User talk:Legoless/Arc 2016a

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This is an archive of previous comments on my talk page. Please do not post a message here - use this link to go to the active page instead.

Moving Orsinium (city) to Orsinium[edit]

I see you mentioned here the plans we had to move the city page under the main "Orsinium" title; would you be happy to do this now, before we have any more links that will need to be changed? This would of course match up with how we did Imperial City, and also be in-line with that comment from a few months ago where it was concluded that disambigs were mostly unnecessary for just two alternatives (as long as there's a hatnote on the primary). Thanks! --Enodoc (talk) 17:48, 4 January 2016 (UTC)

There's already quite a lot of links, so it'd be good to get a bot to go through and change them before the move (unless we wanna keep the city page as a page move redirect). —Legoless (talk) 20:03, 4 January 2016 (UTC)
It would probably be worth keeping the page as a redirect for a while anyway, but I'll go ahead and submit a bot request. --Enodoc (talk) 00:50, 5 January 2016 (UTC)

Redguard NPCs[edit]

Alright, thanks for letting me know! I'll try to remember that for uploading images. --Reath (talk) 01:13, 9 January 2016 (UTC)

Advice to Kill Creatures in Oblivion[edit]

I will be posting a document about how to defeat creatures on Oblivion. This will also contain how the creatures attack. I will not contain all the creatures, for I have not fought all the creatures in Oblivion. I will be posting this document shortly. — Unsigned comment by 184.190.95.100 (talk) at 23:36 on 10 January 2016 (UTC)

How to kill Boars, Wolves, Bears, Rats, and Mud Crabs[edit]

(I would advise you have multiple Strong Potions of Healing when facing these creatures.) Boars are reasonably simple to kill. The are incredibly slow when charging which gives you an advantage. It is killed most easily with fire/flamed weaponry. Wolves lunge and bite and are very fast. Again, I would advise fire/flamed weaponry. Bears are faster than boars but they still give you enough time to prepare. They mainly claw at you. Try to avoid Black Bears if you can. Rats are considered hostile, but hardly a threat and easy to kill. I would advise pretty much any weaponry you have on you. This is the same with Mud Crabs. — Unsigned comment by 184.190.95.100 (talk) at 23:40 on 10 January 2016 (UTC)

How to Kill Minotaurs, Trolls, Ghosts, Skeletons, Scamps, and Xivilais[edit]

The Minotaurs are hostile and will charge at you but slowly. They mainly ram you with their war hammers, which does cause you to stagger from time to time. When their horns glow red this means they will charge. So far I have found fire/flamed weaponry is best. Try different weapons as well to see if there are any better options. Trolls are easy to kill with fire/flamed weaponry but are very fast and will claw at you. I would advise shooting it with an arrow first which weakens it by much, then use fire/flamed weaponry. Ghosts are reasonably fast and can appear and dissipate quickly, without warning. They mainly claw at you. Their ectoplasm is reasonably valuable so I would collect it. I would advise using any silver weaponry. Skeletons are fast and usually attack you with whatever they have on them. I would advise shooting an Arrow of Flame/Fire from a distance. That usually kills them on the spot but if not attack it with your fire/flamed weapon. I would search them because they often have handy items. Scamps can often shoot fireballs at you but if you jump to the side whenever fired at you should do fine. They will often run at you and claw you. They are easily killed with any freezing/blizzard weaponry. They don't usually have anything them so I wouldn't bother searching their body. Xivilais charge at you and detect you immediately. They will slice you with their battle axe. I use freezing/blizzard weaponry and that works fine. I hope this will help you throughout Oblivion. I will be making more of these when I learn more about other creatures. — Unsigned comment by 184.190.95.100 (talk) at 23:41 on 10 January 2016 (UTC)

There are lots of valid ways to kill enemies in Oblivion, and none of those techniques are very notable. I'd advise you to visit our forums if you'd like to share your experiences. The majority of your edits to Oblivion:Creatures have been reverted, but if you think your tips are valid then please take them to that article's talk page rather than continuously adding them to the article itself (or posting them here, for that matter). —Legoless (talk) 23:52, 10 January 2016 (UTC)

NPCs with same name (Online)[edit]

Hey Legoless! I was going to add images for two npcs that are part of the quest The Truer Fangs - Raziyya and Mazaluhad. But it seems there are other npcs who have the same name? What to do regarding these? Tib (talk) 16:30, 16 January 2016 (UTC)

If the NPC is of a different race, make a page at "ON:Mazaluhad (Breton)" or whatever. If the NPC is the same race, we usually name them by location, e.g. "ON:Raziyya (Skyreach Catacombs)", but since those NPCs are found at unnamed locations that wouldn't really work. I'd recommend (Upper Craglorn) or (Scaled Court) personally if the race thing doesn't work. After you've made the pages, I'll move the other ones and create a disambig. —Legoless (talk) 16:40, 16 January 2016 (UTC)
Thank you, yes the race probably works, and if not, you can just change them to what suits the wiki guidelines best. Tib (talk) 01:20, 17 January 2016 (UTC)

Username usurpation[edit]

Can username's be usurped here, like on Wikipedia — an inactive username that I could at least put to use with petty contributions and stuff? — Unsigned comment by 184.6.46.157 (talk) at 18:52 on 23 January 2016

Yes, that can be done. As it says on Wikipedia's page, though, we normally only do this for established users. In fact, I can only think of one time we've done it at all. So, I'd suggest that you create an account for yourself and start using it normally, then once you've accumulated a number of contributions over time (let's say at least 100 contributions over 3 or more months), we can revisit the request. One thing that's a bit different than Wikipedia, though: when the time comes, do not post a request on the user's talk page right away. Get in touch with me first and give me the name of the user, so that I can confirm that the user isn't just logging in but not editing. The minute you post to his talk page, that information gets wiped. Robin Hood  (talk) 19:45, 23 January 2016 (UTC)

A cookie piece from "the Lonesome Loon" ;)[edit]

Choco chip cookie piece.png
You have been given a cookie piece!

Your dedication and diligence to the wiki has not gone unnoticed. A user has seen the progress you've made, and has given you a cookie piece because of it. Good work! The user had the following to say:

Thank you for having patience patrolling all the new edits, and not the least the renaming... :) "The Lonesome Loon" hihi xD Tib (talk) 21:31, 25 January 2016 (UTC)
No worries, thanks for all the great work! —Legoless (talk) 22:56, 25 January 2016 (UTC)

UESP TeamSpeak3 channel[edit]

Hey! Do we have a TS3 channel? Or does the NA guild have one? MissKokane (talk) 19:18, 26 January 2016 (UTC)

I think the NA guild has some sort of TS server, but I never heard a thing about it. —Legoless (talk) 19:25, 26 January 2016 (UTC)
If they do we should merge if that's possible. And we should have another guild photo shoot!! MissKokane (talk) 19:38, 26 January 2016 (UTC)
Definitely, although I'm not sure who's actually in charge of the server. I'll look into setting up an EU room. —Legoless (talk) 19:41, 26 January 2016 (UTC)
Here's the server info. It already has an EU channel set up. As for guild events, I'm open to any suggestions - maybe IC Arena battles, like the NA guys did? —Legoless (talk) 20:29, 26 January 2016 (UTC)

Inconsistencies[edit]

The use of it seems to be pretty inconsistent. Is it preferred, in general? It feels pretty weird to use it, with all of the other namespaces lacking respective linking templates; it just looks wacky with only the Lore namespace having a linking template... one that doesn't even—as far as I've seen—look widespread. ... It may just be the name; "Lore Link" seems pretty funky and impractical in a lot of situations, having more characters than "Lore:" in the lore pipelink. Maybe something like "{{LL|}}", "{{ll|}}", or "{{L|}}" (i.e. "lore link", "lore"), or just using the pipelinks to keep everything consistent in source mode? Korodac (talk) 20:24, 27 January 2016 (UTC)

Another inconsistency I've seen: shorthand namespace names in pipelinks. I know this is serious nitpicking, but "ON:", "SR:" and the like don't seem widespread. What's the deal with their sudden usage if most links are done like "Online:", "Skyrim:", etc.? They seem pretty informal, but lack in implementation. This is an inconsistency that can easily be remedied with a bot run, right? Korodac (talk) 20:31, 27 January 2016 (UTC)
{{Lore Link}} is primarily used in other namespaces as a way to link to the lore article in cases where there isn't currently an article for the relevant game but may be in future, e.g. it might be good to use {{Lore Link|Peryite}} in the Online namespace on the premise that we don't currently have an article at ON:Peryite but may need one in future. In lorespace it isn't necessary and regular wikilinks are fine, but it's kind of just become standard over time for whatever reason. It's most useful in cases where a topic probably ought to have its own article at some point but doesn't require a redlink (e.g. {{Lore Link|kalpa}} until recently). It also saves typing the article name twice, so something like {{Lore Link|Imperial Geographical Society}} is in fact faster to type than [[Lore:Imperial Geographical Society|Imperial Geographical Society]]
The shorthand namespaces are simply a matter of convenience, similar to your {{LL|}} idea. Personally I like to use them as shortcuts when editing, and they help keep things like tables looking neat and readable in source mode. The inconsistency peeves some other editors as well and we occasionally do bot runs to remove template shortcuts like {{MW}} since they're actually a tangible inefficiency, but really there's no harm in leaving the shorthand links as-is. —Legoless (talk) 20:38, 27 January 2016 (UTC)
In the case of, say, {{Lore Link|Vivec (god)|Vehk}} and [[Lore:Vivec (god)|Vehk]], where (for the sake of this example) most of the other links are done with {{Lore Link}}, should I opt the consistency of the former, of succinctness of the latter?
I personally don't mind the actual shorthand pipelinks; it's the inconsistency that rustles me. I was suggesting that a bot maybe change "Online:" to "ON:", "Skyrim:" to "SR:", etc., as they are nice little shortcuts indeed. The "Link" part of the lore template seems like extra fat. Something shorter like {{Lore|}} or whatev would suffice, like with [[Lore:|]] (no "link" there); that way, it could be used in instances such as the Vivec case I mentioned, providing both consistency and simplicity. Korodac (talk) 21:16, 27 January 2016 (UTC)
Oh, and what's up with the space between bullet points, colons, semi-colons, etc.; the space between your colon indents, for example? It's pretty widespread, but somewhat inconsistent regardless. Does the space do anything in particular? It seems akin to pointless header spacing, which is rightfully avoided here, save for on user talk pages; i.e., == <title> == when a simple ==<title>== would suffice.
Sorry for being a nitpicking scrub. I just don't like fat on my chicken or inconsistency in its cooking, and am trying to get a feel of the whats and hows here in hopes of not making an ass of myself. Korodac (talk) 21:16, 27 January 2016 (UTC)
The spacing after bullets and colons doesn't do anything, so it's also just individual preference (although extra spacing between lines does actually make a minute visual difference). If consistency is your thing, then I imagine you'd want to use the Lore Link for Vivec, but using the shorter wikilink is of course fine. If you want to suggest changing shorthand links to be the site standard, you should bring it up on the Community Portal, but it seems like a radical change since it would involve editing quite literally every page on the wiki. —Legoless (talk) 21:24, 27 January 2016 (UTC)
I would like to point out the benefit of having {{Lore Link}} in the lore namespace is that when those pages are transcluded to gamespaces (such as with books), the link now points to the gamespace page and not directly to the lore page. It is also useful for when we WANT a link when in a gamespace (such as to a game specific faction page) but we don't want one in lorespace. In these cases, the template creates a link when viewing the gamespace book, but not a red-link when viewing the lorespace (as the faction isn't important or widespread enough for its own lore article). Jeancey (talk) 21:27, 27 January 2016 (UTC)

With the DLC coming up - how fast can we start adding new information after the release?[edit]

Hello again, Legoless! Well as the topic says... after the DLC gets released (not PTS, but proper release) is it allowed to start adding information here right away? Or do the editors wait a short period before starting, due to the huge amount of spoilers? I'm asking it due to a previous experience on a different site. Tib (talk) 10:57, 30 January 2016 (UTC)

We'll be adding info as fast as possible once it hits PTS. Don't worry about spoilers. —Legoless (talk) 14:29, 30 January 2016 (UTC)
Ok, ty. Tib (talk) 20:28, 30 January 2016 (UTC)

github[edit]

Hey, dude, how's it goin? I was just wondering if you were the Legoless on Github. — Unsigned comment by 184.6.46.157 (talk) at 02:52 on 1 February 2016 (UTC)

Nope, afraid that's not me! —Legoless (talk) 02:57, 1 February 2016 (UTC)

About "Lore:Altmer".[edit]

Why did you delete all information that I've added? These are facts with links. Your editing seems like you just hate Altmer race. Keep your hate for yourself. — Unsigned comment by 46.42.218.80 (talk) at 17:36 on 23 February 2016 (UTC)

Your additions introduced unsourced biased language and unencyclopaedic wording. The only substantive additions were the eye colour (which doesn't belong in the opening line) and the info about the Rite Master (which is duplicated further down the page). Please make your case on Lore talk:Altmer before reverting the page again, as your repeated additions are considered edit warring and are disruptive to the site. —Legoless (talk) 17:51, 23 February 2016 (UTC)
All this information is facts. With Links.
Why is info about longevity and appearance is not appropriate? Nonsense.
Phrase "as most of the Altmer generally personify these characteristics" is more appropriate, right and political-correct. Meanwhile, "proud or snobbish, and as the Altmer generally personify these characteristics" - is just hate.
"Your additions introduced unsourced biased language and unencyclopaedic wording." - prove. By quotes. Your wording even more "unencyclopaedic". First, try to white "encyclopedic" right, at least. There is no word "unencyclopedic" also. You can say not or non encyclopedic.
I do not mind to edit Altmer page in my free time. Because Altmers are good race. Without my information, seems like some Stormcloak racist written Altmer page.
So, I suggest you to edit my added information to be more "encyclopedic" from your point of view, with all facts to stay. — Unsigned comment by 46.42.218.80 (talk) at 18:39 on 23 February 2016 (UTC)
Unencyclopaedic is a word. "Non encyclopedic" is grammatically incorrect.
Links do not equate references. At your request, I've re-added the only substantive fact from your additions, but it still needs to be sourced. Without a citation (e.g. Skyrim character editor), it will eventually be removed again.
The info on longevity is already present on the page. "Very, very old" is already pretty informal language, but changing the wording to "very, very old indeed" is unnecessary and in my opinion unencyclopaedic. Noting that mages can prolong "his or her lifespan through powerful magic" is not unique to the Altmer by any means and doesn't belong in the racial summary. As I said above, Iachesis is then mentioned later on in the article anyway, making the addition redundant.
The change of "the Altmer generally" to "most of the Altmer generally" is repetitive. The word "generally" here denotes that this is a sweeping statement that does not apply to all High Elves. Adding a superfluous "most of" is (subjectively) a disimprovement. Either way, this does not amount to Altmer hate; lore articles attempt to give a neutral account of topics from an in-universe perspective, and the article's current form isn't biased by any stretch of the imagination.
If you'd like to defend any of these points, I'd recommend you do so on Lore talk:Altmer rather than my talk page so you can get some community input. —Legoless (talk) 20:37, 23 February 2016 (UTC)
... ""very, very old indeed" is unnecessary and in my opinion unencyclopaedic" - it is a Quote. From developers. Just open the link, dude.
"not unique to the Altmer" - 3000 is not unique? Prove. Also, it is a very interesting fact. "As I said above, Iachesis is then mentioned later on in the article anyway, making the addition redundant." - so, you suggest to replace it? Not many people read all page.
"still needs to be sourced. Without a citation (e.g. Skyrim character editor), it will eventually be removed again." - idk how to make this on site, you can do it by yourself. — Unsigned comment by 46.42.218.80 (talk) at 05:06 on 24 February 2016 (UTC)
Make the statements less racist I will not edit the page. My "and as most of the well known Altmer generally personify these characteristics" is better than just "Altmer generally". In my edit, "generally" is a word about "well known Altmer" who "personify", not about all Altmer. — Unsigned comment by 46.42.218.80 (talk) at 05:15 on 24 February 2016 (UTC)
There must be a way to improve "very, very old (indeed)" to make it less clumsy. How about "extremely old"?
Divayth Fyr was pushing 4000 in Morrowind, therefore longevity through sorcery is not unique to Altmer.
Perhaps change "generally" to "often", to tone down the number of people covered by this generalisation.
The current location of "They usually have golden, green, or amber eyes." at the end of the first paragraph seems clumsy and out-of-place. It's also redundant, as there are numerous Altmer in ESO with blue eyes.
Enodoc (talk) 09:40, 24 February 2016 (UTC)
Again, it is a quote. You can shorten it by removing "indeed", it's ok.
4000? Cool.
Agreed, it is more appropriate.
Yep. That's why I've put this like this: "The Altmer are a tall, golden-skinned race, hailing from Summerset Isle. Usually have golden, green, or amber eyes."
ESO... You can put blue eyes as well on Dunmer. Blue eyes is more for Snow elves. And for Nords. It's all about climate and appearance because of it. Altmer, as well as Bosmer are from more tropical parts of Tamriel. — Unsigned comment by 85.29.186.124 (talk) at 13:55 on 24 February 2016 (UTC)

() "Usually have golden, green, or amber eyes" isn't a complete sentence and doesn't make sense. Also, that kind of secondary information doesn't belong in the opening paragraph. As for the quote, we probably wouldn't use a direct quote from a developer on a lore article because the lore namespace is to be written from the perspective of a person living in Tamriel. •WoahBro►talk 14:19, 24 February 2016 (UTC)

One of my versions was "The Altmer are a tall, golden-skinned, golden-/greenish-/ember-eyed race, hailing from Summerset Isle." But this guy do not like it, and place it in the end of the paragraph. It is not secondary information, it is continuing of describing appearance. — Unsigned comment by 85.29.186.124 (talk) at 19:04 on 24 February 2016 (UTC)
Just off-topic for a moment, please sign your posts with four tildes (~~~~) to make it a bit easier to know who you are (even if only by IP address). Thanks! Robin Hood  (talk) 19:27, 24 February 2016 (UTC)
It is secondary information, and the forward slashes are unnecessary. Also, the word you're looking for is "amber". Please continue the discussion here. —Legoless (talk) 19:52, 24 February 2016 (UTC)

Email[edit]

Legoless, when you have a moment, may I ask for your wiki email address so I can CC you something? Thanks. -damon  talkcontribs 21:32, 1 March 2016 (UTC)

Sure, just send me a message using this form and I'll reply. —Legoless (talk) 21:36, 1 March 2016 (UTC)

Thieves Guild quests - alliance specific locations?[edit]

I noticed you made an edit on That Which Was Lost quest and that it takes place on various locations. Is this the case with The One That Got Away as well? Tib (talk) 22:05, 16 March 2016 (UTC)

Yes, I assume so. It took place in Stormhold and the Deshaan manor for me. —Legoless (talk) 22:11, 16 March 2016 (UTC)

Books - location coordinates?[edit]

Do you know if the coordinates are okay to add for the book locations? I found a person on ESO forums who tries out editing as you see in recent edits, so that's why I'm wondering :) p.s. You should recruit some more editors! How about announcing on zone chat daily? ;) Tib (talk) 18:21, 21 March 2016 (UTC)

I imagine we'd prefer maplinks rather than coordinates, but there's probably no harm in keeping the coords if they're added. —Legoless (talk) 18:53, 21 March 2016 (UTC)
If I remember rightly, coordinates don't appear without add-ons, and add-ons which do include them aren't necessarily consistent with each other. Including them would therefore be counter to the guideline of documenting 'the game as distributed by Bethesda'. --Enodoc (talk) 19:26, 21 March 2016 (UTC)
So according to that we probably shouldn't add them? I don't have any problems with either, but well, the guidelines are there for a reason. Ty for the replies. Tib (talk) 15:02, 22 March 2016 (UTC)

NPCs / Creatures of a specific zone or place[edit]

Say I want to run through all the Craglorn creature pages. But there is no such category! For example I had not the slightest idea that this chubby duneracer even existed. Pure luck I was aoe grinding there as I levelled up a skill to be morphed. Is there any way to find all these pages? Or should I search in UESP log...? Hmph! Tib (talk) 10:30, 17 April 2016 (UTC)

I don't think there's any easy way to do it. I didn't know about that duneracer either. If the creature page is orphaned/blank, you basically need to already know about it to find it. UESPlog keeps track of the locations where a creature was found, but I don't know if it's possible to do a reverse search. The 'what links here' tool might be your best bet? —Legoless (talk) 11:35, 17 April 2016 (UTC)
Yeah maybe this helps a little. I could search around the categories, if only they didn't look like this - Online Pages Needing Images (7,930 members) :P The Online namespace is just unacceptably big. Tib (talk) 12:56, 17 April 2016 (UTC)
Yeah, in hindsight it probably wasn't the best approach to give every blessed thing an individual article. The servers will probably go down long before we get around to filling out all the pages for ESO, but what can you do? —Legoless (talk) 13:58, 17 April 2016 (UTC)
Well, since you asked ^^ *snickers* We could form a UESP Doomsday Cult shortly before they shut down the servers. On the final days we just screenshot 24/7... Preparation is everything, after all. Tib (talk) 06:57, 18 April 2016 (UTC)
Might be an option haha —Legoless (talk) 07:29, 18 April 2016 (UTC)

Battle-levelled NPCs[edit]

Sorry for spamming this talk page :( What to put in the "health" and "level" field for leveled NPCs? "Varies"? I hate leaving things empty but I have no choice. If battle levelling will be introduced for cadwells silver/gold, I wonder how it's gonna be... Tib (talk) 21:24, 21 April 2016 (UTC)

Are we talking scaled or battle-leveled? Some content (such as Main Quest solo instances or traditional group dungeon runs) has enemies whose actual level is adjusted to the leader's own level. These scaled NPCs are doomed to be marked as Varies in all fields. Battle-leveling, on the other hand, scales the players *up*, so NPCs in places like Wrothgar actually have consistent level/health values. These should be noted. —Legoless (talk) 21:31, 21 April 2016 (UTC)
Well, how about Thieves Guild? Is it the same as Wrothgar? Omg, and I've avoided filling in these fields... I can't even... somebody please tell me there's a bot that can do this. Tib (talk) 21:39, 21 April 2016 (UTC)
Thieves Guild is all VR16 I believe. —Legoless (talk) 22:09, 21 April 2016 (UTC)
There is a bot, but since I don't have ESO, most of this conversation went right over my head. If something needs to be done, you'd have to tell me exactly what (the proverbial "explain like I'm 5"). :) Robin Hood  (talk) 22:14, 21 April 2016 (UTC)
Well thank you RobinHood! Well, I guess the question is - are there ESO NPC health and level values found in UESPlog that a bot could add to the individual NPC pages?
I personally suspect if there was a way this would have already been done maybe... but can't hurt to ask I guess. Tib (talk) 22:06, 22 April 2016 (UTC)
If you can find it in the regular log viewer, then I can use the bot to update the information. I'm not sure that info is there for NPCs, though. All I see is the default id, name, level, gender, difficulty. We'd been creating/updating pages from that info back when ESO was first released, but I think people found it easier and more accurate to update NPCs by hand, cuz they stopped asking for bot runs after a while. Robin Hood  (talk) 18:18, 24 April 2016 (UTC)

Seekers Archive[edit]

Was editing the Seeker's Archive side quest pages to update but seems you beat me to it after i posted in the deletion thread. To be clear: Yes, all three - Gem of Stars, Strange Lexicon, Message Unknown - must be completed separately. You will not be able to start any while engaged in one. The quest marker arrows will simply not show up and the objects will not be interactive until you turn in the active piece. This is confirmed, i spent the last hour running in circles trying to do all three at once. Dreddnawt (talk) 14:42, 30 April 2016 (UTC)

Great, thanks for confirming! —Legoless (talk) 14:46, 30 April 2016 (UTC)

(Veteran) Level template change, for ESO[edit]

Mm, so how do we change the template, since the veteran levels will now be removed? I'm thinking it should be quite easy, just adding the Champion Point icon and respective number, but maybe I'm missing something? Hm, and another question which I kinda don't want to ask is how to with already existing pages... if the new corresponding levels follow some easy formula, then a bot could do it, I do hope so. Tib (talk) 19:55, 30 May 2016 (UTC)

I think Enodoc has already made all the necessary changes to {{ESO Veteran}}. For example, Champion Points160. It should be easy for HotnBOThered to change all VR instances to CP, since the values simply need to be multiplied by 10. The only problem will be with certain instances where we want to actually keep the Veteran icon, such as ON:Cyrodiil#Level and other places with historical level info. As for actual value changes (e.g. the changes made to Gold zone levels), that's a different issue. —Legoless (talk) 20:02, 30 May 2016 (UTC)
Ah, thank god! Tib (talk) 20:17, 30 May 2016 (UTC)
I just placed the bot request, had no idea DB was launching on the 31st.. —Legoless (talk) 20:18, 30 May 2016 (UTC)
That's great :) Yeah its coming tomorrow thats why I was wondering :D Tib (talk) 21:39, 30 May 2016 (UTC)

UESP Build Log[edit]

While trying to figure out a build with my character and communicating with a few people over the Enjin forum, I used your rather useful Add-on. The problem seems to be that I now can't delete the builds I uploaded. While having one up there wouldn't bother me, I seem to have six. Why I can't delete them is beyond me as I am the one who created them and all. Is this a time issue? Or some other bug? One way or another I'd like all my various 'Isolde' builds off the site as I feel like that's a little bit of clutter and would rather make things simple. I'd appreciate the help on all this.CatMarie (talk) 05:53, 2 June 2016 (UTC)

I suggest you post about it on the project page. —Legoless (talk) 10:47, 2 June 2016 (UTC)

Lottery[edit]

Hi! The regular ones have been lazy, they probably weren't on or forgot to enter so will keep reminding them today. We have 8 so far, mostly first timers. The site is random.org and set the range from 0 to 99 before you generate. Will send you a mail in-game later with the numbers and names. Should do the draw in the evening so they have more time to enter today as well. MissKokane (talk) 05:46, 5 June 2016 (UTC)

The winning number was 97. Grats DB lottery winner Tyrion87! —Legoless (talk) 17:27, 5 June 2016 (UTC)
Gratulations, Ty! —MortenOSlash (talk) 05:00, 6 June 2016 (UTC)
Congratulations, Tyrion! Tib (talk) 10:13, 6 June 2016 (UTC)

Hey![edit]

Would you mind checking your email when you get a second? I would appreciate your input on something. Thanks! Zul do onikaanLaan tinvaak 12:49, 19 June 2016 (UTC)

Doesn't look like I received anything. I hope the email function isn't broken again. —Legoless (talk) 13:47, 19 June 2016 (UTC)
Oy. Let me try again... Zul do onikaanLaan tinvaak 20:56, 19 June 2016 (UTC)
Still nothing. If it's an emergency you should be able to PM me privately on the forums. —Legoless (talk) 21:01, 19 June 2016 (UTC)
Nothing urgent, just wanted some advice. I'll ask on the AN if there's something up. Zul do onikaanLaan tinvaak 21:09, 19 June 2016 (UTC)

Recommended level[edit]

We began adding the DB quests' level requirement as "Champion Points160". I'm not sure when and how, but I am for some reason now using "Level=50". What is actually correct, seeing that the zone is battle-levelled to Champion 160? It says "50" in the Quest Journal, then again champion levels are never shown there anyway. Tib (talk) 11:39, 25 June 2016 (UTC)

We've been using both, but I think 50 is more correct since it's in the journal. Not very useful anyway since the quests are designed for all levels. —Legoless (talk) 16:24, 25 June 2016 (UTC)
The Recommended Level entry for quests should be the level that appears in the Journal. Quests in battle level zones should not have a Recommended Level at all, as the journal level is always equal to the character level. --Enodoc (talk) 18:07, 25 June 2016 (UTC)
Hm ok, I'll remove the level then, ty for the explanation! :) Tib (talk) 22:21, 25 June 2016 (UTC)

Happy Birthday![edit]

Happy birthday over here too, Lego! :) Robin Hood  (talk) 18:26, 27 June 2016 (UTC)

And from me too :P --Vordur Steel-Hammer (TINV1K) 19:33, 27 June 2016 (UTC)
Here's hoping you'll be around for us to wish you many more! Zul do onikaanLaan tinvaak 20:18, 27 June 2016 (UTC)
Hope you have had a nice b-day, Legoless :) *hugs* Tib (talk) 20:35, 27 June 2016 (UTC)
Happy birthday! • JAT 20:38, 27 June 2016 (UTC)
Thanks guys! —Legoless (talk) 21:12, 27 June 2016 (UTC)
I'm late.. but HAPPY BIRTHDAY!! MissKokane (talk) 21:17, 27 June 2016 (UTC)
Thanks! —Legoless (talk) 01:14, 28 June 2016 (UTC)
A late happy birthday from me too! —MortenOSlash (talk) 05:11, 28 June 2016 (UTC)
Happy belated birthday! :D Contraptions (talk) 09:07, 28 June 2016 (UTC)
Thank you ^^ —Legoless (talk) 18:26, 28 June 2016 (UTC)

"On Minotaurs" - References link[edit]

Seeing your latest edit on the Lore:Morihaus page, it seems to me there is some template trouble that does not link correctly to the book On Minotaurs in the References section. Can it possibly be caused by being no Lore version of the book (as far as I can find, anyway)? —MortenOSlash (talk) 05:27, 29 June 2016 (UTC)

Oh, oops. Yes, that's the issue. It could be circumvented but I think I'll just make a lore version instead. —Legoless (talk) 15:31, 29 June 2016 (UTC)
I've tweaked the template slightly to simply display whatever name was passed to it, and to categorize such broken links in Broken citations. Noticeably, there are already other pages showing up there. Robin Hood  (talk) 19:53, 29 June 2016 (UTC)