User:Mikeyboy52/SkyrimCharacterBuilds

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This page is simply to note down what builds I like to use or builds that I'm working towards. If you want to add a build to this page, post a comment on the talk page. Try and explain why you chose that race, that stone, that perk and if you add helpful tips I'd be grateful as I'll probably be testing these characters out. On a side note, I exploited a lot of things to level certain things up really fast.

Warrior[edit]

Werewolf Bosmer - Combined with snakeblood perk, grants immunity to all diseases and poisons. Without perfect immunity poisons can be a killer endgame in just the right scenario.

Steed Stone - To avoid getting 2 perks I don't like to get 1 perk that I love. Carry weight improvement also helps to cement this choice.

Hircines Ring and power favorited.

For the shout I usually use marked for death.

Perks[edit]

10 One-handed Perks - Armsman 5, Bladesman 3, Fighting Stance, Savage Strike

8 Block Perks - Shield Wall 5, Quick Reflexes, Power Bash, Deadly Bash

9 Heavy Armor Perks - All with the exception of fists of steel, cushioned and conditioning

13 Restoration Perks - All

6 Lockpicking Perks - Novice Locks, Apprentice Locks, Adept Locks, Expert Locks, Locksmith, Unbreakable

12 Enchanting Perks - All with the exception of soul siphon.

7 Smithing Perks - Steel Smithing, Dwarven Smithing, Orcish Smithing, Ebony Smithing, Daedric Smithing, Dragon Smithing, Arcane Blacksmithing

15 Alchemy Perks - All

Notes[edit]

Bedlam and Shill jobs only for thieves guild. Rest are a little tricky. Numbers is possible but you might have to wait until everyone's sleeping.

Suggested to also level up archery at lower levels, comes in handy.

Main source of gold for this character was running through Dwarven ruins, grabbing all the pieces I could smelt down into Dwarven Ingots, smithing them into dwarven armor and than Improving them and finally enchanting them. Got grand souls from mammoths. Giant's loot gets better as you level up. Eventually having enough pelts to create a whole set of leather armor from 1 giant. Usually more.

Once you have dragonrend killing dragons becomes fairly easy and actually much easier and safer than running through a Dwarven ruins. Having Initiates hold a bow and a ton of arrows with the basic shrouded armor set seems to be a great combination at any level.

For those playing on master difficulty, I spent a good 2 hours chopping wood, traveling between cities and getting gold through no-risk quests (usually radiant) until I had a full set of steel. After that I immediately ran through the Dark Brotherhood quest aand always kept a DB initiate as my follower. Than, as you might have guessed, ran through dwarven ruins. After 3 runs I had enough for a full set. I changed Dwarven armor sets constantly, to upgrade the enchantments. Every little bit helps. Rings and necklaces were almost always carried.

the attribute upgrades were 2/1 health/stamina.

A good amount of gold was earned after I got a steel set, in preparation to buy breezehome.