Tes5Mod:Mod File Format/LVLN

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LVLN records contain information on Leveled Actors.

C SubRecord Name Type/Size Info
+ EDID editorId zstring Editor id
+ OBND objectBounds OBND Seems to always be 12 zeroes
+ LVLD chanceNone uint8 Chance for an item on this list to not be spawned at all. Although present in records, it does not appear in the CK, and is always 0.
+ LVLF flags uint8 Flags:
0x01=All levels (sets it to calculate for all entries < player level, choosing randomly from all the entries under)
0x02=Each (sets it to repeat a check every time the list is called (if it's called multiple times), otherwise it will use the same result for all counts.)
+ LLCT listCount uint8 The number of entries in the list (the number of LVLO entries, essentially).
*
LVLO
level ulong The level set for the entry; compared against a reference level determined by encounter zone, game setting multipliers, and player level.
formID The NPC or LVLN used by the entry.
ulong How many enemies spawn (not editable in CK, always 1 in records)
COED
owner COED Can appear after each LVLO, only used once (LCharHagravenCompanion)
- MODL model MODL Editor Display Model (includes additional fields as specified on MODL page)