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LEVEL
50
CHAMPION POINTS 690
DAGGERFALL COVENANT RANK
Redguard Sorcerer (Stamina)
0 Magicka
11 Health
53 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 200

Skyshards:
0 / 3
Daedric Summoning

SKILLS
Bound Armaments
Instant
Cast Time
Self
Target
2518 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.

The armor increases your Max Stamina by
8
% and your damage done with Heavy Attacks by
11
%.
Bound Armaments
PASSIVES
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
11472
Health
22043
Stamina
30461

Magicka Recovery
565
Health Recovery
455
Stamina Recovery
1692

Spell Damage
2444
2850
Spell Critical
10%
50%
Weapon Damage
4103
5997
Weapon Critical
23.1%
50%

Spell Resistance
17307
Physical Resistance
17307
Critical Resistance
1263

Spell Penetration
2852
Physical Penetration
2852
Battle Spirit
Boon: The Lover
Dubious Camoran Throne
Major Brutality
Major Endurance
Major Resolve
Major Ward
Weapon Damage Enchantment
Bar 1
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
2793 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
2412
Shock Damage to enemies in your wake and stunning them for
1.5
seconds.

Casting again within
4
seconds costs
50
% more Magicka.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
2994 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every
1
second.
Shrouded Daggers
Instant
Cast Time
Enemy
Target
8 meters
Radius
20 meters
Range
1571 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
6552
Physical Damage and reducing their Movement Speed by
50
% for
6
seconds.

The dagger bounces up to
2
times to other nearby enemies, dealing
7855
Physical Damage on the first bounce and
9410
Physical Damage on the second bounce.

Also grants Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2267 Stamina
Cost
Renew your forces' resolve, healing yourself for
13611
Health over
5
seconds and nearby allies for
10511
Health over
5
seconds.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1143 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2054
Physical Damage with each weapon and causing them to bleed for an additional
9644
Physical Damage over
9
seconds.

You also heal for
1134
Health every
2
seconds for the duration.
       
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
11870
Physical Damage to enemies in front of you, an additional
13310
Physical Damage over
5
seconds., and stunning them for
2.5
seconds.
Bar 2
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2222 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
820
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Dark Deal
1.2 seconds
Cast Time
Self
Target
2394 Magicka
Cost
Bargain with darkness to restore
8059
Health and
4878
Stamina.
Reverberating Bash
Instant
Cast Time
Enemy
Target
5 meters
Range
2266 Stamina
Cost
Strike an enemy full-force with your shield, dealing
4093
Physical Damage and stunning them for
3
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
% for
10
seconds.
Invasion
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2441 Stamina
Cost
Rush an enemy and ram them, dealing
4772
Physical Damage and stunning them for
3
seconds.

Stuns up to
88
% longer based on the distance traveled.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
2789 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
       
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
115 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Overload
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
2267 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
1661
Physical Damage every
1
second and reducing Movement Speed by
30
%.

When the ball of caltrops initially explodes it deals an immediate
2048
Physical Damage and reduces the Movement Speed of enemies hit by
70
% for
3
seconds.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
2994 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every
1
second.
Efficient Purge
Instant
Cast Time
Area
Target
18 meters
Radius
3792 Magicka
Cost
Cleanse yourself and your group, removing
2
negative effects and reducing the duration of any further negative effects by
50
% for
6
seconds.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2267 Stamina
Cost
Renew your forces' resolve, healing yourself for
13611
Health over
5
seconds and nearby allies for
10511
Health over
5
seconds.
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
5229 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.

Also grants immunity to snares and immobilizations, removing any already applied.

The effect ends if you cast any spell on an enemy or ally.
       
Energy Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
14671
Shock Damage, and heavy attacks blast enemies in the target area for
5789
Shock Damage.

Each attack deals
3
% additional damage and restores
1161
Magicka.

Attacks deplete Ultimate until you run out or the ability is toggled off.
Werewolf
       
Character data Edited on 2018-02-21 01:29:47