User talk:TheRealLurlock

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Cookie Jar

Skill Pages[edit]

Nice work setting up the template for skill pages. If you're planning on making a page for Dawnbreaker, there's an image of the skill in use here. —Legoless (talk) 17:03, 2 May 2015 (GMT)

I'll try and remember that when I get there. I'm likely going to do the class skills first, followed by armor and weapons, and then maybe faction skills. I'd actually appreciate help from other people, as I'm so far only making pages for skills I've had personal experience with using. (So it's going to be mostly Sorcerer for a bit until I start another character or start playing around on the PTS. I've played the other classes, but only in beta, so I never got very far with them and things may have changed since then as well.) I'm also not 100% sure how well this template is going to work for passives. It has some bare-bones stuff in place for that, but it's not set up to, for example, show the multiple level reqs for each level of skill. Also, I'm moving and starting a new job in a few weeks, so my free time is going to start disappearing... — TheRealLurlock (talk) 17:21, 2 May 2015 (GMT)

Recipes[edit]

Hey Lurlock! Just wanted to bring to your attention that dishes made from meats and fruits are Savories, while Ragout are those cooked from meats and veggies.  ~Shuryard (talk) 02:38, 25 May 2015 (UTC)

Did I have them backwards? Whoops. To me, anything with fruit in it likely wouldn't be called "savory", which typically means "not sweet", but whatever. I'll fix them. — TheRealLurlock (talk) 14:42, 25 May 2015 (UTC)

Chefs & Brewers[edit]

Does this specifically apply to vendors of type "Chef & Brewer"? There's only three of them in the game. I'd imagine the recipes are available from types "Chef" and "Brewer", which are the standard vendors. —Legoless (talk) 16:16, 15 June 2016 (UTC)

Oh, oops, thought the two were being combined on a single line for some reason. — TheRealLurlock (talk) 16:39, 15 June 2016 (UTC)

Individual Recipe Pages[edit]

Hey there, I'm just wondering what the goal is behind having individual pages for every recipe. All of the info on those pages is already covered in one place by the Food Recipes list, and these pages just mean double the work for someone when ZOS changes anything. Thanks! --Enodoc (talk) 16:27, 10 July 2016 (UTC)

I'm also not convinced this is necessary. Most recipes are perfectly suited for an item table, there's no need for dozens of stubs with duplicate information. —Legoless (talk) 17:15, 10 July 2016 (UTC)
The main goal of this is to make the information consistent on multiple pages. Right now, we have information that is woefully out of date and inconsistently stored in multiple locations. These individual pages will serve as the "official" location for said info, which will be transcluded via templates (e.g. Online Recipe Link, Online Recipe Entry, yet to be created) onto the recipe and ingredient pages, much like location and other such pages. The other advantage of this will be the categories set up by this template, which can be used to find all related recipes, or recipes with similar ingredients, etc. It's occurred to me that this job might be better handled by a bot though. A bot could also easily handle updating the information when it changes in the database. Doing this with the pages as they currently are set up would be much more difficult for a bot. — TheRealLurlock (talk) 17:53, 10 July 2016 (UTC)
I don't see why the list pages can't be the ones we keep up-to-date, and the values aren't really needed anywhere else. The ingredient pages already show which recipes they're used in, so any categories would be redundant, and the table itself is the best place to find related recipes because they're all there in one place. Transcluding all of these things through templates would be unnecessary if it's just going to recreate what already exists. --Enodoc (talk) 21:38, 10 July 2016 (UTC)
They do one thing the existing pages don't. We don't have the white (non-crafted) foods documented anywhere else. See e.g. Baked_Potato. This is also an example of a page that specifies that this recipe is needed for writs. What inspired this was when I added the item links to Frost Mirriam (note that you can now see the stats on the ingredient page, not just the recipes page), and I realized it would be better if this info were stored somewhere that could be transcluded onto both the ingredient pages and the recipes page without the info being redundantly stored in two places (which would need to be both updated to agree when things changed). — TheRealLurlock (talk) 03:33, 11 July 2016 (UTC)
The page for documenting white foods is here. I can see why the fact it's used in writs might be useful to note, but that's already stated on the Provisioning Writs page anyway, which is the place where it's most useful. With the stats being available through the item link, as you say, the info is already available and up-to-date, so there's nothing that needs transcluding from anywhere else, as that would just create the redundancy that we're trying to avoid.
Putting practicality aside for a minute, we didn't have separate pages for each of the Skyrim Foods, and I thought there was a general aim to try and keep the number of individual ESO pages down (and use tables instead) wherever possible. --Enodoc (talk) 09:18, 11 July 2016 (UTC)
What's missing there is the nice side-by-side comparison of the white and green versions of the food. Also, the information is just scattered around and inconsistent between one page and the next. If I have to visit 3 or 4 separate pages to read about "Baked Potato", and they don't even agree with eachother, it's just confusing. This is an attempt to consolidate and standardize the information so that ONE page is responsible for being the correct one, while the others can borrow data from there. Skyrim was a different story, because as a single player game, they rarely (if ever) changed the values of the items. With ESO, we have roughly monthly patches, which can change all sorts of things. Given how frequently they've been adjusting the balance of food items, I think it's the only way we can reasonably keep up and make the site consistent with the values seen in the game. — TheRealLurlock (talk) 13:40, 11 July 2016 (UTC)

Firemoth[edit]

Hi TRL, I undid you removal of Firemoth from the ESO page. —Legoless (talk) 18:09, 16 July 2016 (UTC)

Collectible[edit]

Thanks for that, been meaning to correct the spelling for a while! —Legoless (talk) 17:55, 9 August 2016 (UTC)

Despoil the Dominion item images[edit]

Hey, regarding this achievement page, I think I might have images of the items before stolen. I'll check it out when I get the chance.. How should I name the files if I was to upload the alternative images? And, awesome work! Glad to see this finally being done :) Tib (talk) 18:01, 13 August 2016 (UTC)

Hmm, something like ON-item-<ITEM NAME> (original).jpg maybe? Ideally, I'd use the current names for the pre-stolen versions, and rename the stolen ones to ON-item-<ITEM NAME> (stolen).jpg or ON-item-<ITEM NAME> (museum).jpg or something. Not sure which would be best. We should probably do the same for the Orsinium museum items as well. — TheRealLurlock (talk) 18:09, 13 August 2016 (UTC)
I think I may have one or two from Orsinium. —Legoless (talk) 21:26, 13 August 2016 (UTC)

Achievements[edit]

I think it would be advantageous to have the Title and Memento parameters of the achievement summary boxes link to their respective pages at Titles and Mementos (collection). Silence is GoldenBreak the Silence 23:22, 13 August 2016 (UTC)

Simple enough. (Also Costume, Hat, Skin, Polymorph, etc.) — TheRealLurlock (talk) 23:24, 13 August 2016 (UTC)

() Great work on the achievement pages so far, they look fantastic. I think pages for multi-tier achievements like Apprentice Crafting Harvester should probably be named after the final achievement though (e.g. Grand Master Crafting Harvester) since that's how it shows up in the journal. —Legoless (talk) 23:49, 22 August 2016 (UTC)

Hmm. It would require a change to the template, since the first (non-optional) tier automatically uses the page name. Thus, the order of the variable number of parameters would somehow have to take into account that the non-optional one comes last instead of first, so you'd have to give them in the order of (5, 1, 2, 3, 4), or (3, 1, 2), etc. depending on how many tiers there are... Given how much of a bitch that thing was to set up, I'm reluctant to mess with it more. You're welcome to give it a shot though. It doesn't really matter, since all tiers have been set up to redirect to the page anyhow. — TheRealLurlock (talk) 13:48, 23 August 2016 (UTC)
I poked around, but didn't really understand what it was that was wanted here. Explain like I'm five (or at least like I don't play ESO :Þ), and I'll see if I can come up with something. Robin Hood  (talk) 16:48, 23 August 2016 (UTC)
It was just a case of too much hard coding. titlename is no longer hard-coded and will not use the page name if you define it to be something else. Thus in that example, the page can be called Grand Master Crafting Harvester and the template should look no different to now if you set titlename=Apprentice Crafting Harvester. --Enodoc (talk) 17:26, 23 August 2016 (UTC)
Ah, yeah, that could work - no template changes needed. It just means each of these pages will need to use the titlename parameter instead of just relying on the default. Seems weird making the one that matches the page name be the last parameter instead of the first, but it works. Whatever. — TheRealLurlock (talk) 20:53, 23 August 2016 (UTC)

Image Categories[edit]

This is a military installation rather than a lighthouse, although we already have established place types. It would probably be better categorized as "Online-Unmarked Location Images". —Legoless (talk) 04:16, 6 September 2016 (UTC)

I might create a category for military installations which that would fit into better. My main goal was to break up the Place Images category, because 3000+ images in 1 category was not very useful. I also didn't want to have a bunch of categories with only a handful of images, which is why I lumped lighthouses in with ships and shipyards, etc. I'm pretty sure that IS a lighthouse, though maybe not for ships. There's a quest that involves lighting it, isn't there? That would make it a signal tower I suppose, but the concept is the same. It is getting harder to classify stuff at this level, but an "Unmarked Location Images" category is not the answer - that would simply result in another giant catch-all category of otherwise completely unrelated images. — TheRealLurlock (talk) 16:08, 6 September 2016 (UTC)
It's been a few years admittedly but I don't think you light the signal fires in the watchtower itself. Might be better off in Category:Online-Keep Images? —Legoless (talk) 18:40, 6 September 2016 (UTC)
Keep Images is specifically for locations in Cyrodiil. I think I'll just create one for Forts at some point and put it there. There's still a lot of uncategorized forts that would go well there. — TheRealLurlock (talk) 18:43, 6 September 2016 (UTC)

"No man."[edit]

Thanks Lurlock. Just seeing that on the RC made me giggle. I leave you with this wiki-esque wisdom: "No man is an island." —likelolwhat talk lulzy to me 19:19, 15 September 2016 (UTC)

Glad my error (and subsequent corrections) brought amusement to somebody. Thought about making one of them "No man is a fish", but thought better of it. — TheRealLurlock (talk) 02:55, 16 September 2016 (UTC)

Champion Charts[edit]

Do you know if there is some mathematical equation behind those numbers, or are they all pulled raw? If there's an equation involved, we may be able to template it so there's not piles of raw numbers all over the place.

I'm assuming the empty columns are for separation? If so, that can be done cleanly with a rowspan from the header (as on the XP chart). --Enodoc (talk) 19:49, 23 September 2016 (UTC)

The numbers are pulled raw. I imagine there is an equation, but I don't know how to go about finding it. I noticed that there are only 6 possible charts, that go to 16, 18, 24, 25, 33, and 240, which is why I made sub-pages in order to transclude onto all of the individual pages. A rowspan could work, I suppose. I'll look into doing it that way, though the way it currently is makes the chart easier to read while editing... — TheRealLurlock (talk) 19:57, 23 September 2016 (UTC)
I've found the equations (I think). It seems Dave has already extracted them, and they're in the database. Shall I put together a math template for them?
For ease of editing, you could use a nested table like on Maps, as for that one, each row is below the previous when editing, and displayed tidily side-by-side when viewing. --Enodoc (talk) 20:08, 23 September 2016 (UTC)
I'm just putting the data up there. If you have a more concise method that produces the same data, by all means use it. For now though, I'll just put this up there. We can always change it later. — TheRealLurlock (talk) 20:11, 23 September 2016 (UTC)

Quick Question[edit]

Hi, I saw that you are currently active so I've just got a quick question to ask. In the Archive-Uncategorized, what needs to be done to make a page categorized? I'm not sure what causes a page to be in this category or what needs to be done to remove it, so would you please be able to tell me? :) AlphaAbsol (talk) 01:04, 29 September 2016 (UTC)

Well, you just put my talk page into that category, fixed now. Basically, all you have to do is put in the category just like it's a link, e.g. [[Category:Online]]. If you put a pipe after it, you can control how the page will be sorted in that category, e.g. [[Category:Online|Llama]]. If you want to make a link to a category but not put the page into that category, do what I just did to your post, add a : before the word "Category". That's the basics. There are some templates that add categories automatically, and the Uncategorized category is special in that it includes pages which do not have any categories but probably should. — TheRealLurlock (talk) 01:09, 29 September 2016 (UTC)
Ok, thanks. I was mainly asking about archive categories but I now realise how those work, and your advice about how to simply link to a category is appreciated as well, I didn't know that. AlphaAbsol (talk) 01:12, 29 September 2016 (UTC)

Another question![edit]

Sorry to bother you again, but I have another question, this time about patrollers. In the requirements, it states that you must have 250 edits in content namespaces (not userspaces or talk pages). Would edits in the File, Template, and Category namespaces count towards these edits? I'm not sure if these could be called content namespaces or not, which is why I am asking.

Thanks in advance! AlphaAbsol (talk) 05:53, 2 October 2016 (UTC)

I think that's really more of a guideline than an actual rule. It's mainly there to prevent people from trying for Patroller status just by making hundreds of edits to their user page, which has happened (such an applicant would undoubtedly be denied on those grounds). Provided you have shown enough of a history of constructive edits that add value to the site as a whole, and not just vanity-edits or talk page discussions, you're probably fine. I'd say the File namespace definitely counts, provided you're uploading files that are to be used on content namespaces (again, not just pictures for your user page or something). Template and Category I guess counts. To be honest though, I barely admin these days (except in as much as I use my privileges to move and delete stuff without having to put it up for review - it's usually my own mistakes I'm fixing when I do that anyhow). You might as well apply for Patroller and see what happens - I don't really take part in those discussions much. — TheRealLurlock (talk) 03:21, 3 October 2016 (UTC)
Alright, thanks for the help again! AlphaAbsol (talk) 04:23, 3 October 2016 (UTC)

Wilding Run / Wilding Vale Wayshrine[edit]

I can't check this myself right now, but the discrepancy here may be in-game. Sometimes, the "POI name" of a Wayshrine and the "Travel name" of a Wayshrine may not match up. For example, when you approach the Wayshrine it says "Wilding Vale Wayshrine Discovered", but when you go to use the wayshrine or port to it, it's labelled as "Wilding Run Wayshrine" (or the other way around). I think the same goes for the Baandari Trading Post wayshrine, and probably the Bloodtoil Valley wayshrine too; one name appears in the top-right corner when you approach it, while the other appears on the wayshrine map. --Enodoc (talk) 08:38, 10 October 2016 (UTC)

I'd say that the name that appears on the map should take precedence, as the "X Wayshrine Discovered" message only appears once, the first time you see it, while the map name remains forever after that. The map name also seems to agree with the activation message text. If this is the case though, we should definitely add a note to the respective pages indicating the discrepancy. I suppose Redirects to Alternate Name would also be appropriate as well. — TheRealLurlock (talk) 13:54, 10 October 2016 (UTC)
Agreed. I can't remember which way around they are right now, but I'll have a look later and make the necessary redirects. --Enodoc (talk) 14:43, 10 October 2016 (UTC)
The alternate name continues to show up even after discovery. ON:Flooded Wayshrine is an example. —Legoless (talk) 14:54, 10 October 2016 (UTC)
Does this occur with any of the non-DLC wayshrines? The DLCs are exceptions to a lot of rules, so they may have to be dealt with slightly differently. — TheRealLurlock (talk) 14:58, 10 October 2016 (UTC)
Yeah, the alternate name pops up in the top right of the screen when you wander near to the Wayshrine. (At least, that's what happens at Baandari and the base game wayshrines; I assume that's also what's happening with Legoless' example? Haven't wandered near that wayshrine myself for a while.) --Enodoc (talk) 15:06, 10 October 2016 (UTC)
Correct —Legoless (talk) 19:59, 10 October 2016 (UTC)

Craglorn Subzones[edit]

I noticed you again split the Craglorn list on ON:Delves into Upper and Lower. Like I said in a previous edit summary, there's no need to split them by subzone since it's inconsistent with the rest of the page. Place lists are grouped by zone, and for all purposes Craglorn is a single zone, i.e. there are no transitional loading screens or invisible walls or anything of the sort. The division between Upper and Lower only occurs in the achievements, due solely to the fact that the zone was released in instalments. For categorisation purposes they should remain together; we already have separate lists at ON:Upper Craglorn and ON:Lower Craglorn to denote which is located where, and it's also listed on the individual articles. —Legoless (talk) 09:50, 11 October 2016 (UTC)

It was done so that pages like Craglorn Pilgrim would have somewhere to link to. There's also historical reasons to keep them separate. Unlike, say, Illuvamir and Vafe etc., the two sections were released at separate times, and one was closed off. There are still only 2 ways to get into Upper Craglorn from Lower Craglorn, both of which are clearly definable barriers - a narrow pass in the west and a gate in the east. Certain things still honor these barriers. Anka-Ra Sites, Magical Anomalies, and Group Delves are only found in Lower Craglorn, while Iron Orc Mines are only found in Upper Craglorn. Their achievements and quests are entirely separate from eachother. They are essentially two separate zones that happen to not have a loading screen between them. — TheRealLurlock (talk) 15:28, 11 October 2016 (UTC)
The questline isn't separate, and the removal of the Upper group delves is a recent occurrence. If anything, the two areas have become even more integrated over time with the expansion of Nirncrux availability and now the removal of the level barrier. The two areas already are treated different due to historical reasons, but splitting place lists according to patch releases isn't very helpful. If we did that, then Atelier of the Twice-Born Star would have to be on a whole separate list since it wasn't added until Update 5. If physical barriers really were the defining feature of such lists, then Bangkorai would have to be split in half too since it literally does have an invisible wall in the centre. Overall its just entirely inconsistent. For your achievement purposes, this link works just as well. —Legoless (talk) 16:56, 11 October 2016 (UTC)
Bangkorai doesn't have an entirely separate set of achievements and quests for its sections. Everything in Upper and Lower Craglorn is entirely separate. With the exception of one main quest that connects the two (which exists between every zone - e.g. there's a quest in Auridon that basically just says "Go to Grahtwood"), there is no plot-line connection between the two sections. There isn't even an over-arcing achievement that covers both halves. They're completely separate. They happen to share the name "Craglorn", but then Grahtwood, Greenshade, and Malabal Tor all share the name "Valenwood", but we don't consider them to be one area. The only difference is the lack of load screen. Why does it matter so much if it looks slightly different on the list page? Craglorn IS different. So are Cyrodiil, Coldharbour, and the DLC areas. Not everything is going to look the same because there are just differences in how areas are arranged. — TheRealLurlock (talk) 17:10, 11 October 2016 (UTC)
That's incorrect. Craglorn Completist covers the full storyline, and the Lower quests are actually prerequisites for the Upper ones, unlike a pointer quest to Grahtwood. I can't see why you're trying to compare the zone of Craglorn to Valenwood. I think you may be looking at this from the wrong angle by trying to correlate achievement technicalities with zone mechanics. It's not like other subzones don't have their own achievements too. Craglorn is one area and should be treated as such, regardless of when the content was added. —Legoless (talk) 17:58, 11 October 2016 (UTC)
Main quest aside, we're talking about the Delves, and the Delves ARE COMPLETELY SEPARATE. There is one achievement for the Lower Delves and another for the Upper Delves. There is NO achievement that covers both Upper and Lower Delves. There are NO Group Delves in Upper Craglorn. There is a quest and achievement which involves all of the Upper Delves and ONLY the Upper Delves. This is not the case in e.g. Vafe. The only achievement that involves more than one Delve in Auridon covers all three Subzones, but there is no achievement of this type for Craglorn. It is still more useful to the reader to see them listed separately, regardless of whether it happens to be inconsistent with other zones. Inconsistency is not inherently a bad thing when the game itself is inconsistent in how it treats these things. — TheRealLurlock (talk) 18:30, 11 October 2016 (UTC)
Right, but you're still talking about achievements. ON:Delves is for listing all delves, it's nothing to do with the achievements. I don't see what's wrong with the list on ON:Upper Craglorn since it seems to serve your purpose. The group delves thing is just a coincidence, since all the delves in Upper Crag happen to now be involved in a solo quest and were therefore converted. —Legoless (talk) 18:33, 11 October 2016 (UTC)
I just pointed to five different pages that all need to treat the Upper and Lower delves separately. There is no page anywhere that needs them to be in a single list, so there's no reason for them to ever be in a single list other than "It makes the list look funny if they're separate". The lack of Group Delves in Upper Craglorn is clearly a conscious and intentional design choice. It's not a "coincidence". They made that change for a reason. They could've picked any 6 delves for that achievement but they specifically picked all of the Upper ones. The game treats them separately in every way possible, and I don't see any reason why we shouldn't do the same. — TheRealLurlock (talk) 18:47, 11 October 2016 (UTC)
If you've been following along with Craglorn's development, it should be immensely clear that it is a coincidence. Group delves were only retained where a storyline quest wasn't involved, and it just so happens that all the Upper delves are involved in some way, while a few in Lower Crag aren't. We list delves (and every other place type) together when they're in the same zone, i.e. on the same map in the same overland space. If you'd like to change this, I'd suggest taking it to the CP first, since grouping places by achievements isn't something we've been doing in the namespace. —Legoless (talk) 19:52, 11 October 2016 (UTC)

Pages Needing Images category split[edit]

Hey! Since you've done quite some work on categories, not the least Online image categories, I wonder if we can split the huge "pages needing images" into a little bit more manageable categories. "NPC pages needing images", "quest pages needing images" and "place pages needing images" is what I'm basically after. I just can't work with a category with 11000+ pages in, and I really want to focus on getting at least all place images up :P Tib (talk) 13:42, 12 November 2016 (UTC)

Yes, I would love to have this happen, but I'm not sure how best to do it. If it helps, I've got a list of place pages stored locally. I was planning on doing some work on that in the next few weeks, but I'm too busy with other stuff this weekend to play. I think we might be able to simply add a parameter to the Template:NeedsImage template, and then alter the templates which automatically add it such as Template:Online NPC Summary and Template:Online Quest Header so that they would fill that parameter in appropriately. Any other solution would require a bot to examine and change all 11000+ pages, which would be a major hassle. — TheRealLurlock (talk) 16:57, 12 November 2016 (UTC)
Furthering on Lurlock's work, I've added the subcategorizations to most templates. I only just got up, and didn't feel awake enough to figure out {{Cleanup-mwop-npc}}, which is done a bit oddly, so that one's not done. There were also one or two other templates that came up that I couldn't figure out how they were calling NeedsImage, but once the re-categorization is done, we'll be in a better place to see what still needs doing. Robin Hood  (talk) 17:26, 12 November 2016 (UTC)
Oh good, I was trying to figure out how to do that Template:Parameter Check one without breaking anything... — TheRealLurlock (talk) 17:38, 12 November 2016 (UTC)
My heroes, Lurlock and RobinHood! :D Yes, I can already see these red categories popping up, however their names are missing a "-". So it says "OnlinePlace Pages Needing Images", but it should probably be "Online-Place Pages Needing Images"? Tib (talk) 18:20, 12 November 2016 (UTC)
I was trying to make it put a space in between, but it didn't work. A hyphen is easier, I guess. — TheRealLurlock (talk) 18:44, 12 November 2016 (UTC)

() I did the MWOP ones and I think I did it that way because the summary was adding the banner, but not adding it to the category for some reason, so I added it to the cleanup template. I can't remember for sure though. Jeancey (talk) 20:37, 12 November 2016 (UTC)

Lurlock: Spaces before and after a pipe in an #if statement are ignored, so that's why that didn't work. Without testing, I'm not sure what would've worked in the particular instance, but common solutions in similar situations are to use a <nowiki/> just before the space, or to use &#32; instead of a space. In the middle of a category tag, though, you might've had to get more creative. Robin Hood  (talk) 00:23, 13 November 2016 (UTC)

Lagomere/Redolent Loam Border[edit]

Based on the maps, it seems the border is actually the cliff face to the west of the river, not the river itself, putting the immediate western bank of the river (including the main road to Obsidian Gorge/Mzithumz) in Lagomere, but the house itself in Redolent Loam (due to it being within the cliff). I thought Lagomere therefore made more sense, as the access route is entirely within Lagomere. --Enodoc (talk) 15:42, 27 November 2016 (UTC)

The Subzones are fairly meaningless anyhow. We could just say it's on the border. It doesn't really matter that much. — TheRealLurlock (talk) 00:39, 28 November 2016 (UTC)

Templating Help[edit]

If we want to display content in any sort of reader friendly way for ESL, we'll need to use tables. I nicked an existing template and table here, but I'd like to see something a bit more usable and specific to ESL, possibly. That's outside my wheelhouse though. I've seen you do some fantastic things with tables before, and was wondering if you could possibly help (if, at the very least, to point me somewhere else). What we need is for a table with bigger icons, the ability to display a card's magicka cost, attribute, power, health, rarity, and card text, and dialogue. If we had a template/table to do that, we could create articles based on ESL's keywords, and be able to present the namespace in a manner that most users would want. --AKB Talk Cont Mail 18:51, 3 December 2016 (UTC)

Edit: To be clear, I'm not asking you to make all of these tables, I'm happy doing the data entry, but I would like help with the initial setup of a good looking table to present all of this information in a user friendly way. --AKB Talk Cont Mail 18:53, 3 December 2016 (UTC)

Sorry, but I know pretty much nothing about ESL. Most of the template work I did was ripped off from other similar templates anyhow. I'm not sure who would be more knowledgeable on this, but you might try the Community Portal? — TheRealLurlock (talk) 19:35, 3 December 2016 (UTC)

Splitting Online:Quest Items[edit]

I like the work you are doing there, but have you considered splitting the article at this point? My browser struggles to load the page, so I can imagine it must be painful for others, as well. I would recommend it being split by either zone or alliance/neutral/DLC, but I would like to hear your input since you've put so much work into it, and would probably have the best course of action in mind. --AKB Talk Cont Mail 04:41, 7 December 2016 (UTC)

Yeah, splitting it would probably be a good idea. Then either have links to each zone (or whatever you decide) or if a huge list is preferable, then transclude them all on a separate page so that the landing page is small but people can click through to the larger page. Robin Hood  (talk) 04:46, 7 December 2016 (UTC)
I could see splitting by alliance/neutral/DLC, but going per-zone might be excessive. Either way, though, I think there should be a sinlge page with everything on it - mainly as an easily searchable reference. Many times in-game, I've seen people link a quest item asking what quest it comes from, so it would be very useful to have one page where one could look that up. — TheRealLurlock (talk) 13:38, 7 December 2016 (UTC)

ESO Quest Stages[edit]

I noticed you filled in the quest stages for ON:Snow Bear Plunge. Those entries were actually a mix of quest objectives and hints; if you're planning on adding any more quest stages, you might want to look at the templates we have for those. I've recorded the majority of the quest stages already, so I was planning on going through the remaining 8 or so quest pages. I also hid the stages you marked as fail conditions (e.g. "You left Cub's Tumble.") since I'm not actually sure what they are. Do they really fail the entire quest? I'll be able to clarify them tomorrow, but maybe you can figure out where they belong in the updated layout. —Legoless (talk) 19:55, 18 December 2016 (UTC)

They do not fail the entire quest - I tested it today. If you approach the area but don't dive in and then leave, it brings up the fail message, but then you can approach again and it works. It just goes back one stage basically. Not sure how we list things like that, but that's how it works. — TheRealLurlock (talk) 03:44, 19 December 2016 (UTC)

Alchemy Effects[edit]

Hey! Since you were the one who did the Alchemy stuff the first time, would you be willing to lay out a bot request for HnB to update the pages and links to the new effects for the ingredients? You know better than anyone what pages need to be changed and whether they can simply be moved or if something more drastic is needed! Jeancey (talk) 18:09, 14 February 2017 (UTC)

Wait - how much changed? I didn't see anything about this in the patch-notes. If they've changed many of the effects, it's going to be more than just a bot job to fix it. The lists of craftable potions were created by an app I wrote to show all combinations, so I'll have to do all that again. Ugh. This might be a headache. — TheRealLurlock (talk) 18:16, 14 February 2017 (UTC)
Well, at the very least there are like 15 new effects.... but I can't tell if they just renamed old ones and they have the same actual effect or if they are just completely new. Stuff like Cowardice, Breach, Maim, Hindrance, etc. Those are all new. If they have just been renamed, then a bot can do that. If not, then... well... Jeancey (talk) 18:20, 14 February 2017 (UTC)
Sounds like they just named the effects seen on the ingredients to match the effects seen on the actual potions. This might not be so bad. Let me assess the damage and get back to you on that. — TheRealLurlock (talk) 18:30, 14 February 2017 (UTC)

Prodded User Image[edit]

The Silencer recently prodded a user image that's nominally yours, or at least that's how HotnBOThered identified it back in late 2012. Since you're still an active user, I wanted to check with you before it gets deleted. Any reason you want to keep it? Robin Hood  (talk) 06:18, 16 February 2017 (UTC)

I have no idea what the context of this image was. I'm not even sure how it got associated with me since I didn't upload either version of it - only thing I ever did that I can see is add the missing license template to it. It's not linked on any of my archive pages, or anywhere else except this talk page. Off-hand - is there a chance that it's that one female Dremora? (There's only one female Dremora in the entire game of Oblivion if I recall.) That's the only possible theory I can think of for this (and if it is the case, it's notable enough to keep), but otherwise, I have no particular attachment to it. — TheRealLurlock (talk) 20:12, 16 February 2017 (UTC)
The image was used in your Sandbox II, which had not been constructively edited in 4 years when I blanked it to avoid maintenance 18 months ago. I can't say if it was used elsewhere and only recently came into the Unused Files listing or had been in there since that time as that listing is severely overcrowded. Silence is GoldenBreak the Silence 21:20, 16 February 2017 (UTC)
Oh, alright then. Well, it certainly wasn't my image ever, and should never have been named after me in the first place. If anything, it should've been named after Alpha who uploaded it, or prod'ed back then instead of userfied, since its inclusion on my page was obviously part of a design proposal for an article, not a claim of ownership over anything. I definitely don't see any reason to keep the image around in any case. I just hope there aren't too many more out there that I'm supposed to care about because somebody thought they belonged to me... — TheRealLurlock (talk) 05:39, 17 February 2017 (UTC)
It was presumably assigned to you because you were the only person left who was using it at the time. As for whether there are any others, that's easy enough to find out: [1]. Robin Hood  (talk) 07:36, 17 February 2017 (UTC)

Quest sections[edit]

It would be easier to just bump "Quest Map" to level 2 and add "Quests" as a level 2 underneath. Then anything that's transcluding using #lsth on the Quests header won't need to be changed. --Enodoc (talk) 17:19, 23 February 2017 (UTC)

I thought about that, but I think the current headers are a better description for what the sections actually contain. Marking something as "Quest Map" implies that it covers all the quests, when it really only covers the Main Quest for each zone. Don't worry, I'll handle all of the transcludes. As far as I can tell, the Achievement pages are the only places using #lsth on these sections, and there's not that many of them. — TheRealLurlock (talk) 17:40, 23 February 2017 (UTC)

Skyshard screenshots?[edit]

Hi Lurlock, I remember you telling me that you had taken screenshots of every Skyshard in the game. Where are they on the wiki? Skyshards doesn't have them... baratron (talk) 05:53, 11 May 2017 (UTC)

They're on the Skyshard achievement pages. For example, the screenshots for skyshards on the Gold Coast can be found on Gold Coast Skyshard Hunter. The files are named ON-skyshard-Place. Hope that answers your question! —KINMUNETALK﴿ 06:22, 11 May 2017 (UTC)
Here is the category, if you want a full list. —Legoless (talk) 14:16, 11 May 2017 (UTC)
Still missing the Imperial City shards if anyone's feeling adventurous... — TheRealLurlock (talk) 01:18, 12 May 2017 (UTC)

Fishing Furnishings[edit]

Do you know whether the furnishings you can get via fishing are dependent on the type of fishing hole (lake, ocean, foul, river)? That info would probably be useful either way. --Enodoc (talk) 09:45, 15 May 2017 (UTC)

Some of the pages seemed to imply this, but I haven't seen any obvious trends. I'll try to pay more attention to this in the future. — TheRealLurlock (talk) 00:17, 21 May 2017 (UTC)

Champion Deletions[edit]

I restored those 3 Champion star pages and marked them as deprecated content instead. —Legoless (talk) 20:02, 29 May 2017 (UTC)

I thought about doing that, but that also means keeping the number charts used by those pages, and one of them used the Chart25, which is a problem because the old Chart25 doesn't match the current one (which has a steeper curve at low levels). Not sure if we need to keep around the old charts as well in some alternate form to support that? (Not that the old values are of any use to anyone beyond a curiosity at this point...) A simple note on the new champion abilities that replaced them would be sufficient - this is what we've often done for other outdated things like skills. Otherwise, we're just going to have useless orphaned pages that will not be maintained because nobody will look at them. — TheRealLurlock (talk) 01:43, 30 May 2017 (UTC)
The way it seems to have gone so far is if a new skill outright replaces an old skill (by having a new name and a new effect), the new one gets a new page and the old one is kept as Deprecated. Skills that have had morphs changed but the base skill largely unchanged get a note of the changes. What we have here is a new named CP skill replacing an old CP skill, so I think the first example is most relevant. For the changes in Chart25, I would suggest temporarily reverting them to the previous values, then subst'ing out the template on those two pages. (I've done Chart16 on Magician already, so Chart16 can be deleted again now.) --Enodoc (talk) 08:22, 30 May 2017 (UTC)

Sandboxes[edit]

Oh my gosh. You have nearly as many as I had over there! Tis impressive! Timeoin (talk) 00:26, 4 September 2017 (UTC)

There's more than just the ones linked on my front page, I need to update that at some point... — TheRealLurlock (talk) 00:35, 4 September 2017 (UTC)

Cookies![edit]

PlateofCookies.gif
You have been given a plateful of cookies!

You just surpassed Rpeh in edit count and you are now the user with the most edits on the wiki! http://en.uesp.net/wiki/Special:UsersEditCount Ilaro (talk) 17:15, 11 September 2017 (UTC)

...Must keep going until I have beaten his bot as well... No sleep, clowns will eat me. No sleep, clowns will eat me. — TheRealLurlock (talk) 18:35, 11 September 2017 (UTC)
Congrats, quite the landmark! Insignificant RevisionsThreatsEvidence 23:19, 11 September 2017 (UTC)

Challenger has Arrived[edit]

Give me a few months. ;) Timeoin (talk) 21:36, 16 October 2017 (UTC)

Undaunted Busts.[edit]

Just wanted to let you know that I've uploaded just about all of the Undaunted Busts that haven't been uploaded (I might be missing a few). The files can be found here on my upload log. I don't exactly know where you got the item link information in the summary, so if you could show me how that works out I would greatly appreciate it. Or you could edit them yourself, whichever is more convenient for you. JarlUlfric (talk) 07:20, 23 October 2017 (UTC)

They're all from the UESP database. See this link. Click on the View links to get the individual data for each bust. If you just copy the template from the busts I uploaded and change the relative bits, that should be all you need. Thanks. — TheRealLurlock (talk) 17:37, 23 October 2017 (UTC)
Also, since you have the busts, that means you must have all the trophies as well, and we're still missing a bunch of those if you want to help. One other thing is I'd recommend cropping the images a bit closer. The reason for this is that they will appear on the list pages reduced to 100 pixels square, so you want them as big as possible in the reduced version for easier comparison. You shouldn't need more than a few extra pixels on each side of the item just so it's not right up against the edges. There's also no need for the entire shadow to be in the frame, only the item itself. Otherwise, looks good, thanks for the contribution to this project. — TheRealLurlock (talk) 18:43, 23 October 2017 (UTC)
I actually did take screenshots of all the trophies that aren't currently already taken care of, just didn't get around to cropping them to the right aspect ratio. I got all the busts done at like 2AM my time and by that time I had to get off for the night, after I get home from work today I'm probably gonna finish those, too. JarlUlfric (talk) 19:05, 23 October 2017 (UTC)
Okay, so for the record it seems like we're still missing 9 7 of them:
  • Argonian Behemoth
  • Assembly General
  • Blood Spawn
  • Bogdan the Nightflame
  • Possessed Mantikora
  • Ra Kotu
  • Rakkhat, Fang of Lorkhaj
  • Tremorscale
  • whichever one comes from Bloodroot Forge, not sure if it's Galchobhar or Earthgore Amalgam, but it's not in the database.
And we have one that is also not in the database, for Domihaus. (Not sure why the HotR ones aren't in there yet.) I realize that several of the missing ones are from vet trials, so may be much harder to get. Just wanted to put out the call for anyone who may have these. — TheRealLurlock (talk) 22:45, 23 October 2017 (UTC)

Annoying Minutiae[edit]

A few contraband, without the Thieves Guild buffs, have enhanced values.

For example: chukoo Bones (As shown on band) Timeoin (talk) 04:44, 2 November 2017 (UTC)

"Scrimshander's Dice" as well. (And a lot of others). Timeoin (talk) 04:54, 2 November 2017 (UTC)