ESO Character Data

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LEVEL
50
CHAMPION POINTS 1038
DAGGERFALL COVENANT RANK 16
Reorx Holybeard
Breton Templar (Magicka)
64 Magicka
0 Health
0 Stamina

Skill Points:
37 / 389

Skyshards:
1 / 3
490 / 570
50
Aedric Spear

SKILLS
Puncturing Sweep
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
1836 1
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
2962
Magic Damage to the closest enemy and
1545
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

You heal for
35
% of the damage done with this ability.
Puncturing Sweep
Luminous Shards
Instant
Cast Time
Ground
Target
6 meters
Radius
36 meters
Range
10 seconds
Duration
2160 1
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
5612
Magic Damage to enemies in the area and an additional
435
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the Holy Shards synergy, which restores
3960
Magicka and Stamina.
Luminous Shards
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage you generate a stack of Burning Light for
3
seconds. After reaching
4
stacks, you deal
2897
Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
31633
Health
22486
Stamina
12720

Magicka Recovery
964
Health Recovery
160
Stamina Recovery
535

Spell Damage
3887
6091
Spell Critical
21.9%
50%
Weapon Damage
3475
4137
Weapon Critical
21.9%
50%

Spell Resistance
17082
Physical Resistance
11142
Critical Resistance
1320

Spell Penetration
4695
Physical Penetration
4695
Boon: The Apprentice
Enemy Keep Bonus VII
Bar 1
Retreating Maneuver
Instant
Cast Time
Area
Target
28 meters
Radius
8 seconds
Duration
6040 4
Cost
Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by
30
% for
8
seconds. Attacks from behind deal
15
% less damage while this effect persists.
Channeled Focus
Instant
Cast Time
Area
Target
3 meters
Radius
25 seconds
Duration
864 1
Cost
Create a rune of celestial protection and gain Major Resolve for
25
seconds, increasing your Physical Resistance and Spell Resistance by
5948
. You also recover
242
Magicka every
1
second over the duration.

While the rune is active you heal for
489
Health every
1
second, scaling off your Max Health. Standing within the rune increases the healing done by
200
%.
Ritual of Retribution
Instant
Cast Time
Area
Target
12 meters
Radius
20 seconds
Duration
3240 1
Cost
Exalt in the sacred light of the Aedra, cleansing up to
2
harmful effects from yourself immediately. While in the area, enemies take
1404
Magic Damage every
2
seconds for
20
seconds which increases by
12
% per tick.

Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for
6711
Health.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3672 1
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
4901
damage for
6
seconds. Damage shield strength capped at
50
% of your Max Health.

While active, whenever the shield absorbs damage, you restore
183
Magicka. Each piece of Light Armor worn increases the Magicka restored by
33
%. This effect can occur up to
3
times.
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
2160 1
Cost
Share your staff's life-giving energy, healing you or a nearby ally for
13260
Health over
5
seconds.

The healing increases by up to
50
% more on targets under
100
% Health.
       
Solar Prison
Instant
Cast Time
Ground
Target
8 meters
Radius
36 meters
Range
10 seconds
Duration
238 8
Cost
Call down a fragment of the sun, dealing
3864
Magic Damage every
1
second for
10
seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by
10
%.

An ally near the fragment can activate the Gravity Crush synergy, dealing
16792
Magic Damage to all enemies in the area and stunning them for
5
seconds.
Bar 2
Puncturing Sweep
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
1836 1
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
2962
Magic Damage to the closest enemy and
1545
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

You heal for
35
% of the damage done with this ability.
Degeneration
Instant
Cast Time
Enemy
Target
36 meters
Range
24 seconds
Duration
1677 1
Cost
Bind an enemy with chaotic magic, dealing
17680
Magic Damage over
24
seconds.

Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
24
seconds.
Radiant Glory
1.8 seconds
Channel Time
Enemy
Target
36 meters
Range
2360 1
Cost
Burn an enemy with a ray of holy fire, dealing
10377
Magic Damage over
1.8
seconds. Deals up to
480
% more damage to enemies below
50
% Health.

You restore up to
480
Magicka per tick, based on the target's missing Health and heal for
18
% of the damage inflicted.
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
15 seconds
Duration
2376 1
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
907
Magic Damage to enemies in the target area every
1
second.

Blockade of Fire deals additional damage to Burning enemies.

Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.

Blockade of Storms sets Concussed enemies Off Balance.
Inner Light
Instant
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
3540 1
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by
2629
and your Max Magicka is increased by
5
%.
       
Elemental Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
36 meters
Range
7 seconds
Duration
238 8
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
7246
Magic Damage every
1
second for
7
seconds.

Fiery Rage increases the damage by
15
%.

Icy Rage immobilizes enemies hit for
3
seconds.

Thunderous Rage increases the duration by
2
seconds.
Overload
       
Werewolf
       
Character data Exported on 2024-04-05 20:01:46