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Well, you've found Iszara but the soulgem has been delivered to Lord Richton by, um, an unsuspecting and completely innocent courier (not to mention charming and handsome). Being the brave and couragous hero (and probably completely mad) you agree to kill Lord Richton's dragon and return the soulgem to the Restless League.
Pre-Requesite Quests: Goblin Caves,
Saving Hayle and
Confronting N'Gasta Following Quests: The Palace Location: the Catacombs Required Items: Gold Key Items to be Received: Soulgem, Soul Sword Monsters to be Faced: Many Guards, One Dragon Difficulty: Medium-Hard, a lot of guards and one tough dragon, but relatively simple puzzles |
Catacombs, Part II Map ( click on letters to jump to tips )
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Quick Walkthrough
Detailed Walkthrough
Some people can't figure out the pattern on walking and placing the weights (which is basically to put a weight on a board -- walk onto the next board and turn around -- without moving from the board, pick up the first weight and drop a weight on the board you're standing on -- repeat every minute (or however long it takes you to traverse from board to board). I think you have to get to the farthest board with a symbol, and then you can turn around, leaving a weight on that board, and repeat your pattern back until you have placed weights on the other two boards with symbols. When I went through, I went all the way with the weights to the doorway, and then had to turn and work my way back until I'd covered the three symbols, but I'm sure, now, that I went farther than I needed to.
Mara posted that the revolving walls made her dizzy, so she worked out an alternate method, by turning the walls until the slot in the top level started going under the upper floor, and then stopping the rotation. Then she dropped down the outside, as I remember, of the walls (i.e., the side exposed to the central pit area) until she got down to the level where there are two "blank" stories (without openings into the central area), and going inside to find the lever and the passageway to the bottom.
I've done basiaclly that, although I've gone down the interior tunnels to get from one level to the next. I'm sure, too, that the lever opens that final passageway to the bottom, although I never investigated it to make sure. When the walls aren't moving, if two blades have come together, you can jump onto one of them, and then JUMP off of it. When there is a wall blocking the corridor, usually you can squeeze past it (generally on the side away from the center).
You can also heat your blade by using the thrust attack. I think when your blade is hot enough, you can hit it anywhere (but I con't know for certain). I didn't pre-heat the sword; I maneuvered the dragon so it was over the brazier, and then I'd jump up and swing, so that the sword passed through the flame and then hit the dragon. Neat visual effects that way, and it took about five or six hits as I remember.
Since this is the palace treasury, the amount of gold should be limitless (and so there's no excuse for anyone not to get enough potions for the final battle). And there's a handy teleporter nearby, so you can quickly get back and forth to and from town, until you've made enough round trips to satisfy yourself. But you have to get them before you get into the courtyard of the palace, because you can't come back outside and buy more then.
Continue on with Razing The Palace walkthrough.
<=== Return to Quest Page
Many thanks to Ranger - ranger-j@altavista.net for his contributions to this walkthrough.
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