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LEVEL
50
CHAMPION POINTS 810
EBONHEART PACT RANK
Asrael
High Elf Templar (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 180

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
15430
Magic Damage to all nearby enemies and an additional
7769
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Puncturing Sweep
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
503 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
5614
Magic Damage to the closest enemy and
2152
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
1
second.

You heal for
40
% of the damage done with this ability.
Puncturing Sweep
Binding Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
2992 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
3429
Physical Damage and stunning them for
4
seconds.

This attack ignores the enemy's Resistances.
Binding Javelin
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
654 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
8826
Magic Damage, stunning them for
3
seconds, and setting them Off Balance.

Interrupts the target if they were casting.
Toppling Charge
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
10 seconds
Duration
704 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
13885
Magic Damage to enemies in the area and an additional
1444
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
Blazing Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
805 Magicka
Cost
Surround yourself with solar rays, granting a damage shield that absorbs up to
4130
damage for
6
seconds. This portion of the ability scales off your Max Health.

Each nearby enemy increases the shield's strength by
4
% when the shield is activated.

When the shield expires it explodes outward, dealing
52
% of the damage it absorbed to nearby enemies.
Blazing Shield
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability
4
times in rapid succession, you deal
3320
Physical Damage or
8275
Magic Damage to your target, whichever is higher.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
33256
Health
27537
Stamina
15928

Magicka Recovery
1744
Health Recovery
1440
Stamina Recovery
1607

Spell Damage
3956
9944
Spell Critical
0%
70%
Weapon Damage
1952
3819
Weapon Critical
0%
70%

Spell Resistance
27826
Physical Resistance
27491
Critical Resistance
3635

Spell Penetration
12596
Physical Penetration
6020
Battle Spirit
Bewitched Sugar Skulls
Boon: The Lover
Empower
Major Endurance
Major Expedition
Major Fortitude
Major Intellect
Major Resolve
Major Resolve (Bonus)
Major Sorcery
Minor Force
Minor Sorcery
Ultimate Restore (LA)
Weapon Damage Enchantment
stats shown is continuous attack in rune with qweapon damage enchant procced
Bar 1
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
385 Magicka
Cost
Bind an enemy with chaotic magic, dealing
25969
Magic Damage over
12
seconds.

Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
654 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
8826
Magic Damage, stunning them for
3
seconds, and setting them Off Balance.

Interrupts the target if they were casting.
Solar Barrage
Instant
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
554 Magicka
Cost
Conjure solar energy to blast enemies around you, dealing
3848
Magic Damage every
2
seconds for
8
seconds.

While this ability is active you gain Empower, increasing the damage of your Light and Heavy Attacks by
40
%.
Radiant Oppression
1.8 seconds
Channel Time
Enemy
Target
28 meters
Range
550 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
16742
Magic Damage over
1.8
seconds. Deals up to
480
% more damage to enemies below
50
% Health.

Also deals up to
20
% more damage in proportion to your current Magicka.
Puncturing Sweep
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
503 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
5614
Magic Damage to the closest enemy and
2152
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
1
second.

You heal for
40
% of the damage done with this ability.
       
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
15430
Magic Damage to all nearby enemies and an additional
7769
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Bar 2
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
905 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
2482
Health every
2
seconds for
24
seconds.

Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
6274
Health.

This ability scales with your highest offensive stats.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
23
seconds, reducing their Physical and Spell Resistance by
5948
.

Also applies Minor Magickasteal to the enemy for
23
seconds, causing you and your allies to restore
168
Magicka every
1
second when damaging them.
Channeled Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
202 Magicka
Cost
Create a rune of celestial protection. While active, the rune grants you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
. You also recover
240
Magicka every
1
second.

Standing within the rune increases Physical Resistance and Spell Resistance granted by
50
%.
Race Against Time
Instant
Cast Time
Self
Target
556 Magicka
Cost
Bend time and space around you to gain Major Expedition for
4
seconds and Minor Force for
12
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
2
seconds.
Honor The Dead
Instant
Cast Time
Cone
Target
28 meters
Radius
855 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
11586
Health.

Healing anyone who is below
75
% Health restores
18
% of the ability's cost every
2
seconds over
6
seconds as Magicka.
       
Temporal Guard
Instant
Cast Time
Self
Target
122 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
5
%.
Overload
       
Werewolf
       
Character data Edited on 2020-12-31 13:22:06