Tes5Mod:Mod File Format/CONT

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CONT records contain the data for containers.

Record header flags:

0x10000 - Random Anim Start
0x2000000 - Obstacle
next three flags define NavMesh Generation Import Option, at most one can be set, defaults to "Collision Geometry" if none is set
0x4000000 - Filter
0x8000000 - Bounding Box
0x40000000 - Ground
C SubRecord Name Type/Size Info
+ EDID editorId zstring Editor id
- VMAD VMAD Script data
+ OBND objectBounds OBND Object Bounds Data
- FULL full name lstring In-game name
- MODL model MODL Includes Fields MODT, MODS
- COCT object count uint32 Count of CNTO/COED subrecords
* CNTO container object struct 8 byte struct
formID item - object or leveled list
uint32 count
* COED COED optional owner/health of item only one occurrence in game data
+ DATA unknown struct

uint8 - Flags

0x01 - Allow sounds when container animation exists
0x02 - Respawns
0x04 - Show Owner

float - weight mis-aligned, always 0

- SNAM Open Sound formID (SNDR)
- QNAM Close Sound formID (SNDR)