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LEVEL
50
CHAMPION POINTS 531
DAGGERFALL COVENANT RANK
Breton Templar (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 145

Skyshards:
0 / 3
Aedric Spear

SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 meters
Radius
1991 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
1696
Magic Damage with each strike.

The nearest enemy takes
140
% additional damage each strike, and their movement speed is reduced by
70
% for
2
seconds on the final hit.

Also heals you for
35
% of the damage done.
Puncturing Sweep
Toppling Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2368 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
8330
Magic Damage and stunning them for
2.4
seconds.

if the enemy hit is casting, they are interrupted and set off balance for
5
seconds.
Toppling Charge
Blazing Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
2914 Magicka
Cost
Surround yourself with solar rays, granting a damage shield equal to
15
% of your Max Health for
6
seconds.

Each nearby enemy increases the shield's strength by
4
% when the shield is activated.

When the shield expires it explodes outward, dealing
70
% of the damage absorbed to nearby enemies.
Blazing Shield
PASSIVES
Piercing Spear
WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED

Increases the damage bonus for your critical strikes by
10
% and your damage against blocking targets by
10
%.
Piercing Spear 0
Spear Wall
WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED

Increases the amount of damage you can block against melee attacks by
15
%.
Spear Wall 0
Burning Light
Whenever you strike an enemy with an Aedric Spear ability, you have a
25
% chance to cause an extra
1955
Physical Damage or
5556
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 0
Balanced Warrior
Increases your Weapon Damage by
6
% and your Spell Resistance by
2640
.
Balanced Warrior 0
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
38227
Health
25067
Stamina
9995

Magicka Recovery
975
Health Recovery
166
Stamina Recovery
637

Spell Damage
3691
7260
Spell Critical
35%
60%
Weapon Damage
2276
2540
Weapon Critical
23.4%
60%

Spell Resistance
17763
Physical Resistance
9348
Critical Resistance
2702

Spell Penetration
9110
Physical Penetration
2680
Battle Spirit
Boon: The Apprentice
Major Sorcery
Solitude Salmon-Millet Soup
Stage 4 Vampirism
Weapon Damage Enchantment
Bar 1
Dark Flare
1.1 seconds
Cast Time
Enemy
Target
28 meters
Range
2186 Magicka
Cost
Conjure a ball of solar energy to heave at an enemy, dealing
18479
Magic Damage.

Afflicts the target and nearby enemies with Major Defile, reducing the effectiveness of healing on them by
30
% for
6
seconds.

Also grants you Empower, increasing the damage of your next attack by
20
%.
Radiant Oppression
2.85 seconds
Channel Time
Enemy
Target
28 meters
Range
3096 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
25996
Magic Damage over
2.8
seconds. Deals up to
20
% additional damage in proportion to your current Magicka.

Targets below
50
% Health take up to
330
% additional damage.
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 meters
Radius
1991 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
1696
Magic Damage with each strike.

The nearest enemy takes
140
% additional damage each strike, and their movement speed is reduced by
70
% for
2
seconds on the final hit.

Also heals you for
35
% of the damage done.
Proximity Detonation
Instant
Cast Time
Self
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
2732 Magicka
Cost
Activate a magical bomb on yourself that explodes after
8
seconds, dealing
7504
Magic Damage to all enemies in the area.

Each enemy within the bomb's radius increases the damage by
25
%, up to a maximum of
250
% increased damage.
Toppling Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2368 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
8330
Magic Damage and stunning them for
2.4
seconds.

if the enemy hit is casting, they are interrupted and set off balance for
5
seconds.
       
Ice Comet
Instant
Cast Time
Enemy
Target
28 meters
Range
192 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
20035
Cold Damage to all enemies in the area, knocking them back, and reducing their Movement Speed by
50
% for
8
seconds.

After impact, enemies in the target area take
6534
Cold Damage every second for
10
seconds.
Bar 2
Honor The Dead
Instant
Cast Time
Area
Target
28 meters
Radius
3096 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally for
12246
Health.

Healing anyone who is below
75
% Health restores
60
% of the ability's cost over
8
seconds as Magicka.
Ritual of Retribution
Instant
Cast Time
Area
Target
12 meters
Radius
12 seconds
Duration
2550 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
2
harmful effects from yourself immediately and healing you and nearby allies for
1634
Health every
2
seconds for
12
seconds.

The light also burns enemies with holy vengeance, dealing
2412
Magic Damage every
2
seconds for
12
seconds.

Allies can also activate the Purify synergy, cleansing all harmful effects from themselves and healing for an additional
6457
Health.
Restoring Focus
Instant
Cast Time
Self
Target
18 seconds
Duration
1275 Magicka
Cost
Create a rune of celestial protection, which defends you while you stand within it and for up to
8
seconds after leaving it.

The rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also gain Minor Vitality and Minor Protection, increasing your healing received by
8
% and reducing your damage taken by
8
%.
Blazing Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
2914 Magicka
Cost
Surround yourself with solar rays, granting a damage shield equal to
15
% of your Max Health for
6
seconds.

Each nearby enemy increases the shield's strength by
4
% when the shield is activated.

When the shield expires it explodes outward, dealing
70
% of the damage absorbed to nearby enemies.
Total Dark
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
5 seconds
Duration
3096 Magicka
Cost
Envelop an enemy in a lightless sphere, reflecting any harmful projectile they cast back at them for
5
seconds. Each reflected spell heals you for
5948
.

You also place volatile magnetic energy on the target which explodes after
5
seconds, dealing
6157
Magic Damage to them and nearby enemies.

You can only have one Total Dark active at a time.
       
Devouring Swarm
Instant
Cast Time
Self
Target
5 seconds
Duration
150 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
5362
Magic Damage to nearby enemies every
1
second.

Also siphons
3467
Health from each affected enemy and gives it to you.
Overload
       
Werewolf
       
Character data Edited on 2016-08-19 10:53:17