Last modified on 13 January 2014, at 22:01
SPGD records contain information on shader particle geometry.
|+||DATA||unknown||struct||48-byte struct or 40 without ICON appears to be series of 4-byte values
These bytes are not present when a Particle Texture (ICON) is not assigned.
|-||ICON||effects||zstring||Particle Texture - Path to .dds|