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A place to discuss and ask questions about the fifth part of The Elder Scrolls series and its expansions
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Analyzing Block Perks

Mon Nov 14, 2011 8:12 pm

Has anyone looked at what the Block Perks actually do (does "x% more effective" mean x% damage reduction, x% fewer Fatigue to use? Both?), and whether or not the Perks that don't specify a shield (i.e. Power Bash) actually work with a weapon/ torch?

Re: Analyzing Block Perks

Mon Nov 14, 2011 8:40 pm

From the UESP Skyrim Wiki:
"Block allows you to reduce damage from melee and ranged combat, using a shield or weapons. As perks are gained, block allows you to do damage with your shield, or disarm your opponent."

Fatigue reduction isn't mentioned anywhere, but with the game so new to us, that isn't conclusive. Also, on the Wiki Block page, if you hover over the stars in the Block Perk Tree constellation picture, they'll have info pop-ups. Some of the pop-ups have a bit more info than what the Perk table gives.

Re: Analyzing Block Perks

Mon Nov 14, 2011 10:56 pm

You must still think I'm new here lol. I read all of that. The roll-overs on the UESP don't say anything the game itself doesn't.

"More effective", okay. But, effective how? I suppose conventional logic would make one assume in damage reduction, but if that's the case, why not just say "Blocking now reduces x% more damage", like the enchanted shields do?

More, "Chance to disarm when Power Bashing" doesn't say whether or not it works with a shield only. My question is 'do such Perks work with a weapon?'

Re: Analyzing Block Perks

Mon Nov 14, 2011 11:20 pm

Re: Analyzing Block Perks

Tue Nov 15, 2011 7:14 am

Guys, calm down. If you can't answer the question, don't antagonize. Also no need for the sarcasm. If someone knows the answer to the question, they will be along to answer it. Meanwhile, just sit tight, and cool off.

Re: Analyzing Block Perks

Tue Nov 15, 2011 7:16 am

Only works with a shield. It's in the name. Shield Bash.

Re: Analyzing Block Perks

Tue Nov 15, 2011 7:19 am

Well I was just mega ninja'd by Scrib and Narzul :lol: I would not use the Wiki as a primary source of info at this time. It simply isn't ready. If you are simply going to post to head over to the wiki, it might just be best to wait for someone with in-game experience to come on over. No offence, but the Wiki is far from working order.

@Narzul: Is that a known fact or inference?

Re: Analyzing Block Perks

Tue Nov 15, 2011 7:20 am

Re: Analyzing Block Perks

Tue Nov 15, 2011 7:23 am

Yes, I can confirm that shield bash is a HELL of a lot of fun haha. But I can't confirm whether the block perks only apply for shields. My guess would be if it has shield in the perk name or description, you need a shield. If it just says block, any weapon would do. Again that is just a guess tho, since I don't block with anything but my shield.

Re: Analyzing Block Perks

Tue Nov 15, 2011 9:33 am

Bashing and powerbashing works with two-handers and lone one-handers. Tried it with a battleaxe, sword, and dagger. With the battleaxe, the character lashes out with the haft for a bash; with a dagger or sword, the character punches from the blocking position.

Edit: Also, bashing and powerbashing works with torches, and sets the target alight. The melee attack with a bow also appears to be a bash, since it costs standard bash stamina, cannot be used when all stamina is drained, and staggers the opponent. One cannot powerbash with bows (it plays a standard bash animation immediately). The perk Deadly Bash boosts the bash damage of all the above mentioned weapons (and torches).

I also noticed that bash damage differed among weapons (was testing two different bows), as did bash damage with a shield and a two-hander (the two-hander bash did more, knocking the bandit up into the air like a giant's attack sometimes does). So, bash damage might be dependent on qualities of the item used.

Re: Analyzing Block Perks

Tue Nov 15, 2011 10:57 am

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