce regeneration for 10 seconds.
Type Primary Ingr
Elemental Minor Weak Standard Potent Major
Fire Fire Salts +11 +13 +16 +19 +23
Frost Frost Salts +9 +11 +13 +16 +20
Shock Void Salts +9 +11 +13 +16 +20
Poison Deathbell +11 +13 +16 +19 +23
Target Minor Weak Standard Potent Major
Health Imp Stool -7 -8 -9 -11 -13
Stamina Honeycomb -9 -10 -11 -13 -15
Magicka Glowdust -9 -10 -11 -13 -15