User talk:TheRealLurlock/2006 10

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NPC page templates[edit]

Hey Lurlock, I just added an NPC page for Oblivion:Reman Broder, and I noticed that the category link at the bottom of his page (Oblivion-Imperial) is in red. Did I do something wrong, or has this category page not been set up? Let me know! --Hoggwild5 01:55, 6 October 2006 (EDT)

Nevermind -- I figured it out! --Hoggwild5 02:25, 6 October 2006 (EDT)

The Wall in Paradise[edit]

As I offered in IRC a few days back, I ran through OB's main quest quickly, making my way to Camoran's Paradise. Therein I spent a good hour or so walking the island and swimming the circumference of such, and, as before, noticed no wall, and was correct in stating that the "invisible borders" are used therein, much as in the Cyrodiilic overworld. I even turned the borders off (in the CS) then went through again, but also encountered no wall (although I did die quite often, falling into the grey space). I'd say it's safe to leave such out of the map.

If you've still got the save, you might try a "TCL" in the console, allowing you to pass through the walls and walk to the other sections without the danger of falling into grey-space. Theres a large island to the west of the main section, and a smaller one to the east. One thing you said that struck me though - swimming. I had no idea there was water around the island, as it doesn't show very well on the map. I'm guessing that grey area is all water, then. (Which would mean the red dots seen there are sea-creatures, mudcrabs or slaughterfish, presumably.) I'll take another look at the map when I get home. I assume you're saying that these invisible borders are located off-shore, then? Might be difficult to figure out where the shoreline actually is...
I'll try the TCL command later today (as I do retain the save), and try finding that wall again. As to the water, I'd say it makes up roughly one-third of Paradise's primary exterior cell (the area you can reach, at least); and, yes, the borders exist off-shore (although some are annoyingly close, enough so that it is quite easy to get stuck jumping into places that are impossible to jump out of, due to the border halting your progress). -- Graye 09:50, 6 October 2006 (EDT)

Also, here, you deserve this, and many more:

Choco chip cookie.png
You have been given a cookie!

Your dedication and diligence to the wiki has not gone unnoticed. A user has seen the progress you've made, and has given you a cookie because of it. Good work! The user had the following to say:

In recognition of your enormous edit count, and with it, the equally great contribution you have made to the UESP. Also, for the two-minute late pun on IRC. -- Graye 07:02, 6 October 2006 (EDT)

I promised you a cookie after all...

Why thank you. Though I may have to start a cookie jar, and maybe an archive, as my talk page it getting a bit lengthy... --TheRealLurlock 09:08, 6 October 2006 (EDT)
A bit? You have a page roughly the same size as the Community Portal, Lurlock. I'd say an archive is in order. -- Graye 09:50, 6 October 2006 (EDT)

Map links[edit]

It's probably a bit late to point this out given how many you've done so far, but you do realize that the individual place pages all include an automatically inserted link to the map ("view on map" in the infobox)? To me it seems a bit redundant to spend all the time manually inserting links on all the description pages. --Nephele 15:05, 13 October 2006 (EDT)

These will appear on the Places page as well, saving you the trip to the page. I figure the "view on map" thing will become redundant in this case, since the description appears in both places. --TheRealLurlock 15:07, 13 October 2006 (EDT)

Thought this might be of interest to you (spellchecker)[edit]

http://meta.wikimedia.org/wiki/Spellchecking_extensions --Hoggwild5 03:37, 19 October 2006 (EDT)

Well, I'm not the one to talk to about it. I'm not even an admin. Only Daveh has the power to actually install something like this. I think it's a good idea, but he's the one we need to convince. --TheRealLurlock 09:13, 19 October 2006 (EDT)
This should be moved to the community portal. While spell checkers are useful, unfortuantly, they aren't great on wikis. Especially in a wiki like this one, intentionally mispelled items might be corrected (Daggerfall=Dagger fall, Tamriel=No Idea). Of course, depending on how this works (does it auto-replace when you click spell check or provide options, a la red underline MS Office style). -- Dylnuge(talk · edits) 16:05, 2 December 2006 (EST)

Help identifying faction for corpses[edit]

Hey! I'm working on NPC pages -- specifically those in the Forsaken Mine. I played this quest some time back. Is there a way from the CS to differentiate between Fighter's Guild and Blackwood Company on the dead bodies in the mine? I've poked around and haven't come up with anything (Other than Viranus Donton and Eduard Hodge, who I find mentioned in Viranus' journal). --Hoggwild5 14:54, 20 October 2006 (EDT)

I think most Blackwood Company fighters wear Blackwood Company armor. And they're mostly Argonian and a few Khajiit, though that's no guarantee. If they're not wearing Blackwood uniforms, I think they're probably Fighters Guild --TheRealLurlock 14:56, 20 October 2006 (EDT)
Yea, I looked at their armour -- no dice. I didn't find any, but I remember a dialogue screen popping up indicating the presence of Blackwood Company corpses, and according to the official Oblivion Guide, there are supposed to be two.....--Hoggwild5 15:32, 20 October 2006 (EDT)
I'll look it up when I get home. Can't do much from here, though. You might check to see if any of the bodies have a script on them that makes that message pop up or something.--TheRealLurlock 16:07, 20 October 2006 (EDT)

I found Morrowind NPC locations[edit]

Hey! Wanted to leave you a quick message in case you didn't check your home e-mail...I found a datadump from the Morrowind CS with character locations....I'm cleaning it up (it's really large), and parsing the data so I can incorporate it in spreadsheet format, but I scanned it and it looks like there is only one named character that has multiple locations (they only have two); some of the generic NPCs have as many as 50 different locations. Wanted to let you know to save you a bunch of work. I'll share what I have as soon as I get it cleaned up. --Hoggwild5 01:43, 25 October 2006 (EDT)

Best approach for minor NPCs in Morrowind[edit]

Let's discuss the best approach to take for the various and sundry groups of minor NPCs in Morrowind. I've flagged a number of groups of NPCS that are sequestered in the various caves, mines and ruins around Vvardenfell that don't actually have a role in any of the structured quests in the game. We've agreed that these NPCs don't warrant individual pages, but I don't think we've really discussed what to do with them. I think they should be compiled somewhere, either grouped at their individual locations or on some master list....let's discuss the best approach to take and reach a concensus so we're not walking over each other's efforts as we move forward.--Hoggwild5 13:37, 27 October 2006 (EDT)

I could see doing both - a list of them on the location pages, and also one master list that includes all of them. Something similar to what I did with the Dunmer Forts earlier today. (Though some of the NPCs in those locations do need pages, which I'll have to determine later.) I'm just doing the major locations for now. (Sadrith Mora going up soon, then I'll start tackling Vivec.) We'll see how it goes later. --TheRealLurlock 13:47, 27 October 2006 (EDT)

For now, just to collect the data in one place so I can methodically work my way through the list, I'm going to place the NPCs that don't appear to have a significant role on a sandbox page under my username. I'll probably break them by location, but include in a table various and sundry information (Name, race, gender, faction, rank, etc). We can decide exactly how to handle the information at a later time. I'll add to this list as I work my way through the various locations.--Hoggwild5 17:55, 28 October 2006 (EDT)

I've been using your Excel file, and coloring in yellow for all the locations that I create pages for. (May use another color when actual NPC pages are created.) For now, I'm just setting up all the structural pages. I'll let you decide who does and doesn't need pages, and create them accordingly. I did notice you have about 100 or so names with no locations at all listed. Not sure what to do with those. Some may be test NPCs, or generic ones found everywhere, but others are not, I think. We'll have to figure those out later. Still waiting for Tribunal and Bloodmoon lists if you can figure out how to do that. (A complete list with Morrowind plus both expansions could work - you can figure out who's expansion just by location for the most part.) --TheRealLurlock 21:06, 28 October 2006 (EDT)
Most of those are either generic NPCs or test NPCs; a few of them are NPCs that are triggered through scripts to show up....I'm wading through those as I go through the list and manually assigning a location to them as I figure out where they go. Sorry, I haven't got to the expansion packs yet...I've been wading through the list of main game characters doing some cleanup, etc. At this point it looks like about 1200-1300 of the Morrowind NPCs have roles significant enough in the game to warrant their own page.--Hoggwild5 00:18, 29 October 2006 (EDT)

Quest Pages in Morrowind[edit]

When I started loading the NPC information for Morrowind, it became apparent to me that the quest pages need some major work. I'm putting some thoughts down on paper/my sandbox RE: quest page reorganization. I really think this needs to be done before we embark on alot of work on the NPC pages just so we don't have to go back and fix thousands of cross-links. When I get a proposal put together, I'll post something on the Community Portal for discussion and concensus. --Hoggwild5 08:54, 31 October 2006 (EST)