This page very likely contains outdated information (last updated in 2005). |
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This page describes the various creatures which can be found in the game, along with their statistics and any tips you can use when fighting them. Contact the Webmaster to contribute any suggestions, or information not included here.
Creature | Type | Statistics | Skills Combat / Magic / Stealth |
AI Fight / Flee / Alarm / Hello |
Attacks | Attributes | Magic | Description and Notes |
---|---|---|---|---|---|---|---|---|
Alit ID: alit |
Creature | Level: 3 Health: 30 Mana: 75 Fatigue: 400 Soul: 20 |
30 / 80 / 20 | 90 / 30 / 0 / 0 | 1 - 9 1 - 9 1 - 9 |
Str: 50 Int: 50 Wil: 40 Agi: 50 Spd: 42 End: 50 Per: 50 Lck: 50 |
None | A common two leg creature found in the grasslands and ash wastes of Morrowind. It is similar to its more powerful cousin, the Kagouti, and resembles a big walking mouth. |
Ancestor Ghost ID: ancestor_ghost |
Undead | Level: 1 Health: 23 Mana: 400 Fatigue: 400 Soul: 100 |
30 / 80 / 20 | 90 / 0 / 0 / 0 | 1 - 5 1 - 5 1 - 5 |
Str: 50 Int: 50 Wil: 30 Agi: 50 Spd: 18 End: 50 Per: 50 Lck: 50 |
Ghost Curse, Immune to Disease, Frost, Normal Weapons, and Poison | Typically found guarding tombs throughout Morrowind but can also be summoned by mages. The ghost is not particularily tough but silver or better weapons are needed to hurt it. |
Ancestor Guardian ID: ancestor_guardian_fgdd |
Undead | Level: 4 Health: 220 Mana: 280 Fatigue: 400 Soul: 280 |
60 / 80 / 20 | 90 / 0 / 0 / 0 | 1 - 10 1 - 10 1 - 10 |
Str: 100 Int: 50 Wil: 30 Agi: 80 Spd: 18 End: 20 Per: 90 Lck: 20 |
Ghost Curse, Immune to Disease, Frost, Normal Weapons, and Poison | A more powerful form of the common Ancestor Ghost. |
Anhaedra ID: dremora_ttmg |
Daedra | Level: 9 Health: 75 Mana: 100 Fatigue: 400 Soul: 0 |
60 / 90 / 20 | 0 / 0 / 0 / 0 | 2 - 14 2 - 14 2 - 14 |
Str: 50 Int: 50 Wil: 70 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
Reflect, Immune to Normal Weapons, Second Barrier | A named Dremora. |
Ascended Sleeper ID: ascended_sleeper |
Humanoid | Level: 25 Health: 300 Mana: 300 Fatigue: 400 Soul: 400 |
80 / 80 / 20 | 90 / 20 / 0 / 0 | 25 - 75 25 - 75 25 - 75 |
Str: 100 Int: 100 Wil: 100 Agi: 100 Spd: 20 End: 100 Per: 100 Lck: 100 |
Ash Woe Blight, Ash-Chancre, Black-Heart Blight, Chantrax Blight, Dagoth's Bosom, Fire Storm, Frost Storm, Shockball | Sleepers are a distorted half-human, half-beast abominations created through magic and are usually associated with Dagoth Ur. Sleepers are very intelligent, aggressive and dangerous to all but the most experienced of travellers. |
Ash Ghoul ID: ash_ghoul |
Humanoid | Level: 15 Health: 220 Mana: 280 Fatigue: 400 Soul: 250 |
70 / 90 / 20 | 90 / 0 / 0 / 0 | 15 - 45 15 - 45 15 - 45 |
Str: 100 Int: 100 Wil: 100 Agi: 100 Spd: 30 End: 100 Per: 100 Lck: 100 |
Ash Woe Blight, Earwig, Reflect, Spark, First Barrier | A half-human, half-beast creature created by the dark magic of Dagoth Ur. |
Ash Slave ID: ash_slave |
Humanoid | Level: 5 Health: 60 Mana: 100 Fatigue: 400 Soul: 100 |
50 / 90 / 20 | 90 / 0 / 0 / 0 | 5 - 15 5 - 15 5 - 15 |
Str: 100 Int: 100 Wil: 80 Agi: 100 Spd: 30 End: 100 Per: 100 Lck: 100 |
Ash Woe Blight, Earwig, Reflect, Spark, First Barrier | A humanoid creature turned into a deranged beast by the dark magic of Dagoth Ur. |
Ash Vampire |
Humaniod | Level: 30 Health: 400 Mana: 500 Fatigue: 600 Soul: 360 |
80 / 100 / 100 | 90 / 20 / 0 / 0 | 10 - 30 20 - 50 5 - 15 |
Str: 100 Int: 100 Wil: 100 Agi: 60 Spd: 4 End: 100 Per: 80 Lck: 80 |
A very powerful creature created by the dark magicks of Dagoth Ur. | |
Ash Zombie ID: ash_zombie |
Humanoid | Level: 8 Health: 90 Mana: 100 Fatigue: 400 Soul: 100 |
80 / 60 / 20 | 90 / 0 / 0 / 100 | 1 - 20 1 - 20 1 - 20 |
Str: 100 Int: 20 Wil: 60 Agi: 20 Spd: 25 End: 20 Per: 90 Lck: 20 |
None | A creature magically created and transformed by the followers of Dagoth Ur. |
Beldoh the Undying ID: skeleton_Vemynal |
Undead | Level: 14 Health: 200 Mana: 30 Fatigue: 1000 Soul: 200 |
90 / 80 / 20 | 90 / 20 / 0 / 0 | 10 - 30 10 - 30 10 - 30 |
Str: 75 Int: 70 Wil: 70 Agi: 75 Spd: 50 End: 65 Per: 50 Lck: 50 |
Immune to Frost / Disease / Poison, Resist Shock | A named Skeleton. |
Betty Netch ID: netch_betty |
Creature | Level: 10 Health: 113 Mana: 75 Fatigue: 500 Soul: 75 |
60 / 90 / 20 | 80 / 30 / 0 / 0 | 10 - 30 10 - 30 10 - 30 |
Str: 50 Int: 50 Wil: 30 Agi: 50 Spd: 80 End: 50 Per: 50 Lck: 50 |
None | This female of the Netch species is smaller than the male, but is nonetheless fiercely territorial and can be dangerous if provoked. The netch is supported by internal sacks of magical vapors allowing it to levitate at will. |
Bonelord ID: bonelord |
Undead | Level: 8 Health: 90 Mana: 400 Fatigue: 500 Soul: 100 |
60 / 90 / 20 | 100 / 0 / 0 / 0 | 8 - 24 8 - 24 8 - 24 |
Str: 100 Int: 100 Wil: 80 Agi: 50 Spd: 40 End: 50 Per: 50 Lck: 50 |
Grave Curse: Endurance / Speed, Immune to Norma Weapons, Resist Frost, Resist Poison, Resist Shock, Second Barrier | A revenant that is usually foudn protecting the tombs scattered throughout Morrowind. |
Bonewalker ID: bonewalker |
Undead | Level: 4 Health: 60 Mana: 80 Fatigue: 400 Soul: 75 |
50 / 90 / 20 | 90 / 0 / 0 / 0 | 4 - 12 4 - 12 4 - 12 |
Str: 100 Int: 50 Wil: 50 Agi: 50 Spd: 12 End: 50 Per: 50 Lck: 50 |
Brown Rot, Grave Curse: Strength, Resist Frost, Resist Poison, Resist Shock | Another form of revenant that guards the tombs throughout Morrowind and can be summoned by magic users. Though not as powerful as other undead, the Bonewalker is feared for its terrible curses it can bestow to its foes. |
Bull Netch ID: netch_bull |
Creature | Level: 4 Health: 45 Mana: 100 Fatigue: 400 Soul: 50 |
50 / 90 / 20 | 80 / 30 / 0 / 0 | 4 - 12 4 - 12 4 - 12 |
Str: 50 Int: 50 Wil: 50 Agi: 50 Spd: 100 End: 50 Per: 50 Lck: 50 |
Poisonbloom | The male of the species, the Netch is a large beast that flies through the air supported soley by internal sacks of magical energies. |
Cave Rat ID: rat_cave_fgrh |
Creature | Level: 3 Health: 23 Mana: 10 Fatigue: 300 Soul: 10 |
50 / 90 / 20 | 85 / 30 / 0 / 0 | 1 - 10 1 - 10 1 - 10 |
Str: 25 Int: 25 Wil: 0 Agi: 30 Spd: 8 End: 70 Per: 100 Lck: 75 |
None | A common rodent found in most underground areas. |
Centurion Sphere ID: centurion_sphere |
Creature | Level: 5 Health: 75 Mana: 70 Fatigue: 800 Soul: 0 |
50 / 90 / 20 | 83 / 20 / 0 / 0 | 5 - 15 5 - 15 5 - 15 |
Str: 75 Int: 25 Wil: 70 Agi: 75 Spd: 70 End: 75 Per: 10 Lck: 50 |
Shock Shield | A enchanted and mechanical artifact of the Dwemer which can still be found guarding their ruins. It can transform itself into a uniform sphere when inactive. |
Centurion Spider ID: centurion_spider |
Creature | Level: 3 Health: 38 Mana: 20 Fatigue: 400 Soul: 0 |
30 / 90 / 20 | 90 / 20 / 0 / 0 | 1 - 9 1 - 9 1 - 9 |
Str: 25 Int: 25 Wil: 60 Agi: 75 Spd: 7 End: 50 Per: 25 Lck: 50 |
Poisonbloom, Immune to Poison | A small mechnical and magical artifact of the Dwemer which can still be found patrolling their ruins. |
Clannfear ID: clannfear |
Daedra | Level: 7 Health: 113 Mana: 100 Fatigue: 500 Soul: 100 |
60 / 90 / 100 | 90 / 30 / 0 / 0 | 6 - 18 6 - 18 6 - 18 |
Str: 110 Int: 20 Wil: 70 Agi: 80 Spd: 14 End: 255 Per: 60 Lck: 20 |
None | A fierce, large lizard-like Daedra which is commonly sought for its heart which is used in Alchemy. |
Cliff Racer ID: Creature |
Level: 4 |
Health: 45 Mana: 20 Fatigue: 400 Soul: 20 50 / 90 / 20 |
90 / 20 / 0 / 0 |
3 - 8 |
3 - 8 3 - 8 Str: 50 |
Int: 50 Wil: 30 Agi: 50 Spd: 255 End: 50 Per: 50 Lck: 50 None |
A large flying creature found throughout Morrowind which is very aggressive and will attack anyone in sight. |
|
Corprus Stalker ID: corprus_stalker |
Humanoid | Level: 5 Health: 60 Mana: 50 Fatigue: 300 Soul: 100 |
50 / 90 / 20 | 90 / 20 / 0 / 0 | 5 - 15 5 - 15 5 - 15 |
Str: 50 Int: 50 Wil: 60 Agi: 50 Spd: 7 End: 50 Per: 50 Lck: 50 |
Regenerate | Deranged and deformed victims of the dreaded Corprus disease which has no known cure. Care must be taken when confronting these creatures as they become incredibly tough due to the disease and may affect you with Corprus. |
Crippled Skeleton ID: skeleton_weak |
Undead | Level: 3 Health: 30 Mana: 20 Fatigue: 1000 Soul: 10 |
30 / 70 / 10 | 90 / 20 / 0 / 0 | 1 - 8 1 - 8 1 - 8 |
Str: 40 Int: 40 Wil: 40 Agi: 40 Spd: 50 End: 40 Per: 40 Lck: 40 |
None | A lower form of undead found throughout the land of Morrowind. |
Daedroth ID: daedroth |
Daedra | Level: 12 Health: 180 Mana: 195 Fatigue: 600 Soul: 195 |
70 / 90 / 20 | 90 / 20 / 0 / 0 | 12 - 36 12 - 36 12 - 36 |
Str: 75 Int: 75 Wil: 80 Agi: 75 Spd: 14 End: 75 Per: 50 Lck: 50 |
Regenerate, Poisonbloom, Shockbloom, Immune to Normal Weapons, Third Barrier | A bipedal Daedra with a large, crocodile-like snouth. Daedroth have excellent melee and spellcasting abilities and should be confronted with caution by experienced adventurers only. Their hearts are commonly sought for their magical properties. |
Dagoths |
Humanoid | Level: 30 Health: 300 Mana: 500 Fatigue: 600 Soul: 360 |
80 / 100 / 80 | 90 / 20 / 0 / 0 | 10 - 30 20 - 50 5 - 15 |
Str: 60 Int: 100 Wil: 100 Agi: 60 Spd: 4 End: 60 Per: 80 Lck: 80 |
Ash Woe Blight, Earwig, Reflect, Spark, First Barrier, Frost Storm, Fire Storm, Poison, Paralysis, Drain Health, etc... | Priests of the lost Sixth House which come in a large variety of looks and skills. |
Dagoth Ur ID: dagoth_ur_1 |
Humanoid | Level: 35 Health: 300 Mana: 300 Fatigue: 500 Soul: 0 |
100 / 100 / 100 | 40 / 0 / 0 / 0 | 50 - 75 25 - 100 60 - 60 |
Str: 100 Int: 100 Wil: 100 Agi: 100 Spd: 80 End: 100 Per: 100 Lck: 100 |
Wrath of Dagoth | The god and head of the lost Sixth House. |
Dahrk Mezalf ID: Dahrk Mezalf |
Undead | Level: 10 Health: 120 Mana: 200 Fatigue: 400 Soul: 400 |
50 / 90 / 20 | 100 / 0 / 0 / 0 | 5 - 20 5 - 20 5 - 20 |
Str: 50 Int: 50 Wil: 50 Agi: 50 Spd: 30 End: 50 Per: 50 Lck: 50 |
Reflect, Immune to Normal Weapons, Chameleon, Grave Curse: Luck / Willpower | A named Dwemer Spectre. |
Dremora ID: dremora |
Daedra | Level: 9 Health: 160 Mana: 100 Fatigue: 400 Soul: 100 |
80 / 90 / 20 | 90 / 20 / 0 / 0 | 9 - 27 9 - 27 9 - 27 |
Str: 55 Int: 50 Wil: 70 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
Reflect, Immune to Normal Weapons, Second Barrier | Intelligent and powerful war spirits in the service of Daedra Lord Mehrunes Dagon. Dremora are powerful foes and typically carry a range of high quality weaponry. |
Dremora Lord ID: dremora_lord |
Daedra | Level: 12 Health: 280 Mana: 200 Fatigue: 500 Soul: 200 |
90 / 80 / 20 | 90 / 20 / 0 / 0 | 12 - 36 12 - 36 12 - 36 |
Str: 75 Int: 70 Wil: 80 Agi: 70 Spd: 50 End: 75 Per: 70 Lck: 70 |
Reflect, Fire Storm, Immune to Normal Weapons, Fourth Barrier | Intelligent and powerful war spirits in the service of Daedra Lord Mehrunes Dagon. Dremora Lords are very powerful foes and typically carry a range of high quality weaponry. |
Dreugh ID: Creature |
Level: 5 |
Health: 60 Mana: 75 Fatigue: 400 Soul: 75 50 / 90 / 20 |
100 / 25 / 0 / 0 |
5 - 15 |
5 - 15 5 - 15 Str: 50 |
Int: 50 Wil: 70 Agi: 50 Spd: 60 End: 50 Per: 50 Lck: 50 None |
Ancient half-human, half-octopus, sea monsters commonly hunted for their skin (to make armour) and Dreugh
Wax from their shells (for its magical properties). |
|
Dreugh Warlord ID: dreugh_koal |
Creature | Level: 20 Health: 200 Mana: 100 Fatigue: 600 Soul: 75 |
75 / 75 / 75 | 100 / 0 / 0 / 0 | 1 - 10 1 - 120 1 - 10 |
Str: 75 Int: 75 Wil: 80 Agi: 75 Spd: 60 End: 75 Per: 75 Lck: 75 |
None | A more powerful, and rare, form of the typical Dreugh. |
Dwarven Spectre ID: dwarven ghost |
Undead | Level: 5 Health: 60 Mana: 75 Fatigue: 400 Soul: 200 |
50 / 90 / 20 | 90 / 20 / 0 / 0 | 5 - 15 5 - 15 5 - 15 |
Str: 50 Int: 50 Wil: 50 Agi: 50 Spd: 30 End: 50 Per: 50 Lck: 50 |
Reflect, Immune to Normal Weapons, Chameleon, Grave Curse: Luck / Willpower | Ghosts of the Ancient Dwemer which can still be found haunting the halls of their ruins. The ghosts are typically sought as a source of Ectoplasm. Silver weapons are required to hurt them. |
Flame Atronach ID: atronach_flame |
Daedra | Level: 7 Health: 75 Mana: 105 Fatigue: 600 Soul: 105 |
60 / 90 / 20 | 90 / 20 / 0 / 0 | 7 - 21 7 - 21 7 - 21 |
Str: 50 Int: 50 Wil: 70 Agi: 50 Spd: 32 End: 50 Per: 50 Lck: 50 |
Reflect, Firebloom, Immune to Fire / Normal Weapons, Weakness to Frost | A powerful Fire Elemental Daedra which can be summoned by mages and hunted as a source of Fire Salts. |
Frost Atronach ID: atronach_frost |
Daedra | Level: 9 Health: 105 Mana: 135 Fatigue: 600 Soul: 138 |
60 / 90 / 20 | 90 / 20 / 0 / 0 | 9 - 27 9 - 27 9 - 27 |
Str: 50 Int: 50 Wil: 80 Agi: 50 Spd: 14 End: 50 Per: 50 Lck: 50 |
Reflect, Frostbloom, Immune to Frost, Immune to Normal Weapons, Weakness to Fire | A powerful Frost Elemental Daedra which can be summoned by mages and hunted as a source of Frost Salts. |
Game Rat ID: rat_cave_hhte1 |
Creature | Level: 4 Health: 38 Mana: 10 Fatigue: 300 Soul: 10 |
60 / 90 / 20 | 0 / 30 / 0 / 0 | 4 - 12 4 - 12 4 - 12 |
Str: 25 Int: 25 Wil: 0 Agi: 30 Spd: 8 End: 70 Per: 100 Lck: 75 |
None | A trained and domesticated form of the common rodent which is used in racing and fighting tournaments. |
Ghost of Galos Heleran ID: ancestor_guardian_heler |
Undead | Level: 4 Health: 40 Mana: 280 Fatigue: 400 Soul: 100 |
50 / 80 / 20 | 90 / 0 / 0 / 0 | 1 - 10 1 - 10 1 - 10 |
Str: 50 Int: 50 Wil: 50 Agi: 80 Spd: 18 End: 50 Per: 50 Lck: 20 |
Ghost Curse, Immune to Disease, Frost, Normal Weapons, and Poison | A named Ancestor Ghost. |
Giant Bull Netch ID: Netch_Giant_UNIQUE |
Creature | Level: 4 Health: 250 Mana: 120 Fatigue: 400 Soul: 60 |
60 / 90 / 60 | 80 / 30 / 0 / 0 | 8 - 20 8 - 20 8 - 20 |
Str: 70 Int: 50 Wil: 50 Agi: 70 Spd: 100 End: 70 Per: 50 Lck: 60 |
Poisonbloom | A rare and powerful form of the regular Bull Netch. |
Golden Saint ID: golden saint |
Daedra | Level: 20 Health: 250 Mana: 755 Fatigue: 700 Soul: 400 |
80 / 90 / 20 | 90 / 20 / 0 / 0 | 20 - 60 20 - 60 20 - 60 |
Str: 50 Int: 50 Wil: 100 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
Dispel, Reflect, Immune to Normal Weapons, Resist Fire / Shock, Shock Shield | These magical females are the spawn of Sheogorath and are feared for their combat abilities. |
Greater Bonewalker ID: Bonewalker_Greater |
Undead | Level: 7 Health: 100 Mana: 75 Fatigue: 400 Soul: 75 |
50 / 90 / 20 | 90 / 0 / 0 / 0 | 5 - 15 5 - 15 5 - 15 |
Str: 100 Int: 50 Wil: 60 Agi: 50 Spd: 18 End: 50 Per: 50 Lck: 50 |
Brown Rot, Dread Curse: Endurance, Grave Curse: Strength, Resist Frost / Poison / Shock | A powerful form of revenant found in graves and tombs throughout Morrowind. It is feared for its use of powerful and hideous curses. |
Guar ID: Creature |
Level: 3 |
Health: 38 Mana: 5 Fatigue: 400 Soul: 20 30 / 90 / 20 |
70 / 50 / 0 / 0 |
1 - 9 |
1 - 9 1 - 9 Str: 255 |
Int: 50 Wil: 40 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 None |
The primary domesticated herd animal of Morrowind and is not usually aggressive with the exception of the
rare Wild Guars. |
|
Hive Scrib ID: Creature |
Level: 1 |
Health: 0 Mana: 12 Fatigue: 100 Soul: 10 30 / 30 / 30 |
0 / 0 / 0 / 0 |
1 - 5 |
1 - 5 1 - 5 Str: 30 |
Int: 30 Wil: 0 Agi: 30 Spd: 13 End: 30 Per: 30 Lck: 30 None |
|
|
Hrelvesuu ID: daedroth_fg_nchur |
Daedra | Level: 12 Health: 200 Mana: 195 Fatigue: 600 Soul: 195 |
75 / 90 / 20 | 90 / 0 / 0 / 0 | 12 - 36 12 - 36 12 - 36 |
Str: 75 Int: 75 Wil: 75 Agi: 75 Spd: 14 End: 75 Per: 50 Lck: 50 |
Regenerate, Poisonbloom, Shockbloom, Immune to Normal Weapons, Third Barrier | A named Daedroth. |
Hunger ID: hunger |
Daedra | Level: 11 Health: 170 Mana: 250 Fatigue: 400 Soul: 250 |
60 / 90 / 20 | 90 / 0 / 0 / 0 | 11 - 33 11 - 33 11 - 33 |
Str: 50 Int: 50 Wil: 80 Agi: 50 Spd: 45 End: 50 Per: 50 Lck: 50 |
Disintegrate Armour / Weapon, Paralysis, Immune to Fire / Normal Weapons / Poison / Shock | The Hunger is one of the many servents of Daedra Lord Boathiah and is known to be capable of quickly destroying its opponents armour and weapons. |
Kagouti ID: kagouti |
Creature | Level: 4 Health: 45 Mana: 10 Fatigue: 400 Soul: 20 |
50 / 90 / 20 | 90 / 30 / 0 / 0 | 4 - 12 4 - 12 4 - 12 |
Str: 90 Int: 30 Wil: 50 Agi: 75 Spd: 45 End: 67 Per: 100 Lck: 30 |
None | The more powerful relative to the Alit, the Kagouti is a large and agressive two-legged animal with large tusks. |
Kanit Ashurnisammis ID: ancestor_mg_wisewoman |
Undead | Level: 8 Health: 220 Mana: 280 Fatigue: 400 Soul: 280 |
60 / 80 / 20 | 90 / 0 / 0 / 0 | 1 - 10 1 - 10 1 - 10 |
Str: 100 Int: 50 Wil: 30 Agi: 80 Spd: 18 End: 20 Per: 90 Lck: 20 |
Ghost Curse, Immune to Disease, Frost, Normal Weapons, and Poison | Named Ancestor Ghost. |
Krazzt ID: dremora_ttpc |
Daedra | Level: 6 Health: 225 Mana: 400 Fatigue: 400 Soul: 200 |
50 / 50 / 50 | 0 / 0 / 0 / 15 | 1 - 10 1 - 10 1 - 10 |
Str: 50 Int: 50 Wil: 80 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
Reflect, Immune to Normal Weapons, Second Barrier | Named Dremora. |
Kwama Forager ID: kwama forager |
Creature | Level: 2 Health: 23 Mana: 15 Fatigue: 300 Soul: 15 |
30 / 90 / 20 | 85 / 20 / 0 / 0 | 1 - 3 1 - 3 1 - 3 |
Str: 30 Int: 50 Wil: 10 Agi: 20 Spd: 5 End: 50 Per: 50 Lck: 30 |
None | The forager scouts land and caves, searching for new colonies and prey. Though agressive, the Forager is not particularily dangerous. |
Kwama Queen ID: Kwama Queen |
Creature | Level: 6 Health: 68 Mana: 30 Fatigue: 1000 Soul: 30 |
60 / 90 / 20 | 0 / 0 / 100 / 0 | 6 - 18 6 - 18 6 - 18 |
Str: 50 Int: 50 Wil: 50 Agi: 50 Spd: 5 End: 50 Per: 50 Lck: 50 |
None | The largest of the Kwama which produces all of the nest's eggs. They are usually too large to move and their needs are attended to by Kawam Workers. They are not aggressive unless provoked. |
Kwama Warrior ID: kwama warrior |
Creature | Level: 3 Health: 45 Mana: 12 Fatigue: 400 Soul: 20 |
50 / 90 / 20 | 90 / 20 / 0 / 0 | 3 - 9 3 - 9 3 - 9 |
Str: 50 Int: 50 Wil: 50 Agi: 50 Spd: 18 End: 50 Per: 50 Lck: 50 |
Kwama Poison | Aggressive Kwama which protect the nest from invaders. |
Kwama Worker ID: kwama warrior |
Creature | Level: 2 Health: 30 Mana: 8 Fatigue: 300 Soul: 8 |
30 / 90 / 20 | 50 / 50/ 0 / 0 | 1 - 6 1 - 6 1 - 6 |
Str: 50 Int: 50 Wil: 30 Agi: 50 Spd: 14 End: 50 Per: 50 Lck: 50 |
Kwama Poison | The primary source of labour in a Kwama colonies, digging tunnels and attending to the Queen and eggs. It is not agressive unless provoked. |
Lame Corprus ID: corprus_lame |
Humanoid | Level: 8 Health: 90 Mana: 160 Fatigue: 400 Soul: 160 |
60 / 90 / 20 | 90 / 20 / 0 / 0 | 8 - 24 8 - 24 8 - 24 |
Str: 100 Int: 100 Wil: 70 Agi: 100 Spd: 10 End: 100 Per: 100 Lck: 100 |
Black-Heart Blight, Regenerate | A deformed and deranged victim of the dreaded Corprus Disease. The disease greatly increases the victim's Strength and abilities which makes these dangerous opponents, in addition to the fact that you can catch the uncureable disease from them. |
Lesser Bonewalker ID: bonewalker_weak |
Undead | Level: 3 Health: 45 Mana: 60 Fatigue: 300 Soul: 65 |
40 / 80 / 10 | 90 / 0 / 0 / 0 | 1 - 10 1 - 10 1 - 10 |
Str: 80 Int: 40 Wil: 40 Agi: 40 Spd: 12 End: 40 Per: 40 Lck: 40 |
Brown Rot, Grave Curse: Endurance / Strength, Resist Frost / Poison / Shock | A lesser form of the revenant found guarding tombs throughout Morrowind, known for its weak, but dangerous, curses. |
Lord Dregas Volar ID: dremora_special_Fyr |
Daedra | Level: 18 Health: 300 Mana: 350 Fatigue: 550 Soul: 200 |
90 / 80 / 20 | 90 / 0 / 0 / 0 | 12 - 36 12 - 36 12 - 36 |
Str: 100 Int: 85 Wil: 85 Agi: 85 Spd: 50 End: 85 Per: 85 Lck: 85 |
Reflect, Fire Storm, Immune to Normal Weapons, Fourth Barrier | A named Dremora Lord. |
Lustidrike ID: lustidrike |
Daedra | Level: 8 Health: 75 Mana: 100 Fatigue: 400 Soul: 100 |
60 / 90 / 20 | 30 / 10 / 90 / 50 | 1 - 25 1 - 25 1 - 25 |
Str: 40 Int: 20 Wil: 100 Agi: 40 Spd: 6 End: 20 Per: 20 Lck: 20 |
Immune to Normal Weapons, Resist Shock, Frost, Poison, Fire | A named Scamp. |
Mansilamat Vabdas ID: ancestor_ghost_vabdas |
Undead | Level: 1 Health: 220 Mana: 280 Fatigue: 400 Soul: 280 |
70 / 80 / 20 | 0 / 0 / 0 / 0 | 1 - 10 1 - 10 1 - 10 |
Str: 100 Int: 50 Wil: 30 Agi: 80 Spd: 18 End: 20 Per: 90 Lck: 20 |
Ghost Curse, Immune to Disease, Frost, Normal Weapons, and Poison | A named Ancestor Ghost. |
Menta Na ID: daedroth_menta_unique |
Daedra | Level: 20 Health: 350 Mana: 250 Fatigue: 500 Soul: 350 |
75 / 95 / 50 | 90 / 20 / 0 / 0 | 20 - 50 20 - 50 20 - 50 |
Str: 50 Int: 50 Wil: 50 Agi: 50 Spd: 14 End: 50 Per: 50 Lck: 50 |
Regenerate, Poisonbloom, Shockbloom, Immune to Normal Weapons, Third Barrier | A named Daedroth. |
Molag Grunda ID: winged twilight_grunda_ |
Daedra | Level: 20 Health: 260 Mana: 250 Fatigue: 800 Soul: 350 |
90 / 110 / 50 | 90 / 20 / 0 / 0 | 20 - 55 20 - 55 20 - 55 |
Str: 50 Int: 50 Wil: 100 Agi: 50 Spd: 8 End: 50 Per: 50 Lck: 50 |
Reflect | A named Winged Twilight. |
Mudcrab ID: mudcrab |
Creature | Level: 1 Health: 15 Mana: 5 Fatigue: 400 Soul: 5 |
30 / 90 / 20 | 83 / 30 / 0 / 0 | 1 - 1 1 - 1 1 - 1 |
Str: 15 Int: 15 Wil: 0 Agi: 15 Spd: 6 End: 15 Per: 75 Lck: 30 |
None | A small, hard-shelled creature found on the shores throughout Morrowind. They are not typically aggressive unless cornered or provoked. |
Nix-Hound ID: nix-hound |
Creature | Level: 2 Health: 23 Mana: 10 Fatigue: 400 Soul: 10 |
30 / 90 / 20 | 90 / 20 / 0 / 0 | 1 - 6 1 - 6 1 - 6 |
Str: 50 Int: 50 Wil: 30 Agi: 50 Spd: 28 End: 50 Per: 50 Lck: 50 |
None | A medium sized predator which has been known to hunt in packs. |
Nomeg Gwai ID: atronach_frost_gwai_uni |
Daedra | Level: 12 Health: 160 Mana: 150 Fatigue: 600 Soul: 160 |
70 / 100 / 30 | 90 / 20 / 0 / 0 | 10 - 30 10 - 30 10 - 30 |
Str: 50 Int: 50 Wil: 50 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
Reflect, Frostbloom, Immune to Frost, Immune to Normal Weapons, Weakness to Fire | A named Frost Atronach. |
Ogrim ID: ogrim |
Daedra | Level: 11 Health: 170 Mana: 165 Fatigue: 1000 Soul: 165 |
60 / 90 / 20 | 90 / 20 / 0 / 0 | 11 - 33 11 - 33 11 - 33 |
Str: 100 Int: 50 Wil: 80 Agi: 50 Spd: 20 End: 50 Per: 50 Lck: 50 |
Immune to Normal Weapons, Regenerate | Very large, but none too intelligent, servants of the Daedra Lord Malacath. |
Ogrim Titan ID: ogrim titan |
Daedra | Level: 15 Health: 220 Mana: 180 Fatigue: 1000 Soul: 70 |
60 / 90 / 20 | 90 / 20 / 0 / 0 | 12 - 40 12 - 40 12 - 40 |
Str: 100 Int: 50 Wil: 90 Agi: 50 Spd: 20 End: 50 Per: 50 Lck: 50 |
Immune to Normal Weapons, Regenerate | Very large, but none too intelligent, servants of the Daedra Lord Malacath. |
Old Blue Fin ID: slaughterfish_hr_sfavd |
Creature | Level: 2 Health: 68 Mana: 10 Fatigue: 400 Soul: 5 |
75 / 20 / 20 | 100 / 0 / 0 / 0 | 1 - 25 1 - 25 1 - 25 |
Str: 50 Int: 50 Wil: 50 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
None | A named Slaughterfish. |
Rat ID: Rat |
Creature | Level: 2 Health: 23 Mana: 10 Fatigue: 300 Soul: 10 |
30 / 90 / 20 | 85 / 30 / 0 / 0 | 1 - 2 1 - 2 1 - 2 |
Str: 20 Int: 25 Wil: 0 Agi: 20 Spd: 8 End: 70 Per: 100 Lck: 30 |
None | The common rodent found throughout Morrowind. |
Scamp ID: scamp |
Daedra | Level: 5 Health: 45 Mana: 100 Fatigue: 400 Soul: 100 |
50 / 90 / 20 | 90 / 30 / 0 / 0 | 5 - 15 5 - 15 5 - 15 |
Str: 20 Int: 20 Wil: 70 Agi: 20 Spd: 6 End: 20 Per: 20 Lck: 20 |
None | A weak and corwardly servant of Mehrunes Dagon. |
Scrib ID: scrib |
Creature | Level: 1 Health: 8 Mana: 12 Fatigue: 300 Soul: 10 |
30 / 80 / 20 | 50 / 0 / 0 / 0 | 1 - 2 1 - 2 1 - 2 |
Str: 20 Int: 30 Wil: 0 Agi: 20 Spd: 13 End: 30 Per: 30 Lck: 30 |
Paralysis | The larval form of the Kwama which is not very aggressive but can paralysis anything that attacks it. |
Shalk ID: shalk |
Creature | Level: 6 Health: 38 Mana: 30 Fatigue: 400 Soul: 30 |
60 / 90 / 20 | 90 / 30 / 0 / 0 | 6 - 18 6 - 18 6 - 18 |
Str: 30 Int: 30 Wil: 25 Agi: 30 Spd: 20 End: 30 Per: 30 Lck: 30 |
Firebite, Immune to Fire, Weakness to Frost | A large and slightly aggressive beetle which uses magical fire to attack. |
Shock Centurion ID: centurion_shock_baladas |
Creature | Level: 8 Health: 150 Mana: 150 Fatigue: 800 Soul: 0 |
50 / 90 / 20 | 30 / 20 / 0 / 0 | 5 - 15 5 - 15 5 - 15 |
Str: 75 Int: 25 Wil: 70 Agi: 75 Spd: 70 End: 75 Per: 10 Lck: 50 |
Resist Fire / Shock / Poison / Frost | A named Centurion Sphere. |
Skeleton ID: skeleton |
Undead | Level: 3 Health: 38 Mana: 30 Fatigue: 1000 Soul: 30 |
40 / 90 / 20 | 90 / 20 / 0 / 0 | 1 - 9 1 - 9 1 - 9 |
Str: 50 Int: 50 Wil: 50 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
Immune to Disease / Frost / Poison, Resist Shock | A common form of undead found guarding graves and tombs throughout Morrowind. |
Skeleton Archer ID: skeleton archer |
Undead | Level: 3 Health: 38 Mana: 30 Fatigue: 1000 Soul: 30 |
50 / 90 / 90 | 90 / 0 / 50 / 0 | 3 - 9 3 - 9 3 - 9 |
Str: 50 Int: 50 Wil: 50 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
Immune to Disease / Frost / Poison, Resist Shock | Same as the common Skeleton but uses a bow and arrow to attack. |
Skeleton Champion ID: skeleton champion |
Undead | Level: 10 Health: 150 Mana: 30 Fatigue: 1000 Soul: 200 |
80 / 80 / 20 | 90 / 20 / 0 / 0 | 10 - 30 10 - 30 10 - 30 |
Str: 50 Int: 50 Wil: 50 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
Immune to Disease / Frost / Poison, Resist Shock | A powerful form of the Skeleton found in tombs throughout Morrowind. |
Skeleton Warrior ID: skeleton warrior |
Undead | Level: 7 Health: 80 Mana: 30 Fatigue: 1000 Soul: 30 |
70 / 80 / 20 | 90 / 20 / 0 / 0 | 7 - 21 7 - 21 7 - 21 |
Str: 50 Int: 50 Wil: 40 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
Immune to Disease / Frost / Poison, Resist Shock | A slightly more powerful form of the Skeleton found in tombs throughout Morrowind. |
Skeleton War-Wizard ID: skeleton_aldredaynia |
Undead | Level: 20 Health: 185 Mana: 500 Fatigue: 400 Soul: 300 |
75 / 90 / 40 | 90 / 0 / 0 / 0 | 1 - 5 1 - 5 1 - 5 |
Str: 70 Int: 80 Wil: 75 Agi: 60 Spd: 50 End: 70 Per: 50 Lck: 50 |
Immune to Disease / Frost / Poison, Resist Shock | A very powerful, and rare, form of Skeleton found in tombs throughout Morrowind. |
Slaughterfish ID: slaughterfish |
Creature | Level: 2 Health: 23 Mana: 10 Fatigue: 400 Soul: 10 |
30 / 90 / 20 | 100 / 0 / 0 / 0 | 1 - 6 1 - 6 1 - 6 |
Str: 50 Int: 50 Wil: 30 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
None | A common and aggressive fish found in the waters surrounding Morrowind. |
Small Slaughterfish ID: Slaughterfish_Small |
Creature | Level: 2 Health: 15 Mana: 10 Fatigue: 300 Soul: 10 |
40 / 80 / 10 | 100 / 0 / 0 / 0 | 1 - 5 1 - 5 1 - 5 |
Str: 50 Int: 50 Wil: 20 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
None | A small form of the common and aggressive fish found in the waters surrounding Morrowind. |
Spider Centurion ID: centurion_spider_tga1 |
Creature | Level: 3 Health: 38 Mana: 50 Fatigue: 400 Soul: 50 |
50 / 50 / 50 | 0 / 20 / 0 / 0 | 1 - 10 1 - 10 1 - 10 |
Str: 50 Int: 50 Wil: 5 Agi: 50 Spd: 7 End: 50 Per: 50 Lck: 50 |
None | A rare version of the Spider Centurion. |
Staada ID: golden saint_staada |
Creature | Level: 22 Health: 350 Mana: 755 Fatigue: 700 Soul: 400 |
90 / 90 / 20 | 90 / 20 / 0 / 0 | 25 - 65 25 - 65 25 - 65 |
Str: 50 Int: 50 Wil: 100 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
Dispel, Reflect, Immune to Normal Weapons, Resist Fire / Shock, Shock Shield | A named Golden Saint. |
Steam Centurion ID: centurion_steam |
Creature | Level: 10 Health: 150 Mana: 30 Fatigue: 1000 Soul: 0 |
60 / 90 / 20 | 90 / 0 / 60 / 0 | 10 - 30 10 - 30 10 - 30 |
Str: 100 Int: 25 Wil: 70 Agi: 50 Spd: 12 End: 100 Per: 25 Lck: 50 |
Resist Fire / Frost / Poison / Shock | A magical and mechanical Dwemer artifact designed in the form of an armoured warrior. They can be found guarding many Dwemer ruins throughout Morrowind. |
Steam Guardian ID: centurion_Mudan_unique |
Creature | Level: 18 Health: 280 Mana: 60 Fatigue: 700 Soul: 0 |
70 / 100 / 40 | 100 / 0 / 60 / 0 | 10 - 30 10 - 30 10 - 30 |
Str: 75 Int: 75 Wil: 75 Agi: 75 Spd: 12 End: 75 Per: 75 Lck: 75 |
Resist Fire / Frost / Poison / Shock | A named Steam Centurion. |
Storm Atronach ID: atronach_storm |
Daedra | Level: 15 Health: 200 Mana: 195 Fatigue: 600 Soul: 150 |
70 / 90 / 20 | 90 / 20 / 0 / 0 | 15 - 45 15 - 45 15 - 45 |
Str: 50 Int: 50 Wil: 90 Agi: 50 Spd: 9 End: 50 Per: 50 Lck: 50 |
Reflect, Shockbloom, Immune to Normal Weapons / Shock, Resist Poison, Shock Shield | A powerful Lightning Elemental Daedra which can be summoned by more powerful magic users. |
Telvanni Sewer Rat ID: rat_telvanni_unique |
Creature | Level: 2 Health: 23 Mana: 10 Fatigue: 300 Soul: 10 |
30 / 90 / 20 | 90 / 30 / 0 / 0 | 1 - 6 1 - 6 1 - 6 |
Str: 25 Int: 25 Wil: 56 Agi: 30 Spd: 8 End: 70 Per: 100 Lck: 75 |
None | A rare form of the common rat which is only found in or near Telvanni residences. |
The White Guar ID: guar_white_unique |
Creature | Level: 3 Health: 38 Mana: 0 Fatigue: 500 Soul: 50 |
100 / 50 / 200 | 10 / 20 / 0 / 0 | 10 - 25 5 - 10 5 - 8 |
Str: 255 Int: 50 Wil: 40 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
None | A rare form of the common Guar. |
Vaba-Amus ID: scrib_vaba-amus |
Creature | Level: 1 Health: 12 Mana: 12 Fatigue: 100 Soul: 10 |
30 / 30 / 30 | 0 / 0 / 0 / 0 | 1 - 5 1 - 5 1 - 5 |
Str: 30 Int: 30 Wil: 0 Agi: 30 Spd: 13 End: 30 Per: 30 Lck: 30 |
None | A named Scrib. |
Vivec ID: vivec_god |
Creature | Level: 100 Health: 3000 Mana: 10000 Fatigue: 2000 Soul: 1000 |
100 / 100 / 100 | 30 / 20 / 0 / 0 | 100 - 400 100 - 400 100 - 400 |
Str: 100 Int: 100 Wil: 100 Agi: 100 Spd: 70 End: 100 Per: 100 Lck: 100 |
Wrath of Vivec, Hand of Vivec | The god Vivec. |
Wild Guar ID: guar_feral |
Creature | Level: 3 Health: 38 Mana: 5 Fatigue: 400 Soul: 20 |
30 / 90 / 20 | 90 / 50 / 0 / 0 | 1 - 9 1 - 9 1 - 9 |
Str: 255 Int: 50 Wil: 40 Agi: 50 Spd: 50 End: 50 Per: 50 Lck: 50 |
None | The Wild Form of the common, domesticated Guar which is known to be aggressive. |
Winged Twilight ID: winged twilight |
Daedra | Level: 15 Health: 220 Mana: 210 Fatigue: 800 Soul: 300 |
70 / 90 / 20 | 90 / 20 / 0 / 0 | 15 - 45 15 - 45 15 - 45 |
Str: 50 Int: 50 Wil: 100 Agi: 50 Spd: 8 End: 50 Per: 50 Lck: 50 |
Reflect, Resist Fire / Frost / Poison / Shock | A female formed Daedra with wings operating as messager of Daedra Lord Azura. |
Worm Lord ID: worm lord |
Undead | Level: 16 Health: 230 Mana: 70 Fatigue: 1000 Soul: 0 |
90 / 90 / 75 | 90 / 20 / 0 / 0 | 1 - 8 1 - 8 1 - 8 |
Str: 75 Int: 75 Wil: 75 Agi: 75 Spd: 50 End: 75 Per: 75 Lck: 75 |
Summon Skeleton Minion, Dread Curse: Strength, Disintegrate: Armour, Brown Rot, Black Hand | A named Skeleton. |
Wraith of Sul-Senipul ID: wraith_sul_senipul |
Undead | Level: 10 Health: 200 Mana: 400 Fatigue: 400 Soul: 100 |
60 / 80 / 20 | 90 / 0 / 0 / 0 | 3 - 10 3 - 10 3 - 10 |
Str: 50 Int: 50 Wil: 50 Agi: 50 Spd: 30 End: 50 Per: 50 Lck: 50 |
Ghost Curse, Immune to Disease, Frost, Normal Weapons, and Poison | A named Ancestor Ghost. |
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