Tes5Mod:Mod File Format/FLOR

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FLOR records contain information on harvestable flora, as well as almost any other harvestable other than those in TREE.

C SubRecord Name Type/Size Info
+ EDID editorId zstring Editor id
- VMAD script data VMAD Script Data
+ OBND object bounds OBND Object Bounds
+ FULL ingame name lstring Full (in-game) name
+ MODL model MODL Includes Fields MODB, MODT, MODS, MODD
- DEST destruction data DEST Includes Fields DSTD, DMDL, DMDT, DMDS
- KSIZ count dword Number of formids in the following KWDA subrecord
- KWDA keywords formid Formid array of keywords
+ PNAM unknown uint32? 4 bytes, always 0
- RNAM verb string lstring Activate Text Override. The verb seen ingame, eg RNAM = 'Catch' and FULL = 'Salmon'
+ FNAM flags? uint16? 2 bytes, always 0
- PFIG Ingredient formid Formid of INGR/ALCH received
- SNAM Pickup sound formid Formid of SNDR when activated
+ PFPC percent chance uint32 Seasonal Harvest Percent Change
byte - Spring
byte - Summer
byte - Fall
byte - Winter